不使用单独的客户端动画计时器,采取统一提交的方式,让动画更加一致

This commit is contained in:
DreamMaoMao 2025-02-21 20:09:32 +08:00
parent ce23c4bc20
commit 343fecae8a

View file

@ -235,7 +235,7 @@ typedef struct {
float scroller_proportion; float scroller_proportion;
bool need_set_position; bool need_set_position;
struct dwl_animation animation; struct dwl_animation animation;
struct wl_event_source *timer_tick; // struct wl_event_source *timer_tick;
} Client; } Client;
@ -551,7 +551,7 @@ void incovgaps(const Arg *arg);
void incigaps(const Arg *arg); void incigaps(const Arg *arg);
void defaultgaps(const Arg *arg); void defaultgaps(const Arg *arg);
void buffer_set_size(Client *c, animationScale scale_data); void buffer_set_size(Client *c, animationScale scale_data);
int timer_tick_action(void *data); // int timer_tick_action(void *data);
#include "dispatch.h" #include "dispatch.h"
@ -3131,8 +3131,8 @@ mapnotify(struct wl_listener *listener, void *data) {
c->scene->node.data = c->scene_surface->node.data = c; c->scene->node.data = c->scene_surface->node.data = c;
client_get_geometry(c, &c->geom); client_get_geometry(c, &c->geom);
c->timer_tick = wl_event_loop_add_timer(wl_display_get_event_loop(dpy), timer_tick_action, c); // c->timer_tick = wl_event_loop_add_timer(wl_display_get_event_loop(dpy), timer_tick_action, c);
wl_event_source_timer_update(c->timer_tick, 0); // wl_event_source_timer_update(c->timer_tick, 0);
/* Handle unmanaged clients first so we can return prior create borders */ /* Handle unmanaged clients first so we can return prior create borders */
if (client_is_unmanaged(c)) { if (client_is_unmanaged(c)) {
@ -3692,12 +3692,14 @@ void rendermon(struct wl_listener *listener, void *data) {
struct wlr_output_state pending = {0}; struct wlr_output_state pending = {0};
struct timespec now; struct timespec now;
bool need_more_frames = false;
// Draw frames for all clients // Draw frames for all clients
wl_list_for_each(c, &clients, link) { wl_list_for_each(c, &clients, link) {
client_draw_frame(c); need_more_frames = client_draw_frame(c) || need_more_frames;
} }
wlr_scene_output_commit(m->scene_output, NULL); wlr_scene_output_commit(m->scene_output, NULL);
// Send frame done notification // Send frame done notification
@ -3706,6 +3708,10 @@ void rendermon(struct wl_listener *listener, void *data) {
// // Clean up pending state // // Clean up pending state
wlr_output_state_finish(&pending); wlr_output_state_finish(&pending);
if (need_more_frames) {
wlr_output_schedule_frame(m->wlr_output);
}
} }
void // 0.5 void // 0.5
@ -3907,7 +3913,7 @@ void resize(Client *c, struct wlr_box geo, int interact) {
if (!c->mon) if (!c->mon)
return; return;
wl_event_source_timer_update(c->timer_tick, 10); // wl_event_source_timer_update(c->timer_tick, 10);
c->need_set_position = true; c->need_set_position = true;
// oldgeom = c->geom; // oldgeom = c->geom;
bbox = interact ? &sgeom : &c->mon->w; bbox = interact ? &sgeom : &c->mon->w;
@ -4394,18 +4400,18 @@ void signalhandler(int signalnumber) {
// 不调用 exit 以允许生成核心转储文件 // 不调用 exit 以允许生成核心转储文件
} }
int timer_tick_action(void *data) { // int timer_tick_action(void *data) {
Client *c = (Client *)data; // Client *c = (Client *)data;
if (c->animation.running) { // if (c->animation.running) {
wlr_output_schedule_frame(c->mon->wlr_output); // wlr_output_schedule_frame(c->mon->wlr_output);
wl_event_source_timer_update(c->timer_tick, 10); // wl_event_source_timer_update(c->timer_tick, 10);
} else { // } else {
wl_event_source_timer_update(c->timer_tick, 0); // wl_event_source_timer_update(c->timer_tick, 0);
} // }
return 0; // return 0;
} // }
void setup(void) { void setup(void) {
@ -5428,7 +5434,7 @@ void unmapnotify(struct wl_listener *listener, void *data) {
wlr_foreign_toplevel_handle_v1_destroy(c->foreign_toplevel); wlr_foreign_toplevel_handle_v1_destroy(c->foreign_toplevel);
c->foreign_toplevel = NULL; c->foreign_toplevel = NULL;
} }
wl_event_source_remove(c->timer_tick); // wl_event_source_remove(c->timer_tick);
wlr_scene_node_destroy(&c->scene->node); wlr_scene_node_destroy(&c->scene->node);
printstatus(); printstatus();
motionnotify(0, NULL, 0, 0, 0, 0); motionnotify(0, NULL, 0, 0, 0, 0);