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fix: nvim keeps messing up the include order
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parent
a95e78f58a
commit
3f0d561275
2 changed files with 6 additions and 4 deletions
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@ -1,3 +1,5 @@
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#include <assert.h>
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void save_old_size_per(Monitor *m) {
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void save_old_size_per(Monitor *m) {
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Client *c = NULL;
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Client *c = NULL;
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@ -1111,15 +1111,15 @@ static struct wl_event_source *sync_keymap;
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#include "animation/tag.h"
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#include "animation/tag.h"
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static void canvas_reposition(Monitor *m);
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static void canvas_reposition(Monitor *m);
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static void canvas_pan_to_client(Monitor *m, Client *c);
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static void canvas_pan_to_client(Monitor *m, Client *c);
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#include "dispatch/bind_define.h"
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#include "dispatch/gesture.h"
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#include "ext-protocol/all.h"
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#include "fetch/fetch.h"
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#include "layout/arrange.h"
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#include "layout/arrange.h"
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#include "layout/canvas.h"
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#include "layout/canvas.h"
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#include "layout/dwindle.h"
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#include "layout/dwindle.h"
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#include "layout/horizontal.h"
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#include "layout/horizontal.h"
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#include "layout/vertical.h"
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#include "layout/vertical.h"
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#include "dispatch/bind_define.h"
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#include "dispatch/gesture.h"
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#include "ext-protocol/all.h"
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#include "fetch/fetch.h"
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void client_change_mon(Client *c, Monitor *m) {
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void client_change_mon(Client *c, Monitor *m) {
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setmon(c, m, c->tags, true);
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setmon(c, m, c->tags, true);
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