mirror of
https://github.com/DreamMaoMao/maomaowm.git
synced 2026-03-04 01:40:27 -05:00
back: no effect
This commit is contained in:
parent
e374e9c530
commit
43081f385e
8 changed files with 62 additions and 578 deletions
|
|
@ -99,16 +99,15 @@ static bool scene_node_snapshot(struct wlr_scene_node *node, int lx, int ly,
|
|||
|
||||
struct wlr_scene_node *snapshot_node = NULL;
|
||||
switch (node->type) {
|
||||
case WLR_SCENE_NODE_TREE: {
|
||||
case WLR_SCENE_NODE_TREE:;
|
||||
struct wlr_scene_tree *scene_tree = wlr_scene_tree_from_node(node);
|
||||
|
||||
struct wlr_scene_node *child;
|
||||
wl_list_for_each(child, &scene_tree->children, link) {
|
||||
scene_node_snapshot(child, lx, ly, snapshot_tree);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case WLR_SCENE_NODE_RECT: {
|
||||
case WLR_SCENE_NODE_RECT:;
|
||||
|
||||
struct wlr_scene_rect *scene_rect = wlr_scene_rect_from_node(node);
|
||||
|
||||
struct wlr_scene_rect *snapshot_rect =
|
||||
|
|
@ -118,20 +117,10 @@ static bool scene_node_snapshot(struct wlr_scene_node *node, int lx, int ly,
|
|||
if (snapshot_rect == NULL) {
|
||||
return false;
|
||||
}
|
||||
|
||||
wlr_scene_rect_set_clipped_region(scene_rect,
|
||||
snapshot_rect->clipped_region);
|
||||
wlr_scene_rect_set_backdrop_blur(scene_rect, false);
|
||||
// wlr_scene_rect_set_backdrop_blur_optimized(
|
||||
// scene_rect, snapshot_rect->backdrop_blur_optimized);
|
||||
wlr_scene_rect_set_corner_radius(
|
||||
scene_rect, snapshot_rect->corner_radius, snapshot_rect->corners);
|
||||
wlr_scene_rect_set_color(scene_rect, snapshot_rect->color);
|
||||
|
||||
snapshot_node = &snapshot_rect->node;
|
||||
break;
|
||||
}
|
||||
case WLR_SCENE_NODE_BUFFER: {
|
||||
case WLR_SCENE_NODE_BUFFER:;
|
||||
|
||||
struct wlr_scene_buffer *scene_buffer =
|
||||
wlr_scene_buffer_from_node(node);
|
||||
|
||||
|
|
@ -156,15 +145,6 @@ static bool scene_node_snapshot(struct wlr_scene_node *node, int lx, int ly,
|
|||
|
||||
// Effects
|
||||
wlr_scene_buffer_set_opacity(snapshot_buffer, scene_buffer->opacity);
|
||||
wlr_scene_buffer_set_corner_radius(snapshot_buffer,
|
||||
scene_buffer->corner_radius,
|
||||
scene_buffer->corners);
|
||||
|
||||
// wlr_scene_buffer_set_backdrop_blur_optimized(
|
||||
// snapshot_buffer, scene_buffer->backdrop_blur_optimized);
|
||||
// wlr_scene_buffer_set_backdrop_blur_ignore_transparent(
|
||||
// snapshot_buffer, scene_buffer->backdrop_blur_ignore_transparent);
|
||||
wlr_scene_buffer_set_backdrop_blur(snapshot_buffer, false);
|
||||
|
||||
snapshot_buffer->node.data = scene_buffer->node.data;
|
||||
|
||||
|
|
@ -178,31 +158,6 @@ static bool scene_node_snapshot(struct wlr_scene_node *node, int lx, int ly,
|
|||
}
|
||||
break;
|
||||
}
|
||||
case WLR_SCENE_NODE_SHADOW: {
|
||||
struct wlr_scene_shadow *scene_shadow =
|
||||
wlr_scene_shadow_from_node(node);
|
||||
|
||||
struct wlr_scene_shadow *snapshot_shadow = wlr_scene_shadow_create(
|
||||
snapshot_tree, scene_shadow->width, scene_shadow->height,
|
||||
scene_shadow->corner_radius, scene_shadow->blur_sigma,
|
||||
scene_shadow->color);
|
||||
if (snapshot_shadow == NULL) {
|
||||
return false;
|
||||
}
|
||||
snapshot_node = &snapshot_shadow->node;
|
||||
|
||||
wlr_scene_shadow_set_clipped_region(snapshot_shadow,
|
||||
scene_shadow->clipped_region);
|
||||
|
||||
snapshot_shadow->node.data = scene_shadow->node.data;
|
||||
|
||||
wlr_scene_node_set_enabled(&snapshot_shadow->node, false);
|
||||
|
||||
break;
|
||||
}
|
||||
case WLR_SCENE_NODE_OPTIMIZED_BLUR:
|
||||
return true;
|
||||
}
|
||||
|
||||
if (snapshot_node != NULL) {
|
||||
wlr_scene_node_set_position(snapshot_node, lx, ly);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue