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https://github.com/DreamMaoMao/maomaowm.git
synced 2026-02-25 01:40:24 -05:00
opt: change unsigned int to uint32_t
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9196e2a50b
commit
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20 changed files with 314 additions and 329 deletions
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@ -52,7 +52,7 @@ typedef struct {
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typedef struct {
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const char *id;
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const char *title;
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unsigned int tags;
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uint32_t tags;
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int isfloating;
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int isfullscreen;
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float scroller_proportion;
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@ -124,29 +124,29 @@ KeyBinding default_key_bindings[] = {CHVT(1), CHVT(2), CHVT(3), CHVT(4),
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CHVT(9), CHVT(10), CHVT(11), CHVT(12)};
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typedef struct {
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unsigned int mod;
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unsigned int button;
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uint32_t mod;
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uint32_t button;
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int (*func)(const Arg *);
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Arg arg;
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} MouseBinding;
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typedef struct {
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unsigned int mod;
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unsigned int dir;
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uint32_t mod;
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uint32_t dir;
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int (*func)(const Arg *);
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Arg arg;
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} AxisBinding;
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typedef struct {
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unsigned int fold;
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uint32_t fold;
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int (*func)(const Arg *);
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Arg arg;
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} SwitchBinding;
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typedef struct {
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unsigned int mod;
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unsigned int motion;
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unsigned int fingers_count;
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uint32_t mod;
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uint32_t motion;
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uint32_t fingers_count;
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int (*func)(const Arg *);
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Arg arg;
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} GestureBinding;
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@ -210,7 +210,7 @@ typedef struct {
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int snap_distance;
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int enable_floating_snap;
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int drag_tile_to_tile;
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unsigned int swipe_min_threshold;
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uint32_t swipe_min_threshold;
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float focused_opacity;
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float unfocused_opacity;
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float *scroller_proportion_preset;
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@ -219,21 +219,21 @@ typedef struct {
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char **circle_layout;
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int circle_layout_count;
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unsigned int new_is_master;
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uint32_t new_is_master;
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float default_mfact;
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unsigned int default_nmaster;
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uint32_t default_nmaster;
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int center_master_overspread;
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int center_when_single_stack;
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unsigned int hotarea_size;
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unsigned int enable_hotarea;
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unsigned int ov_tab_mode;
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uint32_t hotarea_size;
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uint32_t enable_hotarea;
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uint32_t ov_tab_mode;
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int overviewgappi;
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int overviewgappo;
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unsigned int cursor_hide_timeout;
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uint32_t cursor_hide_timeout;
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unsigned int axis_bind_apply_timeout;
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unsigned int focus_on_activate;
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uint32_t axis_bind_apply_timeout;
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uint32_t focus_on_activate;
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int inhibit_regardless_of_visibility;
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int sloppyfocus;
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int warpcursor;
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@ -241,7 +241,7 @@ typedef struct {
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/* keyboard */
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int repeat_rate;
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int repeat_delay;
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unsigned int numlockon;
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uint32_t numlockon;
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/* Trackpad */
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int disable_trackpad;
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@ -253,13 +253,13 @@ typedef struct {
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int disable_while_typing;
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int left_handed;
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int middle_button_emulation;
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unsigned int accel_profile;
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uint32_t accel_profile;
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double accel_speed;
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unsigned int scroll_method;
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unsigned int scroll_button;
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unsigned int click_method;
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unsigned int send_events_mode;
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unsigned int button_map;
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uint32_t scroll_method;
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uint32_t scroll_button;
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uint32_t click_method;
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uint32_t send_events_mode;
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uint32_t button_map;
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int blur;
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int blur_layer;
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@ -269,18 +269,18 @@ typedef struct {
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int shadows;
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int shadow_only_floating;
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int layer_shadows;
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unsigned int shadows_size;
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uint32_t shadows_size;
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float shadows_blur;
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int shadows_position_x;
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int shadows_position_y;
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float shadowscolor[4];
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int smartgaps;
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unsigned int gappih;
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unsigned int gappiv;
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unsigned int gappoh;
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unsigned int gappov;
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unsigned int borderpx;
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uint32_t gappih;
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uint32_t gappiv;
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uint32_t gappoh;
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uint32_t gappov;
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uint32_t borderpx;
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float scratchpad_width_ratio;
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float scratchpad_height_ratio;
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float rootcolor[4];
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@ -331,7 +331,7 @@ typedef struct {
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int exec_once_count;
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char *cursor_theme;
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unsigned int cursor_size;
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uint32_t cursor_size;
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int single_scratchpad;
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int xwayland_persistence;
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@ -789,7 +789,7 @@ void convert_hex_to_rgba(float *color, unsigned long int hex) {
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color[3] = (hex & 0xFF) / 255.0f;
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}
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unsigned int parse_num_type(char *str) {
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uint32_t parse_num_type(char *str) {
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switch (str[0]) {
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case '-':
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return NUM_TYPE_MINUS;
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@ -33,27 +33,27 @@ double animation_curve_close[4] = {0.46, 1.0, 0.29, 0.99}; // 动画曲线
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double animation_curve_focus[4] = {0.46, 1.0, 0.29, 0.99}; // 动画曲线
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/* appearance */
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unsigned int axis_bind_apply_timeout = 100; // 滚轮绑定动作的触发的时间间隔
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unsigned int focus_on_activate = 1; // 收到窗口激活请求是否自动跳转聚焦
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unsigned int new_is_master = 1; // 新窗口是否插在头部
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double default_mfact = 0.55f; // master 窗口比例
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unsigned int default_nmaster = 1; // 默认master数量
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int center_master_overspread = 0; // 中心master时是否铺满
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int center_when_single_stack = 1; // 单个stack时是否居中
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uint32_t axis_bind_apply_timeout = 100; // 滚轮绑定动作的触发的时间间隔
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uint32_t focus_on_activate = 1; // 收到窗口激活请求是否自动跳转聚焦
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uint32_t new_is_master = 1; // 新窗口是否插在头部
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double default_mfact = 0.55f; // master 窗口比例
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uint32_t default_nmaster = 1; // 默认master数量
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int center_master_overspread = 0; // 中心master时是否铺满
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int center_when_single_stack = 1; // 单个stack时是否居中
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/* logging */
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int log_level = WLR_ERROR;
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unsigned int numlockon = 0; // 是否打开右边小键盘
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unsigned int capslock = 0; // 是否启用快捷键
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uint32_t numlockon = 0; // 是否打开右边小键盘
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uint32_t capslock = 0; // 是否启用快捷键
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unsigned int ov_tab_mode = 0; // alt tab切换模式
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unsigned int hotarea_size = 10; // 热区大小,10x10
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unsigned int enable_hotarea = 1; // 是否启用鼠标热区
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int smartgaps = 0; /* 1 means no outer gap when there is only one window */
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int sloppyfocus = 1; /* focus follows mouse */
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unsigned int gappih = 5; /* horiz inner gap between windows */
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unsigned int gappiv = 5; /* vert inner gap between windows */
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unsigned int gappoh = 10; /* horiz outer gap between windows and screen edge */
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unsigned int gappov = 10; /* vert outer gap between windows and screen edge */
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uint32_t ov_tab_mode = 0; // alt tab切换模式
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uint32_t hotarea_size = 10; // 热区大小,10x10
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uint32_t enable_hotarea = 1; // 是否启用鼠标热区
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int smartgaps = 0; /* 1 means no outer gap when there is only one window */
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int sloppyfocus = 1; /* focus follows mouse */
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uint32_t gappih = 5; /* horiz inner gap between windows */
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uint32_t gappiv = 5; /* vert inner gap between windows */
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uint32_t gappoh = 10; /* horiz outer gap between windows and screen edge */
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uint32_t gappov = 10; /* vert outer gap between windows and screen edge */
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float scratchpad_width_ratio = 0.8;
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float scratchpad_height_ratio = 0.9;
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@ -73,15 +73,15 @@ int no_radius_when_single = 0;
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int snap_distance = 30;
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int enable_floating_snap = 0;
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int drag_tile_to_tile = 0;
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unsigned int cursor_size = 24;
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unsigned int cursor_hide_timeout = 0;
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uint32_t cursor_size = 24;
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uint32_t cursor_hide_timeout = 0;
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unsigned int swipe_min_threshold = 1;
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uint32_t swipe_min_threshold = 1;
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int inhibit_regardless_of_visibility =
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0; /* 1 means idle inhibitors will disable idle tracking even if it's
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surface isn't visible */
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unsigned int borderpx = 4; /* border pixel of windows */
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uint32_t borderpx = 4; /* border pixel of windows */
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float rootcolor[] = COLOR(0x323232ff);
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float bordercolor[] = COLOR(0x444444ff);
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float focuscolor[] = COLOR(0xc66b25ff);
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@ -166,7 +166,7 @@ LIBINPUT_CONFIG_SCROLL_EDGE
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LIBINPUT_CONFIG_SCROLL_ON_BUTTON_DOWN
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*/
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enum libinput_config_scroll_method scroll_method = LIBINPUT_CONFIG_SCROLL_2FG;
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unsigned int scroll_button = 274;
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uint32_t scroll_button = 274;
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/* You can choose between:
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LIBINPUT_CONFIG_CLICK_METHOD_NONE
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@ -224,7 +224,7 @@ float blur_params_saturation = 1.2;
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int shadows = 0;
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int shadow_only_floating = 1;
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int layer_shadows = 0;
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unsigned int shadows_size = 10;
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uint32_t shadows_size = 10;
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double shadows_blur = 15;
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int shadows_position_x = 0;
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int shadows_position_y = 0;
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