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一点小错误修复
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1 changed files with 1 additions and 1 deletions
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maomao.c
2
maomao.c
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@ -3655,7 +3655,7 @@ void scene_buffer_apply_size(struct wlr_scene_buffer *buffer, int sx, int sy, vo
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}
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void buffer_set_size(Client *c, animationScale data) {
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if (c->animation.current.width <= c->current.width && c->animation.current.height <= c->geom.height) {
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if (c->animation.current.width <= c->geom.width && c->animation.current.height <= c->geom.height) {
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return;
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}
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if(c->iskilling|| c->animation.tagouting || c->animation.tagining || c->animation.tagouted) {
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