rollback: remove force_tile_state option

Since the non-tiled state can cause the size of some Windows to be out
of sync with the synthesizer's expectations, all Windows are set to the
tiled state by default again
This commit is contained in:
DreamMaoMao 2025-10-15 21:24:41 +08:00
parent fd3d18921d
commit 43798176f3
3 changed files with 5 additions and 33 deletions

View file

@ -358,9 +358,7 @@ static inline void client_set_tiled(Client *c, uint32_t edges) {
if (wl_resource_get_version(c->surface.xdg->toplevel->resource) >=
XDG_TOPLEVEL_STATE_TILED_RIGHT_SINCE_VERSION) {
wlr_xdg_toplevel_set_tiled(c->surface.xdg->toplevel,
WLR_EDGE_TOP | WLR_EDGE_BOTTOM |
WLR_EDGE_LEFT | WLR_EDGE_RIGHT);
wlr_xdg_toplevel_set_tiled(c->surface.xdg->toplevel, edges);
}
if (!c->ignore_maximize) {