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	feat: support layershell close animation
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					 3 changed files with 153 additions and 20 deletions
				
			
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			@ -125,6 +125,7 @@ typedef struct {
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typedef struct {
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	char *layer_name; // 布局名称
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	int noblur;
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	int noanim;
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} ConfigLayerRule;
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typedef struct {
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			@ -1294,6 +1295,7 @@ void parse_config_line(Config *config, const char *line) {
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		// 设置默认值
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		rule->layer_name = NULL;
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		rule->noblur = 0;
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		rule->noanim = 0;
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		char *token = strtok(value, ",");
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		while (token != NULL) {
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			@ -1310,6 +1312,8 @@ void parse_config_line(Config *config, const char *line) {
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					rule->layer_name = strdup(val);
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				} else if (strcmp(key, "noblur") == 0) {
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					rule->noblur = CLAMP_INT(atoi(val), 0, 1);
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				} else if (strcmp(key, "noanim") == 0) {
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					rule->noanim = CLAMP_INT(atoi(val), 0, 1);
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				}
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			}
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			token = strtok(NULL, ",");
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			@ -11,6 +11,7 @@
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char *animation_type_open = "slide";	  // 是否启用动画 //slide,zoom
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char *animation_type_close = "slide";	  // 是否启用动画 //slide,zoom
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int animations = 1;						  // 是否启用动画
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int layer_animaitons = 1;				  // 是否启用layer动画
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int tag_animation_direction = HORIZONTAL; // 标签动画方向
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int animation_fade_in = 1;				  // Enable animation fade in
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int animation_fade_out = 1;				  // Enable animation fade out
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			@ -21,7 +22,6 @@ uint32_t animation_duration_move = 500;	 // Animation move speed
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uint32_t animation_duration_open = 400;	 // Animation open speed
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uint32_t animation_duration_tag = 300;	 // Animation tag speed
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uint32_t animation_duration_close = 300; // Animation close speed
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uint32_t animation_duration_layer = 300; // Animation layer speed
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double animation_curve_move[4] = {0.46, 1.0, 0.29, 0.99};  // 动画曲线
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double animation_curve_open[4] = {0.46, 1.0, 0.29, 0.99};  // 动画曲线
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double animation_curve_tag[4] = {0.46, 1.0, 0.29, 0.99};   // 动画曲线
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