fix: blur_optimize option not apply to layer buffer

This commit is contained in:
DreamMaoMao 2025-06-26 14:41:35 +08:00
parent 1e081fa2a2
commit 417129ae40

View file

@ -3040,7 +3040,11 @@ static void iter_layer_scene_buffers(struct wlr_scene_buffer *buffer, int sx,
if (blur && blur_layer && l) {
wlr_scene_buffer_set_backdrop_blur(buffer, true);
wlr_scene_buffer_set_backdrop_blur_optimized(buffer, true);
if (blur_optimized) {
wlr_scene_buffer_set_backdrop_blur_optimized(buffer, true);
} else {
wlr_scene_buffer_set_backdrop_blur_optimized(buffer, false);
}
wlr_scene_buffer_set_backdrop_blur_ignore_transparent(buffer, true);
} else {
wlr_scene_buffer_set_backdrop_blur(buffer, false);