放大动画不对buffer进行缩放

This commit is contained in:
DreamMaoMao 2025-02-19 09:12:51 +08:00
parent a35290a587
commit 7747cb19d7

View file

@ -3636,6 +3636,9 @@ void scene_buffer_apply_size(struct wlr_scene_buffer *buffer, int sx, int sy, vo
}
void buffer_set_size(Client *c, animationScale data) {
if (c->animainit_geom.width < c->current.width && c->animainit_geom.height < c->geom.height) {
return;
}
if(c->iskilling|| c->animation.tagouting || c->animation.tagining || c->animation.tagouted) {
return;
}