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opt: optimize frame count when total_frame is 0
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parent
1e1e37e92d
commit
72bb085773
2 changed files with 12 additions and 4 deletions
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@ -492,7 +492,9 @@ void fadeout_client_animation_next_tick(Client *c) {
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BufferData buffer_data;
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double animation_passed =
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(double)c->animation.passed_frames / c->animation.total_frames;
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c->animation.total_frames
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? (double)c->animation.passed_frames / c->animation.total_frames
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: 1.0;
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int type = c->animation.action = c->animation.action;
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double factor = find_animation_curve_at(animation_passed, type);
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unsigned int width =
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@ -548,7 +550,9 @@ void fadeout_client_animation_next_tick(Client *c) {
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void client_animation_next_tick(Client *c) {
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double animation_passed =
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(double)c->animation.passed_frames / c->animation.total_frames;
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c->animation.total_frames
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? (double)c->animation.passed_frames / c->animation.total_frames
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: 1.0;
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int type = c->animation.action == NONE ? MOVE : c->animation.action;
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double factor = find_animation_curve_at(animation_passed, type);
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