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https://github.com/DreamMaoMao/maomaowm.git
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feat: close animation curve
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parent
72e477416a
commit
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5 changed files with 31 additions and 9 deletions
13
README.md
13
README.md
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@ -124,10 +124,9 @@ because your keybinds contain shift, the `2` cover to `at`
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animation_curve_open=0.46,1.0,0.29,1.1
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animation_curve_move=0.46,1.0,0.29,1
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animation_curve_tag=0.46,1.0,0.29,1
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animation_curve_close=0.46,1.0,0.29,1
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```
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notice: close and move animations are the same curve.
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You can design your animaition curve in:
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[here, on cssportal.com](https://www.cssportal.com/css-cubic-bezier-generator/),
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@ -203,12 +202,10 @@ or you can just choice a curve in:
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- https://gitlab.freedesktop.org/wlroots/wlroots - Implementation of wayland protocol
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- https://github.com/dqrk0jeste/owl - Implementation of simple basic animation
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- https://github.com/dqrk0jeste/owl - for basal window animaition
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- https://github.com/djpohly/dwl - Basic compositor functionality
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- https://github.com/djpohly/dwl - for basal dwl feature
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- https://github.com/guyuming76/dwl - Implementation of text-input protocol
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- https://github.com/guyuming76/dwl - for text-input
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- https://github.com/swaywm/sway - Demonstration application of the protocol
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- https://github.com/ErikReider/fx-comp - More cool effect
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- https://github.com/swaywm/sway - for foreign-toplevel
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@ -12,6 +12,7 @@ animation_duration_close=500
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animation_curve_open=0.46,1.0,0.29,1
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animation_curve_move=0.46,1.0,0.29,1
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animation_curve_tag=0.46,1.0,0.29,1
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animation_curve_close=0.46,1.0,0.29,1
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# Scroller Layout Setting
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scroller_structs=20
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14
maomao.c
14
maomao.c
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@ -690,6 +690,7 @@ struct vec2 {
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struct vec2 *baked_points_move;
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struct vec2 *baked_points_open;
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struct vec2 *baked_points_tag;
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struct vec2 *baked_points_close;
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struct vec2 calculate_animation_curve_at(double t, int type) {
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struct vec2 point;
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@ -700,6 +701,8 @@ struct vec2 calculate_animation_curve_at(double t, int type) {
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animation_curve = animation_curve_open;
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} else if (type == TAG) {
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animation_curve = animation_curve_tag;
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} else if (type == CLOSE) {
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animation_curve = animation_curve_close;
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}
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point.x = 3 * t * (1 - t) * (1 - t) * animation_curve[0] +
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@ -715,6 +718,7 @@ void init_baked_points(void) {
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baked_points_move = calloc(BAKED_POINTS_COUNT, sizeof(*baked_points_move));
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baked_points_open = calloc(BAKED_POINTS_COUNT, sizeof(*baked_points_open));
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baked_points_tag = calloc(BAKED_POINTS_COUNT, sizeof(*baked_points_tag));
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baked_points_close = calloc(BAKED_POINTS_COUNT, sizeof(*baked_points_close));
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for (size_t i = 0; i < BAKED_POINTS_COUNT; i++) {
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baked_points_move[i] = calculate_animation_curve_at(
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@ -728,6 +732,10 @@ void init_baked_points(void) {
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baked_points_tag[i] =
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calculate_animation_curve_at((double)i / (BAKED_POINTS_COUNT - 1), TAG);
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}
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for (size_t i = 0; i < BAKED_POINTS_COUNT; i++) {
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baked_points_close[i] =
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calculate_animation_curve_at((double)i / (BAKED_POINTS_COUNT - 1), CLOSE);
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}
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}
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double find_animation_curve_at(double t, int type) {
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@ -742,7 +750,10 @@ double find_animation_curve_at(double t, int type) {
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baked_points = baked_points_open;
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} else if (type == TAG) {
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baked_points = baked_points_tag;
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} else if (type == CLOSE) {
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baked_points = baked_points_close;
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}
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while (up - down != 1) {
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if (baked_points[middle].x <= t) {
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down = middle;
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@ -802,7 +813,7 @@ void fadeout_client_animation_next_tick(Client *c) {
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double animation_passed =
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(double)c->animation.passed_frames / c->animation.total_frames;
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int type = c->animation.action == NONE ? MOVE : c->animation.action;
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int type = c->animation.action = c->animation.action;
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double factor = find_animation_curve_at(animation_passed, type);
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uint32_t width = c->animation.initial.width +
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(c->current.width - c->animation.initial.width) * factor;
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@ -5746,6 +5757,7 @@ void init_fadeout_client(Client *c) {
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fadeout_cient->animation.initial = c->animation.current;
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fadeout_cient->mon = c->mon;
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fadeout_cient->animation_type = c->animation_type;
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fadeout_cient->animation.action = CLOSE;
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// 这里snap节点的坐标设置是使用的相对坐标,所以不能加上原来坐标
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// 这跟普通node有区别
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@ -79,6 +79,7 @@ typedef struct {
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double animation_curve_move[4];
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double animation_curve_open[4];
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double animation_curve_tag[4];
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double animation_curve_close[4];
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int scroller_structs;
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float scroller_default_proportion;
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@ -510,6 +511,12 @@ void parse_config_line(Config *config, const char *line) {
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&config->animation_curve_tag[3]) != 4) {
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fprintf(stderr, "Error: Invalid animation_curve_tag format: %s\n", value);
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}
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} else if (strcmp(key, "animation_curve_close") == 0) {
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if (sscanf(value, "%lf,%lf,%lf,%lf", &config->animation_curve_close[0],
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&config->animation_curve_close[1], &config->animation_curve_close[2],
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&config->animation_curve_close[3]) != 4) {
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fprintf(stderr, "Error: Invalid animation_curve_close format: %s\n", value);
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}
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} else if (strcmp(key, "scroller_structs") == 0) {
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config->scroller_structs = atoi(value);
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} else if (strcmp(key, "scroller_default_proportion") == 0) {
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@ -1070,6 +1077,8 @@ void override_config(void) {
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sizeof(animation_curve_open));
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memcpy(animation_curve_tag, config.animation_curve_tag,
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sizeof(animation_curve_tag));
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memcpy(animation_curve_close, config.animation_curve_close,
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sizeof(animation_curve_close));
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scroller_structs = config.scroller_structs;
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scroller_default_proportion = config.scroller_default_proportion;
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@ -1180,6 +1189,8 @@ void set_value_default() {
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sizeof(animation_curve_open));
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memcpy(config.animation_curve_tag, animation_curve_tag,
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sizeof(animation_curve_tag));
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memcpy(config.animation_curve_close, animation_curve_close,
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sizeof(animation_curve_close));
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}
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void parse_config(void) {
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@ -18,6 +18,7 @@ uint32_t animation_duration_close = 300; // Animation close speed
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double animation_curve_move[4] = {0.46, 1.0, 0.29, 0.99}; // 动画曲线
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double animation_curve_open[4] = {0.46, 1.0, 0.29, 0.99}; // 动画曲线
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double animation_curve_tag[4] = {0.46, 1.0, 0.29, 0.99}; // 动画曲线
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double animation_curve_close[4] = {0.46, 1.0, 0.29, 0.99}; // 动画曲线
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/* appearance */
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unsigned int axis_bind_apply_timeout = 100; // 滚轮绑定动作的触发的时间间隔
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