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https://github.com/DreamMaoMao/maomaowm.git
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feat: support client fade int fade out only animaiton
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parent
fed7fb854a
commit
e046053954
2 changed files with 30 additions and 40 deletions
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@ -8,28 +8,6 @@ void set_rect_size(struct wlr_scene_rect *rect, int width, int height) {
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wlr_scene_rect_set_size(rect, GEZERO(width), GEZERO(height));
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}
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void apply_opacity_to_rect_nodes(Client *c, struct wlr_scene_node *node,
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double animation_passed) {
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if (node->type == WLR_SCENE_NODE_RECT) {
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struct wlr_scene_rect *rect = wlr_scene_rect_from_node(node);
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// Assuming the rect has a color field and we can modify it
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rect->color[0] = 0;
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rect->color[1] = 0;
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rect->color[2] = 0;
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rect->color[3] = 0;
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wlr_scene_rect_set_color(rect, rect->color);
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}
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// If the node is a tree, recursively traverse its children
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if (node->type == WLR_SCENE_NODE_TREE) {
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struct wlr_scene_tree *scene_tree = wlr_scene_tree_from_node(node);
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struct wlr_scene_node *child;
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wl_list_for_each(child, &scene_tree->children, link) {
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apply_opacity_to_rect_nodes(c, child, animation_passed);
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}
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}
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}
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int is_special_animaiton_rule(Client *c) {
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int visible_client_number = 0;
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Client *count_c;
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@ -59,9 +37,17 @@ void set_client_open_animaiton(Client *c, struct wlr_box geo) {
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int vertical, vertical_value;
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int special_direction;
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int center_x, center_y;
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if ((!c->animation_type_open && strcmp(animation_type_open, "zoom") == 0) ||
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(c->animation_type_open &&
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strcmp(c->animation_type_open, "zoom") == 0)) {
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if ((!c->animation_type_open && strcmp(animation_type_open, "fade") == 0)) {
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c->animainit_geom.width = geo.width;
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c->animainit_geom.height = geo.height;
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c->animainit_geom.x = geo.x;
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c->animainit_geom.y = geo.y;
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return;
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} else if ((!c->animation_type_open &&
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strcmp(animation_type_open, "zoom") == 0) ||
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(c->animation_type_open &&
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strcmp(c->animation_type_open, "zoom") == 0)) {
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c->animainit_geom.width = geo.width * zoom_initial_ratio;
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c->animainit_geom.height = geo.height * zoom_initial_ratio;
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c->animainit_geom.x = geo.x + (geo.width - c->animainit_geom.width) / 2;
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@ -519,8 +505,6 @@ void fadeout_client_animation_next_tick(Client *c) {
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wlr_scene_node_for_each_buffer(&c->scene->node,
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scene_buffer_apply_opacity, &opacity);
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apply_opacity_to_rect_nodes(c, &c->scene->node, animation_passed);
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if ((c->animation_type_close &&
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strcmp(c->animation_type_close, "zoom") == 0) ||
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(!c->animation_type_close &&
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@ -653,10 +637,16 @@ void init_fadeout_client(Client *c) {
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fadeout_cient->animation.initial.x = 0;
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fadeout_cient->animation.initial.y = 0;
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if ((c->animation_type_close &&
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strcmp(c->animation_type_close, "slide") == 0) ||
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(!c->animation_type_close &&
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strcmp(animation_type_close, "slide") == 0)) {
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if (strcmp(animation_type_close, "fade") == 0) {
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fadeout_cient->current.x = 0;
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fadeout_cient->current.y = 0;
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fadeout_cient->current.width = 0;
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fadeout_cient->current.height = 0;
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} else if ((c->animation_type_close &&
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strcmp(c->animation_type_close, "slide") == 0) ||
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(!c->animation_type_close &&
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strcmp(animation_type_close, "slide") == 0)) {
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fadeout_cient->current.y =
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c->geom.y + c->geom.height / 2 > c->mon->m.y + c->mon->m.height / 2
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? c->mon->m.height -
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