opt: buffer scale distinguishing width and height

This commit is contained in:
DreamMaoMao 2025-02-19 12:28:16 +08:00
parent d7056cbba4
commit 27a552c133

View file

@ -131,7 +131,8 @@ typedef struct {
} Arg;
typedef struct {
float scale;
float width_scale;
float height_scale;
int width;
int height;
} animationScale;
@ -880,10 +881,12 @@ void client_apply_clip(Client *c) {
scale_data.height = clip_box.height -2*c->bw;
if(c->animation.running) {
scale_data.scale = (float)clip_box.width/c->geom.width;
scale_data.width_scale = (float)clip_box.width/c->geom.width;
scale_data.height_scale = (float)clip_box.height/c->geom.height;
buffer_set_size(c, scale_data);
} else {
scale_data.scale = 1.0;
scale_data.width_scale = 1.0;
scale_data.height_scale = 1.0;
buffer_set_size(c, scale_data);
}
wlr_scene_subsurface_tree_set_clip(&c->scene_surface->node, &clip_box);
@ -3636,7 +3639,7 @@ void scene_buffer_apply_size(struct wlr_scene_buffer *buffer, int sx, int sy, vo
animationScale *scale_data = (animationScale *)data;
struct wlr_scene_surface *surface = wlr_scene_surface_try_from_buffer(buffer);
if(wlr_subsurface_try_from_wlr_surface(surface->surface) != NULL) {
wlr_scene_buffer_set_dest_size(buffer, buffer->dst_width * scale_data->scale, buffer->dst_height * scale_data->scale);
wlr_scene_buffer_set_dest_size(buffer, buffer->dst_width * scale_data->width_scale, buffer->dst_height * scale_data->height_scale);
} else {
wlr_scene_buffer_set_dest_size(buffer, scale_data->width, scale_data->height);
}