fix: Fix ignoring hidden clients

This commit is contained in:
DreamMaoMao 2026-06-29 10:06:28 +08:00
parent 22ecd84225
commit bffa140a78
3 changed files with 5 additions and 7 deletions

View file

@ -661,8 +661,7 @@ struct ivec2 clip_to_hide(Client *c, struct wlr_box *clip_box) {
(ISSCROLLTILED(c) || c->animation.tagouting || c->animation.tagining)) {
c->is_clip_to_hide = true;
wlr_scene_node_set_enabled(&c->scene->node, false);
} else if (c->is_clip_to_hide && VISIBLEON(c, c->mon) &&
!c->is_logic_hide) {
} else if (c->is_clip_to_hide && VISIBLEON(c, c->mon)) {
c->is_clip_to_hide = false;
c->is_logic_hide = false;
wlr_scene_node_set_enabled(&c->scene->node, true);