避免不必要的绘制

sdf
This commit is contained in:
DreamMaoMao 2025-02-17 17:54:32 +08:00
parent 41e2e427d4
commit c68ac07863

View file

@ -227,7 +227,7 @@ typedef struct {
bool is_open_animation; bool is_open_animation;
bool is_restoring_from_ov; bool is_restoring_from_ov;
float scroller_proportion; float scroller_proportion;
bool need_set_position;
struct dwl_animation animation; struct dwl_animation animation;
} Client; } Client;
@ -874,20 +874,23 @@ void client_apply_clip(Client *c) {
bool client_draw_frame(Client *c) { bool client_draw_frame(Client *c) {
if (!c || !client_surface(c)->mapped) if (!c || !client_surface(c)->mapped)
return false; return false;
// if (!VISIBLEON(c, c->mon))
// return false; if (!c->need_set_position)
return false;
bool need_more_frames = false; bool need_more_frames = false;
if (c->animation.running) { if (c->animation.running) {
if (client_animation_next_tick(c)) { if (client_animation_next_tick(c)) {
need_more_frames = true; need_more_frames = true;
} }
client_apply_clip(c);
} else { } else {
wlr_scene_node_set_position(&c->scene->node, c->pending.x, c->pending.y); wlr_scene_node_set_position(&c->scene->node, c->pending.x, c->pending.y);
apply_border(c, c->pending, 0); apply_border(c, c->pending, 0);
client_apply_clip(c);
c->need_set_position = false;
} }
client_apply_clip(c);
return need_more_frames; return need_more_frames;
} }
@ -1873,6 +1876,10 @@ void commitnotify(struct wl_listener *listener, void *data) {
return; return;
// if don't do this, some client may resize uncompleted // if don't do this, some client may resize uncompleted
resize(c, c->geom, (c->isfloating && !c->isfullscreen)); resize(c, c->geom, (c->isfloating && !c->isfullscreen));
if (c->configure_serial && c->configure_serial <= c->surface.xdg->current.configure_serial)
c->configure_serial = 0;
} }
void // 0.5 void // 0.5
@ -3636,21 +3643,12 @@ rendermon(struct wl_listener *listener, void *data) {
/* Render if no XDG clients have an outstanding resize and are visible on /* Render if no XDG clients have an outstanding resize and are visible on
* this monitor. */ * this monitor. */
// wl_list_for_each(c, &clients, link) {
// if (c->resize && !c->isfloating && client_is_rendered_on_mon(c, m) &&
// !client_is_stopped(c)) goto skip;
// }
wl_list_for_each(c, &clients, link) { wl_list_for_each(c, &clients, link) {
// if (client_is_rendered_on_mon(c, m) && !client_is_stopped(c)) if (c->configure_serial && !c->isfloating && client_is_rendered_on_mon(c, m) &&
need_more_frames = client_draw_frame(c); !client_is_stopped(c))
// the opacity is usabel, but don't enable temporarily goto skip;
// client_handle_opacity(c);
} }
if (need_more_frames) {
wlr_output_schedule_frame(m->wlr_output);
}
/* /*
* HACK: The "correct" way to set the gamma is to commit it together with * HACK: The "correct" way to set the gamma is to commit it together with
@ -3679,19 +3677,21 @@ rendermon(struct wl_listener *listener, void *data) {
wlr_scene_output_commit(m->scene_output, NULL); wlr_scene_output_commit(m->scene_output, NULL);
} }
// skip: skip:
// /* Let clients know a frame has been rendered */
// clock_gettime(CLOCK_MONOTONIC, &now);
// wlr_scene_output_send_frame_done(m->scene_output, &now);
// wlr_output_state_finish(&pending);
struct wlr_scene_output *scene_output =
wlr_scene_get_scene_output(scene, m->wlr_output);
wl_list_for_each(c, &clients, link) {
need_more_frames = client_draw_frame(c);
}
if (need_more_frames) {
wlr_output_schedule_frame(m->wlr_output);
}
struct wlr_scene_output *scene_output =
wlr_scene_get_scene_output(scene, m->wlr_output);
wlr_scene_output_commit(scene_output, NULL); wlr_scene_output_commit(scene_output, NULL);
// struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now); clock_gettime(CLOCK_MONOTONIC, &now);
wlr_scene_output_send_frame_done(scene_output, &now); wlr_scene_output_send_frame_done(scene_output, &now);
wlr_output_state_finish(&pending); wlr_output_state_finish(&pending);
} }
@ -3905,6 +3905,8 @@ void resize(Client *c, struct wlr_box geo, int interact) {
if (!c->mon) if (!c->mon)
return; return;
c->need_set_position = true;
// oldgeom = c->geom; // oldgeom = c->geom;
bbox = interact ? &sgeom : &c->mon->w; bbox = interact ? &sgeom : &c->mon->w;
@ -3953,7 +3955,7 @@ void resize(Client *c, struct wlr_box geo, int interact) {
} }
// c->geom 是真实的窗口大小和位置,跟过度的动画无关,用于计算布局 // c->geom 是真实的窗口大小和位置,跟过度的动画无关,用于计算布局
c->resize = c->configure_serial =
client_set_size(c, c->geom.width - 2 * c->bw, c->geom.height - 2 * c->bw); client_set_size(c, c->geom.width - 2 * c->bw, c->geom.height - 2 * c->bw);
// 如果不是工作区切换时划出去的窗口,就让动画的结束位置,就是上面的真实位置和大小 // 如果不是工作区切换时划出去的窗口,就让动画的结束位置,就是上面的真实位置和大小