mirror of
https://github.com/DreamMaoMao/maomaowm.git
synced 2026-05-05 06:47:12 -04:00
Merge fae35555f3 into 23d550e04d
This commit is contained in:
commit
706683f09e
9 changed files with 145 additions and 29 deletions
46
flake.lock
generated
46
flake.lock
generated
|
|
@ -18,6 +18,27 @@
|
||||||
"type": "github"
|
"type": "github"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
"flake-utils": {
|
||||||
|
"inputs": {
|
||||||
|
"systems": [
|
||||||
|
"scenefx",
|
||||||
|
"systems"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"locked": {
|
||||||
|
"lastModified": 1731533236,
|
||||||
|
"narHash": "sha256-l0KFg5HjrsfsO/JpG+r7fRrqm12kzFHyUHqHCVpMMbI=",
|
||||||
|
"owner": "numtide",
|
||||||
|
"repo": "flake-utils",
|
||||||
|
"rev": "11707dc2f618dd54ca8739b309ec4fc024de578b",
|
||||||
|
"type": "github"
|
||||||
|
},
|
||||||
|
"original": {
|
||||||
|
"owner": "numtide",
|
||||||
|
"repo": "flake-utils",
|
||||||
|
"type": "github"
|
||||||
|
}
|
||||||
|
},
|
||||||
"nixpkgs": {
|
"nixpkgs": {
|
||||||
"locked": {
|
"locked": {
|
||||||
"lastModified": 1750386251,
|
"lastModified": 1750386251,
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||||||
|
|
@ -58,16 +79,18 @@
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||||||
},
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},
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||||||
"scenefx": {
|
"scenefx": {
|
||||||
"inputs": {
|
"inputs": {
|
||||||
|
"flake-utils": "flake-utils",
|
||||||
"nixpkgs": [
|
"nixpkgs": [
|
||||||
"nixpkgs"
|
"nixpkgs"
|
||||||
]
|
],
|
||||||
|
"systems": "systems"
|
||||||
},
|
},
|
||||||
"locked": {
|
"locked": {
|
||||||
"lastModified": 1750785057,
|
"lastModified": 1762447505,
|
||||||
"narHash": "sha256-tGX6j4W91rcb+glXJo43sjPI9zQvPotonknG1BdihR4=",
|
"narHash": "sha256-VEBQ8KXkSS4c+kdAhmvq06lEd9WNeCXdRK1U+qSilFw=",
|
||||||
"owner": "wlrfx",
|
"owner": "wlrfx",
|
||||||
"repo": "scenefx",
|
"repo": "scenefx",
|
||||||
"rev": "3a6cfb12e4ba97b43326357d14f7b3e40897adfc",
|
"rev": "7f9e7409f6169fa637f1265895c121a8f8b70272",
|
||||||
"type": "github"
|
"type": "github"
|
||||||
},
|
},
|
||||||
"original": {
|
"original": {
|
||||||
|
|
@ -75,6 +98,21 @@
|
||||||
"repo": "scenefx",
|
"repo": "scenefx",
|
||||||
"type": "github"
|
"type": "github"
|
||||||
}
|
}
|
||||||
|
},
|
||||||
|
"systems": {
|
||||||
|
"locked": {
|
||||||
|
"lastModified": 1689347949,
|
||||||
|
"narHash": "sha256-12tWmuL2zgBgZkdoB6qXZsgJEH9LR3oUgpaQq2RbI80=",
|
||||||
|
"owner": "nix-systems",
|
||||||
|
"repo": "default-linux",
|
||||||
|
"rev": "31732fcf5e8fea42e59c2488ad31a0e651500f68",
|
||||||
|
"type": "github"
|
||||||
|
},
|
||||||
|
"original": {
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||||||
|
"owner": "nix-systems",
|
||||||
|
"repo": "default-linux",
|
||||||
|
"type": "github"
|
||||||
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"root": "root",
|
"root": "root",
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||||||
|
|
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||||||
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|
@ -25,12 +25,13 @@
|
||||||
|
|
||||||
perSystem = {
|
perSystem = {
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||||||
config,
|
config,
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||||||
|
system,
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||||||
pkgs,
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pkgs,
|
||||||
...
|
...
|
||||||
}: let
|
}: let
|
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inherit (pkgs) callPackage ;
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inherit (pkgs) callPackage;
|
||||||
mango = callPackage ./nix {
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mango = callPackage ./nix {
|
||||||
inherit (inputs.scenefx.packages.${pkgs.stdenv.hostPlatform.system}) scenefx;
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scenefx = inputs.scenefx.packages.${system}.default;
|
||||||
};
|
};
|
||||||
shellOverride = old: {
|
shellOverride = old: {
|
||||||
nativeBuildInputs = old.nativeBuildInputs ++ [];
|
nativeBuildInputs = old.nativeBuildInputs ++ [];
|
||||||
|
|
|
||||||
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|
@ -246,6 +246,10 @@ void buffer_set_effect(Client *c, BufferData data) {
|
||||||
data.corner_location = CORNER_LOCATION_NONE;
|
data.corner_location = CORNER_LOCATION_NONE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (blur && !c->noblur) {
|
||||||
|
wlr_scene_blur_set_corner_radius(c->blur, border_radius,
|
||||||
|
data.corner_location);
|
||||||
|
}
|
||||||
wlr_scene_node_for_each_buffer(&c->scene_surface->node,
|
wlr_scene_node_for_each_buffer(&c->scene_surface->node,
|
||||||
scene_buffer_apply_effect, &data);
|
scene_buffer_apply_effect, &data);
|
||||||
}
|
}
|
||||||
|
|
@ -350,6 +354,19 @@ void client_draw_shadow(Client *c) {
|
||||||
wlr_scene_shadow_set_clipped_region(c->shadow, clipped_region);
|
wlr_scene_shadow_set_clipped_region(c->shadow, clipped_region);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void client_draw_blur(Client *c, struct wlr_box clip_box, struct ivec2 offset) {
|
||||||
|
if (blur && !c->noblur) {
|
||||||
|
if (c->scene_surface->node.enabled && !c->blur->node.enabled)
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||||||
|
wlr_scene_node_set_enabled(&c->blur->node, true);
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||||||
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wlr_scene_node_set_position(&c->blur->node, offset.x, offset.y);
|
||||||
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wlr_scene_blur_set_size(c->blur, clip_box.width - c->bw,
|
||||||
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clip_box.height - c->bw);
|
||||||
|
} else {
|
||||||
|
if (c->blur->node.enabled)
|
||||||
|
wlr_scene_node_set_enabled(&c->blur->node, false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void apply_border(Client *c) {
|
void apply_border(Client *c) {
|
||||||
if (!c || c->iskilling || !client_surface(c)->mapped)
|
if (!c || c->iskilling || !client_surface(c)->mapped)
|
||||||
return;
|
return;
|
||||||
|
|
@ -534,12 +551,14 @@ void client_apply_clip(Client *c, float factor) {
|
||||||
|
|
||||||
apply_border(c);
|
apply_border(c);
|
||||||
client_draw_shadow(c);
|
client_draw_shadow(c);
|
||||||
|
client_draw_blur(c, clip_box, offset);
|
||||||
|
|
||||||
if (clip_box.width <= 0 || clip_box.height <= 0) {
|
if (clip_box.width <= 0 || clip_box.height <= 0) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
wlr_scene_subsurface_tree_set_clip(&c->scene_surface->node, &clip_box);
|
wlr_scene_subsurface_tree_set_clip(&c->scene_surface->node, &clip_box);
|
||||||
|
|
||||||
buffer_set_effect(c, (BufferData){1.0f, 1.0f, clip_box.width,
|
buffer_set_effect(c, (BufferData){1.0f, 1.0f, clip_box.width,
|
||||||
clip_box.height,
|
clip_box.height,
|
||||||
current_corner_location, true});
|
current_corner_location, true});
|
||||||
|
|
@ -571,6 +590,7 @@ void client_apply_clip(Client *c, float factor) {
|
||||||
// 应用窗口装饰
|
// 应用窗口装饰
|
||||||
apply_border(c);
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apply_border(c);
|
||||||
client_draw_shadow(c);
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client_draw_shadow(c);
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||||||
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client_draw_blur(c, clip_box, offset);
|
||||||
|
|
||||||
// 如果窗口剪切区域已经剪切到0,则不渲染窗口表面
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// 如果窗口剪切区域已经剪切到0,则不渲染窗口表面
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||||||
if (clip_box.width <= 0 || clip_box.height <= 0) {
|
if (clip_box.width <= 0 || clip_box.height <= 0) {
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||||||
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|
@ -999,6 +1019,10 @@ void resize(Client *c, struct wlr_box geo, int interact) {
|
||||||
apply_border(c);
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apply_border(c);
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||||||
client_get_clip(c, &clip);
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client_get_clip(c, &clip);
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||||||
wlr_scene_subsurface_tree_set_clip(&c->scene_surface->node, &clip);
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wlr_scene_subsurface_tree_set_clip(&c->scene_surface->node, &clip);
|
||||||
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if (blur && !c->noblur)
|
||||||
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wlr_scene_blur_set_size(c->blur,
|
||||||
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c->animation.current.width - 2 * c->bw,
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||||||
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c->animation.current.height - 2 * c->bw);
|
||||||
return;
|
return;
|
||||||
}
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}
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||||||
// 如果不是工作区切换时划出去的窗口,就让动画的结束位置,就是上面的真实位置和大小
|
// 如果不是工作区切换时划出去的窗口,就让动画的结束位置,就是上面的真实位置和大小
|
||||||
|
|
|
||||||
|
|
@ -178,12 +178,6 @@ static bool scene_node_snapshot(struct wlr_scene_node *node, int lx, int ly,
|
||||||
scene_buffer->corner_radius,
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scene_buffer->corner_radius,
|
||||||
scene_buffer->corners);
|
scene_buffer->corners);
|
||||||
|
|
||||||
// wlr_scene_buffer_set_backdrop_blur_optimized(
|
|
||||||
// snapshot_buffer, scene_buffer->backdrop_blur_optimized);
|
|
||||||
// wlr_scene_buffer_set_backdrop_blur_ignore_transparent(
|
|
||||||
// snapshot_buffer, scene_buffer->backdrop_blur_ignore_transparent);
|
|
||||||
wlr_scene_buffer_set_backdrop_blur(snapshot_buffer, false);
|
|
||||||
|
|
||||||
snapshot_buffer->node.data = scene_buffer->node.data;
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snapshot_buffer->node.data = scene_buffer->node.data;
|
||||||
|
|
||||||
struct wlr_scene_surface *scene_surface =
|
struct wlr_scene_surface *scene_surface =
|
||||||
|
|
@ -218,6 +212,8 @@ static bool scene_node_snapshot(struct wlr_scene_node *node, int lx, int ly,
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
case WLR_SCENE_NODE_BLUR:
|
||||||
|
break;
|
||||||
case WLR_SCENE_NODE_OPTIMIZED_BLUR:
|
case WLR_SCENE_NODE_OPTIMIZED_BLUR:
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -362,6 +362,10 @@ void layer_animation_next_tick(LayerSurface *l) {
|
||||||
.height = height,
|
.height = height,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
if (blur && blur_layer && !l->noblur && l->blur)
|
||||||
|
wlr_scene_blur_set_size(l->blur, l->animation.current.width,
|
||||||
|
l->animation.current.height);
|
||||||
|
|
||||||
if (animation_passed >= 1.0) {
|
if (animation_passed >= 1.0) {
|
||||||
l->animation.running = false;
|
l->animation.running = false;
|
||||||
l->need_output_flush = false;
|
l->need_output_flush = false;
|
||||||
|
|
|
||||||
|
|
@ -973,6 +973,10 @@ FuncType parse_func_name(char *func_name, Arg *arg, char *arg_value,
|
||||||
func = spawn_on_empty;
|
func = spawn_on_empty;
|
||||||
(*arg).v = strdup(arg_value); // 注意:之后需要释放这个内存
|
(*arg).v = strdup(arg_value); // 注意:之后需要释放这个内存
|
||||||
(*arg).ui = 1 << (atoi(arg_value2) - 1);
|
(*arg).ui = 1 << (atoi(arg_value2) - 1);
|
||||||
|
} else if (strcmp(func_name, "comboview_spawn_on_empty") == 0) {
|
||||||
|
func = comboview_spawn_on_empty;
|
||||||
|
(*arg).v = strdup(arg_value); // 注意:之后需要释放这个内存
|
||||||
|
(*arg).ui = 1 << (atoi(arg_value2) - 1);
|
||||||
} else if (strcmp(func_name, "quit") == 0) {
|
} else if (strcmp(func_name, "quit") == 0) {
|
||||||
func = quit;
|
func = quit;
|
||||||
} else if (strcmp(func_name, "create_virtual_output") == 0) {
|
} else if (strcmp(func_name, "create_virtual_output") == 0) {
|
||||||
|
|
|
||||||
|
|
@ -23,6 +23,7 @@ int tagmon(const Arg *arg);
|
||||||
int spawn(const Arg *arg);
|
int spawn(const Arg *arg);
|
||||||
int spawn_shell(const Arg *arg);
|
int spawn_shell(const Arg *arg);
|
||||||
int spawn_on_empty(const Arg *arg);
|
int spawn_on_empty(const Arg *arg);
|
||||||
|
int comboview_spawn_on_empty(const Arg *arg);
|
||||||
int setkeymode(const Arg *arg);
|
int setkeymode(const Arg *arg);
|
||||||
int switch_keyboard_layout(const Arg *arg);
|
int switch_keyboard_layout(const Arg *arg);
|
||||||
int setlayout(const Arg *arg);
|
int setlayout(const Arg *arg);
|
||||||
|
|
|
||||||
|
|
@ -831,6 +831,40 @@ int spawn_on_empty(const Arg *arg) {
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int comboview_spawn_on_empty(const Arg *arg) {
|
||||||
|
unsigned int newtags = arg->ui & TAGMASK;
|
||||||
|
bool is_empty = true;
|
||||||
|
Client *c = NULL;
|
||||||
|
|
||||||
|
if (!newtags || !selmon)
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
wl_list_for_each(c, &clients, link) {
|
||||||
|
if (arg->ui & c->tags && c->mon == selmon) {
|
||||||
|
is_empty = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (tag_combo) {
|
||||||
|
selmon->tagset[selmon->seltags] |= newtags;
|
||||||
|
focusclient(focustop(selmon), 1);
|
||||||
|
arrange(selmon, false);
|
||||||
|
} else {
|
||||||
|
tag_combo = true;
|
||||||
|
view(&(Arg){.ui = newtags}, false);
|
||||||
|
}
|
||||||
|
if (is_empty) {
|
||||||
|
unsigned int old = selmon->tagset[selmon->seltags];
|
||||||
|
selmon->tagset[selmon->seltags] = newtags;
|
||||||
|
spawn(arg);
|
||||||
|
selmon->tagset[selmon->seltags] = old;
|
||||||
|
}
|
||||||
|
|
||||||
|
printstatus();
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
int switch_keyboard_layout(const Arg *arg) {
|
int switch_keyboard_layout(const Arg *arg) {
|
||||||
if (!kb_group || !kb_group->wlr_group || !seat) {
|
if (!kb_group || !kb_group->wlr_group || !seat) {
|
||||||
wlr_log(WLR_ERROR, "Invalid keyboard group or seat");
|
wlr_log(WLR_ERROR, "Invalid keyboard group or seat");
|
||||||
|
|
|
||||||
38
src/mango.c
38
src/mango.c
|
|
@ -307,6 +307,7 @@ struct Client {
|
||||||
struct wlr_scene_tree *scene;
|
struct wlr_scene_tree *scene;
|
||||||
struct wlr_scene_rect *border; /* top, bottom, left, right */
|
struct wlr_scene_rect *border; /* top, bottom, left, right */
|
||||||
struct wlr_scene_shadow *shadow;
|
struct wlr_scene_shadow *shadow;
|
||||||
|
struct wlr_scene_blur *blur;
|
||||||
struct wlr_scene_tree *scene_surface;
|
struct wlr_scene_tree *scene_surface;
|
||||||
struct wl_list link;
|
struct wl_list link;
|
||||||
struct wl_list flink;
|
struct wl_list flink;
|
||||||
|
|
@ -450,6 +451,7 @@ typedef struct {
|
||||||
struct wlr_scene_tree *scene;
|
struct wlr_scene_tree *scene;
|
||||||
struct wlr_scene_tree *popups;
|
struct wlr_scene_tree *popups;
|
||||||
struct wlr_scene_shadow *shadow;
|
struct wlr_scene_shadow *shadow;
|
||||||
|
struct wlr_scene_blur *blur;
|
||||||
struct wlr_scene_layer_surface_v1 *scene_layer;
|
struct wlr_scene_layer_surface_v1 *scene_layer;
|
||||||
struct wl_list link;
|
struct wl_list link;
|
||||||
struct wl_list fadeout_link;
|
struct wl_list fadeout_link;
|
||||||
|
|
@ -2166,12 +2168,16 @@ static void iter_layer_scene_buffers(struct wlr_scene_buffer *buffer, int sx,
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
wlr_scene_buffer_set_backdrop_blur(buffer, true);
|
LayerSurface *l = (LayerSurface *)user_data;
|
||||||
wlr_scene_buffer_set_backdrop_blur_ignore_transparent(buffer, true);
|
|
||||||
|
wlr_scene_node_set_enabled(&l->blur->node, true);
|
||||||
|
wlr_scene_blur_set_transparency_mask_source(l->blur, buffer);
|
||||||
|
wlr_scene_blur_set_size(l->blur, l->geom.width, l->geom.height);
|
||||||
|
|
||||||
if (blur_optimized) {
|
if (blur_optimized) {
|
||||||
wlr_scene_buffer_set_backdrop_blur_optimized(buffer, true);
|
wlr_scene_blur_set_should_only_blur_bottom_layer(l->blur, true);
|
||||||
} else {
|
} else {
|
||||||
wlr_scene_buffer_set_backdrop_blur_optimized(buffer, false);
|
wlr_scene_blur_set_should_only_blur_bottom_layer(l->blur, false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -2216,15 +2222,19 @@ void maplayersurfacenotify(struct wl_listener *listener, void *data) {
|
||||||
}
|
}
|
||||||
|
|
||||||
// 初始化阴影
|
// 初始化阴影
|
||||||
if (layer_surface->current.exclusive_zone == 0 &&
|
if (layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM &&
|
||||||
layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM &&
|
|
||||||
layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND) {
|
layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND) {
|
||||||
|
if (layer_surface->current.exclusive_zone == 0) {
|
||||||
l->shadow = wlr_scene_shadow_create(l->scene, 0, 0, border_radius,
|
l->shadow = wlr_scene_shadow_create(l->scene, 0, 0, border_radius,
|
||||||
shadows_blur, shadowscolor);
|
shadows_blur, shadowscolor);
|
||||||
wlr_scene_node_lower_to_bottom(&l->shadow->node);
|
wlr_scene_node_lower_to_bottom(&l->shadow->node);
|
||||||
wlr_scene_node_set_enabled(&l->shadow->node, true);
|
wlr_scene_node_set_enabled(&l->shadow->node, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
l->blur = wlr_scene_blur_create(l->scene, 0, 0);
|
||||||
|
wlr_scene_node_lower_to_bottom(&l->blur->node);
|
||||||
|
}
|
||||||
|
|
||||||
// 初始化动画
|
// 初始化动画
|
||||||
if (animations && layer_animations && !l->noanim) {
|
if (animations && layer_animations && !l->noanim) {
|
||||||
l->animation.duration = animation_duration_open;
|
l->animation.duration = animation_duration_open;
|
||||||
|
|
@ -2286,7 +2296,8 @@ void commitlayersurfacenotify(struct wl_listener *listener, void *data) {
|
||||||
if (!l->noblur &&
|
if (!l->noblur &&
|
||||||
layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM &&
|
layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM &&
|
||||||
layer_surface->current.layer !=
|
layer_surface->current.layer !=
|
||||||
ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND) {
|
ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND &&
|
||||||
|
l->blur) {
|
||||||
|
|
||||||
wlr_scene_node_for_each_buffer(&l->scene->node,
|
wlr_scene_node_for_each_buffer(&l->scene->node,
|
||||||
iter_layer_scene_buffers, l);
|
iter_layer_scene_buffers, l);
|
||||||
|
|
@ -3674,15 +3685,15 @@ static void iter_xdg_scene_buffers(struct wlr_scene_buffer *buffer, int sx,
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (blur && c && !c->noblur) {
|
if (blur && c && !c->noblur) {
|
||||||
wlr_scene_buffer_set_backdrop_blur(buffer, true);
|
wlr_scene_node_set_enabled(&c->blur->node, true);
|
||||||
wlr_scene_buffer_set_backdrop_blur_ignore_transparent(buffer, false);
|
// wlr_scene_blur_set_transparency_mask_source(c->blur, buffer);
|
||||||
if (blur_optimized) {
|
if (blur_optimized) {
|
||||||
wlr_scene_buffer_set_backdrop_blur_optimized(buffer, true);
|
wlr_scene_blur_set_should_only_blur_bottom_layer(c->blur, true);
|
||||||
} else {
|
} else {
|
||||||
wlr_scene_buffer_set_backdrop_blur_optimized(buffer, false);
|
wlr_scene_blur_set_should_only_blur_bottom_layer(c->blur, false);
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
wlr_scene_buffer_set_backdrop_blur(buffer, false);
|
wlr_scene_node_set_enabled(&c->blur->node, false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -3805,6 +3816,9 @@ mapnotify(struct wl_listener *listener, void *data) {
|
||||||
c->shadow = wlr_scene_shadow_create(c->scene, 0, 0, border_radius,
|
c->shadow = wlr_scene_shadow_create(c->scene, 0, 0, border_radius,
|
||||||
shadows_blur, shadowscolor);
|
shadows_blur, shadowscolor);
|
||||||
|
|
||||||
|
c->blur = wlr_scene_blur_create(c->scene_surface, 0, 0);
|
||||||
|
wlr_scene_node_lower_to_bottom(&c->blur->node);
|
||||||
|
|
||||||
wlr_scene_node_lower_to_bottom(&c->shadow->node);
|
wlr_scene_node_lower_to_bottom(&c->shadow->node);
|
||||||
wlr_scene_node_set_enabled(&c->shadow->node, true);
|
wlr_scene_node_set_enabled(&c->shadow->node, true);
|
||||||
|
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue