opt: not set tile state in init if disable force_tile_state

This commit is contained in:
DreamMaoMao 2025-10-12 20:45:33 +08:00
parent 47abcf6460
commit ae53a314f1

View file

@ -2258,8 +2258,9 @@ void commitnotify(struct wl_listener *listener, void *data) {
setmon(c, NULL, 0,
true); /* Make sure to reapply rules in mapnotify() */
client_set_tiled(c, WLR_EDGE_TOP | WLR_EDGE_BOTTOM | WLR_EDGE_LEFT |
WLR_EDGE_RIGHT);
if (c->force_tile_state)
client_set_tiled(c, WLR_EDGE_TOP | WLR_EDGE_BOTTOM | WLR_EDGE_LEFT |
WLR_EDGE_RIGHT);
uint32_t serial = wlr_xdg_surface_schedule_configure(c->surface.xdg);
if (serial > 0) {
@ -3625,8 +3626,9 @@ mapnotify(struct wl_listener *listener, void *data) {
applyrules(c);
}
client_set_tiled(c, WLR_EDGE_TOP | WLR_EDGE_BOTTOM | WLR_EDGE_LEFT |
WLR_EDGE_RIGHT);
if (c->force_tile_state)
client_set_tiled(c, WLR_EDGE_TOP | WLR_EDGE_BOTTOM | WLR_EDGE_LEFT |
WLR_EDGE_RIGHT);
// apply buffer effects of client
wlr_scene_node_for_each_buffer(&c->scene_surface->node,