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fix: not enable node in arrange when it is clip_to_hide
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1 changed files with 2 additions and 1 deletions
3
maomao.c
3
maomao.c
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@ -1599,7 +1599,8 @@ arrange(Monitor *m, bool want_animation) {
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if (c->mon == m) {
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if (c->mon == m) {
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if (VISIBLEON(c, m)) {
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if (VISIBLEON(c, m)) {
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wlr_scene_node_set_enabled(&c->scene->node, true);
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if(!c->is_clip_to_hide)
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wlr_scene_node_set_enabled(&c->scene->node, true);
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client_set_suspended(c, false);
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client_set_suspended(c, false);
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if (!c->animation.from_rule && want_animation &&
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if (!c->animation.from_rule && want_animation &&
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m->pertag->prevtag != 0 && m->pertag->curtag != 0 && animations) {
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m->pertag->prevtag != 0 && m->pertag->curtag != 0 && animations) {
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