opt: optimize layer focus change logic

This commit is contained in:
DreamMaoMao 2026-03-02 08:15:52 +08:00
parent 96cc712e48
commit b99620d41b

View file

@ -1712,7 +1712,7 @@ void focuslayer(LayerSurface *l) {
client_notify_enter(l->layer_surface->surface, wlr_seat_get_keyboard(seat));
}
void reset_exclusive_layer(Monitor *m) {
void reset_exclusive_layers_focus(Monitor *m) {
LayerSurface *l = NULL;
int32_t i;
bool neet_change_focus_to_client = false;
@ -1726,7 +1726,7 @@ void reset_exclusive_layer(Monitor *m) {
return;
for (i = 0; i < (int32_t)LENGTH(layers_above_shell); i++) {
wl_list_for_each_reverse(l, &m->layers[layers_above_shell[i]], link) {
wl_list_for_each(l, &m->layers[layers_above_shell[i]], link) {
if (l == exclusive_focus &&
l->layer_surface->current.keyboard_interactive !=
ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE) {
@ -1736,6 +1736,12 @@ void reset_exclusive_layer(Monitor *m) {
neet_change_focus_to_client = true;
}
if (l->layer_surface->surface ==
seat->keyboard_state.focused_surface &&
l->being_unmapped) {
neet_change_focus_to_client = true;
}
if (l->layer_surface->current.keyboard_interactive ==
ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_NONE &&
l->layer_surface->surface ==
@ -1746,11 +1752,14 @@ void reset_exclusive_layer(Monitor *m) {
if (locked ||
l->layer_surface->current.keyboard_interactive !=
ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE ||
!l->mapped || l == exclusive_focus)
l->being_unmapped)
continue;
/* Deactivate the focused client. */
exclusive_focus = l;
focuslayer(l);
neet_change_focus_to_client = false;
if (l->layer_surface->surface !=
seat->keyboard_state.focused_surface)
focuslayer(l);
return;
}
}
@ -1779,9 +1788,6 @@ void arrangelayers(Monitor *m) {
/* Arrange non-exlusive surfaces from top->bottom */
for (i = 3; i >= 0; i--)
arrangelayer(m, &m->layers[i], &usable_area, 0);
/* Find topmost keyboard interactive layer, if such a layer exists */
reset_exclusive_layer(m);
}
void // 鼠标滚轮事件
@ -2372,6 +2378,7 @@ void maplayersurfacenotify(struct wl_listener *listener, void *data) {
}
// 刷新布局让窗口能感应到exclude_zone变化以及设置独占表面
arrangelayers(l->mon);
reset_exclusive_layers_focus(l->mon);
}
void commitlayersurfacenotify(struct wl_listener *listener, void *data) {
@ -2391,7 +2398,6 @@ void commitlayersurfacenotify(struct wl_listener *listener, void *data) {
l->layer_surface->current = l->layer_surface->pending;
arrangelayers(l->mon);
l->layer_surface->current = old_state;
// 按需交互layer只在map之前设置焦点
if (!exclusive_focus &&
l->layer_surface->current.keyboard_interactive ==
@ -2444,6 +2450,7 @@ void commitlayersurfacenotify(struct wl_listener *listener, void *data) {
}
arrangelayers(l->mon);
reset_exclusive_layers_focus(l->mon);
}
void commitnotify(struct wl_listener *listener, void *data) {
@ -3295,7 +3302,7 @@ void destroylocksurface(struct wl_listener *listener, void *data) {
if (lock_surface->surface != seat->keyboard_state.focused_surface) {
if (exclusive_focus && !locked) {
reset_exclusive_layer(m);
reset_exclusive_layers_focus(m);
}
return;
}
@ -3304,8 +3311,7 @@ void destroylocksurface(struct wl_listener *listener, void *data) {
surface = wl_container_of(cur_lock->surfaces.next, surface, link);
client_notify_enter(surface->surface, wlr_seat_get_keyboard(seat));
} else if (!locked) {
reset_exclusive_layer(selmon);
focusclient(focustop(selmon), 1);
reset_exclusive_layers_focus(selmon);
} else {
wlr_seat_keyboard_clear_focus(seat);
}
@ -5853,13 +5859,17 @@ void unmaplayersurfacenotify(struct wl_listener *listener, void *data) {
init_fadeout_layers(l);
wlr_scene_node_set_enabled(&l->scene->node, false);
if (l == exclusive_focus)
exclusive_focus = NULL;
if (l->layer_surface->output && (l->mon = l->layer_surface->output->data))
arrangelayers(l->mon);
if (l->layer_surface->surface == seat->keyboard_state.focused_surface)
focusclient(focustop(selmon), 1);
reset_exclusive_layers_focus(l->mon);
motionnotify(0, NULL, 0, 0, 0, 0);
l->being_unmapped = false;
}