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https://github.com/DreamMaoMao/maomaowm.git
synced 2025-11-02 09:01:43 -05:00
feat: layer open and close type set support
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parent
43dba2151e
commit
02d70831b5
4 changed files with 64 additions and 18 deletions
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@ -318,14 +318,16 @@ void init_fadeout_layers(LayerSurface *l) {
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fadeout_layer->animation.initial.x = 0;
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fadeout_layer->animation.initial.y = 0;
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if (strcmp(animation_type_close, "zoom") == 0 ||
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strcmp(animation_type_close, "fade") == 0) {
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fadeout_layer->current.x = 0;
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fadeout_layer->current.y = 0;
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} else {
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if ((!l->animation_type_close &&
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strcmp(layer_animation_type_close, "slide") == 0) ||
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(l->animation_type_close &&
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strcmp(l->animation_type_close, "slide") == 0)) {
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set_layer_dir_animaiton(l, &fadeout_layer->current);
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fadeout_layer->current.x = fadeout_layer->current.x - l->geom.x;
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fadeout_layer->current.y = fadeout_layer->current.y - l->geom.y;
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} else {
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fadeout_layer->current.x = 0;
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fadeout_layer->current.y = 0;
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}
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fadeout_layer->animation.passed_frames = 0;
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@ -342,12 +344,15 @@ void layer_set_pending_state(LayerSurface *l) {
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l->pending = l->geom;
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if (l->animation.action == OPEN) {
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if (strcmp(animation_type_open, "fade") == 0 ||
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strcmp(animation_type_open, "zoom") == 0) {
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if ((!l->animation_type_open &&
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strcmp(layer_animation_type_open, "slide") == 0) ||
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(l->animation_type_open &&
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strcmp(l->animation_type_open, "slide") == 0)) {
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set_layer_dir_animaiton(l, &l->animainit_geom);
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} else {
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l->animainit_geom.x = l->geom.x;
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l->animainit_geom.y = l->geom.y;
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} else {
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set_layer_dir_animaiton(l, &l->animainit_geom);
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}
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} else {
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l->animainit_geom = l->animation.current;
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@ -42,6 +42,8 @@ typedef struct {
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float scroller_proportion;
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const char *animation_type_open;
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const char *animation_type_close;
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const char *layer_animation_type_open;
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const char *layer_animation_type_close;
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int isnoborder;
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int isopensilent;
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int isnamedscratchpad;
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@ -125,6 +127,8 @@ typedef struct {
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typedef struct {
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char *layer_name; // 布局名称
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char *animation_type_open;
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char *animation_type_close;
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int noblur;
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int noanim;
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int noshadow;
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@ -135,6 +139,8 @@ typedef struct {
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int layer_animations;
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char animation_type_open[10];
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char animation_type_close[10];
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char layer_animation_type_open[10];
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char layer_animation_type_close[10];
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int animation_fade_in;
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int animation_fade_out;
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int tag_animation_direction;
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@ -859,6 +865,14 @@ void parse_config_line(Config *config, const char *line) {
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snprintf(config->animation_type_close,
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sizeof(config->animation_type_close), "%.9s",
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value); // string limit to 9 char
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} else if (strcmp(key, "layer_animation_type_open") == 0) {
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snprintf(config->layer_animation_type_open,
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sizeof(config->layer_animation_type_open), "%.9s",
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value); // string limit to 9 char
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} else if (strcmp(key, "layer_animation_type_close") == 0) {
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snprintf(config->layer_animation_type_close,
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sizeof(config->layer_animation_type_close), "%.9s",
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value); // string limit to 9 char
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} else if (strcmp(key, "animation_fade_in") == 0) {
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config->animation_fade_in = atoi(value);
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} else if (strcmp(key, "animation_fade_out") == 0) {
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@ -1336,6 +1350,8 @@ void parse_config_line(Config *config, const char *line) {
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// 设置默认值
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rule->layer_name = NULL;
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rule->animation_type_open = NULL;
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rule->animation_type_close = NULL;
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rule->noblur = 0;
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rule->noanim = 0;
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rule->noshadow = 0;
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@ -1353,6 +1369,10 @@ void parse_config_line(Config *config, const char *line) {
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if (strcmp(key, "layer_name") == 0) {
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rule->layer_name = strdup(val);
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} else if (strcmp(key, "animation_type_open") == 0) {
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rule->animation_type_open = strdup(val);
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} else if (strcmp(key, "animation_type_close") == 0) {
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rule->animation_type_close = strdup(val);
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} else if (strcmp(key, "noblur") == 0) {
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rule->noblur = CLAMP_INT(atoi(val), 0, 1);
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} else if (strcmp(key, "noanim") == 0) {
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@ -2056,7 +2076,12 @@ void free_config(void) {
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// 释放 layer_rules
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if (config.layer_rules) {
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for (int i = 0; i < config.layer_rules_count; i++) {
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free((void *)config.layer_rules[i].layer_name);
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if (config.layer_rules[i].layer_name)
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free((void *)config.layer_rules[i].layer_name);
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if (config.layer_rules[i].animation_type_open)
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free((void *)config.layer_rules[i].animation_type_open);
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if (config.layer_rules[i].animation_type_close)
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free((void *)config.layer_rules[i].animation_type_close);
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}
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free(config.layer_rules);
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config.layer_rules = NULL;
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@ -2122,6 +2147,10 @@ void override_config(void) {
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animation_type_open = config.animation_type_open;
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animation_type_close = config.animation_type_close;
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// layer打开关闭动画类型
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layer_animation_type_open = config.layer_animation_type_open;
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layer_animation_type_close = config.layer_animation_type_close;
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// 动画时间限制在合理范围(1-50000ms)
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animation_duration_move =
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CLAMP_INT(config.animation_duration_move, 1, 50000);
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@ -8,14 +8,16 @@
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((hex >> 8) & 0xFF) / 255.0f, (hex & 0xFF) / 255.0f}
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/* animaion */
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char *animation_type_open = "slide"; // 是否启用动画 //slide,zoom
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char *animation_type_close = "slide"; // 是否启用动画 //slide,zoom
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int animations = 1; // 是否启用动画
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int layer_animations = 0; // 是否启用layer动画
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int tag_animation_direction = HORIZONTAL; // 标签动画方向
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int animation_fade_in = 1; // Enable animation fade in
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int animation_fade_out = 1; // Enable animation fade out
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float zoom_initial_ratio = 0.5; // 动画起始窗口比例
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char *animation_type_open = "slide"; // 是否启用动画 //slide,zoom
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char *animation_type_close = "slide"; // 是否启用动画 //slide,zoom
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char *layer_animation_type_open = "slide"; // 是否启用layer动画 //slide,zoom
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char *layer_animation_type_close = "slide"; // 是否启用layer动画 //slide,zoom
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int animations = 1; // 是否启用动画
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int layer_animations = 0; // 是否启用layer动画
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int tag_animation_direction = HORIZONTAL; // 标签动画方向
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int animation_fade_in = 1; // Enable animation fade in
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int animation_fade_out = 1; // Enable animation fade out
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float zoom_initial_ratio = 0.5; // 动画起始窗口比例
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float fadein_begin_opacity = 0.5; // Begin opac window ratio for animations
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float fadeout_begin_opacity = 0.5; // Begin opac window ratio for animations
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uint32_t animation_duration_move = 500; // Animation move speed
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10
src/maomao.c
10
src/maomao.c
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@ -377,6 +377,8 @@ typedef struct {
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int noblur;
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int noanim;
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int noshadow;
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char *animation_type_open;
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char *animation_type_close;
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bool need_output_flush;
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} LayerSurface;
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@ -2531,6 +2533,14 @@ void maplayersurfacenotify(struct wl_listener *listener, void *data) {
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if (config.layer_rules[ji].noshadow > 0) {
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l->noshadow = 1;
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}
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if (config.layer_rules[ji].animation_type_open) {
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l->animation_type_open =
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config.layer_rules[ji].animation_type_open;
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}
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if (config.layer_rules[ji].animation_type_close) {
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l->animation_type_close =
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config.layer_rules[ji].animation_type_close;
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}
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}
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}
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