mirror of
https://github.com/DreamMaoMao/maomaowm.git
synced 2026-04-06 07:15:53 -04:00
尝试剪切fadeout划出屏幕的border
sdfsd
This commit is contained in:
parent
771c3199c2
commit
ae48bd62a7
1 changed files with 14 additions and 3 deletions
17
maomao.c
17
maomao.c
|
|
@ -721,7 +721,7 @@ double find_animation_curve_at(double t) {
|
||||||
}
|
}
|
||||||
|
|
||||||
// 有 bug,只是让上面那根透明了
|
// 有 bug,只是让上面那根透明了
|
||||||
void apply_opacity_to_rect_nodes(struct wlr_scene_node *node, double animation_passed) {
|
void apply_opacity_to_rect_nodes(Client *c,struct wlr_scene_node *node, double animation_passed) {
|
||||||
if (node->type == WLR_SCENE_NODE_RECT) {
|
if (node->type == WLR_SCENE_NODE_RECT) {
|
||||||
struct wlr_scene_rect *rect = wlr_scene_rect_from_node(node);
|
struct wlr_scene_rect *rect = wlr_scene_rect_from_node(node);
|
||||||
// Assuming the rect has a color field and we can modify it
|
// Assuming the rect has a color field and we can modify it
|
||||||
|
|
@ -730,6 +730,17 @@ void apply_opacity_to_rect_nodes(struct wlr_scene_node *node, double animation_p
|
||||||
rect->color[2] = (1- animation_passed ) * rect->color[2];
|
rect->color[2] = (1- animation_passed ) * rect->color[2];
|
||||||
rect->color[3] = (1- animation_passed ) * rect->color[3];
|
rect->color[3] = (1- animation_passed ) * rect->color[3];
|
||||||
wlr_scene_rect_set_color(rect, rect->color);
|
wlr_scene_rect_set_color(rect, rect->color);
|
||||||
|
|
||||||
|
// TODO: 判断当前窗口是否在屏幕外,如果在屏幕外就不要绘制
|
||||||
|
// 划出的border剪切屏幕之外的,这里底部bttome可以了,左右的还不不对
|
||||||
|
// if(node->y > c->geom.height/2 && c->geom.y + c->animation.current.y + node->y >= c->mon->m.y + c->mon->m.height){
|
||||||
|
// wlr_scene_rect_set_size(rect, 0, 0); // down
|
||||||
|
// } else if(node->x > c->geom.width/2 && c->geom.y + c->animation.current.y + node->y >= c->mon->m.y + c->mon->m.height) {
|
||||||
|
// wlr_scene_rect_set_size(rect, c->bw,rect->height - (c->geom.y + c->animation.current.y + node->y - c->mon->m.y - c->mon->m.height)); // right
|
||||||
|
// } else if(rect->height > rect->width && c->geom.y + c->animation.current.y + node->y >= c->mon->m.y + c->mon->m.height) {
|
||||||
|
// wlr_scene_rect_set_size(rect, c->bw,rect->height - (c->geom.y + c->animation.current.y + node->y - c->mon->m.y - c->mon->m.height)); // left
|
||||||
|
// }
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// If the node is a tree, recursively traverse its children
|
// If the node is a tree, recursively traverse its children
|
||||||
|
|
@ -737,7 +748,7 @@ void apply_opacity_to_rect_nodes(struct wlr_scene_node *node, double animation_p
|
||||||
struct wlr_scene_tree *scene_tree = wlr_scene_tree_from_node(node);
|
struct wlr_scene_tree *scene_tree = wlr_scene_tree_from_node(node);
|
||||||
struct wlr_scene_node *child;
|
struct wlr_scene_node *child;
|
||||||
wl_list_for_each(child, &scene_tree->children, link) {
|
wl_list_for_each(child, &scene_tree->children, link) {
|
||||||
apply_opacity_to_rect_nodes(child, animation_passed);
|
apply_opacity_to_rect_nodes(c, child, animation_passed);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -773,7 +784,7 @@ void fadeout_client_animation_next_tick(Client *c) {
|
||||||
wlr_scene_node_for_each_buffer(&c->scene->node,
|
wlr_scene_node_for_each_buffer(&c->scene->node,
|
||||||
scene_buffer_apply_opacity, &opacity);
|
scene_buffer_apply_opacity, &opacity);
|
||||||
|
|
||||||
apply_opacity_to_rect_nodes(&c->scene->node, animation_passed);
|
apply_opacity_to_rect_nodes(c, &c->scene->node, animation_passed);
|
||||||
|
|
||||||
if (animation_passed == 1.0) {
|
if (animation_passed == 1.0) {
|
||||||
wl_list_remove(&c->fadeout_link);
|
wl_list_remove(&c->fadeout_link);
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue