From 04874caab4025bdd3c2dff57d636ccfab9991914 Mon Sep 17 00:00:00 2001 From: DreamMaoMao <2523610504@qq.com> Date: Fri, 21 Feb 2025 07:55:19 +0800 Subject: [PATCH] opt: avoid useless buffer scale --- maomao.c | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/maomao.c b/maomao.c index f1ccaf2..ab50afc 100644 --- a/maomao.c +++ b/maomao.c @@ -3651,9 +3651,9 @@ void scene_buffer_apply_size(struct wlr_scene_buffer *buffer, int sx, int sy, vo } void buffer_set_size(Client *c, animationScale data) { - // if (c->animainit_geom.width <= c->current.width && c->animainit_geom.height <= c->geom.height) { - // return; - // } + if (c->animation.current.width <= c->current.width && c->animation.current.height <= c->geom.height) { + return; + } if(c->iskilling|| c->animation.tagouting || c->animation.tagining || c->animation.tagouted) { return; } @@ -4392,7 +4392,6 @@ void signalhandler(int signalnumber) { int timer_tick_action(void *data) { Client *c = (Client *)data; - bool need_more_frames = false; if (c->animation.running) { wlr_output_schedule_frame(c->mon->wlr_output);