fix: swallowby window lose animaion

This commit is contained in:
DreamMaoMao 2025-03-21 11:19:00 +08:00
parent 7acc4b5d85
commit 4dce162547

View file

@ -4399,13 +4399,11 @@ void resize(Client *c, struct wlr_box geo, int interact) {
struct wlr_box *bbox;
struct wlr_box clip;
struct wlr_box prev_geom;
if (!c->mon)
return;
prev_geom = c->geom;
// wl_event_source_timer_update(c->timer_tick, 10);
// wl_event_source_timer_update(c->timer_tick, 10);
c->need_output_flush = true;
// oldgeom = c->geom;
bbox = interact ? &sgeom : &c->mon->w;
@ -4427,7 +4425,7 @@ void resize(Client *c, struct wlr_box geo, int interact) {
client_set_opacity(c, 1);
}
if(c->animation.action == OPEN && wlr_box_equal(&prev_geom, &c->geom)) {
if(c->animation.action == OPEN && wlr_box_equal(&c->geom, &c->current)) {
c->animation.action = c->animation.action;
} else if (c->animation.tagouting) {
c->animation.duration = animation_duration_tag;