This commit is contained in:
DreamMaoMao 2026-01-24 18:48:53 +08:00 committed by GitHub
commit aa67ed2dea
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
4 changed files with 71 additions and 23 deletions

View file

@ -246,6 +246,10 @@ void buffer_set_effect(Client *c, BufferData data) {
data.corner_location = CORNER_LOCATION_NONE;
}
if (blur && !c->noblur) {
wlr_scene_blur_set_corner_radius(c->blur, border_radius,
data.corner_location);
}
wlr_scene_node_for_each_buffer(&c->scene_surface->node,
scene_buffer_apply_effect, &data);
}
@ -350,6 +354,14 @@ void client_draw_shadow(Client *c) {
wlr_scene_shadow_set_clipped_region(c->shadow, clipped_region);
}
void client_draw_blur(Client *c, struct wlr_box clip_box, struct ivec2 offset) {
if (blur && !c->noblur) {
wlr_scene_node_set_position(&c->blur->node, offset.x, offset.y);
wlr_scene_blur_set_size(c->blur, clip_box.width - c->bw,
clip_box.height - c->bw);
}
}
void apply_border(Client *c) {
if (!c || c->iskilling || !client_surface(c)->mapped)
return;
@ -521,12 +533,14 @@ void client_apply_clip(Client *c, float factor) {
apply_border(c);
client_draw_shadow(c);
client_draw_blur(c, clip_box, offset);
if (clip_box.width <= 0 || clip_box.height <= 0) {
return;
}
wlr_scene_subsurface_tree_set_clip(&c->scene_surface->node, &clip_box);
buffer_set_effect(c, (BufferData){1.0f, 1.0f, clip_box.width,
clip_box.height,
current_corner_location, true});
@ -558,6 +572,7 @@ void client_apply_clip(Client *c, float factor) {
// 应用窗口装饰
apply_border(c);
client_draw_shadow(c);
client_draw_blur(c, clip_box, offset);
// 如果窗口剪切区域已经剪切到0则不渲染窗口表面
if (clip_box.width <= 0 || clip_box.height <= 0) {
@ -998,6 +1013,10 @@ void resize(Client *c, struct wlr_box geo, int32_t interact) {
apply_border(c);
client_get_clip(c, &clip);
wlr_scene_subsurface_tree_set_clip(&c->scene_surface->node, &clip);
if (blur && !c->noblur)
wlr_scene_blur_set_size(c->blur,
c->animation.current.width - 2 * c->bw,
c->animation.current.height - 2 * c->bw);
return;
}
// 如果不是工作区切换时划出去的窗口,就让动画的结束位置,就是上面的真实位置和大小
@ -1132,6 +1151,16 @@ bool client_apply_focus_opacity(Client *c) {
target_opacity = opacity;
}
client_set_opacity(c, target_opacity);
if (blur && !c->noblur && !blur_optimized) {
wlr_scene_blur_set_strength(
c->blur, MIN(percent * (1.0 - fadein_begin_opacity) +
fadein_begin_opacity,
1.0));
wlr_scene_blur_set_alpha(
c->blur, MIN(percent * (1.0 - fadein_begin_opacity) +
fadein_begin_opacity,
1.0));
}
} else if (animations && c->opacity_animation.running) {
struct timespec now;

View file

@ -179,12 +179,6 @@ static bool scene_node_snapshot(struct wlr_scene_node *node, int32_t lx,
scene_buffer->corner_radius,
scene_buffer->corners);
// wlr_scene_buffer_set_backdrop_blur_optimized(
// snapshot_buffer, scene_buffer->backdrop_blur_optimized);
// wlr_scene_buffer_set_backdrop_blur_ignore_transparent(
// snapshot_buffer, scene_buffer->backdrop_blur_ignore_transparent);
wlr_scene_buffer_set_backdrop_blur(snapshot_buffer, false);
snapshot_buffer->node.data = scene_buffer->node.data;
struct wlr_scene_surface *scene_surface =
@ -219,6 +213,8 @@ static bool scene_node_snapshot(struct wlr_scene_node *node, int32_t lx,
break;
}
case WLR_SCENE_NODE_BLUR:
break;
case WLR_SCENE_NODE_OPTIMIZED_BLUR:
return true;
}

View file

@ -331,9 +331,14 @@ void layer_animation_next_tick(LayerSurface *l) {
opacity_eased_progress * (1.0 - fadein_begin_opacity),
1.0f);
if (animation_fade_in)
if (animation_fade_in) {
if (blur && !l->noblur && !blur_optimized) {
wlr_scene_blur_set_strength(l->blur, opacity);
wlr_scene_blur_set_alpha(l->blur, opacity);
}
wlr_scene_node_for_each_buffer(&l->scene->node,
scene_buffer_apply_opacity, &opacity);
}
wlr_scene_node_set_position(&l->scene->node, x, y);
@ -361,6 +366,10 @@ void layer_animation_next_tick(LayerSurface *l) {
.height = height,
};
if (blur && blur_layer && !l->noblur && l->blur)
wlr_scene_blur_set_size(l->blur, l->animation.current.width,
l->animation.current.height);
if (animation_passed >= 1.0) {
l->animation.running = false;
l->need_output_flush = false;

View file

@ -312,6 +312,7 @@ struct Client {
struct wlr_scene_tree *scene;
struct wlr_scene_rect *border; /* top, bottom, left, right */
struct wlr_scene_shadow *shadow;
struct wlr_scene_blur *blur;
struct wlr_scene_tree *scene_surface;
struct wl_list link;
struct wl_list flink;
@ -459,6 +460,7 @@ typedef struct {
struct wlr_scene_tree *scene;
struct wlr_scene_tree *popups;
struct wlr_scene_shadow *shadow;
struct wlr_scene_blur *blur;
struct wlr_scene_layer_surface_v1 *scene_layer;
struct wl_list link;
struct wl_list fadeout_link;
@ -2198,12 +2200,17 @@ static void iter_layer_scene_buffers(struct wlr_scene_buffer *buffer,
return;
}
wlr_scene_buffer_set_backdrop_blur(buffer, true);
wlr_scene_buffer_set_backdrop_blur_ignore_transparent(buffer, true);
LayerSurface *l = (LayerSurface *)user_data;
wlr_scene_node_set_enabled(&l->blur->node, true);
wlr_scene_blur_set_mask_source(l->blur, &buffer->node,
BLUR_MASK_IGNORE_TRANSPARENCY);
wlr_scene_blur_set_size(l->blur, l->geom.width, l->geom.height);
if (blur_optimized) {
wlr_scene_buffer_set_backdrop_blur_optimized(buffer, true);
wlr_scene_blur_set_should_only_blur_bottom_layer(l->blur, true);
} else {
wlr_scene_buffer_set_backdrop_blur_optimized(buffer, false);
wlr_scene_blur_set_should_only_blur_bottom_layer(l->blur, false);
}
}
@ -2248,13 +2255,17 @@ void maplayersurfacenotify(struct wl_listener *listener, void *data) {
}
// 初始化阴影
if (layer_surface->current.exclusive_zone == 0 &&
layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM &&
if (layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM &&
layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND) {
l->shadow = wlr_scene_shadow_create(l->scene, 0, 0, border_radius,
shadows_blur, shadowscolor);
wlr_scene_node_lower_to_bottom(&l->shadow->node);
wlr_scene_node_set_enabled(&l->shadow->node, true);
if (layer_surface->current.exclusive_zone == 0) {
l->shadow = wlr_scene_shadow_create(l->scene, 0, 0, border_radius,
shadows_blur, shadowscolor);
wlr_scene_node_lower_to_bottom(&l->shadow->node);
wlr_scene_node_set_enabled(&l->shadow->node, true);
}
l->blur = wlr_scene_blur_create(l->scene, 0, 0);
wlr_scene_node_lower_to_bottom(&l->blur->node);
}
// 初始化动画
@ -2318,7 +2329,8 @@ void commitlayersurfacenotify(struct wl_listener *listener, void *data) {
if (!l->noblur &&
layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM &&
layer_surface->current.layer !=
ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND) {
ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND &&
l->blur) {
wlr_scene_node_for_each_buffer(&l->scene->node,
iter_layer_scene_buffers, l);
@ -3707,15 +3719,14 @@ static void iter_xdg_scene_buffers(struct wlr_scene_buffer *buffer, int32_t sx,
return;
if (blur && c && !c->noblur) {
wlr_scene_buffer_set_backdrop_blur(buffer, true);
wlr_scene_buffer_set_backdrop_blur_ignore_transparent(buffer, false);
wlr_scene_node_set_enabled(&c->blur->node, true);
if (blur_optimized) {
wlr_scene_buffer_set_backdrop_blur_optimized(buffer, true);
wlr_scene_blur_set_should_only_blur_bottom_layer(c->blur, true);
} else {
wlr_scene_buffer_set_backdrop_blur_optimized(buffer, false);
wlr_scene_blur_set_should_only_blur_bottom_layer(c->blur, false);
}
} else {
wlr_scene_buffer_set_backdrop_blur(buffer, false);
wlr_scene_node_set_enabled(&c->blur->node, false);
}
}
@ -3841,6 +3852,9 @@ mapnotify(struct wl_listener *listener, void *data) {
c->shadow = wlr_scene_shadow_create(c->scene, 0, 0, border_radius,
shadows_blur, shadowscolor);
c->blur = wlr_scene_blur_create(c->scene_surface, 0, 0);
wlr_scene_node_lower_to_bottom(&c->blur->node);
wlr_scene_node_lower_to_bottom(&c->shadow->node);
wlr_scene_node_set_enabled(&c->shadow->node, true);