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fix: none type not apply in close animaiton rule
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1 changed files with 4 additions and 0 deletions
4
maomao.c
4
maomao.c
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@ -6126,6 +6126,10 @@ void init_fadeout_client(Client *c) {
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return;
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}
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if(c->animation_type_close && strcmp(c->animation_type_close, "none") == 0) {
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return;
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}
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Client *fadeout_cient = ecalloc(1, sizeof(*fadeout_cient));
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wlr_scene_node_set_enabled(&c->scene->node, true);
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