opt: animations logic all use the int type

avoid the coordinates being forcibly limited to positive numbers
This commit is contained in:
DreamMaoMao 2026-01-03 09:37:34 +08:00
parent 0d13b1002e
commit 2771053ee6
21 changed files with 876 additions and 861 deletions

View file

@ -3,8 +3,8 @@
void die(const char *fmt, ...);
void *ecalloc(size_t nmemb, size_t size);
int fd_set_nonblock(int fd);
int regex_match(const char *pattern_mb, const char *str_mb);
int32_t fd_set_nonblock(int32_t fd);
int32_t regex_match(const char *pattern_mb, const char *str_mb);
void wl_list_append(struct wl_list *list, struct wl_list *object);
uint32_t get_now_in_ms(void);
uint32_t timespec_to_ms(struct timespec *ts);