opt: optimize tagin tagout animaiton

This commit is contained in:
DreamMaoMao 2025-09-10 12:59:58 +08:00
parent 1e9a6cab84
commit 4ae9ff3ac8
2 changed files with 7 additions and 26 deletions

View file

@ -232,8 +232,7 @@ void buffer_set_effect(Client *c, BufferData data) {
if (!c || c->iskilling)
return;
if (c->animation.tagouting || c->animation.tagouted ||
c->animation.tagining) {
if (c->animation.tagouting || c->animation.tagining) {
data.should_scale = false;
}
@ -442,8 +441,7 @@ struct ivec2 clip_to_hide(Client *c, struct wlr_box *clip_box) {
int offsetx = 0, offsety = 0, offsetw = 0, offseth = 0;
struct ivec2 offset = {0, 0, 0, 0};
if (!ISTILED(c) && !c->animation.tagining && !c->animation.tagouted &&
!c->animation.tagouting)
if (!ISTILED(c) && !c->animation.tagining && !c->animation.tagouting)
return offset;
int bottom_out_offset =
@ -463,8 +461,7 @@ struct ivec2 clip_to_hide(Client *c, struct wlr_box *clip_box) {
border超出屏幕的时候不计算如偏差之内而是
*/
if (ISTILED(c) || c->animation.tagining || c->animation.tagouted ||
c->animation.tagouting) {
if (ISTILED(c) || c->animation.tagining || c->animation.tagouting) {
if (left_out_offset > 0) {
offsetx = GEZERO(left_out_offset - bw);
clip_box->x = clip_box->x + offsetx;
@ -736,7 +733,6 @@ void client_animation_next_tick(Client *c) {
c->animation.tagouting = false;
wlr_scene_node_set_enabled(&c->scene->node, false);
client_set_suspended(c, true);
c->animation.tagouted = true;
c->animation.current = c->geom;
}

View file

@ -217,7 +217,6 @@ struct dwl_animation {
bool should_animate;
bool running;
bool tagining;
bool tagouted;
bool tagouting;
bool begin_fade_in;
bool tag_from_rule;
@ -1265,14 +1264,6 @@ void applyrules(Client *c) {
void set_tagin_animation(Monitor *m, Client *c) {
c->animation.tagining = true;
if (c->animation.running) {
// if animaiton is running,
// use running animation position as init position
c->animainit_geom.x = c->animation.current.x;
c->animainit_geom.y = c->animation.current.y;
return;
}
if (m->pertag->curtag > m->pertag->prevtag) {
// goto next tag animation
@ -1323,7 +1314,6 @@ void set_arrange_visible(Monitor *m, Client *c, bool want_animation) {
c->animation.tag_from_rule = false;
c->animation.tagouting = false;
c->animation.tagouted = false;
resize(c, c->geom, 0);
}
@ -1361,10 +1351,7 @@ void set_arrange_unvisible(Monitor *m, Client *c, bool want_animation) {
// should apply tag animation
set_tagout_animation(m, c);
} else {
// should not apply tag animation
c->animation.tagouting = false;
c->animation.tagining = false;
c->animation.tagouted = false;
wlr_scene_node_set_enabled(&c->scene->node, false);
client_set_suspended(c, true);
}
@ -1400,8 +1387,8 @@ arrange(Monitor *m, bool want_animation) {
}
}
if (c->mon == m && c->ismaxmizescreen && !c->animation.tagouted &&
!c->animation.tagouting && VISIBLEON(c, m)) {
if (c->mon == m && c->ismaxmizescreen && !c->animation.tagouting &&
VISIBLEON(c, m)) {
reset_maxmizescreen_size(c);
}
}
@ -2320,8 +2307,7 @@ void commitnotify(struct wl_listener *listener, void *data) {
return;
}
if (!c || c->iskilling || c->animation.tagouting || c->animation.tagouted ||
c->animation.tagining)
if (!c || c->iskilling || c->animation.tagouting || c->animation.tagining)
return;
if (c->configure_serial &&
@ -4964,7 +4950,6 @@ void overview_backup(Client *c) {
c->overview_ismaxmizescreenbak = c->ismaxmizescreen;
c->overview_isfullscreenbak = c->isfullscreen;
c->animation.tagining = false;
c->animation.tagouted = false;
c->animation.tagouting = false;
c->overview_backup_geom = c->geom;
c->overview_backup_bw = c->bw;