feat: layer zoom and fade animation support

This commit is contained in:
DreamMaoMao 2025-07-12 13:36:45 +08:00
parent 09d33d4412
commit 3e615fc762
5 changed files with 127 additions and 10 deletions

View file

@ -144,6 +144,7 @@ typedef struct {
int animation_fade_out;
int tag_animation_direction;
float zoom_initial_ratio;
float zoom_end_ratio;
float fadein_begin_opacity;
float fadeout_begin_opacity;
uint32_t animation_duration_move;
@ -865,6 +866,8 @@ void parse_config_line(Config *config, const char *line) {
config->tag_animation_direction = atoi(value);
} else if (strcmp(key, "zoom_initial_ratio") == 0) {
config->zoom_initial_ratio = atof(value);
} else if (strcmp(key, "zoom_end_ratio") == 0) {
config->zoom_end_ratio = atof(value);
} else if (strcmp(key, "fadein_begin_opacity") == 0) {
config->fadein_begin_opacity = atof(value);
} else if (strcmp(key, "fadeout_begin_opacity") == 0) {
@ -2077,6 +2080,7 @@ void override_config(void) {
animation_fade_in = CLAMP_INT(config.animation_fade_in, 0, 1);
animation_fade_out = CLAMP_INT(config.animation_fade_out, 0, 1);
zoom_initial_ratio = CLAMP_FLOAT(config.zoom_initial_ratio, 0.1f, 1.0f);
zoom_end_ratio = CLAMP_FLOAT(config.zoom_end_ratio, 0.1f, 1.0f);
fadein_begin_opacity = CLAMP_FLOAT(config.fadein_begin_opacity, 0.0f, 1.0f);
fadeout_begin_opacity =
CLAMP_FLOAT(config.fadeout_begin_opacity, 0.0f, 1.0f);
@ -2213,6 +2217,7 @@ void set_value_default() {
config.animation_fade_out = animation_fade_out; // Enable animation fade out
config.tag_animation_direction = tag_animation_direction; // 标签动画方向
config.zoom_initial_ratio = zoom_initial_ratio; // 动画起始窗口比例
config.zoom_end_ratio = zoom_end_ratio; // 动画结束窗口比例
config.fadein_begin_opacity =
fadein_begin_opacity; // Begin opac window ratio for animations
config.fadeout_begin_opacity = fadeout_begin_opacity;