mirror of
https://github.com/DreamMaoMao/maomaowm.git
synced 2026-05-06 06:46:54 -04:00
nix: bump scenefx
there's currently an evaluation warning:
evaluation warning: The xorg package set has been deprecated, 'xorg.libxcb' has been renamed to 'libxcb'
evaluation warning: The xorg package set has been deprecated, 'xorg.xcbutilwm' has been renamed to 'libxcb-wm'
commit wlrfx/scenefx@6291016 updated some package names in line with
upstream changes, and bumping that flake will make the warning disappear.
Unfortunately this means we need to deal with a couple of breaking APIs
changes:
* the `enum corner_location` and `int corner_radius` pair has been
replaced with `struct fx_corner_radii`
* `wlr_scene_buffer_set_backdrop_blur()`, `_ignore_transparent()`, and
`_optimized()` have been removed, and blur is now managed at the scene
level via `wlr_scene_blur` nodes
moreover, it appears that wlrfx/scenefx@51d9081 introduced a regression
with how transparency is handled, so bump scenefx only to the commit
before that (wlrfx/scenefx@bdc3e64) rather than main.
Signed-off-by: Gilberto Bertin <me@jibi.io>
This commit is contained in:
parent
52676492fe
commit
10ebb2ae2a
7 changed files with 144 additions and 67 deletions
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@ -8,25 +8,26 @@ void set_rect_size(struct wlr_scene_rect *rect, int32_t width, int32_t height) {
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wlr_scene_rect_set_size(rect, GEZERO(width), GEZERO(height));
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}
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enum corner_location set_client_corner_location(Client *c) {
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enum corner_location current_corner_location = CORNER_LOCATION_ALL;
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struct fx_corner_radii set_client_corner_radii(Client *c) {
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struct wlr_box target_geom =
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config.animations ? c->animation.current : c->geom;
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int r = config.border_radius;
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int tl = r, tr = r, br = r, bl = r;
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if (target_geom.x + config.border_radius <= c->mon->m.x) {
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current_corner_location &= ~CORNER_LOCATION_LEFT;
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tl = 0; bl = 0; // left corners
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}
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if (target_geom.x + target_geom.width - config.border_radius >=
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c->mon->m.x + c->mon->m.width) {
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current_corner_location &= ~CORNER_LOCATION_RIGHT;
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tr = 0; br = 0; // right corners
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}
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if (target_geom.y + config.border_radius <= c->mon->m.y) {
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current_corner_location &= ~CORNER_LOCATION_TOP;
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tl = 0; tr = 0; // top corners
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}
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if (target_geom.y + target_geom.height - config.border_radius >=
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c->mon->m.y + c->mon->m.height) {
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current_corner_location &= ~CORNER_LOCATION_BOTTOM;
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bl = 0; br = 0; // bottom corners
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}
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return current_corner_location;
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return corner_radii_new(tl, tr, br, bl);
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}
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bool is_horizontal_stack_layout(Monitor *m) {
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@ -226,8 +227,7 @@ void scene_buffer_apply_effect(struct wlr_scene_buffer *buffer, int32_t sx,
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if (wlr_xdg_popup_try_from_wlr_surface(surface) != NULL)
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return;
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wlr_scene_buffer_set_corner_radius(buffer, config.border_radius,
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buffer_data->corner_location);
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wlr_scene_buffer_set_corner_radii(buffer, buffer_data->corner_radii);
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}
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void buffer_set_effect(Client *c, BufferData data) {
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@ -246,11 +246,20 @@ void buffer_set_effect(Client *c, BufferData data) {
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if (c->isnoradius || c->isfullscreen ||
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(config.no_radius_when_single && c->mon &&
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c->mon->visible_tiling_clients == 1)) {
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data.corner_location = CORNER_LOCATION_NONE;
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data.corner_radii = corner_radii_none();
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}
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wlr_scene_node_for_each_buffer(&c->scene_surface->node,
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scene_buffer_apply_effect, &data);
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if (c->blur) {
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bool blur_enabled = config.blur && !c->noblur && !c->isfullscreen;
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wlr_scene_node_set_enabled(&c->blur->node, blur_enabled);
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if (blur_enabled) {
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wlr_scene_blur_set_size(c->blur, data.width, data.height);
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wlr_scene_blur_set_corner_radii(c->blur, data.corner_radii);
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}
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}
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}
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void client_draw_shadow(Client *c) {
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@ -268,11 +277,11 @@ void client_draw_shadow(Client *c) {
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}
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bool hit_no_border = check_hit_no_border(c);
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enum corner_location current_corner_location =
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struct fx_corner_radii current_corner_radii =
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c->isfullscreen || (config.no_radius_when_single && c->mon &&
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c->mon->visible_tiling_clients == 1)
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? CORNER_LOCATION_NONE
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: CORNER_LOCATION_ALL;
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? corner_radii_none()
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: corner_radii_all(config.border_radius);
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int32_t bwoffset = c->bw != 0 && hit_no_border ? (int32_t)c->bw : 0;
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@ -302,8 +311,7 @@ void client_draw_shadow(Client *c) {
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struct clipped_region clipped_region = {
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.area = intersection_box,
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.corner_radius = config.border_radius,
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.corners = current_corner_location,
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.corners = current_corner_radii,
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};
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struct wlr_box absolute_shadow_box = {
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@ -355,12 +363,12 @@ void apply_border(Client *c) {
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return;
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bool hit_no_border = check_hit_no_border(c);
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enum corner_location current_corner_location;
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struct fx_corner_radii current_corner_radii;
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if (c->isfullscreen || (config.no_radius_when_single && c->mon &&
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c->mon->visible_tiling_clients == 1)) {
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current_corner_location = CORNER_LOCATION_NONE;
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current_corner_radii = corner_radii_none();
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} else {
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current_corner_location = set_client_corner_location(c);
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current_corner_radii = set_client_corner_radii(c);
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}
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if (hit_no_border && config.smartgaps) {
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@ -434,15 +442,13 @@ void apply_border(Client *c) {
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struct clipped_region clipped_region = {
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.area = {inner_surface_x, inner_surface_y, inner_surface_width,
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inner_surface_height},
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.corner_radius = config.border_radius,
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.corners = current_corner_location,
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.corners = current_corner_radii,
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};
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wlr_scene_node_set_position(&c->scene_surface->node, c->bw, c->bw);
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wlr_scene_rect_set_size(c->border, rect_width, rect_height);
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wlr_scene_node_set_position(&c->border->node, rect_x, rect_y);
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wlr_scene_rect_set_corner_radius(c->border, config.border_radius,
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current_corner_location);
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wlr_scene_rect_set_corner_radii(c->border, current_corner_radii);
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wlr_scene_rect_set_clipped_region(c->border, clipped_region);
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}
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@ -520,8 +526,8 @@ void client_apply_clip(Client *c, float factor) {
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struct ivec2 offset;
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BufferData buffer_data;
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enum corner_location current_corner_location =
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set_client_corner_location(c);
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struct fx_corner_radii current_corner_radii =
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set_client_corner_radii(c);
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if (!config.animations) {
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c->animation.running = false;
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@ -543,7 +549,7 @@ void client_apply_clip(Client *c, float factor) {
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wlr_scene_subsurface_tree_set_clip(&c->scene_surface->node, &clip_box);
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buffer_set_effect(c, (BufferData){1.0f, 1.0f, clip_box.width,
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clip_box.height,
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current_corner_location, true});
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current_corner_radii, true});
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return;
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}
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@ -600,7 +606,7 @@ void client_apply_clip(Client *c, float factor) {
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buffer_data.should_scale = true;
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buffer_data.width = clip_box.width;
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buffer_data.height = clip_box.height;
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buffer_data.corner_location = current_corner_location;
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buffer_data.corner_radii = current_corner_radii;
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if (factor == 1.0) {
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buffer_data.width_scale = 1.0;
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@ -175,15 +175,8 @@ static bool scene_node_snapshot(struct wlr_scene_node *node, int32_t lx,
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// Effects
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wlr_scene_buffer_set_opacity(snapshot_buffer, scene_buffer->opacity);
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wlr_scene_buffer_set_corner_radius(snapshot_buffer,
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scene_buffer->corner_radius,
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scene_buffer->corners);
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// wlr_scene_buffer_set_backdrop_blur_optimized(
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// snapshot_buffer, scene_buffer->backdrop_blur_optimized);
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// wlr_scene_buffer_set_backdrop_blur_ignore_transparent(
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// snapshot_buffer, scene_buffer->backdrop_blur_ignore_transparent);
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wlr_scene_buffer_set_backdrop_blur(snapshot_buffer, false);
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wlr_scene_buffer_set_corner_radii(snapshot_buffer,
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scene_buffer->corners);
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snapshot_buffer->node.data = scene_buffer->node.data;
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@ -221,6 +214,8 @@ static bool scene_node_snapshot(struct wlr_scene_node *node, int32_t lx,
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}
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case WLR_SCENE_NODE_OPTIMIZED_BLUR:
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return true;
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case WLR_SCENE_NODE_BLUR:
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return true;
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}
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if (snapshot_node != NULL) {
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@ -151,6 +151,24 @@ void set_layer_dir_animaiton(LayerSurface *l, struct wlr_box *geo) {
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}
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}
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void layer_draw_blur(LayerSurface *l) {
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if (!l->mapped || !l->blur)
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return;
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if (!config.blur || !config.blur_layer || l->noblur) {
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wlr_scene_node_set_enabled(&l->blur->node, false);
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return;
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}
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int32_t width, height;
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layer_actual_size(l, &width, &height);
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wlr_scene_node_set_enabled(&l->blur->node, true);
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wlr_scene_blur_set_size(l->blur, width, height);
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wlr_scene_blur_set_corner_radii(l->blur, config.border_radius_location_default);
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}
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void layer_draw_shadow(LayerSurface *l) {
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if (!l->mapped || !l->shadow)
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@ -187,7 +205,6 @@ void layer_draw_shadow(LayerSurface *l) {
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struct clipped_region clipped_region = {
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.area = intersection_box,
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.corner_radius = config.border_radius,
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.corners = config.border_radius_location_default,
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};
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@ -568,8 +585,10 @@ bool layer_draw_frame(LayerSurface *l) {
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!l->noanim) {
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layer_animation_next_tick(l);
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layer_draw_shadow(l);
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layer_draw_blur(l);
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} else {
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layer_draw_shadow(l);
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layer_draw_blur(l);
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l->need_output_flush = false;
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}
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return true;
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