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feat: add fadein fadeout curve
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7 changed files with 92 additions and 12 deletions
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@ -26,11 +26,13 @@ uint32_t animation_duration_open = 400; // Animation open speed
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uint32_t animation_duration_tag = 300; // Animation tag speed
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uint32_t animation_duration_close = 300; // Animation close speed
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uint32_t animation_duration_focus = 0; // Animation focus opacity speed
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double animation_curve_move[4] = {0.46, 1.0, 0.29, 0.99}; // 动画曲线
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double animation_curve_open[4] = {0.46, 1.0, 0.29, 0.99}; // 动画曲线
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double animation_curve_tag[4] = {0.46, 1.0, 0.29, 0.99}; // 动画曲线
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double animation_curve_close[4] = {0.46, 1.0, 0.29, 0.99}; // 动画曲线
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double animation_curve_focus[4] = {0.46, 1.0, 0.29, 0.99}; // 动画曲线
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double animation_curve_move[4] = {0.46, 1.0, 0.29, 0.99}; // 动画曲线
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double animation_curve_open[4] = {0.46, 1.0, 0.29, 0.99}; // 动画曲线
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double animation_curve_tag[4] = {0.46, 1.0, 0.29, 0.99}; // 动画曲线
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double animation_curve_close[4] = {0.46, 1.0, 0.29, 0.99}; // 动画曲线
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double animation_curve_focus[4] = {0.46, 1.0, 0.29, 0.99}; // 动画曲线
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double animation_curve_opafadein[4] = {0.46, 1.0, 0.29, 0.99}; // 动画曲线
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double animation_curve_opafadeout[4] = {0.5, 0.5, 0.5, 0.5}; // 动画曲线
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/* appearance */
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uint32_t axis_bind_apply_timeout = 100; // 滚轮绑定动作的触发的时间间隔
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