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	fix: apply named scratch size fail
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					 1 changed files with 10 additions and 10 deletions
				
			
		
							
								
								
									
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								src/mango.c
									
										
									
									
									
								
							
							
						
						
									
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								src/mango.c
									
										
									
									
									
								
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			@ -910,11 +910,13 @@ void show_scratchpad(Client *c) {
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	/* return if fullscreen */
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	if (!c->isfloating) {
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		setfloating(c, 1);
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		c->geom.width = c->scratchpad_width
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							? c->scratchpad_width
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		c->geom.width = c->scratchpad_width ? c->scratchpad_width
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						: c->oldgeom.width
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							? c->oldgeom.width
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							: c->mon->w.width * scratchpad_width_ratio;
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		c->geom.height = c->scratchpad_height
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							 ? c->scratchpad_height
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		c->geom.height = c->scratchpad_height ? c->scratchpad_height
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						 : c->oldgeom.height
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							 ? c->oldgeom.height
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							 : c->mon->w.height * scratchpad_height_ratio;
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		// 重新计算居中的坐标
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		c->oldgeom = c->geom = c->animainit_geom = c->animation.current =
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			@ -1173,6 +1175,10 @@ void applyrules(Client *c) {
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			}
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		}
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		if (c->isnamedscratchpad) {
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			c->isfloating = 1;
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		}
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		// set geometry of floating client
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		if (c->isfloating) {
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			if (r->width > 0)
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			@ -1222,12 +1228,6 @@ void applyrules(Client *c) {
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		}
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	}
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	// set mon and floating, fullscreen and scratchpad state
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	if (c->isnamedscratchpad) {
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		c->isfloating = 1;
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	}
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	int fullscreen_state_backup = c->isfullscreen || client_wants_fullscreen(c);
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	setmon(c, mon, newtags,
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		   !c->isopensilent && (!c->istagsilent || !newtags ||
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