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opt: hdr_depth default to hdr10
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2 changed files with 2 additions and 2 deletions
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@ -106,7 +106,7 @@ Tearing allows games to bypass the compositor's VSync for lower latency.
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## HDR
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| Setting | Default | Description |
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| :--- | :--- | :--- |
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| `hdr_hdr_depth` | `0`/`1`/`2` | Set the hdr depth for the current display. `0` is Default, `1` is HDR8, `2` is HDR10. |
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| `hdr_depth` | `2`| Set the hdr depth for the current display. `0` is Default, `1` is HDR8, `2` is HDR10. |
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- you should enable HDR in monitorrule first, refer to [Monitors — Monitor Rules](/docs/configuration/monitors#monitor-rules)
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- you must set `env=WLR_RENDERER,vulkan` before mango starts.
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@ -3602,7 +3602,7 @@ void set_value_default() {
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config.drag_tile_refresh_interval = 8.0f;
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config.drag_floating_refresh_interval = 8.0f;
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config.allow_tearing = TEARING_DISABLED;
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config.hdr_depth = MANGO_RENDER_BIT_DEPTH_DEFAULT;
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config.hdr_depth = MANGO_RENDER_BIT_DEPTH_10;
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config.allow_shortcuts_inhibit = SHORTCUTS_INHIBIT_ENABLE;
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config.allow_lock_transparent = 0;
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config.no_border_when_single = 0;
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