fix:Skip frames that don't need to be processed

This commit is contained in:
DreamMaoMao 2025-02-17 17:44:51 +08:00
parent 5f1aa15a35
commit 2a85b2f0b9

View file

@ -1873,6 +1873,10 @@ void commitnotify(struct wl_listener *listener, void *data) {
return;
// if don't do this, some client may resize uncompleted
resize(c, c->geom, (c->isfloating && !c->isfullscreen));
if (c->configure_serial && c->configure_serial <= c->surface.xdg->current.configure_serial)
c->configure_serial = 0;
}
void // 0.5
@ -3636,16 +3640,14 @@ rendermon(struct wl_listener *listener, void *data) {
/* Render if no XDG clients have an outstanding resize and are visible on
* this monitor. */
// wl_list_for_each(c, &clients, link) {
// if (c->resize && !c->isfloating && client_is_rendered_on_mon(c, m) &&
// !client_is_stopped(c)) goto skip;
// }
wl_list_for_each(c, &clients, link) {
if (c->configure_serial && !c->isfloating && client_is_rendered_on_mon(c, m) &&
!client_is_stopped(c))
goto skip;
}
wl_list_for_each(c, &clients, link) {
// if (client_is_rendered_on_mon(c, m) && !client_is_stopped(c))
need_more_frames = client_draw_frame(c);
// the opacity is usabel, but don't enable temporarily
// client_handle_opacity(c);
}
if (need_more_frames) {
@ -3679,19 +3681,13 @@ rendermon(struct wl_listener *listener, void *data) {
wlr_scene_output_commit(m->scene_output, NULL);
}
// skip:
// /* Let clients know a frame has been rendered */
// clock_gettime(CLOCK_MONOTONIC, &now);
// wlr_scene_output_send_frame_done(m->scene_output, &now);
// wlr_output_state_finish(&pending);
struct wlr_scene_output *scene_output =
wlr_scene_get_scene_output(scene, m->wlr_output);
wlr_scene_get_scene_output(scene, m->wlr_output);
wlr_scene_output_commit(scene_output, NULL);
// struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
skip:
clock_gettime(CLOCK_MONOTONIC, &now);
wlr_scene_output_send_frame_done(scene_output, &now);
wlr_output_state_finish(&pending);
}
@ -3953,7 +3949,7 @@ void resize(Client *c, struct wlr_box geo, int interact) {
}
// c->geom 是真实的窗口大小和位置,跟过度的动画无关,用于计算布局
c->resize =
c->configure_serial =
client_set_size(c, c->geom.width - 2 * c->bw, c->geom.height - 2 * c->bw);
// 如果不是工作区切换时划出去的窗口,就让动画的结束位置,就是上面的真实位置和大小