opt: optimize snap distance judge

This commit is contained in:
DreamMaoMao 2025-05-29 12:17:41 +08:00
parent 9469b69f3d
commit 6bcd690ec3

View file

@ -2162,13 +2162,13 @@ void apply_window_snap(Client *c) {
snap_up_mon = cy - c->mon->m.y; snap_up_mon = cy - c->mon->m.y;
snap_down_mon = c->mon->m.y + c->mon->m.height - cy - ch; snap_down_mon = c->mon->m.y + c->mon->m.height - cy - ch;
if (snap_up_mon > 0 && snap_up_mon < snap_up) if (snap_up_mon >= 0 && snap_up_mon < snap_up)
snap_up = snap_up_mon; snap_up = snap_up_mon;
if (snap_down_mon > 0 && snap_down_mon < snap_down) if (snap_down_mon >= 0 && snap_down_mon < snap_down)
snap_down = snap_down_mon; snap_down = snap_down_mon;
if (snap_left_mon > 0 && snap_left_mon < snap_left) if (snap_left_mon >= 0 && snap_left_mon < snap_left)
snap_left = snap_left_mon; snap_left = snap_left_mon;
if (snap_right_mon > 0 && snap_right_mon < snap_right) if (snap_right_mon >= 0 && snap_right_mon < snap_right)
snap_right = snap_right_mon; snap_right = snap_right_mon;
snap_left_screen = cx - c->mon->w.x; snap_left_screen = cx - c->mon->w.x;
@ -2176,13 +2176,13 @@ void apply_window_snap(Client *c) {
snap_up_screen = cy - c->mon->w.y; snap_up_screen = cy - c->mon->w.y;
snap_down_screen = c->mon->w.y + c->mon->w.height - cy - ch; snap_down_screen = c->mon->w.y + c->mon->w.height - cy - ch;
if (snap_up_screen > 0 && snap_up_screen < snap_up) if (snap_up_screen >= 0 && snap_up_screen < snap_up)
snap_up = snap_up_screen; snap_up = snap_up_screen;
if (snap_down_screen > 0 && snap_down_screen < snap_down) if (snap_down_screen >= 0 && snap_down_screen < snap_down)
snap_down = snap_down_screen; snap_down = snap_down_screen;
if (snap_left_screen > 0 && snap_left_screen < snap_left) if (snap_left_screen >= 0 && snap_left_screen < snap_left)
snap_left = snap_left_screen; snap_left = snap_left_screen;
if (snap_right_screen > 0 && snap_right_screen < snap_right) if (snap_right_screen >= 0 && snap_right_screen < snap_right)
snap_right = snap_right_screen; snap_right = snap_right_screen;
if (snap_left < snap_right && snap_left < snap_distance) { if (snap_left < snap_right && snap_left < snap_distance) {