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https://github.com/DreamMaoMao/maomaowm.git
synced 2026-05-03 06:46:38 -04:00
Merge branch 'main' into scenefx-next
This commit is contained in:
commit
3451c6c290
34 changed files with 4812 additions and 2634 deletions
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@ -1,4 +1,4 @@
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struct dvec2 calculate_animation_curve_at(double t, int type) {
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struct dvec2 calculate_animation_curve_at(double t, int32_t type) {
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struct dvec2 point;
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double *animation_curve;
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if (type == MOVE) {
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@ -11,6 +11,10 @@ struct dvec2 calculate_animation_curve_at(double t, int type) {
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animation_curve = animation_curve_close;
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} else if (type == FOCUS) {
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animation_curve = animation_curve_focus;
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} else if (type == OPAFADEIN) {
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animation_curve = animation_curve_opafadein;
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} else if (type == OPAFADEOUT) {
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animation_curve = animation_curve_opafadeout;
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} else {
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animation_curve = animation_curve_move;
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}
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@ -32,34 +36,46 @@ void init_baked_points(void) {
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calloc(BAKED_POINTS_COUNT, sizeof(*baked_points_close));
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baked_points_focus =
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calloc(BAKED_POINTS_COUNT, sizeof(*baked_points_focus));
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baked_points_opafadein =
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calloc(BAKED_POINTS_COUNT, sizeof(*baked_points_opafadein));
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baked_points_opafadeout =
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calloc(BAKED_POINTS_COUNT, sizeof(*baked_points_opafadeout));
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for (unsigned int i = 0; i < BAKED_POINTS_COUNT; i++) {
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for (int32_t i = 0; i < BAKED_POINTS_COUNT; i++) {
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baked_points_move[i] = calculate_animation_curve_at(
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(double)i / (BAKED_POINTS_COUNT - 1), MOVE);
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}
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for (unsigned int i = 0; i < BAKED_POINTS_COUNT; i++) {
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for (int32_t i = 0; i < BAKED_POINTS_COUNT; i++) {
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baked_points_open[i] = calculate_animation_curve_at(
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(double)i / (BAKED_POINTS_COUNT - 1), OPEN);
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}
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for (unsigned int i = 0; i < BAKED_POINTS_COUNT; i++) {
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for (int32_t i = 0; i < BAKED_POINTS_COUNT; i++) {
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baked_points_tag[i] = calculate_animation_curve_at(
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(double)i / (BAKED_POINTS_COUNT - 1), TAG);
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}
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for (unsigned int i = 0; i < BAKED_POINTS_COUNT; i++) {
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for (int32_t i = 0; i < BAKED_POINTS_COUNT; i++) {
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baked_points_close[i] = calculate_animation_curve_at(
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(double)i / (BAKED_POINTS_COUNT - 1), CLOSE);
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}
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for (unsigned int i = 0; i < BAKED_POINTS_COUNT; i++) {
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for (int32_t i = 0; i < BAKED_POINTS_COUNT; i++) {
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baked_points_focus[i] = calculate_animation_curve_at(
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(double)i / (BAKED_POINTS_COUNT - 1), FOCUS);
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}
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for (int32_t i = 0; i < BAKED_POINTS_COUNT; i++) {
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baked_points_opafadein[i] = calculate_animation_curve_at(
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(double)i / (BAKED_POINTS_COUNT - 1), OPAFADEIN);
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}
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for (int32_t i = 0; i < BAKED_POINTS_COUNT; i++) {
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baked_points_opafadeout[i] = calculate_animation_curve_at(
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(double)i / (BAKED_POINTS_COUNT - 1), OPAFADEOUT);
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}
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}
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double find_animation_curve_at(double t, int type) {
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unsigned int down = 0;
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unsigned int up = BAKED_POINTS_COUNT - 1;
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double find_animation_curve_at(double t, int32_t type) {
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int32_t down = 0;
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int32_t up = BAKED_POINTS_COUNT - 1;
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unsigned int middle = (up + down) / 2;
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int32_t middle = (up + down) / 2;
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struct dvec2 *baked_points;
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if (type == MOVE) {
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baked_points = baked_points_move;
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@ -71,6 +87,10 @@ double find_animation_curve_at(double t, int type) {
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baked_points = baked_points_close;
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} else if (type == FOCUS) {
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baked_points = baked_points_focus;
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} else if (type == OPAFADEIN) {
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baked_points = baked_points_opafadein;
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} else if (type == OPAFADEOUT) {
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baked_points = baked_points_opafadeout;
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} else {
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baked_points = baked_points_move;
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}
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@ -86,7 +106,8 @@ double find_animation_curve_at(double t, int type) {
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return baked_points[up].y;
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}
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static bool scene_node_snapshot(struct wlr_scene_node *node, int lx, int ly,
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static bool scene_node_snapshot(struct wlr_scene_node *node, int32_t lx,
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int32_t ly,
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struct wlr_scene_tree *snapshot_tree) {
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if (!node->enabled && node->type != WLR_SCENE_NODE_TREE) {
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return true;
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