maomaowm/src/maomao.c

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/*
* See LICENSE file for copyright and license details.
*/
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#include "wlr-layer-shell-unstable-v1-protocol.h"
#include "wlr/util/box.h"
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#include <getopt.h>
#include <libinput.h>
#include <limits.h>
#include <linux/input-event-codes.h>
#include <scenefx/render/fx_renderer/fx_renderer.h>
#include <scenefx/types/fx/blur_data.h>
#include <scenefx/types/fx/clipped_region.h>
#include <scenefx/types/fx/corner_location.h>
#include <scenefx/types/wlr_scene.h>
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#include <signal.h>
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#include <stdbool.h>
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#include <stdint.h>
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#include <stdio.h>
#include <stdlib.h>
#include <sys/wait.h>
#include <time.h>
#include <unistd.h>
#include <wayland-server-core.h>
#include <wlr/backend.h>
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#include <wlr/backend/headless.h>
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#include <wlr/backend/libinput.h>
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#include <wlr/backend/multi.h>
#include <wlr/backend/wayland.h>
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#include <wlr/interfaces/wlr_keyboard.h>
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#include <wlr/render/allocator.h>
#include <wlr/render/wlr_renderer.h>
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#include <wlr/types/wlr_alpha_modifier_v1.h>
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#include <wlr/types/wlr_compositor.h>
#include <wlr/types/wlr_cursor.h>
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#include <wlr/types/wlr_cursor_shape_v1.h>
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#include <wlr/types/wlr_data_control_v1.h>
#include <wlr/types/wlr_data_device.h>
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#include <wlr/types/wlr_drm.h>
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#include <wlr/types/wlr_export_dmabuf_v1.h>
#include <wlr/types/wlr_ext_data_control_v1.h>
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#include <wlr/types/wlr_ext_image_capture_source_v1.h>
#include <wlr/types/wlr_ext_image_copy_capture_v1.h>
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#include <wlr/types/wlr_fractional_scale_v1.h>
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#include <wlr/types/wlr_gamma_control_v1.h>
#include <wlr/types/wlr_idle_inhibit_v1.h>
#include <wlr/types/wlr_idle_notify_v1.h>
#include <wlr/types/wlr_input_device.h>
#include <wlr/types/wlr_keyboard.h>
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#include <wlr/types/wlr_keyboard_group.h>
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#include <wlr/types/wlr_layer_shell_v1.h>
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#include <wlr/types/wlr_linux_dmabuf_v1.h>
#include <wlr/types/wlr_linux_drm_syncobj_v1.h>
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#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_output_management_v1.h>
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#include <wlr/types/wlr_output_power_management_v1.h>
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#include <wlr/types/wlr_pointer.h>
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#include <wlr/types/wlr_pointer_constraints_v1.h>
#include <wlr/types/wlr_pointer_gestures_v1.h>
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#include <wlr/types/wlr_presentation_time.h>
#include <wlr/types/wlr_primary_selection.h>
#include <wlr/types/wlr_primary_selection_v1.h>
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#include <wlr/types/wlr_relative_pointer_v1.h>
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#include <wlr/types/wlr_screencopy_v1.h>
#include <wlr/types/wlr_seat.h>
#include <wlr/types/wlr_server_decoration.h>
#include <wlr/types/wlr_session_lock_v1.h>
#include <wlr/types/wlr_single_pixel_buffer_v1.h>
#include <wlr/types/wlr_subcompositor.h>
#include <wlr/types/wlr_viewporter.h>
#include <wlr/types/wlr_virtual_keyboard_v1.h>
#include <wlr/types/wlr_virtual_pointer_v1.h>
#include <wlr/types/wlr_xcursor_manager.h>
#include <wlr/types/wlr_xdg_activation_v1.h>
#include <wlr/types/wlr_xdg_decoration_v1.h>
#include <wlr/types/wlr_xdg_foreign_registry.h>
#include <wlr/types/wlr_xdg_foreign_v1.h>
#include <wlr/types/wlr_xdg_foreign_v2.h>
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#include <wlr/types/wlr_xdg_output_v1.h>
#include <wlr/types/wlr_xdg_shell.h>
#include <wlr/util/log.h>
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#include <wlr/util/region.h>
#include <wordexp.h>
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#include <xkbcommon/xkbcommon.h>
#ifdef XWAYLAND
#include <X11/Xlib.h>
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#include <wlr/xwayland.h>
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#include <xcb/xcb_icccm.h>
#endif
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#include "common/util.h"
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/* macros */
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#define MAX(A, B) ((A) > (B) ? (A) : (B))
#define MIN(A, B) ((A) < (B) ? (A) : (B))
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#define GEZERO(A) ((A) >= 0 ? (A) : 0)
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#define CLEANMASK(mask) (mask & ~WLR_MODIFIER_CAPS)
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#define ISTILED(A) \
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(!(A)->isfloating && !(A)->isminied && !(A)->iskilling && \
!client_should_ignore_focus(A) && !(A)->isunglobal && \
!(A)->animation.tagouting && !(A)->ismaxmizescreen && !(A)->isfullscreen)
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#define VISIBLEON(C, M) \
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((M) && (C)->mon == (M) && ((C)->tags & (M)->tagset[(M)->seltags]))
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#define LENGTH(X) (sizeof X / sizeof X[0])
#define END(A) ((A) + LENGTH(A))
#define TAGMASK ((1 << LENGTH(tags)) - 1)
#define LISTEN(E, L, H) wl_signal_add((E), ((L)->notify = (H), (L)))
#define ISFULLSCREEN(A) \
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((A)->isfullscreen || (A)->ismaxmizescreen || \
(A)->overview_ismaxmizescreenbak || (A)->overview_isfullscreenbak)
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#define LISTEN_STATIC(E, H) \
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do { \
struct wl_listener *_l = ecalloc(1, sizeof(*_l)); \
_l->notify = (H); \
wl_signal_add((E), _l); \
} while (0)
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#define BAKED_POINTS_COUNT 256
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/* enums */
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enum { VERTICAL, HORIZONTAL };
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enum { SWIPE_UP, SWIPE_DOWN, SWIPE_LEFT, SWIPE_RIGHT };
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enum { CurNormal, CurPressed, CurMove, CurResize }; /* cursor */
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enum { XDGShell, LayerShell, X11 }; /* client types */
enum { AxisUp, AxisDown, AxisLeft, AxisRight }; // 滚轮滚动的方向
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enum {
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LyrBg,
LyrBlur,
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LyrBottom,
LyrTile,
LyrFloat,
LyrTop,
LyrFadeOut,
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LyrFS,
LyrOverlay,
LyrIMPopup, // text-input layer
LyrBlock,
NUM_LAYERS
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}; /* scene layers */
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#ifdef XWAYLAND
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enum {
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NetWMWindowTypeDialog,
NetWMWindowTypeSplash,
NetWMWindowTypeToolbar,
NetWMWindowTypeUtility,
NetLast
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}; /* EWMH atoms */
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#endif
enum { UP, DOWN, LEFT, RIGHT, UNDIR }; /* smartmovewin */
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enum { NONE, OPEN, MOVE, CLOSE, TAG };
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struct dvec2 {
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double x, y;
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};
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struct ivec2 {
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int x, y, width, height;
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};
typedef struct {
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int i;
int i2;
float f;
float f2;
char *v;
char *v2;
char *v3;
unsigned int ui;
unsigned int ui2;
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} Arg;
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typedef struct {
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unsigned int mod;
unsigned int button;
void (*func)(const Arg *);
const Arg arg;
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} Button; // 鼠标按键
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typedef struct {
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unsigned int mod;
unsigned int dir;
void (*func)(const Arg *);
const Arg arg;
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} Axis;
struct dwl_animation {
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bool should_animate;
bool running;
bool tagining;
bool tagouted;
bool tagouting;
bool begin_fade_in;
bool from_rule;
unsigned int total_frames;
unsigned int passed_frames;
unsigned int duration;
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struct wlr_box initial;
struct wlr_box current;
int action;
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};
typedef struct Pertag Pertag;
typedef struct Monitor Monitor;
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struct wlr_foreign_toplevel_handle_v1;
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typedef struct {
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float width_scale;
float height_scale;
int width;
int height;
double percent;
float opacity;
enum corner_location corner_location;
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bool should_scale;
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} animationScale;
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typedef struct Client Client;
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struct Client {
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/* Must keep these three elements in this order */
unsigned int type; /* XDGShell or X11* */
struct wlr_box geom, pending, oldgeom, scratchpad_geom, animainit_geom,
overview_backup_geom, current; /* layout-relative, includes border */
Monitor *mon;
struct wlr_scene_tree *scene;
struct wlr_scene_rect *border; /* top, bottom, left, right */
struct wlr_scene_shadow *shadow;
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struct wlr_scene_tree *scene_surface;
struct wl_list link;
struct wl_list flink;
struct wl_list fadeout_link;
union {
struct wlr_xdg_surface *xdg;
struct wlr_xwayland_surface *xwayland;
} surface;
struct wl_listener commit;
struct wl_listener map;
struct wl_listener maximize;
struct wl_listener minimize;
struct wl_listener unmap;
struct wl_listener destroy;
struct wl_listener set_title;
struct wl_listener fullscreen;
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#ifdef XWAYLAND
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struct wl_listener activate;
struct wl_listener associate;
struct wl_listener dissociate;
struct wl_listener configure;
struct wl_listener set_hints;
struct wl_listener set_geometry;
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#endif
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unsigned int bw;
unsigned int tags, oldtags, mini_restore_tag;
bool dirty;
unsigned int configure_serial;
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struct wlr_foreign_toplevel_handle_v1 *foreign_toplevel;
int isfloating, isurgent, isfullscreen, isfakefullscreen,
need_float_size_reduce, isminied, isoverlay;
int ismaxmizescreen;
int overview_backup_bw;
int fullscreen_backup_x, fullscreen_backup_y, fullscreen_backup_w,
fullscreen_backup_h;
int overview_isfullscreenbak, overview_ismaxmizescreenbak,
overview_isfloatingbak;
struct wlr_xdg_toplevel_decoration_v1 *decoration;
struct wl_listener foreign_activate_request;
struct wl_listener foreign_fullscreen_request;
struct wl_listener foreign_close_request;
struct wl_listener foreign_destroy;
struct wl_listener set_decoration_mode;
struct wl_listener destroy_decoration;
const char *animation_type_open;
const char *animation_type_close;
int is_in_scratchpad;
int is_scratchpad_show;
int isglobal;
int isnoborder;
int isopensilent;
int isopenscratchpad;
int iskilling;
int isnamedscratchpand;
struct wlr_box bounds;
bool is_open_animation;
bool is_restoring_from_ov;
float scroller_proportion;
bool need_output_flush;
struct dwl_animation animation;
int isterm, noswallow;
pid_t pid;
Client *swallowing, *swallowedby;
bool is_clip_to_hide;
bool drag_to_tile;
bool fake_no_border;
int nofadein;
int nofadeout;
int no_force_center;
int isunglobal;
float focused_opacity;
float unfocused_opacity;
char oldmonname[128];
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};
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typedef struct {
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struct wl_list link;
struct wl_resource *resource;
Monitor *mon;
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} DwlIpcOutput;
typedef struct {
unsigned int mod;
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xkb_keysym_t keysym;
void (*func)(const Arg *);
const Arg arg;
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} Key;
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typedef struct {
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struct wlr_keyboard_group *wlr_group;
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int nsyms;
const xkb_keysym_t *keysyms; /* invalid if nsyms == 0 */
unsigned int mods; /* invalid if nsyms == 0 */
unsigned int keycode;
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struct wl_event_source *key_repeat_source;
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struct wl_listener modifiers;
struct wl_listener key;
struct wl_listener destroy;
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} KeyboardGroup;
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typedef struct {
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struct wl_list link;
struct wlr_keyboard *wlr_keyboard;
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int nsyms;
const xkb_keysym_t *keysyms; /* invalid if nsyms == 0 */
unsigned int mods; /* invalid if nsyms == 0 */
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struct wl_event_source *key_repeat_source;
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struct wl_listener modifiers;
struct wl_listener key;
struct wl_listener destroy;
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} Keyboard;
typedef struct {
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/* Must keep these three elements in this order */
unsigned int type; /* LayerShell */
struct wlr_box geom, current, pending, animainit_geom;
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Monitor *mon;
struct wlr_scene_tree *scene;
struct wlr_scene_tree *popups;
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struct wlr_scene_shadow *shadow;
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struct wlr_scene_layer_surface_v1 *scene_layer;
struct wl_list link;
struct wl_list fadeout_link;
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int mapped;
struct wlr_layer_surface_v1 *layer_surface;
struct wl_listener destroy;
struct wl_listener map;
struct wl_listener unmap;
struct wl_listener surface_commit;
struct dwl_animation animation;
bool dirty;
int noblur;
int noanim;
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int noshadow;
bool need_output_flush;
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} LayerSurface;
typedef struct {
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const char *symbol;
void (*arrange)(Monitor *);
const char *name;
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} Layout;
struct Monitor {
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struct wl_list link;
struct wlr_output *wlr_output;
struct wlr_scene_output *scene_output;
// struct wlr_scene_rect *fullscreen_bg; /* See createmon() for info */
struct wl_listener frame;
struct wl_listener destroy;
struct wl_listener request_state;
struct wl_listener destroy_lock_surface;
struct wlr_session_lock_surface_v1 *lock_surface;
struct wlr_box m; /* monitor area, layout-relative */
struct wlr_box w; /* window area, layout-relative */
struct wl_list layers[4]; /* LayerSurface::link */
const Layout *lt;
unsigned int seltags;
unsigned int tagset[2];
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double mfact;
int nmaster;
struct wl_list dwl_ipc_outputs;
int gappih; /* horizontal gap between windows */
int gappiv; /* vertical gap between windows */
int gappoh; /* horizontal outer gaps */
int gappov; /* vertical outer gaps */
Pertag *pertag;
Client *sel, *prevsel;
int isoverview;
int is_in_hotarea;
int gamma_lut_changed;
int asleep;
unsigned int visible_clients;
struct wlr_scene_optimized_blur *blur;
char last_surface_ws_name[256];
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};
typedef struct {
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const char *name;
float mfact;
int nmaster;
float scale;
const Layout *lt;
enum wl_output_transform rr;
int x, y;
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} MonitorRule;
typedef struct {
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struct wlr_pointer_constraint_v1 *constraint;
struct wl_listener destroy;
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} PointerConstraint;
typedef struct {
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const char *id;
const char *title;
unsigned int tags;
int isfloating;
int isfullscreen;
float scroller_proportion;
const char *animation_type_open;
const char *animation_type_close;
int isnoborder;
int monitor;
unsigned int width;
unsigned int height;
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} Rule;
typedef struct {
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struct wlr_scene_tree *scene;
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struct wlr_session_lock_v1 *lock;
struct wl_listener new_surface;
struct wl_listener unlock;
struct wl_listener destroy;
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} SessionLock;
/* function declarations */
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static void applybounds(
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Client *c,
struct wlr_box *bbox); // 设置边界规则,能让一些窗口拥有比较适合的大小
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static void applyrules(Client *c); // 窗口规则应用,应用config.h中定义的窗口规则
static void
arrange(Monitor *m,
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bool want_animation); // 布局函数,让窗口俺平铺规则移动和重置大小
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static void arrangelayer(Monitor *m, struct wl_list *list,
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struct wlr_box *usable_area, int exclusive);
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static void arrangelayers(Monitor *m);
static char *get_autostart_path(char *, unsigned int); // 自启动命令执行
static void axisnotify(struct wl_listener *listener,
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void *data); // 滚轮事件处理
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static void buttonpress(struct wl_listener *listener,
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void *data); // 鼠标按键事件处理
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static int ongesture(struct wlr_pointer_swipe_end_event *event);
static void swipe_begin(struct wl_listener *listener, void *data);
static void swipe_update(struct wl_listener *listener, void *data);
static void swipe_end(struct wl_listener *listener, void *data);
static void pinch_begin(struct wl_listener *listener, void *data);
static void pinch_update(struct wl_listener *listener, void *data);
static void pinch_end(struct wl_listener *listener, void *data);
static void hold_begin(struct wl_listener *listener, void *data);
static void hold_end(struct wl_listener *listener, void *data);
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static void checkidleinhibitor(struct wlr_surface *exclude);
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static void cleanup(void); // 退出清理
static void cleanupkeyboard(struct wl_listener *listener,
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void *data); // 退出清理
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static void cleanupmon(struct wl_listener *listener, void *data); // 退出清理
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static void closemon(Monitor *m);
static void cleanuplisteners(void);
static void toggle_hotarea(int x_root, int y_root); // 触发热区
static void maplayersurfacenotify(struct wl_listener *listener, void *data);
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static void commitlayersurfacenotify(struct wl_listener *listener, void *data);
static void commitnotify(struct wl_listener *listener, void *data);
static void createdecoration(struct wl_listener *listener, void *data);
static void createidleinhibitor(struct wl_listener *listener, void *data);
static void createkeyboard(struct wlr_keyboard *keyboard);
static void requestmonstate(struct wl_listener *listener, void *data);
static void createlayersurface(struct wl_listener *listener, void *data);
static void createlocksurface(struct wl_listener *listener, void *data);
static void createmon(struct wl_listener *listener, void *data);
static void createnotify(struct wl_listener *listener, void *data);
static void createpointer(struct wlr_pointer *pointer);
static void createpointerconstraint(struct wl_listener *listener, void *data);
static void cursorconstrain(struct wlr_pointer_constraint_v1 *constraint);
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static void commitpopup(struct wl_listener *listener, void *data);
static void createpopup(struct wl_listener *listener, void *data);
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static void cursorframe(struct wl_listener *listener, void *data);
static void cursorwarptohint(void);
static void destroydecoration(struct wl_listener *listener, void *data);
static void destroydragicon(struct wl_listener *listener, void *data);
static void destroyidleinhibitor(struct wl_listener *listener, void *data);
static void destroylayersurfacenotify(struct wl_listener *listener, void *data);
static void destroylock(SessionLock *lock, int unlocked);
static void destroylocksurface(struct wl_listener *listener, void *data);
static void destroynotify(struct wl_listener *listener, void *data);
static void destroypointerconstraint(struct wl_listener *listener, void *data);
static void destroysessionlock(struct wl_listener *listener, void *data);
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static void destroykeyboardgroup(struct wl_listener *listener, void *data);
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static Monitor *dirtomon(enum wlr_direction dir);
static void setcursorshape(struct wl_listener *listener, void *data);
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static void focusclient(Client *c, int lift);
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static void setborder_color(Client *c);
static Client *focustop(Monitor *m);
static void fullscreennotify(struct wl_listener *listener, void *data);
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static void gpureset(struct wl_listener *listener, void *data);
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static int keyrepeat(void *data);
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static void inputdevice(struct wl_listener *listener, void *data);
static int keybinding(unsigned int mods, xkb_keysym_t sym,
unsigned int keycode);
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static void keypress(struct wl_listener *listener, void *data);
static void keypressmod(struct wl_listener *listener, void *data);
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static bool keypressglobal(struct wlr_surface *last_surface,
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struct wlr_keyboard *keyboard,
struct wlr_keyboard_key_event *event,
unsigned int mods, xkb_keysym_t keysym,
unsigned int keycode);
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static void locksession(struct wl_listener *listener, void *data);
static void mapnotify(struct wl_listener *listener, void *data);
static void maximizenotify(struct wl_listener *listener, void *data);
static void minimizenotify(struct wl_listener *listener, void *data);
static void motionabsolute(struct wl_listener *listener, void *data);
static void motionnotify(unsigned int time, struct wlr_input_device *device,
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double sx, double sy, double sx_unaccel,
double sy_unaccel);
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static void motionrelative(struct wl_listener *listener, void *data);
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static void reset_foreign_tolevel(Client *c);
static void remove_foreign_topleve(Client *c);
static void add_foreign_topleve(Client *c);
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static void exchange_two_client(Client *c1, Client *c2);
static void outputmgrapply(struct wl_listener *listener, void *data);
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static void outputmgrapplyortest(struct wlr_output_configuration_v1 *config,
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int test);
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static void outputmgrtest(struct wl_listener *listener, void *data);
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static void pointerfocus(Client *c, struct wlr_surface *surface, double sx,
double sy, unsigned int time);
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static void printstatus(void);
static void quitsignal(int signo);
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static void powermgrsetmode(struct wl_listener *listener, void *data);
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static void rendermon(struct wl_listener *listener, void *data);
static void requestdecorationmode(struct wl_listener *listener, void *data);
static void requeststartdrag(struct wl_listener *listener, void *data);
static void resize(Client *c, struct wlr_box geo, int interact);
static void run(char *startup_cmd);
static void setcursor(struct wl_listener *listener, void *data);
static void setfloating(Client *c, int floating);
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static void setfakefullscreen(Client *c, int fakefullscreen);
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static void setfullscreen(Client *c, int fullscreen);
static void setmaxmizescreen(Client *c, int maxmizescreen);
static void reset_maxmizescreen_size(Client *c);
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static void setgaps(int oh, int ov, int ih, int iv);
static void setmon(Client *c, Monitor *m, unsigned int newtags, bool focus);
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static void setpsel(struct wl_listener *listener, void *data);
static void setsel(struct wl_listener *listener, void *data);
static void setup(void);
static void startdrag(struct wl_listener *listener, void *data);
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static void unlocksession(struct wl_listener *listener, void *data);
static void unmaplayersurfacenotify(struct wl_listener *listener, void *data);
static void unmapnotify(struct wl_listener *listener, void *data);
static void updatemons(struct wl_listener *listener, void *data);
static void updatetitle(struct wl_listener *listener, void *data);
static void urgent(struct wl_listener *listener, void *data);
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static void view(const Arg *arg, bool want_animation);
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static void handlesig(int signo);
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static void virtualkeyboard(struct wl_listener *listener, void *data);
static void virtualpointer(struct wl_listener *listener, void *data);
static void warp_cursor(const Client *c);
static Monitor *xytomon(double x, double y);
static void xytonode(double x, double y, struct wlr_surface **psurface,
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Client **pc, LayerSurface **pl, double *nx, double *ny);
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static void clear_fullscreen_flag(Client *c);
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static pid_t getparentprocess(pid_t p);
static int isdescprocess(pid_t p, pid_t c);
static Client *termforwin(Client *w);
static void swallow(Client *c, Client *w);
static void warp_cursor_to_selmon(Monitor *m);
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unsigned int want_restore_fullscreen(Client *target_client);
static void overview_restore(Client *c, const Arg *arg);
static void overview_backup(Client *c);
static int applyrulesgeom(Client *c);
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static void set_minized(Client *c);
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static void show_scratchpad(Client *c);
static void show_hide_client(Client *c);
static void tag_client(const Arg *arg, Client *target_client);
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static struct wlr_box setclient_coordinate_center(Client *c,
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struct wlr_box geom,
int offsetx, int offsety);
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static unsigned int get_tags_first_tag(unsigned int tags);
static void client_commit(Client *c);
static void layer_commit(LayerSurface *l);
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static void apply_border(Client *c);
static void client_set_opacity(Client *c, double opacity);
static void init_baked_points(void);
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static void scene_buffer_apply_opacity(struct wlr_scene_buffer *buffer, int sx,
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int sy, void *data);
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static Client *direction_select(const Arg *arg);
static void view_in_mon(const Arg *arg, bool want_animation, Monitor *m);
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static void buffer_set_effect(Client *c, animationScale scale_data);
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static void snap_scene_buffer_apply_effect(struct wlr_scene_buffer *buffer,
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int sx, int sy, void *data);
static void client_set_pending_state(Client *c);
static void layer_set_pending_state(LayerSurface *l);
static void set_rect_size(struct wlr_scene_rect *rect, int width, int height);
static Client *center_select(Monitor *m);
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static void handlecursoractivity(void);
static int hidecursor(void *data);
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static bool check_hit_no_border(Client *c);
static void reset_keyboard_layout(void);
static void client_update_oldmonname_record(Client *c, Monitor *m);
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static void pending_kill_client(Client *c);
static void set_layer_open_animaiton(LayerSurface *l, struct wlr_box geo);
static void init_fadeout_layers(LayerSurface *l);
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static void layer_actual_size(LayerSurface *l, unsigned int *width,
unsigned int *height);
static void get_layer_target_geometry(LayerSurface *l,
struct wlr_box *target_box);
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#include "data/static_keymap.h"
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#include "dispatch/dispatch.h"
#include "layout/layout.h"
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/* variables */
static const char broken[] = "broken";
static pid_t child_pid = -1;
static int locked;
static unsigned int locked_mods = 0;
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static void *exclusive_focus;
static struct wl_display *dpy;
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static struct wl_event_loop *event_loop;
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static struct wlr_relative_pointer_manager_v1 *pointer_manager;
static struct wlr_backend *backend;
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static struct wlr_backend *headless_backend;
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static struct wlr_scene *scene;
static struct wlr_scene_tree *layers[NUM_LAYERS];
static struct wlr_renderer *drw;
static struct wlr_allocator *alloc;
static struct wlr_compositor *compositor;
static struct wlr_xdg_shell *xdg_shell;
static struct wlr_xdg_activation_v1 *activation;
static struct wlr_xdg_decoration_manager_v1 *xdg_decoration_mgr;
static struct wl_list clients; /* tiling order */
static struct wl_list fstack; /* focus order */
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static struct wl_list fadeout_clients;
static struct wl_list fadeout_layers;
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static struct wlr_idle_notifier_v1 *idle_notifier;
static struct wlr_idle_inhibit_manager_v1 *idle_inhibit_mgr;
static struct wlr_layer_shell_v1 *layer_shell;
static struct wlr_output_manager_v1 *output_mgr;
static struct wlr_virtual_keyboard_manager_v1 *virtual_keyboard_mgr;
static struct wlr_virtual_pointer_manager_v1 *virtual_pointer_mgr;
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static struct wlr_output_power_manager_v1 *power_mgr;
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static struct wlr_pointer_gestures_v1 *pointer_gestures;
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static struct wlr_cursor *cursor;
static struct wlr_xcursor_manager *cursor_mgr;
static struct wlr_session *session;
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static struct wlr_scene_rect *root_bg;
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static struct wlr_session_lock_manager_v1 *session_lock_mgr;
static struct wlr_scene_rect *locked_bg;
static struct wlr_session_lock_v1 *cur_lock;
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static const int layermap[] = {LyrBg, LyrBottom, LyrTop, LyrOverlay};
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static struct wlr_scene_tree *drag_icon;
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static struct wlr_cursor_shape_manager_v1 *cursor_shape_mgr;
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static struct wlr_pointer_constraints_v1 *pointer_constraints;
static struct wlr_relative_pointer_manager_v1 *relative_pointer_mgr;
static struct wlr_pointer_constraint_v1 *active_constraint;
static struct wlr_seat *seat;
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static KeyboardGroup *kb_group;
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static struct wl_list keyboards;
static unsigned int cursor_mode;
static Client *grabc;
static int grabcx, grabcy; /* client-relative */
static struct wlr_output_layout *output_layout;
static struct wlr_box sgeom;
static struct wl_list mons;
static Monitor *selmon;
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static int enablegaps = 1; /* enables gaps, used by togglegaps */
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static int axis_apply_time = 0;
static int axis_apply_dir = 0;
static int scroller_focus_lock = 0;
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static unsigned int swipe_fingers = 0;
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static double swipe_dx = 0;
static double swipe_dy = 0;
bool render_border = true;
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struct dvec2 *baked_points_move;
struct dvec2 *baked_points_open;
struct dvec2 *baked_points_tag;
struct dvec2 *baked_points_close;
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static struct wl_event_source *hide_source;
static bool cursor_hidden = false;
static struct {
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enum wp_cursor_shape_device_v1_shape shape;
struct wlr_surface *surface;
int hotspot_x;
int hotspot_y;
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} last_cursor;
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#include "config/preset.h"
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struct Pertag {
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unsigned int curtag, prevtag; /* current and previous tag */
int nmasters[LENGTH(tags) + 1]; /* number of windows in master area */
float mfacts[LENGTH(tags) + 1]; /* mfacts per tag */
float smfacts[LENGTH(tags) + 1]; /* smfacts per tag */
const Layout
*ltidxs[LENGTH(tags) + 1]; /* matrix of tags and layouts indexes */
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};
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static struct wl_listener cursor_axis = {.notify = axisnotify};
static struct wl_listener cursor_button = {.notify = buttonpress};
static struct wl_listener cursor_frame = {.notify = cursorframe};
static struct wl_listener cursor_motion = {.notify = motionrelative};
static struct wl_listener cursor_motion_absolute = {.notify = motionabsolute};
static struct wl_listener gpu_reset = {.notify = gpureset};
static struct wl_listener layout_change = {.notify = updatemons};
static struct wl_listener new_idle_inhibitor = {.notify = createidleinhibitor};
static struct wl_listener new_input_device = {.notify = inputdevice};
static struct wl_listener new_virtual_keyboard = {.notify = virtualkeyboard};
static struct wl_listener new_virtual_pointer = {.notify = virtualpointer};
static struct wl_listener new_pointer_constraint = {
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.notify = createpointerconstraint};
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static struct wl_listener new_output = {.notify = createmon};
static struct wl_listener new_xdg_toplevel = {.notify = createnotify};
static struct wl_listener new_xdg_popup = {.notify = createpopup};
static struct wl_listener new_xdg_decoration = {.notify = createdecoration};
static struct wl_listener new_layer_surface = {.notify = createlayersurface};
static struct wl_listener output_mgr_apply = {.notify = outputmgrapply};
static struct wl_listener output_mgr_test = {.notify = outputmgrtest};
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static struct wl_listener output_power_mgr_set_mode = {.notify =
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powermgrsetmode};
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static struct wl_listener request_activate = {.notify = urgent};
static struct wl_listener request_cursor = {.notify = setcursor};
static struct wl_listener request_set_psel = {.notify = setpsel};
static struct wl_listener request_set_sel = {.notify = setsel};
static struct wl_listener request_set_cursor_shape = {.notify = setcursorshape};
static struct wl_listener request_start_drag = {.notify = requeststartdrag};
static struct wl_listener start_drag = {.notify = startdrag};
static struct wl_listener new_session_lock = {.notify = locksession};
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#ifdef XWAYLAND
static void activatex11(struct wl_listener *listener, void *data);
static void configurex11(struct wl_listener *listener, void *data);
static void createnotifyx11(struct wl_listener *listener, void *data);
static void dissociatex11(struct wl_listener *listener, void *data);
static void associatex11(struct wl_listener *listener, void *data);
static void sethints(struct wl_listener *listener, void *data);
static void xwaylandready(struct wl_listener *listener, void *data);
static void setgeometrynotify(struct wl_listener *listener, void *data);
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static struct wl_listener new_xwayland_surface = {.notify = createnotifyx11};
static struct wl_listener xwayland_ready = {.notify = xwaylandready};
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static struct wlr_xwayland *xwayland;
#endif
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#include "client/client.h"
#include "config/parse_config.h"
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#include "ext-protocol/all.h"
#include "layout/horizontal.h"
#include "layout/vertical.h"
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struct dvec2 calculate_animation_curve_at(double t, int type) {
struct dvec2 point;
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double *animation_curve;
if (type == MOVE) {
animation_curve = animation_curve_move;
} else if (type == OPEN) {
animation_curve = animation_curve_open;
} else if (type == TAG) {
animation_curve = animation_curve_tag;
} else if (type == CLOSE) {
animation_curve = animation_curve_close;
} else {
animation_curve = animation_curve_move;
}
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point.x = 3 * t * (1 - t) * (1 - t) * animation_curve[0] +
3 * t * t * (1 - t) * animation_curve[2] + t * t * t;
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point.y = 3 * t * (1 - t) * (1 - t) * animation_curve[1] +
3 * t * t * (1 - t) * animation_curve[3] + t * t * t;
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return point;
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}
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void init_baked_points(void) {
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baked_points_move = calloc(BAKED_POINTS_COUNT, sizeof(*baked_points_move));
baked_points_open = calloc(BAKED_POINTS_COUNT, sizeof(*baked_points_open));
baked_points_tag = calloc(BAKED_POINTS_COUNT, sizeof(*baked_points_tag));
baked_points_close =
calloc(BAKED_POINTS_COUNT, sizeof(*baked_points_close));
for (unsigned int i = 0; i < BAKED_POINTS_COUNT; i++) {
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baked_points_move[i] = calculate_animation_curve_at(
(double)i / (BAKED_POINTS_COUNT - 1), MOVE);
}
for (unsigned int i = 0; i < BAKED_POINTS_COUNT; i++) {
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baked_points_open[i] = calculate_animation_curve_at(
(double)i / (BAKED_POINTS_COUNT - 1), OPEN);
}
for (unsigned int i = 0; i < BAKED_POINTS_COUNT; i++) {
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baked_points_tag[i] = calculate_animation_curve_at(
(double)i / (BAKED_POINTS_COUNT - 1), TAG);
}
for (unsigned int i = 0; i < BAKED_POINTS_COUNT; i++) {
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baked_points_close[i] = calculate_animation_curve_at(
(double)i / (BAKED_POINTS_COUNT - 1), CLOSE);
}
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}
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double find_animation_curve_at(double t, int type) {
unsigned int down = 0;
unsigned int up = BAKED_POINTS_COUNT - 1;
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unsigned int middle = (up + down) / 2;
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struct dvec2 *baked_points;
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if (type == MOVE) {
baked_points = baked_points_move;
} else if (type == OPEN) {
baked_points = baked_points_open;
} else if (type == TAG) {
baked_points = baked_points_tag;
} else if (type == CLOSE) {
baked_points = baked_points_close;
} else {
baked_points = baked_points_move;
}
while (up - down != 1) {
if (baked_points[middle].x <= t) {
down = middle;
} else {
up = middle;
}
middle = (up + down) / 2;
}
return baked_points[up].y;
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}
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void apply_opacity_to_rect_nodes(Client *c, struct wlr_scene_node *node,
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double animation_passed) {
if (node->type == WLR_SCENE_NODE_RECT) {
struct wlr_scene_rect *rect = wlr_scene_rect_from_node(node);
// Assuming the rect has a color field and we can modify it
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rect->color[0] = 0;
rect->color[1] = 0;
rect->color[2] = 0;
rect->color[3] = 0;
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wlr_scene_rect_set_color(rect, rect->color);
}
// If the node is a tree, recursively traverse its children
if (node->type == WLR_SCENE_NODE_TREE) {
struct wlr_scene_tree *scene_tree = wlr_scene_tree_from_node(node);
struct wlr_scene_node *child;
wl_list_for_each(child, &scene_tree->children, link) {
apply_opacity_to_rect_nodes(c, child, animation_passed);
}
}
}
void fadeout_layer_animation_next_tick(LayerSurface *l) {
if (!l)
return;
double animation_passed =
(double)l->animation.passed_frames / l->animation.total_frames;
int type = l->animation.action = l->animation.action;
double factor = find_animation_curve_at(animation_passed, type);
unsigned int width =
l->animation.initial.width +
(l->current.width - l->animation.initial.width) * factor;
unsigned int height =
l->animation.initial.height +
(l->current.height - l->animation.initial.height) * factor;
unsigned int x = l->animation.initial.x +
(l->current.x - l->animation.initial.x) * factor;
unsigned int y = l->animation.initial.y +
(l->current.y - l->animation.initial.y) * factor;
wlr_scene_node_set_position(&l->scene->node, x, y);
l->animation.current = (struct wlr_box){
.x = x,
.y = y,
.width = width,
.height = height,
};
double opacity = MAX(fadeout_begin_opacity - animation_passed, 0);
if (animation_fade_out)
wlr_scene_node_for_each_buffer(&l->scene->node,
scene_buffer_apply_opacity, &opacity);
if (animation_passed == 1.0) {
wl_list_remove(&l->fadeout_link);
wlr_scene_node_destroy(&l->scene->node);
free(l);
l = NULL;
} else {
l->animation.passed_frames++;
}
}
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void fadeout_client_animation_next_tick(Client *c) {
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if (!c)
return;
animationScale scale_data;
double animation_passed =
(double)c->animation.passed_frames / c->animation.total_frames;
int type = c->animation.action = c->animation.action;
double factor = find_animation_curve_at(animation_passed, type);
unsigned int width =
c->animation.initial.width +
(c->current.width - c->animation.initial.width) * factor;
unsigned int height =
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c->animation.initial.height +
(c->current.height - c->animation.initial.height) * factor;
unsigned int x = c->animation.initial.x +
(c->current.x - c->animation.initial.x) * factor;
unsigned int y = c->animation.initial.y +
(c->current.y - c->animation.initial.y) * factor;
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wlr_scene_node_set_position(&c->scene->node, x, y);
c->animation.current = (struct wlr_box){
.x = x,
.y = y,
.width = width,
.height = height,
};
double opacity = MAX(fadeout_begin_opacity - animation_passed, 0);
if (animation_fade_out && !c->nofadeout)
wlr_scene_node_for_each_buffer(&c->scene->node,
scene_buffer_apply_opacity, &opacity);
apply_opacity_to_rect_nodes(c, &c->scene->node, animation_passed);
if ((c->animation_type_close &&
strcmp(c->animation_type_close, "zoom") == 0) ||
(!c->animation_type_close &&
strcmp(animation_type_close, "zoom") == 0)) {
scale_data.width = width;
scale_data.height = height;
scale_data.width_scale = animation_passed;
scale_data.height_scale = animation_passed;
wlr_scene_node_for_each_buffer(
&c->scene->node, snap_scene_buffer_apply_effect, &scale_data);
}
if (animation_passed == 1.0) {
wl_list_remove(&c->fadeout_link);
wlr_scene_node_destroy(&c->scene->node);
free(c);
c = NULL;
} else {
c->animation.passed_frames++;
}
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}
void layer_animation_next_tick(LayerSurface *l) {
if (!l || !l->mapped)
return;
double animation_passed =
(double)l->animation.passed_frames / l->animation.total_frames;
int type = l->animation.action == NONE ? MOVE : l->animation.action;
double factor = find_animation_curve_at(animation_passed, type);
unsigned int width =
l->animation.initial.width +
(l->current.width - l->animation.initial.width) * factor;
unsigned int height =
l->animation.initial.height +
(l->current.height - l->animation.initial.height) * factor;
unsigned int x = l->animation.initial.x +
(l->current.x - l->animation.initial.x) * factor;
unsigned int y = l->animation.initial.y +
(l->current.y - l->animation.initial.y) * factor;
wlr_scene_node_set_position(&l->scene->node, x, y);
l->animation.current = (struct wlr_box){
.x = x,
.y = y,
.width = width,
.height = height,
};
if (animation_passed == 1.0) {
l->animation.running = false;
l->need_output_flush = false;
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l->animation.action = MOVE;
} else {
l->animation.passed_frames++;
}
}
void client_animation_next_tick(Client *c) {
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double animation_passed =
(double)c->animation.passed_frames / c->animation.total_frames;
int type = c->animation.action == NONE ? MOVE : c->animation.action;
double factor = find_animation_curve_at(animation_passed, type);
Client *pointer_c = NULL;
double sx = 0, sy = 0;
struct wlr_surface *surface = NULL;
unsigned int width =
c->animation.initial.width +
(c->current.width - c->animation.initial.width) * factor;
unsigned int height =
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c->animation.initial.height +
(c->current.height - c->animation.initial.height) * factor;
unsigned int x = c->animation.initial.x +
(c->current.x - c->animation.initial.x) * factor;
unsigned int y = c->animation.initial.y +
(c->current.y - c->animation.initial.y) * factor;
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wlr_scene_node_set_position(&c->scene->node, x, y);
c->animation.current = (struct wlr_box){
.x = x,
.y = y,
.width = width,
.height = height,
};
c->is_open_animation = false;
if (animation_passed == 1.0) {
// clear the open action state
// To prevent him from being mistaken that
// it's still in the opening animation in resize
c->animation.action = MOVE;
c->animation.tagining = false;
c->animation.running = false;
if (c->animation.tagouting) {
c->animation.tagouting = false;
wlr_scene_node_set_enabled(&c->scene->node, false);
client_set_suspended(c, true);
c->animation.tagouted = true;
c->animation.current = c->geom;
}
xytonode(cursor->x, cursor->y, NULL, &pointer_c, NULL, &sx, &sy);
surface =
pointer_c && pointer_c == c ? client_surface(pointer_c) : NULL;
if (surface && pointer_c == selmon->sel) {
wlr_seat_pointer_notify_enter(seat, surface, sx, sy);
}
// end flush in next frame, not the current frame
c->need_output_flush = false;
} else {
c->animation.passed_frames++;
}
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}
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void layer_actual_size(LayerSurface *l, unsigned int *width,
unsigned int *height) {
struct wlr_box box;
if (l->animation.running) {
*width = l->animation.current.width;
*height = l->animation.current.height;
} else {
get_layer_target_geometry(l, &box);
*width = box.width;
*height = box.height;
}
}
void client_actual_size(Client *c, unsigned int *width, unsigned int *height) {
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*width = c->animation.current.width - c->bw;
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*height = c->animation.current.height - c->bw;
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}
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void set_rect_size(struct wlr_scene_rect *rect, int width, int height) {
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wlr_scene_rect_set_size(rect, GEZERO(width), GEZERO(height));
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}
void client_change_mon(Client *c, Monitor *m) {
setmon(c, m, c->tags, true);
reset_foreign_tolevel(c);
if (c->isfloating) {
c->oldgeom = c->geom = setclient_coordinate_center(c, c->geom, 0, 0);
}
}
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bool check_hit_no_border(Client *c) {
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int i;
bool hit_no_border = false;
if (!render_border) {
hit_no_border = true;
}
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for (i = 0; i < config.tag_rules_count; i++) {
if (c->tags & (1 << (config.tag_rules[i].id - 1)) &&
config.tag_rules[i].no_render_border) {
hit_no_border = true;
}
}
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if (no_border_when_single && c && c->mon && c->mon->visible_clients == 1) {
hit_no_border = true;
}
return hit_no_border;
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}
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void layer_draw_shadow(LayerSurface *l) {
if (!l->mapped || !l->shadow)
return;
if (!shadows || !layer_shadows || l->noshadow) {
wlr_scene_shadow_set_size(l->shadow, 0, 0);
return;
}
uint32_t width, height;
layer_actual_size(l, &width, &height);
uint32_t delta = shadows_size;
/* we calculate where to clip the shadow */
struct wlr_box layer_box = {
.x = 0,
.y = 0,
.width = width,
.height = height,
};
struct wlr_box shadow_box = {
.x = shadows_position_x,
.y = shadows_position_y,
.width = width + 2 * delta,
.height = height + 2 * delta,
};
struct wlr_box intersection_box;
wlr_box_intersection(&intersection_box, &layer_box, &shadow_box);
/* clipped region takes shadow relative coords, so we translate everything
* by its position */
intersection_box.x -= shadows_position_x;
intersection_box.y -= shadows_position_y;
struct clipped_region clipped_region = {
.area = intersection_box,
.corner_radius = border_radius,
.corners = border_radius_location_default,
};
wlr_scene_node_set_position(&l->shadow->node, shadow_box.x, shadow_box.y);
wlr_scene_shadow_set_size(l->shadow, shadow_box.width, shadow_box.height);
wlr_scene_shadow_set_clipped_region(l->shadow, clipped_region);
}
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void client_draw_shadow(Client *c) {
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if (c->iskilling || !client_surface(c)->mapped)
return;
if (!shadows || !c->isfloating) {
wlr_scene_shadow_set_size(c->shadow, 0, 0);
return;
}
uint32_t width, height;
client_actual_size(c, &width, &height);
uint32_t delta = shadows_size + c->bw;
/* we calculate where to clip the shadow */
struct wlr_box client_box = {
.x = 0,
.y = 0,
.width = width,
.height = height,
};
struct wlr_box shadow_box = {
.x = shadows_position_x,
.y = shadows_position_y,
.width = width + 2 * delta,
.height = height + 2 * delta,
};
struct wlr_box intersection_box;
wlr_box_intersection(&intersection_box, &client_box, &shadow_box);
/* clipped region takes shadow relative coords, so we translate everything
* by its position */
intersection_box.x -= shadows_position_x;
intersection_box.y -= shadows_position_y;
struct clipped_region clipped_region = {
.area = intersection_box,
.corner_radius = border_radius,
.corners = border_radius_location_default,
};
wlr_scene_node_set_position(&c->shadow->node, shadow_box.x, shadow_box.y);
wlr_scene_shadow_set_size(c->shadow, shadow_box.width, shadow_box.height);
wlr_scene_shadow_set_clipped_region(c->shadow, clipped_region);
}
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void apply_border(Client *c) {
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if (!c || c->iskilling || !client_surface(c)->mapped)
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return;
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bool hit_no_border = check_hit_no_border(c);
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enum corner_location current_corner_location =
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c->isfullscreen || (no_radius_when_single && c->mon &&
c->mon->visible_clients == 1)
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? CORNER_LOCATION_NONE
: CORNER_LOCATION_ALL;
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// Handle no-border cases
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if (hit_no_border && smartgaps) {
c->bw = 0;
c->fake_no_border = true;
} else if (hit_no_border && !smartgaps) {
wlr_scene_rect_set_size(c->border, 0, 0);
wlr_scene_node_set_position(&c->scene_surface->node, c->bw, c->bw);
c->fake_no_border = true;
return;
} else if (!c->isfullscreen && VISIBLEON(c, c->mon)) {
c->bw = c->isnoborder ? 0 : borderpx;
c->fake_no_border = false;
}
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struct wlr_box clip_box = c->animation.current;
// 一但在GEZERO如果使用无符号那么其他数据也会转换为无符号导致没有负数出错
int bw = (int)c->bw;
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int right_offset =
GEZERO(c->animation.current.x + c->animation.current.width -
c->mon->m.x - c->mon->m.width);
int bottom_offset =
GEZERO(c->animation.current.y + c->animation.current.height -
c->mon->m.y - c->mon->m.height);
int left_offset = GEZERO(c->mon->m.x - c->animation.current.x);
int top_offset = GEZERO(c->mon->m.y - c->animation.current.y);
int inner_surface_width = GEZERO(clip_box.width - 2 * bw);
int inner_surface_height = GEZERO(clip_box.height - 2 * bw);
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int inner_surface_x = GEZERO(bw - left_offset);
int inner_surface_y = GEZERO(bw - top_offset);
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int rect_x = left_offset;
int rect_y = top_offset;
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int rect_width =
GEZERO(c->animation.current.width - left_offset - right_offset);
int rect_height =
GEZERO(c->animation.current.height - top_offset - bottom_offset);
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if (left_offset > c->bw)
inner_surface_width = inner_surface_width - left_offset + c->bw;
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if (top_offset > c->bw)
inner_surface_height = inner_surface_height - top_offset + c->bw;
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if (right_offset > 0) {
inner_surface_width =
MIN(clip_box.width, inner_surface_width + right_offset);
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}
if (bottom_offset > 0) {
inner_surface_height =
MIN(clip_box.height, inner_surface_height + bottom_offset);
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}
struct clipped_region clipped_region = {
.area = {inner_surface_x, inner_surface_y, inner_surface_width,
inner_surface_height},
.corner_radius = border_radius,
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.corners = current_corner_location,
};
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wlr_scene_node_set_position(&c->scene_surface->node, c->bw, c->bw);
wlr_scene_rect_set_size(c->border, rect_width, rect_height);
wlr_scene_node_set_position(&c->border->node, rect_x, rect_y);
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wlr_scene_rect_set_corner_radius(c->border, border_radius,
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current_corner_location);
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wlr_scene_rect_set_clipped_region(c->border, clipped_region);
}
enum corner_location set_client_corner_location(Client *c) {
enum corner_location current_corner_location = CORNER_LOCATION_ALL;
struct wlr_box target_geom = animations ? c->animation.current : c->geom;
if (target_geom.x + border_radius <= c->mon->m.x) {
current_corner_location &= ~CORNER_LOCATION_LEFT; // 清除左标志位
}
if (target_geom.x + target_geom.width - border_radius >=
c->mon->m.x + c->mon->m.width) {
current_corner_location &= ~CORNER_LOCATION_RIGHT; // 清除右标志位
}
if (target_geom.y + border_radius <= c->mon->m.y) {
current_corner_location &= ~CORNER_LOCATION_TOP; // 清除上标志位
}
if (target_geom.y + target_geom.height - border_radius >=
c->mon->m.y + c->mon->m.height) {
current_corner_location &= ~CORNER_LOCATION_BOTTOM; // 清除下标志位
}
return current_corner_location;
}
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struct ivec2 clip_to_hide(Client *c, struct wlr_box *clip_box) {
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int offsetx = 0;
int offsety = 0;
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struct ivec2 offset;
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offset.x = 0;
offset.y = 0;
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offset.width = 0;
offset.height = 0;
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if (!ISTILED(c) && !c->animation.tagining && !c->animation.tagouted &&
!c->animation.tagouting)
return offset;
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int bottom_out_offset =
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GEZERO(c->animation.current.y + c->animation.current.height -
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c->mon->m.y - c->mon->m.height);
int right_out_offset =
GEZERO(c->animation.current.x + c->animation.current.width -
c->mon->m.x - c->mon->m.width);
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int left_out_offset = GEZERO(c->mon->m.x - c->animation.current.x);
int top_out_offset = GEZERO(c->mon->m.y - c->animation.current.y);
int bw = (int)c->bw;
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// // make tagout tagin animations not visible in other monitors
if (ISTILED(c) || c->animation.tagining || c->animation.tagouted ||
c->animation.tagouting) {
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if (left_out_offset > 0) {
offsetx = GEZERO(left_out_offset - bw);
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clip_box->x = clip_box->x + offsetx;
clip_box->width = clip_box->width - offsetx;
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} else if (right_out_offset > 0) {
clip_box->width = clip_box->width - right_out_offset;
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}
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if (top_out_offset > 0) {
offsety = GEZERO(top_out_offset - bw);
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clip_box->y = clip_box->y + offsety;
clip_box->height = clip_box->height - offsety;
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} else if (bottom_out_offset > 0) {
clip_box->height = clip_box->height - bottom_out_offset;
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}
}
offset.x = offsetx;
offset.y = offsety;
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offset.width = right_out_offset;
offset.height = bottom_out_offset;
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if ((clip_box->width < 0 || clip_box->height < 0) &&
(ISTILED(c) || c->animation.tagouting || c->animation.tagining)) {
c->is_clip_to_hide = true;
wlr_scene_node_set_enabled(&c->scene->node, false);
} else if (c->is_clip_to_hide && VISIBLEON(c, c->mon)) {
c->is_clip_to_hide = false;
wlr_scene_node_set_enabled(&c->scene->node, true);
}
if (clip_box->width > c->animation.current.width) {
clip_box->width = c->animation.current.width;
}
if (clip_box->height > c->animation.current.height) {
clip_box->height = c->animation.current.height;
}
return offset;
}
void client_apply_clip(Client *c) {
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if (c->iskilling || !client_surface(c)->mapped)
return;
struct wlr_box clip_box;
bool should_render_client_surface = false;
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struct ivec2 offset;
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animationScale scale_data;
struct wlr_box surface_clip;
enum corner_location current_corner_location =
set_client_corner_location(c);
float percent =
c->animation.action == OPEN && animation_fade_in && !c->nofadein
? (double)c->animation.passed_frames / c->animation.total_frames
: 1.0;
float opacity = c->isfullscreen ? 1
: c == selmon->sel ? c->focused_opacity
: c->unfocused_opacity;
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int bw = (int)c->bw;
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if (!animations) {
c->animation.running = false;
c->need_output_flush = false;
c->animainit_geom = c->current = c->pending = c->animation.current =
c->geom;
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client_get_clip(c, &clip_box);
offset = clip_to_hide(c, &clip_box);
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apply_border(c);
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client_draw_shadow(c);
surface_clip = clip_box;
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surface_clip.width = surface_clip.width - GEZERO(bw - offset.width);
surface_clip.height = surface_clip.height - GEZERO(bw - offset.height);
scale_data.opacity = c->isfullscreen ? 1
: c == selmon->sel ? c->focused_opacity
: c->unfocused_opacity;
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if (surface_clip.width <= 0 || surface_clip.height <= 0) {
return;
}
wlr_scene_subsurface_tree_set_clip(&c->scene_surface->node,
&surface_clip);
buffer_set_effect(c, (animationScale){0, 0, 0, 0, opacity, opacity,
current_corner_location, false});
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return;
}
unsigned int width, height;
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client_actual_size(c, &width, &height);
struct wlr_box geometry;
client_get_geometry(c, &geometry);
clip_box = (struct wlr_box){
.x = geometry.x,
.y = geometry.y,
.width = width,
.height = height,
};
if (client_is_x11(c)) {
clip_box.x = 0;
clip_box.y = 0;
}
offset = clip_to_hide(c, &clip_box);
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apply_border(c);
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surface_clip = clip_box;
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surface_clip.width = surface_clip.width - GEZERO(bw - offset.width);
surface_clip.height = surface_clip.height - GEZERO(bw - offset.height);
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if (surface_clip.width <= 0 || surface_clip.height <= 0) {
should_render_client_surface = false;
wlr_scene_node_set_enabled(&c->scene_surface->node, false);
} else {
should_render_client_surface = true;
wlr_scene_node_set_enabled(&c->scene_surface->node, true);
}
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apply_border(c);
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client_draw_shadow(c);
if (!should_render_client_surface) {
return;
}
wlr_scene_subsurface_tree_set_clip(&c->scene_surface->node, &surface_clip);
scale_data.should_scale = true;
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scale_data.width = clip_box.width - GEZERO(bw - offset.width);
scale_data.height = clip_box.height - GEZERO(bw - offset.height);
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scale_data.width_scale =
(float)scale_data.width / (geometry.width - offset.x);
scale_data.height_scale =
(float)scale_data.height / (geometry.height - offset.y);
scale_data.corner_location = current_corner_location;
scale_data.percent = percent;
scale_data.opacity = opacity;
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buffer_set_effect(c, scale_data);
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}
bool layer_draw_frame(LayerSurface *l) {
if (!l || !l->mapped)
return false;
if (!l->need_output_flush)
return false;
if (l->layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_TOP &&
l->layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY) {
return false;
}
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if (animations && layer_animations && l->animation.running && !l->noanim) {
layer_animation_next_tick(l);
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layer_draw_shadow(l);
} else {
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layer_draw_shadow(l);
l->need_output_flush = false;
}
return true;
}
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bool client_draw_frame(Client *c) {
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if (!c || !client_surface(c)->mapped)
return false;
if (c->isfullscreen) {
client_set_opacity(c, 1);
} else if (c == selmon->sel && !c->animation.running) {
client_set_opacity(c, c->focused_opacity);
} else if (!c->animation.running) {
client_set_opacity(c, c->unfocused_opacity);
}
if (!c->need_output_flush)
return false;
if (animations && c->animation.running) {
client_animation_next_tick(c);
client_apply_clip(c);
} else {
wlr_scene_node_set_position(&c->scene->node, c->pending.x,
c->pending.y);
c->animainit_geom = c->animation.initial = c->pending = c->current =
c->geom;
client_apply_clip(c);
c->need_output_flush = false;
}
return true;
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}
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bool client_draw_fadeout_frame(Client *c) {
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if (!c)
return false;
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fadeout_client_animation_next_tick(c);
return true;
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}
bool layer_draw_fadeout_frame(LayerSurface *l) {
if (!l)
return false;
fadeout_layer_animation_next_tick(l);
return true;
}
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void applybounds(Client *c, struct wlr_box *bbox) {
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/* set minimum possible */
c->geom.width = MAX(1 + 2 * (int)c->bw, c->geom.width);
c->geom.height = MAX(1 + 2 * (int)c->bw, c->geom.height);
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if (c->geom.x >= bbox->x + bbox->width)
c->geom.x = bbox->x + bbox->width - c->geom.width;
if (c->geom.y >= bbox->y + bbox->height)
c->geom.y = bbox->y + bbox->height - c->geom.height;
if (c->geom.x + c->geom.width <= bbox->x)
c->geom.x = bbox->x;
if (c->geom.y + c->geom.height <= bbox->y)
c->geom.y = bbox->y;
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}
/*清除全屏标志,还原全屏时清0的border*/
void clear_fullscreen_flag(Client *c) {
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if (c->isfullscreen || c->ismaxmizescreen) {
c->isfullscreen = 0;
c->isfloating = 0;
c->ismaxmizescreen = 0;
c->bw = c->isnoborder ? 0 : borderpx;
setfullscreen(c, false);
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}
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}
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void toggleoverlay(const Arg *arg) {
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if (!selmon->sel || !selmon->sel->mon || selmon->sel->isfullscreen) {
return;
}
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selmon->sel->isoverlay ^= 1;
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if (selmon->sel->isoverlay) {
wlr_scene_node_reparent(&selmon->sel->scene->node, layers[LyrOverlay]);
wlr_scene_node_raise_to_top(&selmon->sel->scene->node);
} else {
wlr_scene_node_reparent(
&selmon->sel->scene->node,
layers[selmon->sel->isfloating ? LyrFloat : LyrTile]);
}
setborder_color(selmon->sel);
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}
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void minized(const Arg *arg) {
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if (selmon->sel && !selmon->sel->isminied) {
set_minized(selmon->sel);
}
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}
void restore_minized(const Arg *arg) {
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if (selmon && selmon->sel && selmon->sel->is_in_scratchpad &&
selmon->sel->is_scratchpad_show) {
selmon->sel->isminied = 0;
selmon->sel->is_scratchpad_show = 0;
selmon->sel->is_in_scratchpad = 0;
selmon->sel->isnamedscratchpand = 0;
setborder_color(selmon->sel);
return;
}
Client *c;
wl_list_for_each(c, &clients, link) {
if (c->isminied) {
show_hide_client(c);
c->is_scratchpad_show = 0;
c->is_in_scratchpad = 0;
c->isnamedscratchpand = 0;
setborder_color(c);
break;
}
}
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}
void show_scratchpad(Client *c) {
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c->is_scratchpad_show = 1;
if (c->isfullscreen || c->ismaxmizescreen) {
c->isfullscreen = 0; // 清除窗口全屏标志
c->ismaxmizescreen = 0;
c->bw = c->isnoborder ? 0 : borderpx;
}
/* return if fullscreen */
if (!c->isfloating) {
setfloating(c, 1);
c->geom.width = c->scratchpad_geom.width
? c->scratchpad_geom.width
: c->mon->w.width * scratchpad_width_ratio;
c->geom.height = c->scratchpad_geom.height
? c->scratchpad_geom.height
: c->mon->w.height * scratchpad_height_ratio;
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// 重新计算居中的坐标
c->oldgeom = c->geom = c->animainit_geom = c->animation.current =
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setclient_coordinate_center(c, c->geom, 0, 0);
resize(c, c->geom, 0);
}
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c->oldtags = selmon->tagset[selmon->seltags];
wl_list_remove(&c->link); // 从原来位置移除
wl_list_insert(clients.prev->next, &c->link); // 插入开头
show_hide_client(c);
setborder_color(c);
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}
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pid_t getparentprocess(pid_t p) {
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unsigned int v = 0;
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FILE *f;
char buf[256];
snprintf(buf, sizeof(buf) - 1, "/proc/%u/stat", (unsigned)p);
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if (!(f = fopen(buf, "r")))
return 0;
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// 检查fscanf返回值确保成功读取了1个参数
if (fscanf(f, "%*u %*s %*c %u", &v) != 1) {
fclose(f);
return 0;
}
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fclose(f);
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return (pid_t)v;
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}
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int isdescprocess(pid_t p, pid_t c) {
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while (p != c && c != 0)
c = getparentprocess(c);
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return (int)c;
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}
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Client *termforwin(Client *w) {
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Client *c;
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if (!w->pid || w->isterm || w->noswallow)
return NULL;
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wl_list_for_each(c, &fstack, flink) {
if (c->isterm && !c->swallowing && c->pid &&
isdescprocess(c->pid, w->pid)) {
return c;
}
}
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return NULL;
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}
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void swallow(Client *c, Client *w) {
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c->bw = w->bw;
c->isfloating = w->isfloating;
c->isurgent = w->isurgent;
c->isfullscreen = w->isfullscreen;
c->ismaxmizescreen = w->ismaxmizescreen;
c->isminied = w->isminied;
c->is_in_scratchpad = w->is_in_scratchpad;
c->is_scratchpad_show = w->is_scratchpad_show;
c->tags = w->tags;
c->geom = w->geom;
c->scroller_proportion = w->scroller_proportion;
wl_list_insert(&w->link, &c->link);
wl_list_insert(&w->flink, &c->flink);
if (w->foreign_toplevel)
remove_foreign_topleve(w);
wlr_scene_node_set_enabled(&w->scene->node, false);
wlr_scene_node_set_enabled(&c->scene->node, true);
if (!c->foreign_toplevel && c->mon)
add_foreign_toplevel(c);
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if (c->isminied && c->foreign_toplevel) {
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wlr_foreign_toplevel_handle_v1_set_activated(c->foreign_toplevel,
false);
wlr_foreign_toplevel_handle_v1_set_minimized(c->foreign_toplevel, true);
}
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}
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bool switch_scratchpad_client_state(Client *c) {
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if (c->is_in_scratchpad && c->is_scratchpad_show &&
(selmon->tagset[selmon->seltags] & c->tags) == 0) {
unsigned int target =
get_tags_first_tag(selmon->tagset[selmon->seltags]);
tag_client(&(Arg){.ui = target}, c);
return true;
} else if (c->is_in_scratchpad && c->is_scratchpad_show &&
(selmon->tagset[selmon->seltags] & c->tags) != 0) {
set_minized(c);
return true;
} else if (c && c->is_in_scratchpad && !c->is_scratchpad_show) {
show_scratchpad(c);
return true;
}
return false;
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}
void toggle_render_border(const Arg *arg) {
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render_border = !render_border;
arrange(selmon, false);
}
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Client *get_client_by_id_or_title(const char *arg_id, const char *arg_title) {
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Client *target_client = NULL;
const char *appid, *title;
Client *c = NULL;
wl_list_for_each(c, &clients, link) {
if (c->mon != selmon) {
continue;
}
if (!(appid = client_get_appid(c)))
appid = broken;
if (!(title = client_get_title(c)))
title = broken;
if (arg_id && strncmp(arg_id, "none", 4) == 0)
arg_id = NULL;
if (arg_title && strncmp(arg_title, "none", 4) == 0)
arg_title = NULL;
if ((arg_title && regex_match(arg_title, title) && !arg_id) ||
(arg_id && regex_match(arg_id, appid) && !arg_title) ||
(arg_id && regex_match(arg_id, appid) && arg_title &&
regex_match(arg_title, title))) {
target_client = c;
break;
}
}
return target_client;
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}
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void apply_named_scratchpad(Client *target_client) {
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Client *c = NULL;
wl_list_for_each(c, &clients, link) {
if (c->mon != selmon) {
continue;
}
if (single_scratchpad && c->is_in_scratchpad && c->is_scratchpad_show &&
c != target_client) {
set_minized(c);
}
}
if (!target_client->is_in_scratchpad) {
set_minized(target_client);
switch_scratchpad_client_state(target_client);
} else
switch_scratchpad_client_state(target_client);
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}
void toggle_named_scratchpad(const Arg *arg) {
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Client *target_client = NULL;
char *arg_id = arg->v;
char *arg_title = arg->v2;
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target_client = get_client_by_id_or_title(arg_id, arg_title);
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if (!target_client && arg->v3) {
Arg arg_spawn = {.v = arg->v3};
spawn(&arg_spawn);
return;
}
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target_client->isnamedscratchpand = 1;
target_client->scratchpad_geom.width = arg->ui;
target_client->scratchpad_geom.height = arg->ui2;
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apply_named_scratchpad(target_client);
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}
void toggle_scratchpad(const Arg *arg) {
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Client *c;
bool hit = false;
Client *tmp = NULL;
wl_list_for_each_safe(c, tmp, &clients, link) {
if (c->mon != selmon) {
continue;
}
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if (single_scratchpad && c->isnamedscratchpand && !c->isminied) {
set_minized(c);
continue;
}
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if (c->isnamedscratchpand)
continue;
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if (hit)
continue;
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hit = switch_scratchpad_client_state(c);
}
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}
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void gpureset(struct wl_listener *listener, void *data) {
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struct wlr_renderer *old_drw = drw;
struct wlr_allocator *old_alloc = alloc;
struct Monitor *m;
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wlr_log(WLR_DEBUG, "gpu reset");
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if (!(drw = fx_renderer_create(backend)))
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die("couldn't recreate renderer");
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if (!(alloc = wlr_allocator_autocreate(backend, drw)))
die("couldn't recreate allocator");
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wl_list_remove(&gpu_reset.link);
wl_signal_add(&drw->events.lost, &gpu_reset);
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wlr_compositor_set_renderer(compositor, drw);
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wl_list_for_each(m, &mons, link) {
wlr_output_init_render(m->wlr_output, alloc, drw);
}
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wlr_allocator_destroy(old_alloc);
wlr_renderer_destroy(old_drw);
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}
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void handlesig(int signo) {
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if (signo == SIGCHLD)
while (waitpid(-1, NULL, WNOHANG) > 0)
;
else if (signo == SIGINT || signo == SIGTERM)
quit(NULL);
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}
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void toggle_hotarea(int x_root, int y_root) {
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// 左下角热区坐标计算,兼容多显示屏
Arg arg = {0};
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// 在刚启动的时候,selmon为NULL,但鼠标可能已经处于热区,
// 必须判断避免奔溃
if (!selmon)
return;
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if (grabc)
return;
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unsigned hx = selmon->m.x + hotarea_size;
unsigned hy = selmon->m.y + selmon->m.height - hotarea_size;
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if (enable_hotarea == 1 && selmon->is_in_hotarea == 0 && y_root > hy &&
x_root < hx && x_root >= selmon->m.x &&
y_root <= (selmon->m.y + selmon->m.height)) {
toggleoverview(&arg);
selmon->is_in_hotarea = 1;
} else if (enable_hotarea == 1 && selmon->is_in_hotarea == 1 &&
(y_root <= hy || x_root >= hx || x_root < selmon->m.x ||
y_root > (selmon->m.y + selmon->m.height))) {
selmon->is_in_hotarea = 0;
}
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}
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struct wlr_box // 计算客户端居中坐标
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setclient_coordinate_center(Client *c, struct wlr_box geom, int offsetx,
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int offsety) {
struct wlr_box tempbox;
int offset = 0;
int len = 0;
Monitor *m = c->mon ? c->mon : selmon;
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unsigned int cbw = check_hit_no_border(c) ? c->bw : 0;
if (!c->no_force_center) {
tempbox.x = m->w.x + (m->w.width - geom.width) / 2;
tempbox.y = m->w.y + (m->w.height - geom.height) / 2;
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} else {
tempbox.x = geom.x;
tempbox.y = geom.y;
}
tempbox.width = geom.width;
tempbox.height = geom.height;
if (offsetx != 0) {
len = (m->w.width - c->geom.width - 2 * m->gappoh) / 2;
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offset = len * (offsetx / 100.0);
tempbox.x += offset;
// 限制窗口在屏幕内
if (tempbox.x < m->m.x) {
tempbox.x = m->m.x - cbw;
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}
if (tempbox.x + tempbox.width > m->m.x + m->m.width) {
tempbox.x = m->m.x + m->m.width - tempbox.width + cbw;
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}
}
if (offsety != 0) {
len = (m->w.height - c->geom.height - 2 * m->gappov) / 2;
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offset = len * (offsety / 100.0);
tempbox.y += offset;
// 限制窗口在屏幕内
if (tempbox.y < m->m.y) {
tempbox.y = m->m.y - cbw;
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}
if (tempbox.y + tempbox.height > m->m.y + m->m.height) {
tempbox.y = m->m.y + m->m.height - tempbox.height + cbw;
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}
}
return tempbox;
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}
/* function implementations */
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int // 0.5 custom
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applyrulesgeom(Client *c) {
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/* rule matching */
const char *appid, *title;
ConfigWinRule *r;
int hit = 0;
int ji;
if (!(appid = client_get_appid(c)))
appid = broken;
if (!(title = client_get_title(c)))
title = broken;
for (ji = 0; ji < config.window_rules_count; ji++) {
if (config.window_rules_count < 1)
break;
r = &config.window_rules[ji];
if ((regex_match(r->title, title) && !r->id) ||
(r->id && regex_match(r->id, appid) && !r->title) ||
(r->id && regex_match(r->id, appid) && r->title &&
regex_match(r->title, title))) {
c->geom.width = r->width > 0 ? r->width : c->geom.width;
c->geom.height = r->height > 0 ? r->height : c->geom.height;
// 重新计算居中的坐标
if (r->offsetx != 0 || r->offsety != 0 || r->width > 0 ||
r->height > 0)
c->geom = setclient_coordinate_center(c, c->geom, r->offsetx,
r->offsety);
hit = r->height > 0 || r->width > 0 || r->offsetx != 0 ||
r->offsety != 0
? 1
: 0;
}
}
return hit;
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}
void // 17
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applyrules(Client *c) {
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/* rule matching */
const char *appid, *title;
unsigned int i, newtags = 0;
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int ji;
const ConfigWinRule *r;
Monitor *mon = selmon, *m;
bool hit_rule_pos = false;
c->isfloating = client_is_float_type(c);
if (!(appid = client_get_appid(c)))
appid = broken;
if (!(title = client_get_title(c)))
title = broken;
c->pid = client_get_pid(c);
for (ji = 0; ji < config.window_rules_count; ji++) {
if (config.window_rules_count < 1)
break;
r = &config.window_rules[ji];
if ((r->title && regex_match(r->title, title) && !r->id) ||
(r->id && regex_match(r->id, appid) && !r->title) ||
(r->id && regex_match(r->id, appid) && r->title &&
regex_match(r->title, title))) {
c->isterm = r->isterm >= 0 ? r->isterm : c->isterm;
c->noswallow = r->noswallow >= 0 ? r->noswallow : c->noswallow;
c->nofadein = r->nofadein >= 0 ? r->nofadein : c->nofadein;
c->nofadeout = r->nofadeout >= 0 ? r->nofadeout : c->nofadeout;
c->no_force_center = r->no_force_center >= 0 ? r->no_force_center
: c->no_force_center;
c->scratchpad_geom.width = r->scratchpad_width > 0
? r->scratchpad_width
: c->scratchpad_geom.width;
c->scratchpad_geom.height = r->scratchpad_height > 0
? r->scratchpad_height
: c->scratchpad_geom.height;
c->isfloating = r->isfloating >= 0 ? r->isfloating : c->isfloating;
c->isfullscreen =
r->isfullscreen >= 0 ? r->isfullscreen : c->isfullscreen;
c->animation_type_open = r->animation_type_open == NULL
? c->animation_type_open
: r->animation_type_open;
c->animation_type_close = r->animation_type_close == NULL
? c->animation_type_close
: r->animation_type_close;
c->scroller_proportion = r->scroller_proportion > 0
? r->scroller_proportion
: c->scroller_proportion;
c->isnoborder = r->isnoborder >= 0 ? r->isnoborder : c->isnoborder;
c->isopensilent =
r->isopensilent >= 0 ? r->isopensilent : c->isopensilent;
c->isopenscratchpad = r->isopenscratchpad >= 0
? r->isopenscratchpad
: c->isopenscratchpad;
c->isglobal = r->isglobal >= 0 ? r->isglobal : c->isglobal;
c->isoverlay = r->isoverlay >= 0 ? r->isoverlay : c->isoverlay;
c->isunglobal = r->isunglobal >= 0 ? r->isunglobal : c->isunglobal;
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c->focused_opacity = r->focused_opacity > 0.0f ? r->focused_opacity
: c->focused_opacity;
c->unfocused_opacity = r->unfocused_opacity > 0.0f
? r->unfocused_opacity
: c->unfocused_opacity;
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newtags = r->tags > 0 ? r->tags | newtags : newtags;
i = 0;
wl_list_for_each(m, &mons, link) if (r->monitor == i++) mon = m;
if (c->isopenscratchpad)
c->isfloating = 1;
if (c->isopenscratchpad == 2)
c->isnamedscratchpand = 1;
if (c->isfloating) {
c->geom.width = r->width > 0 ? r->width : c->geom.width;
c->geom.height = r->height > 0 ? r->height : c->geom.height;
// 重新计算居中的坐标
if (r->offsetx != 0 || r->offsety != 0 || r->width > 0 ||
r->height > 0) {
hit_rule_pos = true;
c->oldgeom = c->geom = setclient_coordinate_center(
c, c->geom, r->offsetx, r->offsety);
}
}
}
}
// if no geom rule hit, use the center pos and record the hit size
if (!hit_rule_pos &&
(!client_is_x11(c) || !client_should_ignore_focus(c))) {
c->oldgeom = c->geom = setclient_coordinate_center(c, c->geom, 0, 0);
}
if (!client_surface(c)->mapped)
return;
if (!c->noswallow && !c->isfloating && !client_is_float_type(c) &&
!c->surface.xdg->initial_commit) {
Client *p = termforwin(c);
if (p) {
c->swallowedby = p;
p->swallowing = c;
wl_list_remove(&c->link);
wl_list_remove(&c->flink);
swallow(c, p);
wl_list_remove(&p->link);
wl_list_remove(&p->flink);
mon = p->mon;
newtags = p->tags;
}
}
Client *fc;
// 如果当前的tag中有新创建的非悬浮窗口,就让当前tag中的全屏窗口退出全屏参与平铺
wl_list_for_each(fc, &clients,
link) if (fc && fc != c && c->tags & fc->tags &&
ISFULLSCREEN(fc) && !c->isfloating) {
clear_fullscreen_flag(fc);
arrange(c->mon, false);
}
int fullscreen_state_backup = c->isfullscreen;
setmon(c, mon, newtags, !c->isopensilent);
if (!c->isopensilent && selmon &&
!(c->tags & (1 << (selmon->pertag->curtag - 1)))) {
c->animation.from_rule = true;
view(&(Arg){.ui = c->tags}, true);
}
setfullscreen(c, fullscreen_state_backup);
if (c->isopenscratchpad) {
apply_named_scratchpad(c);
}
if (c->isoverlay) {
wlr_scene_node_reparent(&selmon->sel->scene->node, layers[LyrOverlay]);
wlr_scene_node_raise_to_top(&selmon->sel->scene->node);
}
setborder_color(c);
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}
bool is_scroller_layout(Monitor *m) {
if (strcmp(m->pertag->ltidxs[m->pertag->curtag]->name, "scroller") == 0)
return true;
if (strcmp(m->pertag->ltidxs[m->pertag->curtag]->name,
"vertical_scroller") == 0)
return true;
return false;
}
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void // 17
arrange(Monitor *m, bool want_animation) {
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Client *c;
if (!m)
return;
if (!m->wlr_output->enabled)
return;
m->visible_clients = 0;
wl_list_for_each(c, &clients, link) {
if (c->iskilling)
continue;
if (c->mon == m && (c->isglobal || c->isunglobal)) {
c->tags = m->tagset[m->seltags];
if (selmon->sel == NULL)
focusclient(c, 0);
}
if (c->mon == m) {
if (VISIBLEON(c, m)) {
if (!client_is_unmanaged(c) && !client_should_ignore_focus(c)) {
m->visible_clients++;
}
if (!c->is_clip_to_hide || !ISTILED(c) ||
!is_scroller_layout(c->mon)) {
c->is_clip_to_hide = false;
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wlr_scene_node_set_enabled(&c->scene->node, true);
}
client_set_suspended(c, false);
if (!c->animation.from_rule && want_animation &&
m->pertag->prevtag != 0 && m->pertag->curtag != 0 &&
animations) {
c->animation.tagining = true;
if (m->pertag->curtag > m->pertag->prevtag) {
if (c->animation.running) {
c->animainit_geom.x = c->animation.current.x;
c->animainit_geom.y = c->animation.current.y;
} else {
c->animainit_geom.x =
tag_animation_direction == VERTICAL
? c->animation.current.x
: c->mon->m.x + c->mon->m.width;
c->animainit_geom.y =
tag_animation_direction == VERTICAL
? c->mon->m.y + c->mon->m.height
: c->animation.current.y;
}
} else {
if (c->animation.running) {
c->animainit_geom.x = c->animation.current.x;
c->animainit_geom.y = c->animation.current.y;
} else {
c->animainit_geom.x =
tag_animation_direction == VERTICAL
? c->animation.current.x
: m->m.x - c->geom.width;
c->animainit_geom.y =
tag_animation_direction == VERTICAL
? m->m.y - c->geom.height
: c->animation.current.y;
}
}
} else {
c->animainit_geom.x = c->animation.current.x;
c->animainit_geom.y = c->animation.current.y;
}
c->animation.from_rule = false;
c->animation.tagouting = false;
c->animation.tagouted = false;
resize(c, c->geom, 0);
} else {
if ((c->tags & (1 << (m->pertag->prevtag - 1))) &&
m->pertag->prevtag != 0 && m->pertag->curtag != 0 &&
animations) {
c->animation.tagouting = true;
c->animation.tagining = false;
if (m->pertag->curtag > m->pertag->prevtag) {
c->pending = c->geom;
c->pending.x = tag_animation_direction == VERTICAL
? c->animation.current.x
: c->mon->m.x - c->geom.width;
c->pending.y = tag_animation_direction == VERTICAL
? c->mon->m.y - c->geom.height
: c->animation.current.y;
resize(c, c->geom, 0);
} else {
c->pending = c->geom;
c->pending.x = tag_animation_direction == VERTICAL
? c->animation.current.x
: c->mon->m.x + c->mon->m.width;
c->pending.y = tag_animation_direction == VERTICAL
? c->mon->m.y + c->mon->m.height
: c->animation.current.y;
resize(c, c->geom, 0);
}
} else {
wlr_scene_node_set_enabled(&c->scene->node, false);
client_set_suspended(c, true);
}
}
}
if (c->mon == m && c->ismaxmizescreen && !c->animation.tagouted &&
!c->animation.tagouting && VISIBLEON(c, m)) {
reset_maxmizescreen_size(c);
}
}
// 给全屏窗口设置背景为黑色
// 好像要跟LyrFS图层一起使用我不用这个图层所以注释掉
// wlr_scene_node_set_enabled(&m->fullscreen_bg->node,
// (c = focustop(m)) && c->isfullscreen);
if (m->isoverview) {
overviewlayout.arrange(m);
} else if (m && m->pertag->ltidxs[m->pertag->curtag]->arrange) {
m->pertag->ltidxs[m->pertag->curtag]->arrange(m);
}
motionnotify(0, NULL, 0, 0, 0, 0);
checkidleinhibitor(NULL);
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}
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void arrangelayer(Monitor *m, struct wl_list *list, struct wlr_box *usable_area,
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int exclusive) {
LayerSurface *l;
struct wlr_box full_area = m->m;
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wl_list_for_each(l, list, link) {
struct wlr_layer_surface_v1 *layer_surface = l->layer_surface;
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if (exclusive != (layer_surface->current.exclusive_zone > 0) ||
!layer_surface->initialized)
continue;
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wlr_scene_layer_surface_v1_configure(l->scene_layer, &full_area,
usable_area);
wlr_scene_node_set_position(&l->popups->node, l->scene->node.x,
l->scene->node.y);
}
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}
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Client *center_select(Monitor *m) {
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Client *c = NULL;
Client *target_c = NULL;
long int mini_distance = -1;
int dirx, diry;
long int distance;
wl_list_for_each(c, &clients, link) {
if (c && VISIBLEON(c, m) && client_surface(c)->mapped &&
!c->isfloating && !client_is_unmanaged(c)) {
dirx = c->geom.x + c->geom.width / 2 - (m->w.x + m->w.width / 2);
diry = c->geom.y + c->geom.height / 2 - (m->w.y + m->w.height / 2);
distance = dirx * dirx + diry * diry;
if (distance < mini_distance || mini_distance == -1) {
mini_distance = distance;
target_c = c;
}
}
}
return target_c;
}
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void apply_window_snap(Client *c) {
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int snap_up = 99999, snap_down = 99999, snap_left = 99999,
snap_right = 99999;
int snap_up_temp = 0, snap_down_temp = 0, snap_left_temp = 0,
snap_right_temp = 0;
int snap_up_screen = 0, snap_down_screen = 0, snap_left_screen = 0,
snap_right_screen = 0;
int snap_up_mon = 0, snap_down_mon = 0, snap_left_mon = 0,
snap_right_mon = 0;
unsigned int cbw = !render_border || c->fake_no_border ? borderpx : 0;
unsigned int tcbw;
unsigned int cx, cy, cw, ch, tcx, tcy, tcw, tch;
cx = c->geom.x + cbw;
cy = c->geom.y + cbw;
cw = c->geom.width - 2 * cbw;
ch = c->geom.height - 2 * cbw;
Client *tc;
if (!c || !c->mon || !client_surface(c)->mapped || c->iskilling)
return;
if (!c->isfloating || !enable_floating_snap)
return;
wl_list_for_each(tc, &clients, link) {
if (tc && tc->isfloating && !tc->iskilling &&
client_surface(tc)->mapped && VISIBLEON(tc, c->mon)) {
tcbw = !render_border || tc->fake_no_border ? borderpx : 0;
tcx = tc->geom.x + tcbw;
tcy = tc->geom.y + tcbw;
tcw = tc->geom.width - 2 * tcbw;
tch = tc->geom.height - 2 * tcbw;
snap_left_temp = cx - tcx - tcw;
snap_right_temp = tcx - cx - cw;
snap_up_temp = cy - tcy - tch;
snap_down_temp = tcy - cy - ch;
if (snap_left_temp < snap_left && snap_left_temp >= 0) {
snap_left = snap_left_temp;
}
if (snap_right_temp < snap_right && snap_right_temp >= 0) {
snap_right = snap_right_temp;
}
if (snap_up_temp < snap_up && snap_up_temp >= 0) {
snap_up = snap_up_temp;
}
if (snap_down_temp < snap_down && snap_down_temp >= 0) {
snap_down = snap_down_temp;
}
}
}
snap_left_mon = cx - c->mon->m.x;
snap_right_mon = c->mon->m.x + c->mon->m.width - cx - cw;
snap_up_mon = cy - c->mon->m.y;
snap_down_mon = c->mon->m.y + c->mon->m.height - cy - ch;
if (snap_up_mon >= 0 && snap_up_mon < snap_up)
snap_up = snap_up_mon;
if (snap_down_mon >= 0 && snap_down_mon < snap_down)
snap_down = snap_down_mon;
if (snap_left_mon >= 0 && snap_left_mon < snap_left)
snap_left = snap_left_mon;
if (snap_right_mon >= 0 && snap_right_mon < snap_right)
snap_right = snap_right_mon;
snap_left_screen = cx - c->mon->w.x;
snap_right_screen = c->mon->w.x + c->mon->w.width - cx - cw;
snap_up_screen = cy - c->mon->w.y;
snap_down_screen = c->mon->w.y + c->mon->w.height - cy - ch;
if (snap_up_screen >= 0 && snap_up_screen < snap_up)
snap_up = snap_up_screen;
if (snap_down_screen >= 0 && snap_down_screen < snap_down)
snap_down = snap_down_screen;
if (snap_left_screen >= 0 && snap_left_screen < snap_left)
snap_left = snap_left_screen;
if (snap_right_screen >= 0 && snap_right_screen < snap_right)
snap_right = snap_right_screen;
if (snap_left < snap_right && snap_left < snap_distance) {
c->geom.x = c->geom.x - snap_left;
}
if (snap_right <= snap_left && snap_right < snap_distance) {
c->geom.x = c->geom.x + snap_right;
}
if (snap_up < snap_down && snap_up < snap_distance) {
c->geom.y = c->geom.y - snap_up;
}
if (snap_down <= snap_up && snap_down < snap_distance) {
c->geom.y = c->geom.y + snap_down;
}
c->oldgeom = c->geom;
resize(c, c->geom, 0);
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}
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Client *find_client_by_direction(Client *tc, const Arg *arg, bool findfloating,
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bool align) {
Client *c;
Client **tempClients = NULL; // 初始化为 NULL
int last = -1;
// 第一次遍历,计算客户端数量
wl_list_for_each(c, &clients, link) {
if (c && (findfloating || !c->isfloating) && !c->isunglobal &&
(focus_cross_monitor || c->mon == selmon) &&
(c->tags & c->mon->tagset[c->mon->seltags])) {
last++;
}
}
if (last < 0) {
return NULL; // 没有符合条件的客户端
}
// 动态分配内存
tempClients = malloc((last + 1) * sizeof(Client *));
if (!tempClients) {
// 处理内存分配失败的情况
return NULL;
}
// 第二次遍历,填充 tempClients
last = -1;
wl_list_for_each(c, &clients, link) {
if (c && (findfloating || !c->isfloating) && !c->isunglobal &&
(focus_cross_monitor || c->mon == selmon) &&
(c->tags & c->mon->tagset[c->mon->seltags])) {
last++;
tempClients[last] = c;
}
}
int sel_x = tc->geom.x;
int sel_y = tc->geom.y;
long long int distance = LLONG_MAX;
Client *tempFocusClients = NULL;
switch (arg->i) {
case UP:
for (int _i = 0; _i <= last; _i++) {
if (tempClients[_i]->geom.y < sel_y &&
tempClients[_i]->geom.x == sel_x) {
int dis_x = tempClients[_i]->geom.x - sel_x;
int dis_y = tempClients[_i]->geom.y - sel_y;
long long int tmp_distance =
dis_x * dis_x + dis_y * dis_y; // 计算距离
if (tmp_distance < distance) {
distance = tmp_distance;
tempFocusClients = tempClients[_i];
}
}
}
if (!tempFocusClients && !align) {
for (int _i = 0; _i <= last; _i++) {
if (tempClients[_i]->geom.y < sel_y) {
int dis_x = tempClients[_i]->geom.x - sel_x;
int dis_y = tempClients[_i]->geom.y - sel_y;
long long int tmp_distance =
dis_x * dis_x + dis_y * dis_y; // 计算距离
if (tmp_distance < distance) {
distance = tmp_distance;
tempFocusClients = tempClients[_i];
}
}
}
}
break;
case DOWN:
for (int _i = 0; _i <= last; _i++) {
if (tempClients[_i]->geom.y > sel_y &&
tempClients[_i]->geom.x == sel_x) {
int dis_x = tempClients[_i]->geom.x - sel_x;
int dis_y = tempClients[_i]->geom.y - sel_y;
long long int tmp_distance =
dis_x * dis_x + dis_y * dis_y; // 计算距离
if (tmp_distance < distance) {
distance = tmp_distance;
tempFocusClients = tempClients[_i];
}
}
}
if (!tempFocusClients && !align) {
for (int _i = 0; _i <= last; _i++) {
if (tempClients[_i]->geom.y > sel_y) {
int dis_x = tempClients[_i]->geom.x - sel_x;
int dis_y = tempClients[_i]->geom.y - sel_y;
long long int tmp_distance =
dis_x * dis_x + dis_y * dis_y; // 计算距离
if (tmp_distance < distance) {
distance = tmp_distance;
tempFocusClients = tempClients[_i];
}
}
}
}
break;
case LEFT:
for (int _i = 0; _i <= last; _i++) {
if (tempClients[_i]->geom.x < sel_x &&
tempClients[_i]->geom.y == sel_y) {
int dis_x = tempClients[_i]->geom.x - sel_x;
int dis_y = tempClients[_i]->geom.y - sel_y;
long long int tmp_distance =
dis_x * dis_x + dis_y * dis_y; // 计算距离
if (tmp_distance < distance) {
distance = tmp_distance;
tempFocusClients = tempClients[_i];
}
}
}
if (!tempFocusClients && !align) {
for (int _i = 0; _i <= last; _i++) {
if (tempClients[_i]->geom.x < sel_x) {
int dis_x = tempClients[_i]->geom.x - sel_x;
int dis_y = tempClients[_i]->geom.y - sel_y;
long long int tmp_distance =
dis_x * dis_x + dis_y * dis_y; // 计算距离
if (tmp_distance < distance) {
distance = tmp_distance;
tempFocusClients = tempClients[_i];
}
}
}
}
break;
case RIGHT:
for (int _i = 0; _i <= last; _i++) {
if (tempClients[_i]->geom.x > sel_x &&
tempClients[_i]->geom.y == sel_y) {
int dis_x = tempClients[_i]->geom.x - sel_x;
int dis_y = tempClients[_i]->geom.y - sel_y;
long long int tmp_distance =
dis_x * dis_x + dis_y * dis_y; // 计算距离
if (tmp_distance < distance) {
distance = tmp_distance;
tempFocusClients = tempClients[_i];
}
}
}
if (!tempFocusClients && !align) {
for (int _i = 0; _i <= last; _i++) {
if (tempClients[_i]->geom.x > sel_x) {
int dis_x = tempClients[_i]->geom.x - sel_x;
int dis_y = tempClients[_i]->geom.y - sel_y;
long long int tmp_distance =
dis_x * dis_x + dis_y * dis_y; // 计算距离
if (tmp_distance < distance) {
distance = tmp_distance;
tempFocusClients = tempClients[_i];
}
}
}
}
break;
}
free(tempClients); // 释放内存
return tempFocusClients;
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}
Client *direction_select(const Arg *arg) {
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Client *tc = selmon->sel;
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if (!tc)
return NULL;
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if (tc && (tc->isfullscreen || tc->ismaxmizescreen)) {
// 不支持全屏窗口的焦点切换
return NULL;
}
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return find_client_by_direction(tc, arg, true, false);
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}
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void focusdir(const Arg *arg) {
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Client *c;
c = direction_select(arg);
if (c) {
focusclient(c, 1);
if (warpcursor)
warp_cursor(c);
} else {
if (config.focus_cross_tag) {
if (arg->i == LEFT || arg->i == UP)
viewtoleft_have_client(NULL);
if (arg->i == RIGHT || arg->i == DOWN)
viewtoright_have_client(NULL);
}
}
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}
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void arrangelayers(Monitor *m) {
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int i;
struct wlr_box usable_area = m->m;
LayerSurface *l;
unsigned int layers_above_shell[] = {
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ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY,
ZWLR_LAYER_SHELL_V1_LAYER_TOP,
};
if (!m->wlr_output->enabled)
return;
/* Arrange exclusive surfaces from top->bottom */
for (i = 3; i >= 0; i--)
arrangelayer(m, &m->layers[i], &usable_area, 1);
if (!wlr_box_equal(&usable_area, &m->w)) {
m->w = usable_area;
arrange(m, false);
}
/* Arrange non-exlusive surfaces from top->bottom */
for (i = 3; i >= 0; i--)
arrangelayer(m, &m->layers[i], &usable_area, 0);
/* Find topmost keyboard interactive layer, if such a layer exists */
for (i = 0; i < (int)LENGTH(layers_above_shell); i++) {
wl_list_for_each_reverse(l, &m->layers[layers_above_shell[i]], link) {
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if (locked ||
l->layer_surface->current.keyboard_interactive !=
ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE ||
!l->mapped || l == exclusive_focus)
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continue;
/* Deactivate the focused client. */
focusclient(NULL, 0);
exclusive_focus = l;
client_notify_enter(l->layer_surface->surface,
wlr_seat_get_keyboard(seat));
return;
}
}
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}
char *get_autostart_path(char *autostart_path, unsigned int buf_size) {
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const char *maomaoconfig = getenv("MAOMAOCONFIG");
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if (maomaoconfig && maomaoconfig[0] != '\0') {
snprintf(autostart_path, buf_size, "%s/autostart.sh", maomaoconfig);
} else {
const char *homedir = getenv("HOME");
if (!homedir) {
fprintf(stderr, "Error: HOME environment variable not set.\n");
return NULL;
}
snprintf(autostart_path, buf_size, "%s/.config/maomao/autostart.sh",
homedir);
}
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return autostart_path;
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}
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void // 鼠标滚轮事件
axisnotify(struct wl_listener *listener, void *data) {
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/* This event is forwarded by the cursor when a pointer emits an axis event,
* for example when you move the scroll wheel. */
struct wlr_pointer_axis_event *event = data;
struct wlr_keyboard *keyboard;
unsigned int mods;
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AxisBinding *a;
int ji;
unsigned int adir;
// IDLE_NOTIFY_ACTIVITY;
handlecursoractivity();
wlr_idle_notifier_v1_notify_activity(idle_notifier, seat);
keyboard = wlr_seat_get_keyboard(seat);
// 获取当前按键的mask,比如alt+super或者alt+ctrl
mods = keyboard ? wlr_keyboard_get_modifiers(keyboard) : 0;
if (event->orientation == WL_POINTER_AXIS_VERTICAL_SCROLL)
adir = event->delta > 0 ? AxisDown : AxisUp;
else
adir = event->delta > 0 ? AxisRight : AxisLeft;
for (ji = 0; ji < config.axis_bindings_count; ji++) {
if (config.axis_bindings_count < 1)
break;
a = &config.axis_bindings[ji];
if (CLEANMASK(mods) == CLEANMASK(a->mod) && // 按键一致
adir == a->dir && a->func) { // 滚轮方向判断一致且处理函数存在
if (event->time_msec - axis_apply_time > axis_bind_apply_timeout ||
axis_apply_dir * event->delta < 0) {
a->func(&a->arg);
axis_apply_time = event->time_msec;
axis_apply_dir = event->delta > 0 ? 1 : -1;
return; // 如果成功匹配就不把这个滚轮事件传送给客户端了
} else {
axis_apply_dir = event->delta > 0 ? 1 : -1;
axis_apply_time = event->time_msec;
return;
}
}
}
/* TODO: allow usage of scroll whell for mousebindings, it can be
* implemented checking the event's orientation and the delta of the event
*/
/* Notify the client with pointer focus of the axis event. */
wlr_seat_pointer_notify_axis(seat, // 滚轮事件发送给客户端也就是窗口
event->time_msec, event->orientation,
event->delta, event->delta_discrete,
event->source, event->relative_direction);
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}
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int ongesture(struct wlr_pointer_swipe_end_event *event) {
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struct wlr_keyboard *keyboard;
unsigned int mods;
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const GestureBinding *g;
unsigned int motion;
unsigned int adx = (int)round(fabs(swipe_dx));
unsigned int ady = (int)round(fabs(swipe_dy));
int handled = 0;
int ji;
if (event->cancelled) {
return handled;
}
// Require absolute distance movement beyond a small thresh-hold
if (adx * adx + ady * ady < swipe_min_threshold * swipe_min_threshold) {
return handled;
}
if (adx > ady) {
motion = swipe_dx < 0 ? SWIPE_LEFT : SWIPE_RIGHT;
} else {
motion = swipe_dy < 0 ? SWIPE_UP : SWIPE_DOWN;
}
keyboard = wlr_seat_get_keyboard(seat);
mods = keyboard ? wlr_keyboard_get_modifiers(keyboard) : 0;
for (ji = 0; ji < config.gesture_bindings_count; ji++) {
if (config.gesture_bindings_count < 1)
break;
g = &config.gesture_bindings[ji];
if (CLEANMASK(mods) == CLEANMASK(g->mod) &&
swipe_fingers == g->fingers_count && motion == g->motion &&
g->func) {
g->func(&g->arg);
handled = 1;
}
}
return handled;
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}
void swipe_begin(struct wl_listener *listener, void *data) {
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struct wlr_pointer_swipe_begin_event *event = data;
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// Forward swipe begin event to client
wlr_pointer_gestures_v1_send_swipe_begin(pointer_gestures, seat,
event->time_msec, event->fingers);
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}
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void swipe_update(struct wl_listener *listener, void *data) {
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struct wlr_pointer_swipe_update_event *event = data;
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swipe_fingers = event->fingers;
// Accumulate swipe distance
swipe_dx += event->dx;
swipe_dy += event->dy;
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// Forward swipe update event to client
wlr_pointer_gestures_v1_send_swipe_update(
pointer_gestures, seat, event->time_msec, event->dx, event->dy);
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}
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void swipe_end(struct wl_listener *listener, void *data) {
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struct wlr_pointer_swipe_end_event *event = data;
ongesture(event);
swipe_dx = 0;
swipe_dy = 0;
// Forward swipe end event to client
wlr_pointer_gestures_v1_send_swipe_end(pointer_gestures, seat,
event->time_msec, event->cancelled);
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}
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void pinch_begin(struct wl_listener *listener, void *data) {
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struct wlr_pointer_pinch_begin_event *event = data;
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// Forward pinch begin event to client
wlr_pointer_gestures_v1_send_pinch_begin(pointer_gestures, seat,
event->time_msec, event->fingers);
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}
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void pinch_update(struct wl_listener *listener, void *data) {
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struct wlr_pointer_pinch_update_event *event = data;
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// Forward pinch update event to client
wlr_pointer_gestures_v1_send_pinch_update(
pointer_gestures, seat, event->time_msec, event->dx, event->dy,
event->scale, event->rotation);
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}
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void pinch_end(struct wl_listener *listener, void *data) {
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struct wlr_pointer_pinch_end_event *event = data;
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// Forward pinch end event to client
wlr_pointer_gestures_v1_send_pinch_end(pointer_gestures, seat,
event->time_msec, event->cancelled);
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}
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void hold_begin(struct wl_listener *listener, void *data) {
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struct wlr_pointer_hold_begin_event *event = data;
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// Forward hold begin event to client
wlr_pointer_gestures_v1_send_hold_begin(pointer_gestures, seat,
event->time_msec, event->fingers);
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}
void hold_end(struct wl_listener *listener, void *data) {
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struct wlr_pointer_hold_end_event *event = data;
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// Forward hold end event to client
wlr_pointer_gestures_v1_send_hold_end(pointer_gestures, seat,
event->time_msec, event->cancelled);
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}
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void place_drag_tile_client(Client *c) {
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Client *tc = NULL;
Client *closest_client = NULL;
long min_distant = LONG_MAX;
long temp_distant;
unsigned int x, y;
wl_list_for_each(tc, &clients, link) {
if (tc != c && ISTILED(tc) && VISIBLEON(tc, c->mon)) {
x = tc->geom.x + tc->geom.width / 2 - cursor->x;
y = tc->geom.y + tc->geom.height / 2 - cursor->y;
temp_distant = x * x + y * y;
if (temp_distant < min_distant) {
min_distant = temp_distant;
closest_client = tc;
}
}
}
if (closest_client && closest_client->link.prev != &c->link) {
wl_list_remove(&c->link);
c->link.next = &closest_client->link;
c->link.prev = closest_client->link.prev;
closest_client->link.prev->next = &c->link;
closest_client->link.prev = &c->link;
} else if (closest_client) {
exchange_two_client(c, closest_client);
}
setfloating(c, 0);
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}
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void // 鼠标按键事件
buttonpress(struct wl_listener *listener, void *data) {
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struct wlr_pointer_button_event *event = data;
struct wlr_keyboard *keyboard;
unsigned int mods;
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Client *c;
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LayerSurface *l;
struct wlr_surface *surface;
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Client *tmpc;
int ji;
const MouseBinding *b;
struct wlr_surface *old_pointer_focus_surface =
seat->pointer_state.focused_surface;
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handlecursoractivity();
wlr_idle_notifier_v1_notify_activity(idle_notifier, seat);
switch (event->state) {
case WL_POINTER_BUTTON_STATE_PRESSED:
cursor_mode = CurPressed;
selmon = xytomon(cursor->x, cursor->y);
if (locked)
break;
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xytonode(cursor->x, cursor->y, &surface, NULL, NULL, NULL, NULL);
if (toplevel_from_wlr_surface(surface, &c, &l) >= 0) {
if (c && (!client_is_unmanaged(c) || client_wants_focus(c)))
focusclient(c, 1);
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if (surface != old_pointer_focus_surface) {
wlr_seat_pointer_notify_clear_focus(seat);
motionnotify(0, NULL, 0, 0, 0, 0);
}
// 聚焦按需要交互焦点的layer但注意不能抢占独占焦点的layer
if (l && !exclusive_focus &&
l->layer_surface->current.keyboard_interactive ==
ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_ON_DEMAND) {
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focusclient(NULL, 0);
client_notify_enter(l->layer_surface->surface,
wlr_seat_get_keyboard(seat));
}
}
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keyboard = wlr_seat_get_keyboard(seat);
mods = keyboard ? wlr_keyboard_get_modifiers(keyboard) : 0;
for (ji = 0; ji < config.mouse_bindings_count; ji++) {
if (config.mouse_bindings_count < 1)
break;
b = &config.mouse_bindings[ji];
if (CLEANMASK(mods) == CLEANMASK(b->mod) &&
event->button == b->button && b->func &&
(selmon->isoverview == 1 || b->button == BTN_MIDDLE) && c) {
b->func(&b->arg);
return;
} else if (CLEANMASK(mods) == CLEANMASK(b->mod) &&
event->button == b->button && b->func &&
CLEANMASK(b->mod) != 0) {
b->func(&b->arg);
return;
}
}
break;
case WL_POINTER_BUTTON_STATE_RELEASED:
/* If you released any buttons, we exit interactive move/resize mode. */
if (!locked && cursor_mode != CurNormal && cursor_mode != CurPressed) {
cursor_mode = CurNormal;
/* Clear the pointer focus, this way if the cursor is over a surface
* we will send an enter event after which the client will provide
* us a cursor surface */
wlr_seat_pointer_clear_focus(seat);
motionnotify(0, NULL, 0, 0, 0, 0);
/* Drop the window off on its new monitor */
if (grabc == selmon->sel) {
selmon->sel = NULL;
}
selmon = xytomon(cursor->x, cursor->y);
client_update_oldmonname_record(grabc, selmon);
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setmon(grabc, selmon, 0, true);
reset_foreign_tolevel(grabc);
selmon->prevsel = selmon->sel;
selmon->sel = grabc;
tmpc = grabc;
grabc = NULL;
if (tmpc->drag_to_tile && drag_tile_to_tile) {
place_drag_tile_client(tmpc);
} else {
apply_window_snap(tmpc);
}
tmpc->drag_to_tile = false;
return;
} else {
cursor_mode = CurNormal;
}
break;
}
/* If the event wasn't handled by the compositor, notify the client with
* pointer focus that a button press has occurred */
wlr_seat_pointer_notify_button(seat, event->time_msec, event->button,
event->state);
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}
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void chvt(const Arg *arg) { wlr_session_change_vt(session, arg->ui); }
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void checkidleinhibitor(struct wlr_surface *exclude) {
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int inhibited = 0, unused_lx, unused_ly;
struct wlr_idle_inhibitor_v1 *inhibitor;
wl_list_for_each(inhibitor, &idle_inhibit_mgr->inhibitors, link) {
struct wlr_surface *surface =
wlr_surface_get_root_surface(inhibitor->surface);
struct wlr_scene_tree *tree = surface->data;
if (exclude != surface &&
(inhibit_regardless_of_visibility ||
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(!tree ||
wlr_scene_node_coords(&tree->node, &unused_lx, &unused_ly)))) {
inhibited = 1;
break;
}
}
wlr_idle_notifier_v1_set_inhibited(idle_notifier, inhibited);
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}
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void setcursorshape(struct wl_listener *listener, void *data) {
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struct wlr_cursor_shape_manager_v1_request_set_shape_event *event = data;
if (cursor_mode != CurNormal && cursor_mode != CurPressed)
return;
/* This can be sent by any client, so we check to make sure this one is
* actually has pointer focus first. If so, we can tell the cursor to
* use the provided cursor shape. */
if (event->seat_client == seat->pointer_state.focused_client) {
last_cursor.shape = event->shape;
last_cursor.surface = NULL;
if (!cursor_hidden)
wlr_cursor_set_xcursor(cursor, cursor_mgr,
wlr_cursor_shape_v1_name(event->shape));
}
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}
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void cleanuplisteners(void) {
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wl_list_remove(&cursor_axis.link);
wl_list_remove(&cursor_button.link);
wl_list_remove(&cursor_frame.link);
wl_list_remove(&cursor_motion.link);
wl_list_remove(&cursor_motion_absolute.link);
wl_list_remove(&gpu_reset.link);
wl_list_remove(&new_idle_inhibitor.link);
wl_list_remove(&layout_change.link);
wl_list_remove(&new_input_device.link);
wl_list_remove(&new_virtual_keyboard.link);
wl_list_remove(&new_virtual_pointer.link);
wl_list_remove(&new_pointer_constraint.link);
wl_list_remove(&new_output.link);
wl_list_remove(&new_xdg_toplevel.link);
wl_list_remove(&new_xdg_decoration.link);
wl_list_remove(&new_xdg_popup.link);
wl_list_remove(&new_layer_surface.link);
wl_list_remove(&output_mgr_apply.link);
wl_list_remove(&output_mgr_test.link);
wl_list_remove(&output_power_mgr_set_mode.link);
wl_list_remove(&request_activate.link);
wl_list_remove(&request_cursor.link);
wl_list_remove(&request_set_psel.link);
wl_list_remove(&request_set_sel.link);
wl_list_remove(&request_set_cursor_shape.link);
wl_list_remove(&request_start_drag.link);
wl_list_remove(&start_drag.link);
wl_list_remove(&new_session_lock.link);
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#ifdef XWAYLAND
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wl_list_remove(&new_xwayland_surface.link);
wl_list_remove(&xwayland_ready.link);
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#endif
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}
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void cleanup(void) {
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cleanuplisteners();
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#ifdef XWAYLAND
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wlr_xwayland_destroy(xwayland);
xwayland = NULL;
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#endif
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wl_display_destroy_clients(dpy);
if (child_pid > 0) {
kill(-child_pid, SIGTERM);
waitpid(child_pid, NULL, 0);
}
wlr_xcursor_manager_destroy(cursor_mgr);
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destroykeyboardgroup(&kb_group->destroy, NULL);
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dwl_im_relay_finish(dwl_input_method_relay);
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/* If it's not destroyed manually it will cause a use-after-free of
* wlr_seat. Destroy it until it's fixed in the wlroots side */
wlr_backend_destroy(backend);
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wl_display_destroy(dpy);
/* Destroy after the wayland display (when the monitors are already
destroyed) to avoid destroying them with an invalid scene output. */
wlr_scene_node_destroy(&scene->tree.node);
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}
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void // 17
cleanupkeyboard(struct wl_listener *listener, void *data) {
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Keyboard *kb = wl_container_of(listener, kb, destroy);
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wl_event_source_remove(kb->key_repeat_source);
wl_list_remove(&kb->link);
wl_list_remove(&kb->modifiers.link);
wl_list_remove(&kb->key.link);
wl_list_remove(&kb->destroy.link);
free(kb);
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}
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void cleanupmon(struct wl_listener *listener, void *data) {
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Monitor *m = wl_container_of(listener, m, destroy);
LayerSurface *l, *tmp;
unsigned int i;
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/* m->layers[i] are intentionally not unlinked */
for (i = 0; i < LENGTH(m->layers); i++) {
wl_list_for_each_safe(l, tmp, &m->layers[i], link)
wlr_layer_surface_v1_destroy(l->layer_surface);
}
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wl_list_remove(&m->destroy.link);
wl_list_remove(&m->frame.link);
wl_list_remove(&m->link);
wl_list_remove(&m->request_state.link);
if (m->lock_surface)
destroylocksurface(&m->destroy_lock_surface, NULL);
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m->wlr_output->data = NULL;
wlr_output_layout_remove(output_layout, m->wlr_output);
wlr_scene_output_destroy(m->scene_output);
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closemon(m);
if (m->blur) {
wlr_scene_node_destroy(&m->blur->node);
m->blur = NULL;
}
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// wlr_scene_node_destroy(&m->fullscreen_bg->node);
free(m);
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}
void closemon(Monitor *m) {
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/* update selmon if needed and
* move closed monitor's clients to the focused one */
Client *c;
int i = 0, nmons = wl_list_length(&mons);
if (!nmons) {
selmon = NULL;
} else if (m == selmon) {
do /* don't switch to disabled mons */
selmon = wl_container_of(mons.next, selmon, link);
while (!selmon->wlr_output->enabled && i++ < nmons);
if (!selmon->wlr_output->enabled)
selmon = NULL;
}
wl_list_for_each(c, &clients, link) {
if (c->mon == m) {
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if (selmon == NULL) {
remove_foreign_topleve(c);
c->mon = NULL;
} else {
client_change_mon(c, selmon);
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}
client_update_oldmonname_record(c, m);
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}
}
if (selmon) {
focusclient(focustop(selmon), 1);
printstatus();
}
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}
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static void iter_layer_scene_buffers(struct wlr_scene_buffer *buffer, int sx,
int sy, void *user_data) {
struct wlr_scene_surface *scene_surface =
wlr_scene_surface_try_from_buffer(buffer);
if (!scene_surface) {
return;
}
wlr_scene_buffer_set_backdrop_blur(buffer, true);
wlr_scene_buffer_set_backdrop_blur_ignore_transparent(buffer, true);
if (blur_optimized) {
wlr_scene_buffer_set_backdrop_blur_optimized(buffer, true);
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} else {
wlr_scene_buffer_set_backdrop_blur_optimized(buffer, false);
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}
}
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void get_layer_target_geometry(LayerSurface *l, struct wlr_box *target_box) {
if (!l || !l->mapped)
return;
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const struct wlr_layer_surface_v1_state *state = &l->layer_surface->current;
// 限制区域
// waybar一般都是大于0,表示要占用多少区域,所以计算位置也要用全部区域作为基准
// 如果是-1可能表示独占所有可用空间
// 如果是0应该是表示使用exclusive_zone外的可用区域
struct wlr_box bounds;
if (state->exclusive_zone > 0 || state->exclusive_zone == -1)
bounds = l->mon->m;
else
bounds = l->mon->w;
// 初始化几何位置
struct wlr_box box = {.width = state->desired_width,
.height = state->desired_height};
// 水平方向定位
const uint32_t both_horiz =
ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT;
if (box.width == 0) {
box.x = bounds.x;
} else if ((state->anchor & both_horiz) == both_horiz) {
box.x = bounds.x + ((bounds.width - box.width) / 2);
} else if (state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT) {
box.x = bounds.x;
} else if (state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT) {
box.x = bounds.x + (bounds.width - box.width);
} else {
box.x = bounds.x + ((bounds.width - box.width) / 2);
}
// 垂直方向定位
const uint32_t both_vert =
ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP | ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM;
if (box.height == 0) {
box.y = bounds.y;
} else if ((state->anchor & both_vert) == both_vert) {
box.y = bounds.y + ((bounds.height - box.height) / 2);
} else if (state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP) {
box.y = bounds.y;
} else if (state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM) {
box.y = bounds.y + (bounds.height - box.height);
} else {
box.y = bounds.y + ((bounds.height - box.height) / 2);
}
// 应用边距
if (box.width == 0) {
box.x += state->margin.left;
box.width = bounds.width - (state->margin.left + state->margin.right);
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} else {
if (state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT) {
box.x += state->margin.left;
} else if (state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT) {
box.x -= state->margin.right;
}
}
if (box.height == 0) {
box.y += state->margin.top;
box.height = bounds.height - (state->margin.top + state->margin.bottom);
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} else {
if (state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP) {
box.y += state->margin.top;
} else if (state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM) {
box.y -= state->margin.bottom;
}
}
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target_box->x = box.x;
target_box->y = box.y;
target_box->width = box.width;
target_box->height = box.height;
}
void maplayersurfacenotify(struct wl_listener *listener, void *data) {
LayerSurface *l = wl_container_of(listener, l, map);
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struct wlr_layer_surface_v1 *layer_surface = l->layer_surface;
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int ji;
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l->mapped = 1;
if (!l->mon)
return;
strncpy(l->mon->last_surface_ws_name, layer_surface->namespace,
sizeof(l->mon->last_surface_ws_name) - 1); // 最多拷贝255个字符
l->mon->last_surface_ws_name[sizeof(l->mon->last_surface_ws_name) - 1] =
'\0'; // 确保字符串以null结尾
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// 初始化几何位置
get_layer_target_geometry(l, &l->geom);
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l->noanim = 0;
l->dirty = false;
l->noblur = 0;
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l->shadow = NULL;
l->need_output_flush = true;
// 应用layer规则
for (ji = 0; ji < config.layer_rules_count; ji++) {
if (config.layer_rules_count < 1)
break;
if (strcmp(config.layer_rules[ji].layer_name,
l->layer_surface->namespace) == 0) {
if (config.layer_rules[ji].noblur > 0) {
l->noblur = 1;
}
if (config.layer_rules[ji].noanim > 0) {
l->noanim = 1;
}
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if (config.layer_rules[ji].noshadow > 0) {
l->noshadow = 1;
}
}
}
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// 初始化阴影
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if (layer_surface->current.exclusive_zone == 0 &&
layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM &&
layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND) {
l->shadow = wlr_scene_shadow_create(l->scene, 0, 0, border_radius,
shadows_blur, shadowscolor);
wlr_scene_node_lower_to_bottom(&l->shadow->node);
wlr_scene_node_set_enabled(&l->shadow->node, true);
}
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// 初始化动画
if (animations && layer_animations && !l->noanim) {
l->animation.action = OPEN;
layer_set_pending_state(l);
}
// 刷新布局让窗口能感应到exclude_zone变化以及设置独占表面
arrangelayers(l->mon);
// 按需交互layer需要像正常窗口一样抢占非独占layer的焦点
if (!exclusive_focus &&
l->layer_surface->current.keyboard_interactive ==
ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_ON_DEMAND) {
focusclient(NULL, 0);
client_notify_enter(l->layer_surface->surface,
wlr_seat_get_keyboard(seat));
}
}
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void commitlayersurfacenotify(struct wl_listener *listener, void *data) {
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LayerSurface *l = wl_container_of(listener, l, surface_commit);
struct wlr_layer_surface_v1 *layer_surface = l->layer_surface;
struct wlr_scene_tree *scene_layer =
layers[layermap[layer_surface->current.layer]];
struct wlr_layer_surface_v1_state old_state;
struct wlr_box box;
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if (l->layer_surface->initial_commit) {
client_set_scale(layer_surface->surface, l->mon->wlr_output->scale);
/* Temporarily set the layer's current state to pending
* so that we can easily arrange it */
old_state = l->layer_surface->current;
l->layer_surface->current = l->layer_surface->pending;
arrangelayers(l->mon);
l->layer_surface->current = old_state;
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return;
}
get_layer_target_geometry(l, &box);
if (animations && layer_animations && !l->noanim && l->mapped &&
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layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM &&
layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND &&
!wlr_box_equal(&box, &l->geom)) {
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l->geom.x = box.x;
l->geom.y = box.y;
l->geom.width = box.width;
l->geom.height = box.height;
l->animation.action = MOVE;
l->need_output_flush = true;
layer_set_pending_state(l);
}
if (blur && blur_layer) {
// 设置非背景layer模糊
if (!l->noblur &&
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layer_surface->current.layer != ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM &&
layer_surface->current.layer !=
ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND) {
wlr_scene_node_for_each_buffer(&l->scene->node,
iter_layer_scene_buffers, l);
}
}
if (blur) {
// 如果背景层发生变化,标记优化的模糊背景缓存需要更新
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if (layer_surface->current.layer ==
ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND) {
if (l->mon) {
wlr_scene_optimized_blur_mark_dirty(l->mon->blur);
}
}
}
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if (layer_surface == exclusive_focus &&
layer_surface->current.keyboard_interactive !=
ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE)
exclusive_focus = NULL;
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if (layer_surface->current.committed == 0 &&
l->mapped == layer_surface->surface->mapped)
return;
l->mapped = layer_surface->surface->mapped;
if (scene_layer != l->scene->node.parent) {
wlr_scene_node_reparent(&l->scene->node, scene_layer);
wl_list_remove(&l->link);
wl_list_insert(&l->mon->layers[layer_surface->current.layer], &l->link);
wlr_scene_node_reparent(
&l->popups->node,
(layer_surface->current.layer < ZWLR_LAYER_SHELL_V1_LAYER_TOP
? layers[LyrTop]
: scene_layer));
}
arrangelayers(l->mon);
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}
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void layer_set_pending_state(LayerSurface *l) {
if (!l || !l->mapped)
return;
l->pending = l->geom;
if (l->animation.action == OPEN)
set_layer_open_animaiton(l, l->geom);
else
l->animainit_geom = l->animation.current;
// 判断是否需要动画
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if (!animations || !layer_animations || l->noanim ||
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l->layer_surface->current.layer ==
ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND ||
l->layer_surface->current.layer == ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM) {
l->animation.should_animate = false;
} else {
l->animation.should_animate = true;
}
l->animation.duration = animation_duration_open;
l->animation.action = OPEN;
// 开始动画
layer_commit(l);
l->dirty = true;
}
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void client_set_pending_state(Client *c) {
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// 判断是否需要动画
if (!animations) {
c->animation.should_animate = false;
} else if (animations && c->animation.tagining) {
c->animation.should_animate = true;
} else if (!animations || c == grabc ||
(!c->is_open_animation &&
wlr_box_equal(&c->current, &c->pending))) {
c->animation.should_animate = false;
} else {
c->animation.should_animate = true;
}
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// 开始动画
client_commit(c);
c->dirty = true;
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}
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double output_frame_duration_ms() {
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int32_t refresh_total = 0;
Monitor *m;
wl_list_for_each(m, &mons, link) {
if (!m->wlr_output->enabled) {
continue;
}
refresh_total += m->wlr_output->refresh;
}
return 1000000.0 / refresh_total;
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}
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void layer_commit(LayerSurface *l) {
if (!l || !l->mapped)
return;
l->current = l->pending; // 设置动画的结束位置
if (l->animation.should_animate) {
if (!l->animation.running) {
l->animation.current = l->animainit_geom;
}
l->animation.initial = l->animainit_geom;
// 设置动画速度
l->animation.passed_frames = 0;
l->animation.total_frames =
l->animation.duration / output_frame_duration_ms();
// 标记动画开始
l->animation.running = true;
l->animation.should_animate = false;
}
// 请求刷新屏幕
wlr_output_schedule_frame(l->mon->wlr_output);
}
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void client_commit(Client *c) {
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c->current = c->pending; // 设置动画的结束位置
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if (c->animation.should_animate) {
if (!c->animation.running) {
c->animation.current = c->animainit_geom;
}
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c->animation.initial = c->animainit_geom;
// 设置动画速度
c->animation.passed_frames = 0;
c->animation.total_frames =
c->animation.duration / output_frame_duration_ms();
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// 标记动画开始
c->animation.running = true;
c->animation.should_animate = false;
}
// 请求刷新屏幕
wlr_output_schedule_frame(c->mon->wlr_output);
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}
void commitnotify(struct wl_listener *listener, void *data) {
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Client *c = wl_container_of(listener, c, commit);
if (!c->surface.xdg->initialized)
return;
if (c->surface.xdg->initial_commit) {
// xdg client will first enter this before mapnotify
applyrules(c);
if (c->mon) {
client_set_scale(client_surface(c), c->mon->wlr_output->scale);
}
setmon(c, NULL, 0,
true); /* Make sure to reapply rules in mapnotify() */
wlr_xdg_toplevel_set_wm_capabilities(
c->surface.xdg->toplevel,
WLR_XDG_TOPLEVEL_WM_CAPABILITIES_FULLSCREEN);
wlr_xdg_toplevel_set_size(c->surface.xdg->toplevel, 0, 0);
client_set_tiled(c, WLR_EDGE_TOP | WLR_EDGE_BOTTOM | WLR_EDGE_LEFT |
WLR_EDGE_RIGHT);
if (c->decoration)
requestdecorationmode(&c->set_decoration_mode, c->decoration);
return;
}
if (!c || c->iskilling || c->animation.tagouting || c->animation.tagouted ||
c->animation.tagining)
return;
if (c == grabc)
return;
if (client_is_unmanaged(c))
return;
unsigned int serial = c->surface.xdg->current.configure_serial;
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if (!c->dirty || serial < c->configure_serial)
return;
struct wlr_box geometry;
client_get_geometry(c, &geometry);
if (geometry.width == c->geom.width - 2 * c->bw &&
geometry.height == c->geom.height - 2 * c->bw) {
c->dirty = false;
return;
}
if (geometry.width == c->animation.current.width - 2 * c->bw &&
geometry.height == c->animation.current.height - 2 * c->bw) {
return;
}
resize(c, c->geom, 0);
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}
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void destroydecoration(struct wl_listener *listener, void *data) {
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Client *c = wl_container_of(listener, c, destroy_decoration);
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wl_list_remove(&c->destroy_decoration.link);
wl_list_remove(&c->set_decoration_mode.link);
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}
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void commitpopup(struct wl_listener *listener, void *data) {
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struct wlr_surface *surface = data;
struct wlr_xdg_popup *popup = wlr_xdg_popup_try_from_wlr_surface(surface);
LayerSurface *l = NULL;
Client *c = NULL;
struct wlr_box box;
int type = -1;
if (!popup->base->initial_commit)
return;
type = toplevel_from_wlr_surface(popup->base->surface, &c, &l);
if (!popup->parent || type < 0)
return;
popup->base->surface->data =
wlr_scene_xdg_surface_create(popup->parent->data, popup->base);
if ((l && !l->mon) || (c && !c->mon)) {
wlr_xdg_popup_destroy(popup);
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return;
}
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box = type == LayerShell ? l->mon->m : c->mon->w;
box.x -= (type == LayerShell ? l->scene->node.x : c->geom.x);
box.y -= (type == LayerShell ? l->scene->node.y : c->geom.y);
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wlr_xdg_popup_unconstrain_from_box(popup, &box);
wl_list_remove(&listener->link);
free(listener);
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}
void createdecoration(struct wl_listener *listener, void *data) {
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struct wlr_xdg_toplevel_decoration_v1 *deco = data;
Client *c = deco->toplevel->base->data;
c->decoration = deco;
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LISTEN(&deco->events.request_mode, &c->set_decoration_mode,
requestdecorationmode);
LISTEN(&deco->events.destroy, &c->destroy_decoration, destroydecoration);
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requestdecorationmode(&c->set_decoration_mode, deco);
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}
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void createidleinhibitor(struct wl_listener *listener, void *data) {
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struct wlr_idle_inhibitor_v1 *idle_inhibitor = data;
LISTEN_STATIC(&idle_inhibitor->events.destroy, destroyidleinhibitor);
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checkidleinhibitor(NULL);
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}
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void createkeyboard(struct wlr_keyboard *keyboard) {
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/* Set the keymap to match the group keymap */
wlr_keyboard_set_keymap(keyboard, kb_group->wlr_group->keyboard.keymap);
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wlr_keyboard_notify_modifiers(keyboard, 0, 0, locked_mods, 0);
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/* Add the new keyboard to the group */
wlr_keyboard_group_add_keyboard(kb_group->wlr_group, keyboard);
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}
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KeyboardGroup *createkeyboardgroup(void) {
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KeyboardGroup *group = ecalloc(1, sizeof(*group));
struct xkb_context *context;
struct xkb_keymap *keymap;
group->wlr_group = wlr_keyboard_group_create();
group->wlr_group->data = group;
/* Prepare an XKB keymap and assign it to the keyboard group. */
context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
if (!(keymap = xkb_keymap_new_from_names(context, &xkb_rules,
XKB_KEYMAP_COMPILE_NO_FLAGS)))
die("failed to compile keymap");
wlr_keyboard_set_keymap(&group->wlr_group->keyboard, keymap);
if (numlockon) {
xkb_mod_index_t mod_index =
xkb_keymap_mod_get_index(keymap, XKB_MOD_NAME_NUM);
if (mod_index != XKB_MOD_INVALID)
locked_mods |= (unsigned int)1 << mod_index;
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}
if (capslock) {
xkb_mod_index_t mod_index =
xkb_keymap_mod_get_index(keymap, XKB_MOD_NAME_CAPS);
if (mod_index != XKB_MOD_INVALID)
locked_mods |= (unsigned int)1 << mod_index;
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}
if (locked_mods)
wlr_keyboard_notify_modifiers(&group->wlr_group->keyboard, 0, 0,
locked_mods, 0);
xkb_keymap_unref(keymap);
xkb_context_unref(context);
wlr_keyboard_set_repeat_info(&group->wlr_group->keyboard, repeat_rate,
repeat_delay);
/* Set up listeners for keyboard events */
LISTEN(&group->wlr_group->keyboard.events.key, &group->key, keypress);
LISTEN(&group->wlr_group->keyboard.events.modifiers, &group->modifiers,
keypressmod);
group->key_repeat_source =
wl_event_loop_add_timer(event_loop, keyrepeat, group);
/* A seat can only have one keyboard, but this is a limitation of the
* Wayland protocol - not wlroots. We assign all connected keyboards to the
* same wlr_keyboard_group, which provides a single wlr_keyboard interface
* for all of them. Set this combined wlr_keyboard as the seat keyboard.
*/
wlr_seat_set_keyboard(seat, &group->wlr_group->keyboard);
return group;
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}
void createlayersurface(struct wl_listener *listener, void *data) {
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struct wlr_layer_surface_v1 *layer_surface = data;
LayerSurface *l;
struct wlr_surface *surface = layer_surface->surface;
struct wlr_scene_tree *scene_layer =
layers[layermap[layer_surface->pending.layer]];
if (!layer_surface->output &&
!(layer_surface->output = selmon ? selmon->wlr_output : NULL)) {
wlr_layer_surface_v1_destroy(layer_surface);
return;
}
l = layer_surface->data = ecalloc(1, sizeof(*l));
l->type = LayerShell;
LISTEN(&surface->events.map, &l->map, maplayersurfacenotify);
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LISTEN(&surface->events.commit, &l->surface_commit,
commitlayersurfacenotify);
LISTEN(&surface->events.unmap, &l->unmap, unmaplayersurfacenotify);
LISTEN(&layer_surface->events.destroy, &l->destroy,
destroylayersurfacenotify);
l->layer_surface = layer_surface;
l->mon = layer_surface->output->data;
l->scene_layer =
wlr_scene_layer_surface_v1_create(scene_layer, layer_surface);
l->scene = l->scene_layer->tree;
l->popups = surface->data = wlr_scene_tree_create(
layer_surface->current.layer < ZWLR_LAYER_SHELL_V1_LAYER_TOP
? layers[LyrTop]
: scene_layer);
l->scene->node.data = l->popups->node.data = l;
wl_list_insert(&l->mon->layers[layer_surface->pending.layer], &l->link);
wlr_surface_send_enter(surface, layer_surface->output);
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}
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void createlocksurface(struct wl_listener *listener, void *data) {
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SessionLock *lock = wl_container_of(listener, lock, new_surface);
struct wlr_session_lock_surface_v1 *lock_surface = data;
Monitor *m = lock_surface->output->data;
struct wlr_scene_tree *scene_tree = lock_surface->surface->data =
wlr_scene_subsurface_tree_create(lock->scene, lock_surface->surface);
m->lock_surface = lock_surface;
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wlr_scene_node_set_position(&scene_tree->node, m->m.x, m->m.y);
wlr_session_lock_surface_v1_configure(lock_surface, m->m.width,
m->m.height);
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LISTEN(&lock_surface->events.destroy, &m->destroy_lock_surface,
destroylocksurface);
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if (m == selmon)
client_notify_enter(lock_surface->surface, wlr_seat_get_keyboard(seat));
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}
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void createmon(struct wl_listener *listener, void *data) {
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/* This event is raised by the backend when a new output (aka a display or
* monitor) becomes available. */
struct wlr_output *wlr_output = data;
const ConfigMonitorRule *r;
unsigned int i;
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int ji, jk;
struct wlr_output_state state;
Monitor *m;
if (!wlr_output_init_render(wlr_output, alloc, drw))
return;
m = wlr_output->data = ecalloc(1, sizeof(*m));
m->wlr_output = wlr_output;
wl_list_init(&m->dwl_ipc_outputs);
for (i = 0; i < LENGTH(m->layers); i++)
wl_list_init(&m->layers[i]);
wlr_output_state_init(&state);
/* Initialize monitor state using configured rules */
m->gappih = gappih;
m->gappiv = gappiv;
m->gappoh = gappoh;
m->gappov = gappov;
m->isoverview = 0;
m->sel = NULL;
m->is_in_hotarea = 0;
m->tagset[0] = m->tagset[1] = 1;
float scale = 1;
m->mfact = default_mfact;
m->nmaster = default_nmaster;
enum wl_output_transform rr = WL_OUTPUT_TRANSFORM_NORMAL;
wlr_output_state_set_scale(&state, scale);
wlr_output_state_set_transform(&state, rr);
m->lt = &layouts[0];
for (ji = 0; ji < config.monitor_rules_count; ji++) {
if (config.monitor_rules_count < 1)
break;
r = &config.monitor_rules[ji];
if (!r->name || regex_match(r->name, wlr_output->name)) {
m->mfact = r->mfact;
m->nmaster = r->nmaster;
m->m.x = r->x;
m->m.y = r->y;
if (r->layout) {
for (jk = 0; jk < LENGTH(layouts); jk++) {
if (strcmp(layouts[jk].name, r->layout) == 0) {
m->lt = &layouts[jk];
}
}
}
scale = r->scale;
rr = r->rr;
wlr_output_state_set_scale(&state, r->scale);
wlr_output_state_set_transform(&state, r->rr);
break;
}
}
/* The mode is a tuple of (width, height, refresh rate), and each
* monitor supports only a specific set of modes. We just pick the
* monitor's preferred mode; a more sophisticated compositor would let
* the user configure it. */
wlr_output_state_set_mode(&state, wlr_output_preferred_mode(wlr_output));
/* Set up event listeners */
LISTEN(&wlr_output->events.frame, &m->frame, rendermon);
LISTEN(&wlr_output->events.destroy, &m->destroy, cleanupmon);
LISTEN(&wlr_output->events.request_state, &m->request_state,
requestmonstate);
wlr_output_state_set_enabled(&state, 1);
wlr_output_commit_state(wlr_output, &state);
wlr_output_state_finish(&state);
wl_list_insert(&mons, &m->link);
m->pertag = calloc(1, sizeof(Pertag));
m->pertag->curtag = m->pertag->prevtag = 1;
for (i = 0; i <= LENGTH(tags); i++) {
m->pertag->nmasters[i] = m->nmaster;
m->pertag->mfacts[i] = m->mfact;
m->pertag->smfacts[i] = default_smfact;
m->pertag->ltidxs[i] = m->lt;
}
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// apply tag rule
for (i = 1; i <= config.tag_rules_count; i++) {
for (jk = 0; jk < LENGTH(layouts); jk++) {
if (config.tag_rules_count > 0 &&
strcmp(layouts[jk].name, config.tag_rules[i - 1].layout_name) ==
0) {
m->pertag->ltidxs[config.tag_rules[i - 1].id] = &layouts[jk];
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}
}
}
printstatus();
/* The xdg-protocol specifies:
*
* If the fullscreened surface is not opaque, the compositor must make
* sure that other screen content not part of the same surface tree (made
* up of subsurfaces, popups or similarly coupled surfaces) are not
* visible below the fullscreened surface.
*
*/
/* updatemons() will resize and set correct position */
// m->fullscreen_bg = wlr_scene_rect_create(layers[LyrFS], 0, 0,
// fullscreen_bg); wlr_scene_node_set_enabled(&m->fullscreen_bg->node, 0);
/* Adds this to the output layout in the order it was configured.
*
* The output layout utility automatically adds a wl_output global to the
* display, which Wayland clients can see to find out information about the
* output (such as DPI, scale factor, manufacturer, etc).
*/
m->scene_output = wlr_scene_output_create(scene, wlr_output);
if (m->m.x == -1 && m->m.y == -1)
wlr_output_layout_add_auto(output_layout, wlr_output);
else
wlr_output_layout_add(output_layout, wlr_output, m->m.x, m->m.y);
if (blur) {
m->blur = wlr_scene_optimized_blur_create(&scene->tree, 0, 0);
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wlr_scene_node_set_position(&m->blur->node, m->m.x, m->m.y);
wlr_scene_node_reparent(&m->blur->node, layers[LyrBlur]);
wlr_scene_optimized_blur_set_size(m->blur, m->m.width, m->m.height);
// wlr_scene_node_set_enabled(&m->blur->node, 1);
}
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}
void // fix for 0.5
createnotify(struct wl_listener *listener, void *data) {
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/* This event is raised when wlr_xdg_shell receives a new xdg surface from a
* client, either a toplevel (application window) or popup,
* or when wlr_layer_shell receives a new popup from a layer.
* If you want to do something tricky with popups you should check if
* its parent is wlr_xdg_shell or wlr_layer_shell */
struct wlr_xdg_toplevel *toplevel = data;
Client *c = NULL;
/* Allocate a Client for this surface */
c = toplevel->base->data = ecalloc(1, sizeof(*c));
c->surface.xdg = toplevel->base;
c->bw = borderpx;
LISTEN(&toplevel->base->surface->events.commit, &c->commit, commitnotify);
LISTEN(&toplevel->base->surface->events.map, &c->map, mapnotify);
LISTEN(&toplevel->base->surface->events.unmap, &c->unmap, unmapnotify);
LISTEN(&toplevel->events.destroy, &c->destroy, destroynotify);
LISTEN(&toplevel->events.request_fullscreen, &c->fullscreen,
fullscreennotify);
LISTEN(&toplevel->events.request_maximize, &c->maximize, maximizenotify);
LISTEN(&toplevel->events.request_minimize, &c->minimize, minimizenotify);
LISTEN(&toplevel->events.set_title, &c->set_title, updatetitle);
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}
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void createpointer(struct wlr_pointer *pointer) {
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struct libinput_device *device;
if (wlr_input_device_is_libinput(&pointer->base) &&
(device = wlr_libinput_get_device_handle(&pointer->base))) {
if (libinput_device_config_tap_get_finger_count(device)) {
libinput_device_config_tap_set_enabled(device, tap_to_click);
libinput_device_config_tap_set_drag_enabled(device, tap_and_drag);
libinput_device_config_tap_set_drag_lock_enabled(device, drag_lock);
libinput_device_config_tap_set_button_map(device, button_map);
libinput_device_config_scroll_set_natural_scroll_enabled(
device, trackpad_natural_scrolling);
} else {
libinput_device_config_scroll_set_natural_scroll_enabled(
device, mouse_natural_scrolling);
}
if (libinput_device_config_dwt_is_available(device))
libinput_device_config_dwt_set_enabled(device,
disable_while_typing);
if (libinput_device_config_left_handed_is_available(device))
libinput_device_config_left_handed_set(device, left_handed);
if (libinput_device_config_middle_emulation_is_available(device))
libinput_device_config_middle_emulation_set_enabled(
device, middle_button_emulation);
if (libinput_device_config_scroll_get_methods(device) !=
LIBINPUT_CONFIG_SCROLL_NO_SCROLL)
libinput_device_config_scroll_set_method(device, scroll_method);
if (libinput_device_config_scroll_get_methods(device) ==
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LIBINPUT_CONFIG_SCROLL_ON_BUTTON_DOWN)
libinput_device_config_scroll_set_button(device, scroll_button);
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if (libinput_device_config_click_get_methods(device) !=
LIBINPUT_CONFIG_CLICK_METHOD_NONE)
libinput_device_config_click_set_method(device, click_method);
if (libinput_device_config_send_events_get_modes(device))
libinput_device_config_send_events_set_mode(device,
send_events_mode);
if (libinput_device_config_accel_is_available(device)) {
libinput_device_config_accel_set_profile(device, accel_profile);
libinput_device_config_accel_set_speed(device, accel_speed);
}
}
wlr_cursor_attach_input_device(cursor, &pointer->base);
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}
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void createpointerconstraint(struct wl_listener *listener, void *data) {
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PointerConstraint *pointer_constraint =
ecalloc(1, sizeof(*pointer_constraint));
pointer_constraint->constraint = data;
LISTEN(&pointer_constraint->constraint->events.destroy,
&pointer_constraint->destroy, destroypointerconstraint);
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}
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void createpopup(struct wl_listener *listener, void *data) {
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/* This event is raised when a client (either xdg-shell or layer-shell)
* creates a new popup. */
struct wlr_xdg_popup *popup = data;
LISTEN_STATIC(&popup->base->surface->events.commit, commitpopup);
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}
void cursorconstrain(struct wlr_pointer_constraint_v1 *constraint) {
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if (active_constraint == constraint)
return;
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if (active_constraint)
wlr_pointer_constraint_v1_send_deactivated(active_constraint);
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active_constraint = constraint;
wlr_pointer_constraint_v1_send_activated(constraint);
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}
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void cursorframe(struct wl_listener *listener, void *data) {
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/* This event is forwarded by the cursor when a pointer emits an frame
* event. Frame events are sent after regular pointer events to group
* multiple events together. For instance, two axis events may happen at the
* same time, in which case a frame event won't be sent in between. */
/* Notify the client with pointer focus of the frame event. */
wlr_seat_pointer_notify_frame(seat);
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}
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void cursorwarptohint(void) {
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Client *c = NULL;
double sx = active_constraint->current.cursor_hint.x;
double sy = active_constraint->current.cursor_hint.y;
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toplevel_from_wlr_surface(active_constraint->surface, &c, NULL);
if (c && active_constraint->current.cursor_hint.enabled) {
wlr_cursor_warp(cursor, NULL, sx + c->geom.x + c->bw,
sy + c->geom.y + c->bw);
wlr_seat_pointer_warp(active_constraint->seat, sx, sy);
}
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}
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void defaultgaps(const Arg *arg) { setgaps(gappoh, gappov, gappih, gappiv); }
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void destroydragicon(struct wl_listener *listener, void *data) {
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/* Focus enter isn't sent during drag, so refocus the focused node. */
focusclient(focustop(selmon), 1);
motionnotify(0, NULL, 0, 0, 0, 0);
wl_list_remove(&listener->link);
free(listener);
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}
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void destroyidleinhibitor(struct wl_listener *listener, void *data) {
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/* `data` is the wlr_surface of the idle inhibitor being destroyed,
* at this point the idle inhibitor is still in the list of the manager */
checkidleinhibitor(wlr_surface_get_root_surface(data));
wl_list_remove(&listener->link);
free(listener);
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}
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void destroylayersurfacenotify(struct wl_listener *listener, void *data) {
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LayerSurface *l = wl_container_of(listener, l, destroy);
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wl_list_remove(&l->link);
wl_list_remove(&l->destroy.link);
wl_list_remove(&l->map.link);
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wl_list_remove(&l->unmap.link);
wl_list_remove(&l->surface_commit.link);
wlr_scene_node_destroy(&l->scene->node);
wlr_scene_node_destroy(&l->popups->node);
free(l);
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}
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void destroylock(SessionLock *lock, int unlock) {
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wlr_seat_keyboard_notify_clear_focus(seat);
if ((locked = !unlock))
goto destroy;
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wlr_scene_node_set_enabled(&locked_bg->node, false);
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focusclient(focustop(selmon), 0);
motionnotify(0, NULL, 0, 0, 0, 0);
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destroy:
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wl_list_remove(&lock->new_surface.link);
wl_list_remove(&lock->unlock.link);
wl_list_remove(&lock->destroy.link);
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wlr_scene_node_destroy(&lock->scene->node);
cur_lock = NULL;
free(lock);
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}
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void destroylocksurface(struct wl_listener *listener, void *data) {
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Monitor *m = wl_container_of(listener, m, destroy_lock_surface);
struct wlr_session_lock_surface_v1 *surface,
*lock_surface = m->lock_surface;
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m->lock_surface = NULL;
wl_list_remove(&m->destroy_lock_surface.link);
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if (lock_surface->surface != seat->keyboard_state.focused_surface)
return;
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if (locked && cur_lock && !wl_list_empty(&cur_lock->surfaces)) {
surface = wl_container_of(cur_lock->surfaces.next, surface, link);
client_notify_enter(surface->surface, wlr_seat_get_keyboard(seat));
} else if (!locked) {
focusclient(focustop(selmon), 1);
} else {
wlr_seat_keyboard_clear_focus(seat);
}
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}
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void // 0.7 custom
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destroynotify(struct wl_listener *listener, void *data) {
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/* Called when the xdg_toplevel is destroyed. */
Client *c = wl_container_of(listener, c, destroy);
wl_list_remove(&c->destroy.link);
wl_list_remove(&c->set_title.link);
wl_list_remove(&c->fullscreen.link);
wl_list_remove(&c->maximize.link);
wl_list_remove(&c->minimize.link);
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#ifdef XWAYLAND
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if (c->type != XDGShell) {
wl_list_remove(&c->activate.link);
wl_list_remove(&c->associate.link);
wl_list_remove(&c->configure.link);
wl_list_remove(&c->dissociate.link);
wl_list_remove(&c->set_hints.link);
} else
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#endif
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{
wl_list_remove(&c->commit.link);
wl_list_remove(&c->map.link);
wl_list_remove(&c->unmap.link);
}
free(c);
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}
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void destroypointerconstraint(struct wl_listener *listener, void *data) {
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PointerConstraint *pointer_constraint =
wl_container_of(listener, pointer_constraint, destroy);
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if (active_constraint == pointer_constraint->constraint) {
cursorwarptohint();
active_constraint = NULL;
}
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wl_list_remove(&pointer_constraint->destroy.link);
free(pointer_constraint);
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}
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void destroysessionlock(struct wl_listener *listener, void *data) {
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SessionLock *lock = wl_container_of(listener, lock, destroy);
destroylock(lock, 0);
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}
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void destroykeyboardgroup(struct wl_listener *listener, void *data) {
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KeyboardGroup *group = wl_container_of(listener, group, destroy);
wl_event_source_remove(group->key_repeat_source);
wl_list_remove(&group->key.link);
wl_list_remove(&group->modifiers.link);
wl_list_remove(&group->destroy.link);
wlr_keyboard_group_destroy(group->wlr_group);
free(group);
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}
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Monitor *dirtomon(enum wlr_direction dir) {
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struct wlr_output *next;
if (!wlr_output_layout_get(output_layout, selmon->wlr_output))
return selmon;
if ((next = wlr_output_layout_adjacent_output(output_layout, 1 << dir,
selmon->wlr_output,
selmon->m.x, selmon->m.y)))
return next->data;
if ((next = wlr_output_layout_farthest_output(
output_layout,
dir ^ (WLR_DIRECTION_LEFT | WLR_DIRECTION_RIGHT |
WLR_DIRECTION_UP | WLR_DIRECTION_DOWN),
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selmon->wlr_output, selmon->m.x, selmon->m.y)))
return next->data;
return selmon;
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}
void focusclient(Client *c, int lift) {
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struct wlr_surface *old_keyboard_focus_surface =
seat->keyboard_state.focused_surface;
if (locked)
return;
if (c && c->iskilling)
return;
if (c && !client_surface(c)->mapped)
return;
if (c && c->animation.tagouting && !c->animation.tagouting)
return;
if (c && client_should_ignore_focus(c)) {
return;
}
/* Raise client in stacking order if requested */
if (c && lift)
wlr_scene_node_raise_to_top(&c->scene->node); // 将视图提升到顶层
if (c && client_surface(c) == old_keyboard_focus_surface && selmon &&
selmon->sel)
return;
if (selmon && selmon->sel && selmon->sel != c &&
selmon->sel->foreign_toplevel) {
wlr_foreign_toplevel_handle_v1_set_activated(
selmon->sel->foreign_toplevel, false);
}
if (c && !c->iskilling && !client_is_unmanaged(c) && c->mon) {
selmon = c->mon;
selmon->prevsel = selmon->sel;
selmon->sel = c;
// decide whether need to re-arrange
if (c && selmon->prevsel && !selmon->prevsel->isfloating &&
(selmon->prevsel->tags & selmon->tagset[selmon->seltags]) &&
(c->tags & selmon->tagset[selmon->seltags]) && !c->isfloating &&
!c->isfullscreen && is_scroller_layout(selmon)) {
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arrange(selmon, false);
} else if (selmon->prevsel) {
selmon->prevsel = NULL;
}
// change focus link position
wl_list_remove(&c->flink);
wl_list_insert(&fstack, &c->flink);
// change border color
c->isurgent = 0;
setborder_color(c);
}
if (c && !c->iskilling && c->foreign_toplevel)
wlr_foreign_toplevel_handle_v1_set_activated(c->foreign_toplevel, true);
/* Deactivate old client if focus is changing */
if (old_keyboard_focus_surface &&
(!c || client_surface(c) != old_keyboard_focus_surface)) {
/* If an exclusive_focus layer is focused, don't focus or activate the
* client, but only update its position in fstack to render its border
* with focuscolor and focus it after the exclusive_focus layer is
* closed. */
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Client *w = NULL;
LayerSurface *l = NULL;
int type =
toplevel_from_wlr_surface(old_keyboard_focus_surface, &w, &l);
if (type == LayerShell && l->scene->node.enabled &&
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l->layer_surface->current.layer >= ZWLR_LAYER_SHELL_V1_LAYER_TOP &&
l == exclusive_focus) {
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return;
} else if (w && w == exclusive_focus && client_wants_focus(w)) {
return;
/* Don't deactivate old_keyboard_focus_surface client if the new one
* wants focus, as this causes issues with winecfg and probably
* other clients */
} else if (w && !client_is_unmanaged(w) &&
(!c || !client_wants_focus(c))) {
setborder_color(w);
client_activate_surface(old_keyboard_focus_surface, 0);
}
}
printstatus();
if (!c) {
/* With no client, all we have left is to clear focus */
if (selmon && selmon->sel)
selmon->sel =
NULL; // 这个很关键,因为很多地方用到当前窗口做计算,不重置成NULL就会到处有野指针
// clear text input focus state
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dwl_im_relay_set_focus(dwl_input_method_relay, NULL);
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wlr_seat_keyboard_notify_clear_focus(seat);
return;
}
/* Change cursor surface */
motionnotify(0, NULL, 0, 0, 0, 0);
/* Have a client, so focus its top-level wlr_surface */
client_notify_enter(client_surface(c), wlr_seat_get_keyboard(seat));
// set text input focus
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dwl_im_relay_set_focus(dwl_input_method_relay, client_surface(c));
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/* Activate the new client */
client_activate_surface(client_surface(c), 1);
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}
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void focusmon(const Arg *arg) {
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Client *c;
Monitor *m = NULL;
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int i = 0, nmons = wl_list_length(&mons);
if (nmons && arg->i != UNDIR) {
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do /* don't switch to disabled mons */
selmon = dirtomon(arg->i);
while (!selmon->wlr_output->enabled && i++ < nmons);
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} else if (arg->v) {
wl_list_for_each(m, &mons, link) {
if (!m->wlr_output->enabled) {
continue;
}
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if (regex_match(arg->v, m->wlr_output->name)) {
selmon = m;
break;
}
}
} else {
return;
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}
warp_cursor_to_selmon(selmon);
c = focustop(selmon);
if (!c) {
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selmon->sel = NULL;
wlr_seat_pointer_notify_clear_focus(seat);
wlr_seat_keyboard_notify_clear_focus(seat);
} else
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focusclient(c, 1);
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}
void // 17
focusstack(const Arg *arg) {
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/* Focus the next or previous client (in tiling order) on selmon */
Client *c, *sel = focustop(selmon);
if (!sel || sel->isfullscreen)
return;
if (arg->i > 0) {
wl_list_for_each(c, &sel->link, link) {
if (&c->link == &clients || c->isunglobal)
continue; /* wrap past the sentinel node */
if (VISIBLEON(c, selmon))
break; /* found it */
}
} else {
wl_list_for_each_reverse(c, &sel->link, link) {
if (&c->link == &clients)
continue; /* wrap past the sentinel node */
if (VISIBLEON(c, selmon) || c->isunglobal)
break; /* found it */
}
}
/* If only one client is visible on selmon, then c == sel */
focusclient(c, 1);
if (warpcursor)
warp_cursor(c);
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}
/* We probably should change the name of this, it sounds like
* will focus the topmost client of this mon, when actually will
* only return that client */
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Client * // 0.5
focustop(Monitor *m) {
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Client *c;
wl_list_for_each(c, &fstack, flink) {
if (c->iskilling || c->isunglobal)
continue;
if (VISIBLEON(c, m))
return c;
}
return NULL;
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}
void // 0.6
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fullscreennotify(struct wl_listener *listener, void *data) {
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Client *c = wl_container_of(listener, c, fullscreen);
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if (!c || c->iskilling)
return;
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setfullscreen(c, client_wants_fullscreen(c));
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}
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void incnmaster(const Arg *arg) {
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if (!arg || !selmon)
return;
selmon->pertag->nmasters[selmon->pertag->curtag] =
MAX(selmon->pertag->nmasters[selmon->pertag->curtag] + arg->i, 0);
arrange(selmon, false);
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}
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void incgaps(const Arg *arg) {
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setgaps(selmon->gappoh + arg->i, selmon->gappov + arg->i,
selmon->gappih + arg->i, selmon->gappiv + arg->i);
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}
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void incigaps(const Arg *arg) {
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setgaps(selmon->gappoh, selmon->gappov, selmon->gappih + arg->i,
selmon->gappiv + arg->i);
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}
void incogaps(const Arg *arg) {
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setgaps(selmon->gappoh + arg->i, selmon->gappov + arg->i, selmon->gappih,
selmon->gappiv);
}
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void incihgaps(const Arg *arg) {
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setgaps(selmon->gappoh, selmon->gappov, selmon->gappih + arg->i,
selmon->gappiv);
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}
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void incivgaps(const Arg *arg) {
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setgaps(selmon->gappoh, selmon->gappov, selmon->gappih,
selmon->gappiv + arg->i);
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}
void incohgaps(const Arg *arg) {
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setgaps(selmon->gappoh + arg->i, selmon->gappov, selmon->gappih,
selmon->gappiv);
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}
void incovgaps(const Arg *arg) {
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setgaps(selmon->gappoh, selmon->gappov + arg->i, selmon->gappih,
selmon->gappiv);
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}
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void requestmonstate(struct wl_listener *listener, void *data) {
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struct wlr_output_event_request_state *event = data;
Monitor *m = wl_container_of(listener, m, frame);
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wlr_output_commit_state(event->output, event->state);
if (blur) {
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wlr_scene_node_set_position(&m->blur->node, m->m.x, m->m.y);
wlr_scene_optimized_blur_set_size(m->blur, m->m.width, m->m.height);
}
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updatemons(NULL, NULL);
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}
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void inputdevice(struct wl_listener *listener, void *data) {
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/* This event is raised by the backend when a new input device becomes
* available. */
struct wlr_input_device *device = data;
unsigned int caps;
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switch (device->type) {
case WLR_INPUT_DEVICE_KEYBOARD:
createkeyboard(wlr_keyboard_from_input_device(device));
break;
case WLR_INPUT_DEVICE_POINTER:
createpointer(wlr_pointer_from_input_device(device));
break;
default:
/* TODO handle other input device types */
break;
}
/* We need to let the wlr_seat know what our capabilities are, which is
* communiciated to the client. In dwl we always have a cursor, even if
* there are no pointer devices, so we always include that capability. */
/* TODO do we actually require a cursor? */
caps = WL_SEAT_CAPABILITY_POINTER;
if (!wl_list_empty(&kb_group->wlr_group->devices))
caps |= WL_SEAT_CAPABILITY_KEYBOARD;
wlr_seat_set_capabilities(seat, caps);
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}
int keyrepeat(void *data) {
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KeyboardGroup *group = data;
int i;
if (!group->nsyms || group->wlr_group->keyboard.repeat_info.rate <= 0)
return 0;
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wl_event_source_timer_update(
group->key_repeat_source,
1000 / group->wlr_group->keyboard.repeat_info.rate);
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for (i = 0; i < group->nsyms; i++)
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keybinding(group->mods, group->keysyms[i], group->keycode);
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return 0;
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}
int // 17
keybinding(unsigned int mods, xkb_keysym_t sym, unsigned int keycode) {
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/*
* Here we handle compositor keybindings. This is when the compositor is
* processing keys, rather than passing them on to the client for its own
* processing.
*/
int handled = 0;
const KeyBinding *k;
int ji;
for (ji = 0; ji < config.key_bindings_count; ji++) {
if (config.key_bindings_count < 1)
break;
k = &config.key_bindings[ji];
if (CLEANMASK(mods) == CLEANMASK(k->mod) &&
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((k->keysymcode.type == KEY_TYPE_SYM &&
normalize_keysym(sym) ==
normalize_keysym(k->keysymcode.keysym)) ||
(k->keysymcode.type == KEY_TYPE_CODE &&
keycode == k->keysymcode.keycode)) &&
k->func) {
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k->func(&k->arg);
handled = 1;
}
}
return handled;
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}
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bool keypressglobal(struct wlr_surface *last_surface,
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struct wlr_keyboard *keyboard,
struct wlr_keyboard_key_event *event, unsigned int mods,
xkb_keysym_t keysym, unsigned int keycode) {
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Client *c = NULL, *lastc = focustop(selmon);
unsigned int keycodes[32] = {0};
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int reset = false;
const char *appid = NULL;
const char *title = NULL;
int ji;
const ConfigWinRule *r;
for (ji = 0; ji < config.window_rules_count; ji++) {
if (config.window_rules_count < 1)
break;
r = &config.window_rules[ji];
if (!r->globalkeybinding.mod ||
(!r->globalkeybinding.keysymcode.keysym &&
!r->globalkeybinding.keysymcode.keycode))
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continue;
/* match key only (case insensitive) ignoring mods */
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if (((r->globalkeybinding.keysymcode.type == KEY_TYPE_SYM &&
r->globalkeybinding.keysymcode.keysym == keysym) ||
(r->globalkeybinding.keysymcode.type == KEY_TYPE_CODE &&
r->globalkeybinding.keysymcode.keycode == keycode)) &&
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r->globalkeybinding.mod == mods) {
wl_list_for_each(c, &clients, link) {
if (c && c != lastc) {
appid = client_get_appid(c);
title = client_get_title(c);
if ((r->title && regex_match(r->title, title) && !r->id) ||
(r->id && regex_match(r->id, appid) && !r->title) ||
(r->id && regex_match(r->id, appid) && r->title &&
regex_match(r->title, title))) {
reset = true;
wlr_seat_keyboard_enter(seat, client_surface(c),
keycodes, 0,
&keyboard->modifiers);
wlr_seat_keyboard_send_key(seat, event->time_msec,
event->keycode,
event->state);
goto done;
}
}
}
}
}
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done:
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if (reset)
wlr_seat_keyboard_enter(seat, last_surface, keycodes, 0,
&keyboard->modifiers);
return reset;
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}
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void keypress(struct wl_listener *listener, void *data) {
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int i;
/* This event is raised when a key is pressed or released. */
KeyboardGroup *group = wl_container_of(listener, group, key);
struct wlr_keyboard_key_event *event = data;
struct wlr_surface *last_surface = seat->keyboard_state.focused_surface;
struct wlr_xdg_surface *xdg_surface =
last_surface ? wlr_xdg_surface_try_from_wlr_surface(last_surface)
: NULL;
int pass = 0;
bool hit_global = false;
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#ifdef XWAYLAND
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struct wlr_xwayland_surface *xsurface =
last_surface ? wlr_xwayland_surface_try_from_wlr_surface(last_surface)
: NULL;
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#endif
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/* Translate libinput keycode -> xkbcommon */
unsigned int keycode = event->keycode + 8;
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/* Get a list of keysyms based on the keymap for this keyboard */
const xkb_keysym_t *syms;
int nsyms = xkb_state_key_get_syms(group->wlr_group->keyboard.xkb_state,
keycode, &syms);
int handled = 0;
unsigned int mods = wlr_keyboard_get_modifiers(&group->wlr_group->keyboard);
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wlr_idle_notifier_v1_notify_activity(idle_notifier, seat);
// ov tab mode detect moe key release
if (ov_tab_mode && !locked &&
event->state == WL_KEYBOARD_KEY_STATE_RELEASED &&
(keycode == 133 || keycode == 37 || keycode == 64 || keycode == 50 ||
keycode == 134 || keycode == 105 || keycode == 108 || keycode == 62) &&
selmon && selmon->sel) {
if (selmon->isoverview && selmon->sel) {
toggleoverview(&(Arg){.i = -1});
}
}
/* On _press_ if there is no active screen locker,
* attempt to process a compositor keybinding. */
if (!locked && event->state == WL_KEYBOARD_KEY_STATE_PRESSED) {
for (i = 0; i < nsyms; i++)
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handled = keybinding(mods, syms[i], keycode) || handled;
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}
if (handled && group->wlr_group->keyboard.repeat_info.delay > 0) {
group->mods = mods;
group->keysyms = syms;
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group->keycode = keycode;
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group->nsyms = nsyms;
wl_event_source_timer_update(
group->key_repeat_source,
group->wlr_group->keyboard.repeat_info.delay);
} else {
group->nsyms = 0;
wl_event_source_timer_update(group->key_repeat_source, 0);
}
if (handled)
return;
/* don't pass when popup is focused
* this is better than having popups (like fuzzel or wmenu) closing while
* typing in a passed keybind */
pass = (xdg_surface && xdg_surface->role != WLR_XDG_SURFACE_ROLE_POPUP) ||
!last_surface
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#ifdef XWAYLAND
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|| xsurface
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#endif
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;
/* passed keys don't get repeated */
if (pass && syms)
hit_global = keypressglobal(last_surface, &group->wlr_group->keyboard,
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event, mods, syms[0], keycode);
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if (hit_global) {
return;
}
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if (!dwl_im_keyboard_grab_forward_key(group, event)) {
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wlr_seat_set_keyboard(seat, &group->wlr_group->keyboard);
/* Pass unhandled keycodes along to the client. */
wlr_seat_keyboard_notify_key(seat, event->time_msec, event->keycode,
event->state);
}
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}
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void keypressmod(struct wl_listener *listener, void *data) {
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/* This event is raised when a modifier key, such as shift or alt, is
* pressed. We simply communicate this to the client. */
KeyboardGroup *group = wl_container_of(listener, group, modifiers);
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if (!dwl_im_keyboard_grab_forward_modifiers(group)) {
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wlr_seat_set_keyboard(seat, &group->wlr_group->keyboard);
/* Send modifiers to the client. */
wlr_seat_keyboard_notify_modifiers(
seat, &group->wlr_group->keyboard.modifiers);
}
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}
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static bool scene_node_snapshot(struct wlr_scene_node *node, int lx, int ly,
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struct wlr_scene_tree *snapshot_tree) {
if (!node->enabled && node->type != WLR_SCENE_NODE_TREE) {
return true;
}
lx += node->x;
ly += node->y;
struct wlr_scene_node *snapshot_node = NULL;
switch (node->type) {
case WLR_SCENE_NODE_TREE: {
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struct wlr_scene_tree *scene_tree = wlr_scene_tree_from_node(node);
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struct wlr_scene_node *child;
wl_list_for_each(child, &scene_tree->children, link) {
scene_node_snapshot(child, lx, ly, snapshot_tree);
}
break;
}
case WLR_SCENE_NODE_RECT: {
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struct wlr_scene_rect *scene_rect = wlr_scene_rect_from_node(node);
struct wlr_scene_rect *snapshot_rect =
wlr_scene_rect_create(snapshot_tree, scene_rect->width,
scene_rect->height, scene_rect->color);
snapshot_rect->node.data = scene_rect->node.data;
if (snapshot_rect == NULL) {
return false;
}
wlr_scene_rect_set_clipped_region(scene_rect,
snapshot_rect->clipped_region);
wlr_scene_rect_set_backdrop_blur(scene_rect, false);
// wlr_scene_rect_set_backdrop_blur_optimized(
// scene_rect, snapshot_rect->backdrop_blur_optimized);
wlr_scene_rect_set_corner_radius(
scene_rect, snapshot_rect->corner_radius, snapshot_rect->corners);
wlr_scene_rect_set_color(scene_rect, snapshot_rect->color);
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snapshot_node = &snapshot_rect->node;
break;
}
case WLR_SCENE_NODE_BUFFER: {
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struct wlr_scene_buffer *scene_buffer =
wlr_scene_buffer_from_node(node);
struct wlr_scene_buffer *snapshot_buffer =
wlr_scene_buffer_create(snapshot_tree, NULL);
if (snapshot_buffer == NULL) {
return false;
}
snapshot_node = &snapshot_buffer->node;
snapshot_buffer->node.data = scene_buffer->node.data;
wlr_scene_buffer_set_dest_size(snapshot_buffer, scene_buffer->dst_width,
scene_buffer->dst_height);
wlr_scene_buffer_set_opaque_region(snapshot_buffer,
&scene_buffer->opaque_region);
wlr_scene_buffer_set_source_box(snapshot_buffer,
&scene_buffer->src_box);
wlr_scene_buffer_set_transform(snapshot_buffer,
scene_buffer->transform);
wlr_scene_buffer_set_filter_mode(snapshot_buffer,
scene_buffer->filter_mode);
// Effects
wlr_scene_buffer_set_opacity(snapshot_buffer, scene_buffer->opacity);
wlr_scene_buffer_set_corner_radius(snapshot_buffer,
scene_buffer->corner_radius,
scene_buffer->corners);
// wlr_scene_buffer_set_backdrop_blur_optimized(
// snapshot_buffer, scene_buffer->backdrop_blur_optimized);
// wlr_scene_buffer_set_backdrop_blur_ignore_transparent(
// snapshot_buffer, scene_buffer->backdrop_blur_ignore_transparent);
wlr_scene_buffer_set_backdrop_blur(snapshot_buffer, false);
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snapshot_buffer->node.data = scene_buffer->node.data;
struct wlr_scene_surface *scene_surface =
wlr_scene_surface_try_from_buffer(scene_buffer);
if (scene_surface != NULL && scene_surface->surface->buffer != NULL) {
wlr_scene_buffer_set_buffer(snapshot_buffer,
&scene_surface->surface->buffer->base);
} else {
wlr_scene_buffer_set_buffer(snapshot_buffer, scene_buffer->buffer);
}
break;
}
case WLR_SCENE_NODE_SHADOW: {
struct wlr_scene_shadow *scene_shadow =
wlr_scene_shadow_from_node(node);
struct wlr_scene_shadow *snapshot_shadow = wlr_scene_shadow_create(
snapshot_tree, scene_shadow->width, scene_shadow->height,
scene_shadow->corner_radius, scene_shadow->blur_sigma,
scene_shadow->color);
if (snapshot_shadow == NULL) {
return false;
}
snapshot_node = &snapshot_shadow->node;
wlr_scene_shadow_set_clipped_region(snapshot_shadow,
scene_shadow->clipped_region);
snapshot_shadow->node.data = scene_shadow->node.data;
wlr_scene_node_set_enabled(&snapshot_shadow->node, false);
break;
}
case WLR_SCENE_NODE_OPTIMIZED_BLUR:
return true;
}
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if (snapshot_node != NULL) {
wlr_scene_node_set_position(snapshot_node, lx, ly);
}
return true;
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}
struct wlr_scene_tree *wlr_scene_tree_snapshot(struct wlr_scene_node *node,
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struct wlr_scene_tree *parent) {
struct wlr_scene_tree *snapshot = wlr_scene_tree_create(parent);
if (snapshot == NULL) {
return NULL;
}
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// Disable and enable the snapshot tree like so to atomically update
// the scene-graph. This will prevent over-damaging or other weirdness.
wlr_scene_node_set_enabled(&snapshot->node, false);
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if (!scene_node_snapshot(node, 0, 0, snapshot)) {
wlr_scene_node_destroy(&snapshot->node);
return NULL;
}
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wlr_scene_node_set_enabled(&snapshot->node, true);
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return snapshot;
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}
void pending_kill_client(Client *c) {
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// c->iskilling = 1; //不可以提前标记已经杀掉,因为有些客户端可能拒绝
client_send_close(c);
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}
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void focuslast(const Arg *arg) {
Client *c, *prev = NULL;
wl_list_for_each(c, &fstack, flink) {
if (c->iskilling || c->isminied || c->isunglobal)
continue;
if (c)
break;
}
struct wl_list *prev_node = c->flink.next;
prev = wl_container_of(prev_node, prev, flink);
unsigned int target;
if (prev) {
if (prev->mon != selmon) {
selmon = prev->mon;
warp_cursor_to_selmon(selmon);
}
target = get_tags_first_tag(prev->tags);
view(&(Arg){.ui = target}, true);
focusclient(prev, 1);
}
}
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void killclient(const Arg *arg) {
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Client *c;
c = selmon->sel;
if (c) {
pending_kill_client(c);
}
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}
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void locksession(struct wl_listener *listener, void *data) {
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struct wlr_session_lock_v1 *session_lock = data;
SessionLock *lock;
wlr_scene_node_set_enabled(&locked_bg->node, true);
if (cur_lock) {
wlr_session_lock_v1_destroy(session_lock);
return;
}
lock = session_lock->data = ecalloc(1, sizeof(*lock));
focusclient(NULL, 0);
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lock->scene = wlr_scene_tree_create(layers[LyrBlock]);
cur_lock = lock->lock = session_lock;
locked = 1;
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LISTEN(&session_lock->events.new_surface, &lock->new_surface,
createlocksurface);
LISTEN(&session_lock->events.destroy, &lock->destroy, destroysessionlock);
LISTEN(&session_lock->events.unlock, &lock->unlock, unlocksession);
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wlr_session_lock_v1_send_locked(session_lock);
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}
static void iter_xdg_scene_buffers(struct wlr_scene_buffer *buffer, int sx,
int sy, void *user_data) {
Client *c = user_data;
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struct wlr_scene_surface *scene_surface =
wlr_scene_surface_try_from_buffer(buffer);
if (!scene_surface) {
return;
}
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struct wlr_surface *surface = scene_surface->surface;
/* we dont blur subsurfaces */
if (wlr_subsurface_try_from_wlr_surface(surface) != NULL)
return;
if (blur && c) {
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wlr_scene_buffer_set_backdrop_blur(buffer, true);
wlr_scene_buffer_set_backdrop_blur_ignore_transparent(buffer, true);
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if (blur_optimized) {
wlr_scene_buffer_set_backdrop_blur_optimized(buffer, true);
} else {
wlr_scene_buffer_set_backdrop_blur_optimized(buffer, false);
}
} else {
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wlr_scene_buffer_set_backdrop_blur(buffer, false);
}
}
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void // old fix to 0.5
mapnotify(struct wl_listener *listener, void *data) {
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/* Called when the surface is mapped, or ready to display on-screen. */
Client *p = NULL;
Client *c = wl_container_of(listener, c, map);
/* Create scene tree for this client and its border */
c->scene = client_surface(c)->data = wlr_scene_tree_create(layers[LyrTile]);
wlr_scene_node_set_enabled(&c->scene->node, c->type != XDGShell);
c->scene_surface =
c->type == XDGShell
? wlr_scene_xdg_surface_create(c->scene, c->surface.xdg)
: wlr_scene_subsurface_tree_create(c->scene, client_surface(c));
c->scene->node.data = c->scene_surface->node.data = c;
client_get_geometry(c, &c->geom);
if (client_is_unmanaged(c) || client_should_ignore_focus(c)) {
c->bw = 0;
c->isnoborder = 1;
} else {
c->bw = borderpx;
}
/* Handle unmanaged clients first so we can return prior create borders */
if (client_is_unmanaged(c)) {
/* Unmanaged clients always are floating */
wlr_scene_node_reparent(&c->scene->node, layers[LyrFS]);
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wlr_scene_node_set_position(&c->scene->node, c->geom.x, c->geom.y);
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if (client_wants_focus(c)) {
focusclient(c, 1);
exclusive_focus = c;
}
#ifdef XWAYLAND
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if (client_is_x11(c)) {
LISTEN(&c->surface.xwayland->events.set_geometry, &c->set_geometry,
setgeometrynotify);
}
#endif
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return;
}
c->border = wlr_scene_rect_create(c->scene, 0, 0,
c->isurgent ? urgentcolor : bordercolor);
wlr_scene_node_lower_to_bottom(&c->border->node);
wlr_scene_node_set_position(&c->border->node, 0, 0);
wlr_scene_rect_set_corner_radius(c->border, border_radius,
border_radius_location_default);
wlr_scene_node_set_enabled(&c->border->node, true);
c->shadow = wlr_scene_shadow_create(c->scene, 0, 0, border_radius,
shadows_blur, shadowscolor);
wlr_scene_node_lower_to_bottom(&c->shadow->node);
wlr_scene_node_set_enabled(&c->shadow->node, true);
wlr_scene_node_for_each_buffer(&c->scene_surface->node,
iter_xdg_scene_buffers, c);
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/* Initialize client geometry with room for border */
client_set_tiled(c, WLR_EDGE_TOP | WLR_EDGE_BOTTOM | WLR_EDGE_LEFT |
WLR_EDGE_RIGHT);
c->geom.width += 2 * c->bw;
c->geom.height += 2 * c->bw;
c->ismaxmizescreen = 0;
c->isfullscreen = 0;
c->need_float_size_reduce = 0;
c->iskilling = 0;
c->isglobal = 0;
c->isminied = 0;
c->isoverlay = 0;
c->isunglobal = 0;
c->is_in_scratchpad = 0;
c->isnamedscratchpand = 0;
c->is_scratchpad_show = 0;
c->need_float_size_reduce = 0;
c->is_clip_to_hide = 0;
c->is_restoring_from_ov = 0;
c->isurgent = 0;
c->need_output_flush = 0;
c->scroller_proportion = scroller_default_proportion;
c->is_open_animation = true;
c->drag_to_tile = false;
c->fake_no_border = false;
c->focused_opacity = focused_opacity;
c->unfocused_opacity = unfocused_opacity;
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c->nofadein = 0;
c->nofadeout = 0;
c->no_force_center = 0;
if (new_is_master && selmon && !is_scroller_layout(selmon))
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// tile at the top
wl_list_insert(&clients, &c->link); // 新窗口是master,头部入栈
else if (selmon && is_scroller_layout(selmon) && center_select(selmon)) {
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Client *at_client = center_select(selmon);
at_client->link.next->prev = &c->link;
c->link.prev = &at_client->link;
c->link.next = at_client->link.next;
at_client->link.next = &c->link;
} else
wl_list_insert(clients.prev, &c->link); // 尾部入栈
wl_list_insert(&fstack, &c->flink);
/* Set initial monitor, tags, floating status, and focus:
* we always consider floating, clients that have parent and thus
* we set the same tags and monitor than its parent, if not
* try to apply rules for them */
if ((p = client_get_parent(c))) {
c->isfloating = 1;
setmon(c, p->mon, p->tags, true);
} else {
applyrules(c);
}
// make sure the animation is open type
c->is_open_animation = true;
resize(c, c->geom, 0);
printstatus();
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}
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void // 0.5 custom
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maximizenotify(struct wl_listener *listener, void *data) {
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/* This event is raised when a client would like to maximize itself,
* typically because the user clicked on the maximize button on
* client-side decorations. dwl doesn't support maximization, but
* to conform to xdg-shell protocol we still must send a configure.
* Since xdg-shell protocol v5 we should ignore request of unsupported
* capabilities, just schedule a empty configure when the client uses <5
* protocol version
* wlr_xdg_surface_schedule_configure() is used to send an empty reply. */
// Client *c = wl_container_of(listener, c, maximize);
// if (wl_resource_get_version(c->surface.xdg->toplevel->resource)
// < XDG_TOPLEVEL_WM_CAPABILITIES_SINCE_VERSION)
// wlr_xdg_surface_schedule_configure(c->surface.xdg);
// togglemaxmizescreen(&(Arg){0});
Client *c = wl_container_of(listener, c, maximize);
if (!c || !c->mon || c->iskilling)
return;
if (c->ismaxmizescreen || c->isfullscreen)
setmaxmizescreen(c, 0);
else
setmaxmizescreen(c, 1);
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}
void set_minized(Client *c) {
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if (!c || !c->mon)
return;
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c->isglobal = 0;
c->oldtags = c->mon->tagset[c->mon->seltags];
c->mini_restore_tag = c->tags;
c->tags = 0;
c->isminied = 1;
c->is_in_scratchpad = 1;
c->is_scratchpad_show = 0;
focusclient(focustop(selmon), 1);
arrange(c->mon, false);
wlr_foreign_toplevel_handle_v1_set_activated(c->foreign_toplevel, false);
wlr_foreign_toplevel_handle_v1_set_minimized(c->foreign_toplevel, true);
wl_list_remove(&c->link); // 从原来位置移除
wl_list_insert(clients.prev, &c->link); // 插入尾部
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}
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void // 0.5 custom
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minimizenotify(struct wl_listener *listener, void *data) {
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/* This event is raised when a client would like to maximize itself,
* typically because the user clicked on the maximize button on
* client-side decorations. dwl doesn't support maximization, but
* to conform to xdg-shell protocol we still must send a configure.
* Since xdg-shell protocol v5 we should ignore request of unsupported
* capabilities, just schedule a empty configure when the client uses <5
* protocol version
* wlr_xdg_surface_schedule_configure() is used to send an empty reply. */
// Client *c = wl_container_of(listener, c, maximize);
// if (wl_resource_get_version(c->surface.xdg->toplevel->resource)
// < XDG_TOPLEVEL_WM_CAPABILITIES_SINCE_VERSION)
// wlr_xdg_surface_schedule_configure(c->surface.xdg);
// togglemaxmizescreen(&(Arg){0});
Client *c = wl_container_of(listener, c, minimize);
if (!c || !c->mon || c->iskilling || c->isminied)
return;
set_minized(c);
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}
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void motionabsolute(struct wl_listener *listener, void *data) {
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/* This event is forwarded by the cursor when a pointer emits an _absolute_
* motion event, from 0..1 on each axis. This happens, for example, when
* wlroots is running under a Wayland window rather than KMS+DRM, and you
* move the mouse over the window. You could enter the window from any edge,
* so we have to warp the mouse there. There is also some hardware which
* emits these events. */
struct wlr_pointer_motion_absolute_event *event = data;
double lx, ly, dx, dy;
if (!event->time_msec) /* this is 0 with virtual pointers */
wlr_cursor_warp_absolute(cursor, &event->pointer->base, event->x,
event->y);
wlr_cursor_absolute_to_layout_coords(cursor, &event->pointer->base,
event->x, event->y, &lx, &ly);
dx = lx - cursor->x;
dy = ly - cursor->y;
motionnotify(event->time_msec, &event->pointer->base, dx, dy, dx, dy);
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}
void motionnotify(unsigned int time, struct wlr_input_device *device, double dx,
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double dy, double dx_unaccel, double dy_unaccel) {
double sx = 0, sy = 0, sx_confined, sy_confined;
Client *c = NULL, *w = NULL;
LayerSurface *l = NULL;
struct wlr_surface *surface = NULL;
struct wlr_pointer_constraint_v1 *constraint;
bool should_lock = false;
/* Find the client under the pointer and send the event along. */
xytonode(cursor->x, cursor->y, &surface, &c, NULL, &sx, &sy);
if (cursor_mode == CurPressed && !seat->drag &&
surface != seat->pointer_state.focused_surface &&
toplevel_from_wlr_surface(seat->pointer_state.focused_surface, &w,
&l) >= 0) {
c = w;
surface = seat->pointer_state.focused_surface;
sx = cursor->x - (l ? l->scene->node.x : w->geom.x);
sy = cursor->y - (l ? l->scene->node.y : w->geom.y);
}
/* time is 0 in internal calls meant to restore pointer focus. */
if (time) {
wlr_relative_pointer_manager_v1_send_relative_motion(
relative_pointer_mgr, seat, (uint64_t)time * 1000, dx, dy,
dx_unaccel, dy_unaccel);
wl_list_for_each(constraint, &pointer_constraints->constraints, link)
cursorconstrain(constraint);
if (active_constraint && cursor_mode != CurResize &&
cursor_mode != CurMove) {
toplevel_from_wlr_surface(active_constraint->surface, &c, NULL);
if (c && active_constraint->surface ==
seat->pointer_state.focused_surface) {
sx = cursor->x - c->geom.x - c->bw;
sy = cursor->y - c->geom.y - c->bw;
if (wlr_region_confine(&active_constraint->region, sx, sy,
sx + dx, sy + dy, &sx_confined,
&sy_confined)) {
dx = sx_confined - sx;
dy = sy_confined - sy;
}
if (active_constraint->type == WLR_POINTER_CONSTRAINT_V1_LOCKED)
return;
}
}
wlr_cursor_move(cursor, device, dx, dy);
handlecursoractivity();
wlr_idle_notifier_v1_notify_activity(idle_notifier, seat);
/* Update selmon (even while dragging a window) */
if (sloppyfocus)
selmon = xytomon(cursor->x, cursor->y);
}
/* Update drag icon's position */
wlr_scene_node_set_position(&drag_icon->node, (int)round(cursor->x),
(int)round(cursor->y));
/* If we are currently grabbing the mouse, handle and return */
if (cursor_mode == CurMove) {
/* Move the grabbed client to the new position. */
grabc->oldgeom = (struct wlr_box){.x = (int)round(cursor->x) - grabcx,
.y = (int)round(cursor->y) - grabcy,
.width = grabc->geom.width,
.height = grabc->geom.height};
resize(grabc, grabc->oldgeom, 1);
return;
} else if (cursor_mode == CurResize) {
grabc->oldgeom =
(struct wlr_box){.x = grabc->geom.x,
.y = grabc->geom.y,
.width = (int)round(cursor->x) - grabc->geom.x,
.height = (int)round(cursor->y) - grabc->geom.y};
resize(grabc, grabc->oldgeom, 1);
return;
}
/* If there's no client surface under the cursor, set the cursor image to a
* default. This is what makes the cursor image appear when you move it
* off of a client or over its border. */
if (!surface && !seat->drag && !cursor_hidden)
wlr_cursor_set_xcursor(cursor, cursor_mgr, "default");
if (c && c->mon && !c->animation.running &&
(!(c->geom.x + c->geom.width > c->mon->m.x + c->mon->m.width ||
c->geom.x < c->mon->m.x ||
c->geom.y + c->geom.height > c->mon->m.y + c->mon->m.height ||
c->geom.y < c->mon->m.y) ||
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!ISTILED(c))) {
scroller_focus_lock = 0;
}
should_lock = false;
if (!scroller_focus_lock ||
!(c && c->mon &&
(c->geom.x + c->geom.width > c->mon->m.x + c->mon->m.width ||
c->geom.x < c->mon->m.x ||
c->geom.y + c->geom.height > c->mon->m.y + c->mon->m.height ||
c->geom.y < c->mon->m.y))) {
if (c && c->mon && is_scroller_layout(c->mon) &&
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(c->geom.x + c->geom.width > c->mon->m.x + c->mon->m.width ||
c->geom.x < c->mon->m.x ||
c->geom.y + c->geom.height > c->mon->m.y + c->mon->m.height ||
c->geom.y < c->mon->m.y)) {
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should_lock = true;
}
pointerfocus(c, surface, sx, sy, time);
if (should_lock && c && c->mon && ISTILED(c) && c == c->mon->sel) {
scroller_focus_lock = 1;
}
}
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}
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void motionrelative(struct wl_listener *listener, void *data) {
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/* This event is forwarded by the cursor when a pointer emits a _relative_
* pointer motion event (i.e. a delta) */
struct wlr_pointer_motion_event *event = data;
/* The cursor doesn't move unless we tell it to. The cursor automatically
* handles constraining the motion to the output layout, as well as any
* special configuration applied for the specific input device which
* generated the event. You can pass NULL for the device if you want to move
* the cursor around without any input. */
motionnotify(event->time_msec, &event->pointer->base, event->delta_x,
event->delta_y, event->unaccel_dx, event->unaccel_dy);
toggle_hotarea(cursor->x, cursor->y);
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}
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void // 17
moveresize(const Arg *arg) {
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if (cursor_mode != CurNormal && cursor_mode != CurPressed)
return;
xytonode(cursor->x, cursor->y, NULL, &grabc, NULL, NULL, NULL);
if (!grabc || client_is_unmanaged(grabc) || grabc->isfullscreen)
return;
/* Float the window and tell motionnotify to grab it */
if (grabc->isfloating == 0) {
grabc->drag_to_tile = true;
setfloating(grabc, 1);
}
switch (cursor_mode = arg->ui) {
case CurMove:
grabcx = cursor->x - grabc->geom.x;
grabcy = cursor->y - grabc->geom.y;
wlr_cursor_set_xcursor(cursor, cursor_mgr, "all-scroll");
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break;
case CurResize:
/* Doesn't work for X11 output - the next absolute motion event
* returns the cursor to where it started */
wlr_cursor_warp_closest(cursor, NULL, grabc->geom.x + grabc->geom.width,
grabc->geom.y + grabc->geom.height);
wlr_cursor_set_xcursor(cursor, cursor_mgr, "bottom_right_corner");
break;
}
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}
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void outputmgrapply(struct wl_listener *listener, void *data) {
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struct wlr_output_configuration_v1 *config = data;
outputmgrapplyortest(config, 0);
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}
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void // 0.7 custom
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outputmgrapplyortest(struct wlr_output_configuration_v1 *config, int test) {
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/*
* Called when a client such as wlr-randr requests a change in output
* configuration. This is only one way that the layout can be changed,
* so any Monitor information should be updated by updatemons() after an
* output_layout.change event, not here.
*/
struct wlr_output_configuration_head_v1 *config_head;
int ok = 1;
wl_list_for_each(config_head, &config->heads, link) {
struct wlr_output *wlr_output = config_head->state.output;
Monitor *m = wlr_output->data;
struct wlr_output_state state;
/* Ensure displays previously disabled by wlr-output-power-management-v1
* are properly handled*/
m->asleep = 0;
wlr_output_state_init(&state);
wlr_output_state_set_enabled(&state, config_head->state.enabled);
if (!config_head->state.enabled)
goto apply_or_test;
if (config_head->state.mode)
wlr_output_state_set_mode(&state, config_head->state.mode);
else
wlr_output_state_set_custom_mode(
&state, config_head->state.custom_mode.width,
config_head->state.custom_mode.height,
config_head->state.custom_mode.refresh);
wlr_output_state_set_transform(&state, config_head->state.transform);
wlr_output_state_set_scale(&state, config_head->state.scale);
wlr_output_state_set_adaptive_sync_enabled(
&state, config_head->state.adaptive_sync_enabled);
apply_or_test:
ok &= test ? wlr_output_test_state(wlr_output, &state)
: wlr_output_commit_state(wlr_output, &state);
/* Don't move monitors if position wouldn't change, this to avoid
* wlroots marking the output as manually configured.
* wlr_output_layout_add does not like disabled outputs */
if (!test && wlr_output->enabled &&
(m->m.x != config_head->state.x || m->m.y != config_head->state.y))
wlr_output_layout_add(output_layout, wlr_output,
config_head->state.x, config_head->state.y);
wlr_output_state_finish(&state);
}
if (ok)
wlr_output_configuration_v1_send_succeeded(config);
else
wlr_output_configuration_v1_send_failed(config);
wlr_output_configuration_v1_destroy(config);
/* https://codeberg.org/dwl/dwl/issues/577 */
updatemons(NULL, NULL);
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}
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void outputmgrtest(struct wl_listener *listener, void *data) {
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struct wlr_output_configuration_v1 *config = data;
outputmgrapplyortest(config, 1);
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}
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void pointerfocus(Client *c, struct wlr_surface *surface, double sx, double sy,
unsigned int time) {
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struct timespec now;
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if (surface != seat->pointer_state.focused_surface && sloppyfocus && time &&
c && !client_is_unmanaged(c))
focusclient(c, 0);
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/* If surface is NULL, clear pointer focus */
if (!surface) {
wlr_seat_pointer_notify_clear_focus(seat);
return;
}
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if (!time) {
clock_gettime(CLOCK_MONOTONIC, &now);
time = now.tv_sec * 1000 + now.tv_nsec / 1000000;
}
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/* Let the client know that the mouse cursor has entered one
* of its surfaces, and make keyboard focus follow if desired.
* wlroots makes this a no-op if surface is already focused */
wlr_seat_pointer_notify_enter(seat, surface, sx, sy);
wlr_seat_pointer_notify_motion(seat, time, sx, sy);
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}
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void // 17
printstatus(void) {
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Monitor *m = NULL;
wl_list_for_each(m, &mons, link) {
if (!m->wlr_output->enabled) {
continue;
}
dwl_ipc_output_printstatus(m); // 更新waybar上tag的状态 这里很关键
}
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}
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void powermgrsetmode(struct wl_listener *listener, void *data) {
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struct wlr_output_power_v1_set_mode_event *event = data;
struct wlr_output_state state = {0};
Monitor *m = event->output->data;
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if (!m)
return;
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m->gamma_lut_changed = 1; /* Reapply gamma LUT when re-enabling the ouput */
wlr_output_state_set_enabled(&state, event->mode);
wlr_output_commit_state(m->wlr_output, &state);
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m->asleep = !event->mode;
updatemons(NULL, NULL);
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}
void // 0.5 custom
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quit(const Arg *arg) {
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wl_display_terminate(dpy);
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}
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void quitsignal(int signo) { quit(NULL); }
void scene_buffer_apply_opacity(struct wlr_scene_buffer *buffer, int sx, int sy,
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void *data) {
wlr_scene_buffer_set_opacity(buffer, *(double *)data);
}
void scene_buffer_apply_effect(struct wlr_scene_buffer *buffer, int sx, int sy,
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void *data) {
animationScale *scale_data = (animationScale *)data;
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if (scale_data->should_scale && scale_data->height_scale < 1 &&
scale_data->width_scale < 1) {
scale_data->should_scale = false;
}
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if (scale_data->should_scale && scale_data->height_scale == 1 &&
scale_data->width_scale < 1) {
scale_data->should_scale = false;
}
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if (scale_data->should_scale && scale_data->height_scale < 1 &&
scale_data->width_scale == 1) {
scale_data->should_scale = false;
}
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struct wlr_scene_surface *scene_surface =
wlr_scene_surface_try_from_buffer(buffer);
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if (scene_surface == NULL)
return;
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struct wlr_surface *surface = scene_surface->surface;
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if (scale_data->should_scale) {
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unsigned int surface_width = surface->current.width;
unsigned int surface_height = surface->current.height;
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surface_width = scale_data->width_scale < 1
? surface_width
: scale_data->width_scale * surface_width;
surface_height = scale_data->height_scale < 1
? surface_height
: scale_data->height_scale * surface_height;
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if (surface_width > scale_data->width &&
wlr_subsurface_try_from_wlr_surface(surface) == NULL) {
surface_width = scale_data->width;
}
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if (surface_height > scale_data->height &&
wlr_subsurface_try_from_wlr_surface(surface) == NULL) {
surface_height = scale_data->height;
}
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if (surface_width > scale_data->width &&
wlr_subsurface_try_from_wlr_surface(surface) != NULL) {
return;
}
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if (surface_height > scale_data->height &&
wlr_subsurface_try_from_wlr_surface(surface) != NULL) {
return;
}
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if (surface_height > 0 && surface_width > 0) {
wlr_scene_buffer_set_dest_size(buffer, surface_width,
surface_height);
}
}
// TODO: blur set, opacity set
if (wlr_xdg_popup_try_from_wlr_surface(surface) != NULL)
return;
wlr_scene_buffer_set_corner_radius(buffer, border_radius,
scale_data->corner_location);
float target_opacity = scale_data->percent + fadein_begin_opacity;
if (target_opacity > scale_data->opacity) {
target_opacity = scale_data->opacity;
}
wlr_scene_buffer_set_opacity(buffer, target_opacity);
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}
void snap_scene_buffer_apply_effect(struct wlr_scene_buffer *buffer, int sx,
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int sy, void *data) {
animationScale *scale_data = (animationScale *)data;
wlr_scene_buffer_set_dest_size(buffer, scale_data->width,
scale_data->height);
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}
void buffer_set_effect(Client *c, animationScale data) {
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if (!c || c->iskilling)
return;
if (c->animation.tagouting || c->animation.tagouted ||
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c->animation.tagining) {
data.should_scale = false;
}
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if (c == grabc)
data.should_scale = false;
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if (c->isfullscreen ||
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(no_radius_when_single && c->mon && c->mon->visible_clients == 1)) {
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data.corner_location = CORNER_LOCATION_NONE;
}
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wlr_scene_node_for_each_buffer(&c->scene_surface->node,
scene_buffer_apply_effect, &data);
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}
void client_set_opacity(Client *c, double opacity) {
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wlr_scene_node_for_each_buffer(&c->scene_surface->node,
scene_buffer_apply_opacity, &opacity);
}
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void rendermon(struct wl_listener *listener, void *data) {
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Monitor *m = wl_container_of(listener, m, frame);
Client *c, *tmp;
struct wlr_output_state pending = {0};
LayerSurface *l, *tmpl;
int i;
struct wl_list *layer_list;
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struct timespec now;
bool need_more_frames = false;
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for (i = 0; i < LENGTH(m->layers); i++) {
layer_list = &m->layers[i];
// Draw frames for all layer
wl_list_for_each_safe(l, tmpl, layer_list, link) {
need_more_frames = layer_draw_frame(l) || need_more_frames;
}
}
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// Draw frames for all clients
wl_list_for_each(c, &clients, link) {
need_more_frames = client_draw_frame(c) || need_more_frames;
}
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wl_list_for_each_safe(c, tmp, &fadeout_clients, fadeout_link) {
need_more_frames = client_draw_fadeout_frame(c) || need_more_frames;
}
wl_list_for_each_safe(l, tmpl, &fadeout_layers, fadeout_link) {
need_more_frames = layer_draw_fadeout_frame(l) || need_more_frames;
}
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wlr_scene_output_commit(m->scene_output, NULL);
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// Send frame done notification
clock_gettime(CLOCK_MONOTONIC, &now);
wlr_scene_output_send_frame_done(m->scene_output, &now);
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// // Clean up pending state
wlr_output_state_finish(&pending);
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if (need_more_frames) {
wlr_output_schedule_frame(m->wlr_output);
}
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}
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void requestdecorationmode(struct wl_listener *listener, void *data) {
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Client *c = wl_container_of(listener, c, set_decoration_mode);
if (c->surface.xdg->initialized)
wlr_xdg_toplevel_decoration_v1_set_mode(
c->decoration, WLR_XDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE);
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}
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void requeststartdrag(struct wl_listener *listener, void *data) {
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struct wlr_seat_request_start_drag_event *event = data;
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if (wlr_seat_validate_pointer_grab_serial(seat, event->origin,
event->serial))
wlr_seat_start_pointer_drag(seat, event->drag, event->serial);
else
wlr_data_source_destroy(event->drag->source);
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}
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void setborder_color(Client *c) {
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if (!c || !c->mon)
return;
if (c->isurgent) {
client_set_border_color(c, urgentcolor);
return;
}
if (c->is_in_scratchpad && selmon && c == selmon->sel) {
client_set_border_color(c, scratchpadcolor);
} else if (c->isglobal && selmon && c == selmon->sel) {
client_set_border_color(c, globalcolor);
} else if (c->isoverlay && selmon && c == selmon->sel) {
client_set_border_color(c, overlaycolor);
} else if (c->ismaxmizescreen && selmon && c == selmon->sel) {
client_set_border_color(c, maxmizescreencolor);
} else if (selmon && c == selmon->sel) {
client_set_border_color(c, focuscolor);
} else {
client_set_border_color(c, bordercolor);
}
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}
void exchange_two_client(Client *c1, Client *c2) {
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if (c1 == NULL || c2 == NULL || c1->mon != c2->mon) {
return;
}
struct wl_list *tmp1_prev = c1->link.prev;
struct wl_list *tmp2_prev = c2->link.prev;
struct wl_list *tmp1_next = c1->link.next;
struct wl_list *tmp2_next = c2->link.next;
// wl_list
// 是双向链表,其中clients是头部节点,它的下一个节点是第一个客户端的链表节点
// 最后一个客户端的链表节点的下一个节点也指向clients,但clients本身不是客户端的链表节点
// 客户端遍历从clients的下一个节点开始,到检测到客户端节点的下一个是clients结束
// 当c1和c2为相邻节点时
if (c1->link.next == &c2->link) {
c1->link.next = c2->link.next;
c1->link.prev = &c2->link;
c2->link.next = &c1->link;
c2->link.prev = tmp1_prev;
tmp1_prev->next = &c2->link;
tmp2_next->prev = &c1->link;
} else if (c2->link.next == &c1->link) {
c2->link.next = c1->link.next;
c2->link.prev = &c1->link;
c1->link.next = &c2->link;
c1->link.prev = tmp2_prev;
tmp2_prev->next = &c1->link;
tmp1_next->prev = &c2->link;
} else { // 不为相邻节点
c2->link.next = tmp1_next;
c2->link.prev = tmp1_prev;
c1->link.next = tmp2_next;
c1->link.prev = tmp2_prev;
tmp1_prev->next = &c2->link;
tmp1_next->prev = &c2->link;
tmp2_prev->next = &c1->link;
tmp2_next->prev = &c1->link;
}
arrange(c1->mon, false);
focusclient(c1, 0);
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}
void exchange_client(const Arg *arg) {
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Client *c = selmon->sel;
if (!c || c->isfloating || c->isfullscreen || c->ismaxmizescreen)
return;
exchange_two_client(c, direction_select(arg));
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}
int is_special_animaiton_rule(Client *c) {
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int visible_client_number = 0;
Client *count_c;
wl_list_for_each(count_c, &clients, link) {
if (count_c && VISIBLEON(count_c, selmon) && !count_c->isminied &&
!count_c->iskilling && !count_c->isfloating) {
visible_client_number++;
}
}
if (is_scroller_layout(selmon) && !c->isfloating) {
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return DOWN;
} else if (visible_client_number < 2 && !c->isfloating) {
return DOWN;
} else if (visible_client_number == 2 && !c->isfloating && !new_is_master) {
return RIGHT;
} else if (!c->isfloating && new_is_master) {
return LEFT;
} else {
return UNDIR;
}
}
void set_layer_open_animaiton(LayerSurface *l, struct wlr_box geo) {
int slide_direction;
int horizontal, horizontal_value;
int vertical, vertical_value;
int center_x, center_y;
if (!l || !l->mapped)
return;
center_x = l->geom.x + l->geom.width / 2;
center_y = l->geom.y + l->geom.height / 2;
horizontal =
l->mon->w.x + l->mon->w.width - center_x < center_x - l->mon->w.x
? RIGHT
: LEFT;
horizontal_value = horizontal == LEFT
? center_x - l->mon->w.x
: l->mon->w.x + l->mon->w.width - center_x;
vertical =
l->mon->w.y + l->mon->w.height - center_y < center_y - l->mon->w.y
? DOWN
: UP;
vertical_value = vertical == UP ? center_y - l->mon->w.y
: l->mon->w.y + l->mon->w.height - center_y;
slide_direction = horizontal_value < vertical_value ? horizontal : vertical;
l->animainit_geom.width = l->geom.width;
l->animainit_geom.height = l->geom.height;
switch (slide_direction) {
case UP:
l->animainit_geom.x = l->geom.x;
l->animainit_geom.y = l->mon->m.y - l->geom.height;
break;
case DOWN:
l->animainit_geom.x = l->geom.x;
l->animainit_geom.y =
l->geom.y + l->mon->m.height - (l->geom.y - l->mon->m.y);
break;
case LEFT:
l->animainit_geom.x = l->mon->m.x - l->geom.width;
l->animainit_geom.y = l->geom.y;
break;
case RIGHT:
l->animainit_geom.x =
l->geom.x + l->mon->m.width - (l->geom.x - l->mon->m.x);
l->animainit_geom.y = l->geom.y;
break;
default:
l->animainit_geom.x = l->geom.x;
l->animainit_geom.y = 0 - l->geom.height;
}
}
void set_client_open_animaiton(Client *c, struct wlr_box geo) {
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int slide_direction;
int horizontal, horizontal_value;
int vertical, vertical_value;
int special_direction;
int center_x, center_y;
if ((!c->animation_type_open && strcmp(animation_type_open, "zoom") == 0) ||
(c->animation_type_open &&
strcmp(c->animation_type_open, "zoom") == 0)) {
c->animainit_geom.width = geo.width * zoom_initial_ratio;
c->animainit_geom.height = geo.height * zoom_initial_ratio;
c->animainit_geom.x = geo.x + (geo.width - c->animainit_geom.width) / 2;
c->animainit_geom.y =
geo.y + (geo.height - c->animainit_geom.height) / 2;
return;
} else {
special_direction = is_special_animaiton_rule(c);
center_x = c->geom.x + c->geom.width / 2;
center_y = c->geom.y + c->geom.height / 2;
if (special_direction == UNDIR) {
horizontal = c->mon->w.x + c->mon->w.width - center_x <
center_x - c->mon->w.x
? RIGHT
: LEFT;
horizontal_value = horizontal == LEFT
? center_x - c->mon->w.x
: c->mon->w.x + c->mon->w.width - center_x;
vertical = c->mon->w.y + c->mon->w.height - center_y <
center_y - c->mon->w.y
? DOWN
: UP;
vertical_value = vertical == UP
? center_y - c->mon->w.y
: c->mon->w.y + c->mon->w.height - center_y;
slide_direction =
horizontal_value < vertical_value ? horizontal : vertical;
} else {
slide_direction = special_direction;
}
c->animainit_geom.width = c->geom.width;
c->animainit_geom.height = c->geom.height;
switch (slide_direction) {
case UP:
c->animainit_geom.x = c->geom.x;
c->animainit_geom.y = c->mon->m.y - c->geom.height;
break;
case DOWN:
c->animainit_geom.x = c->geom.x;
c->animainit_geom.y =
c->geom.y + c->mon->m.height - (c->geom.y - c->mon->m.y);
break;
case LEFT:
c->animainit_geom.x = c->mon->m.x - c->geom.width;
c->animainit_geom.y = c->geom.y;
break;
case RIGHT:
c->animainit_geom.x =
c->geom.x + c->mon->m.width - (c->geom.x - c->mon->m.x);
c->animainit_geom.y = c->geom.y;
break;
default:
c->animainit_geom.x = c->geom.x;
c->animainit_geom.y = 0 - c->geom.height;
}
}
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}
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void resize(Client *c, struct wlr_box geo, int interact) {
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// 动画设置的起始函数,这里用来计算一些动画的起始值
// 动画起始位置大小是由于c->animainit_geom确定的
if (!c || !c->mon || !client_surface(c)->mapped)
return;
struct wlr_box *bbox;
struct wlr_box clip;
if (!c->mon)
return;
c->need_output_flush = true;
// oldgeom = c->geom;
bbox = (interact || c->isfloating || c->isfullscreen) ? &sgeom : &c->mon->w;
if (is_scroller_layout(c->mon) && (!c->isfloating || c == grabc)) {
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c->geom = geo;
c->geom.width = MAX(1 + 2 * (int)c->bw, c->geom.width);
c->geom.height = MAX(1 + 2 * (int)c->bw, c->geom.height);
} else { // 这里会限制不允许窗口划出屏幕
client_set_bounds(
c, geo.width,
geo.height); // 去掉这个推荐的窗口大小,因为有时推荐的窗口特别大导致平铺异常
c->geom = geo;
applybounds(
c,
bbox); // 去掉这个推荐的窗口大小,因为有时推荐的窗口特别大导致平铺异常
}
if (!c->is_open_animation) {
c->animation.begin_fade_in = false;
}
if (c->animation.action == OPEN && !c->animation.tagining &&
!c->animation.tagouting && wlr_box_equal(&c->geom, &c->current)) {
c->animation.action = c->animation.action;
} else if (c->animation.tagouting) {
c->animation.duration = animation_duration_tag;
c->animation.action = TAG;
} else if (c->animation.tagining) {
c->animation.duration = animation_duration_tag;
c->animation.action = TAG;
} else if (c->is_open_animation) {
c->animation.duration = animation_duration_open;
c->animation.action = OPEN;
} else {
c->animation.duration = animation_duration_move;
c->animation.action = MOVE;
}
// 动画起始位置大小设置
if (c->animation.tagouting) {
c->animainit_geom = c->animation.current;
} else if (c->animation.tagining) {
c->animainit_geom.height = c->animation.current.height;
c->animainit_geom.width = c->animation.current.width;
} else if (c->is_open_animation) {
set_client_open_animaiton(c, c->geom);
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} else {
c->animainit_geom = c->animation.current;
}
if (c->isnoborder || c->iskilling) {
c->bw = 0;
}
// c->geom 是真实的窗口大小和位置,跟过度的动画无关,用于计算布局
c->configure_serial = client_set_size(c, c->geom.width - 2 * c->bw,
c->geom.height - 2 * c->bw);
if (c == grabc) {
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c->animation.running = false;
c->need_output_flush = false;
c->animainit_geom = c->current = c->pending = c->animation.current =
c->geom;
wlr_scene_node_set_position(&c->scene->node, c->geom.x, c->geom.y);
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client_draw_shadow(c);
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apply_border(c);
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client_get_clip(c, &clip);
wlr_scene_subsurface_tree_set_clip(&c->scene_surface->node, &clip);
return;
}
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// 如果不是工作区切换时划出去的窗口,就让动画的结束位置,就是上面的真实位置和大小
// c->pending 决定动画的终点一般在其他调用resize的函数的附近设置了
if (!c->animation.tagouting && !c->iskilling) {
c->pending = c->geom;
}
if (c->swallowedby && c->animation.action == OPEN) {
c->animainit_geom = c->swallowedby->animation.current;
}
if (c->swallowing) {
c->animainit_geom = c->geom;
}
if ((c->isglobal || c->isunglobal) && c->isfloating &&
c->animation.action == TAG) {
c->animainit_geom = c->geom;
}
if (c->animation_type_open && strcmp(c->animation_type_open, "none") == 0 &&
c->animation.action == OPEN) {
c->animainit_geom = c->geom;
}
// 开始应用动画设置
client_set_pending_state(c);
setborder_color(c);
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}
void // 17
run(char *startup_cmd) {
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char autostart_temp_path[1024];
/* Add a Unix socket to the Wayland display. */
const char *socket = wl_display_add_socket_auto(dpy);
if (!socket)
die("startup: display_add_socket_auto");
setenv("WAYLAND_DISPLAY", socket, 1);
/* Start the backend. This will enumerate outputs and inputs, become the DRM
* master, etc */
if (!wlr_backend_start(backend))
die("startup: backend_start");
/* Now that the socket exists and the backend is started, run the startup
* command */
if (!startup_cmd)
startup_cmd = get_autostart_path(autostart_temp_path,
sizeof(autostart_temp_path));
if (startup_cmd) {
int piperw[2];
if (pipe(piperw) < 0)
die("startup: pipe:");
if ((child_pid = fork()) < 0)
die("startup: fork:");
if (child_pid == 0) {
setsid();
dup2(piperw[0], STDIN_FILENO);
close(piperw[0]);
close(piperw[1]);
execl("/bin/sh", "/bin/sh", "-c", startup_cmd, NULL);
die("startup: execl:");
}
dup2(piperw[1], STDOUT_FILENO);
close(piperw[1]);
close(piperw[0]);
}
/* Mark stdout as non-blocking to avoid people who does not close stdin
* nor consumes it in their startup script getting dwl frozen */
if (fd_set_nonblock(STDOUT_FILENO) < 0)
close(STDOUT_FILENO);
printstatus();
/* At this point the outputs are initialized, choose initial selmon based on
* cursor position, and set default cursor image */
selmon = xytomon(cursor->x, cursor->y);
/* TODO hack to get cursor to display in its initial location (100, 100)
* instead of (0, 0) and then jumping. still may not be fully
* initialized, as the image/coordinates are not transformed for the
* monitor when displayed here */
wlr_cursor_warp_closest(cursor, NULL, cursor->x, cursor->y);
wlr_cursor_set_xcursor(cursor, cursor_mgr, "left_ptr");
handlecursoractivity();
run_exec();
run_exec_once();
/* Run the Wayland event loop. This does not return until you exit the
* compositor. Starting the backend rigged up all of the necessary event
* loop configuration to listen to libinput events, DRM events, generate
* frame events at the refresh rate, and so on. */
wl_display_run(dpy);
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}
void setcursor(struct wl_listener *listener, void *data) {
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/* This event is raised by the seat when a client provides a cursor image */
struct wlr_seat_pointer_request_set_cursor_event *event = data;
/* If we're "grabbing" the cursor, don't use the client's image, we will
* restore it after "grabbing" sending a leave event, followed by a enter
* event, which will result in the client requesting set the cursor surface
*/
if (cursor_mode != CurNormal && cursor_mode != CurPressed)
return;
/* This can be sent by any client, so we check to make sure this one is
* actually has pointer focus first. If so, we can tell the cursor to
* use the provided surface as the cursor image. It will set the
* hardware cursor on the output that it's currently on and continue to
* do so as the cursor moves between outputs. */
if (event->seat_client == seat->pointer_state.focused_client) {
last_cursor.shape = 0;
last_cursor.surface = event->surface;
last_cursor.hotspot_x = event->hotspot_x;
last_cursor.hotspot_y = event->hotspot_y;
if (!cursor_hidden)
wlr_cursor_set_surface(cursor, event->surface, event->hotspot_x,
event->hotspot_y);
}
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}
void // 0.5
setfloating(Client *c, int floating) {
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Client *fc;
int hit;
struct wlr_box target_box, backup_box;
c->isfloating = floating;
bool window_size_outofrange = false;
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if (!c || !c->mon || !client_surface(c)->mapped || c->iskilling)
return;
if (c->isoverlay) {
wlr_scene_node_reparent(&c->scene->node, layers[LyrOverlay]);
} else {
wlr_scene_node_reparent(&c->scene->node,
layers[c->isfloating ? LyrFloat : LyrTile]);
}
target_box = c->geom;
if (floating == 1 && c != grabc) {
if (c->isfullscreen || c->ismaxmizescreen) {
c->isfullscreen = 0; // 清除窗口全屏标志
c->ismaxmizescreen = 0;
c->bw = c->isnoborder ? 0 : borderpx;
}
// 重新计算居中的坐标
if (!client_is_x11(c) || !client_should_ignore_focus(c))
target_box = setclient_coordinate_center(c, target_box, 0, 0);
backup_box = c->geom;
hit = applyrulesgeom(c);
target_box = hit == 1 ? c->geom : target_box;
c->geom = backup_box;
// restore to the memeroy geom
if (c->oldgeom.width > 0 && c->oldgeom.height > 0) {
if (c->mon && c->oldgeom.width >= c->mon->w.width - gappoh) {
c->oldgeom.width = c->mon->w.width * 0.9;
window_size_outofrange = true;
}
if (c->mon && c->oldgeom.height >= c->mon->w.height - gappov) {
c->oldgeom.height = c->mon->w.height * 0.9;
window_size_outofrange = true;
}
if (window_size_outofrange) {
c->oldgeom = setclient_coordinate_center(c, c->oldgeom, 0, 0);
}
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resize(c, c->oldgeom, 0);
} else {
resize(c, target_box, 0);
}
c->need_float_size_reduce = 0;
} else if (c->isfloating && c == grabc) {
c->need_float_size_reduce = 0;
} else {
c->need_float_size_reduce = 1;
c->is_scratchpad_show = 0;
c->is_in_scratchpad = 0;
c->isnamedscratchpand = 0;
// 让当前tag中的全屏窗口退出全屏参与平铺
wl_list_for_each(fc, &clients, link) if (fc && fc != c &&
c->tags & fc->tags &&
ISFULLSCREEN(fc)) {
clear_fullscreen_flag(fc);
}
}
arrange(c->mon, false);
setborder_color(c);
printstatus();
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}
void reset_maxmizescreen_size(Client *c) {
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c->geom.x = c->mon->w.x + gappov;
c->geom.y = c->mon->w.y + gappoh;
c->geom.width = c->mon->w.width - 2 * gappov;
c->geom.height = c->mon->w.height - 2 * gappov;
resize(c, c->geom, 0);
}
void setmaxmizescreen(Client *c, int maxmizescreen) {
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struct wlr_box maxmizescreen_box;
if (!c || !c->mon || !client_surface(c)->mapped || c->iskilling)
return;
c->ismaxmizescreen = maxmizescreen;
wlr_scene_node_reparent(&c->scene->node, layers[maxmizescreen ? LyrTile
: c->isfloating ? LyrFloat
: LyrTile]);
if (maxmizescreen) {
if (c->isfloating)
c->oldgeom = c->geom;
if (selmon->isoverview) {
Arg arg = {0};
toggleoverview(&arg);
}
maxmizescreen_box.x = c->mon->w.x + gappov;
maxmizescreen_box.y = c->mon->w.y + gappoh;
maxmizescreen_box.width = c->mon->w.width - 2 * gappov;
maxmizescreen_box.height = c->mon->w.height - 2 * gappov;
wlr_scene_node_raise_to_top(&c->scene->node); // 将视图提升到顶层
resize(c, maxmizescreen_box, 0);
c->ismaxmizescreen = 1;
} else {
c->bw = c->isnoborder ? 0 : borderpx;
c->ismaxmizescreen = 0;
c->isfullscreen = 0;
setfullscreen(c, false);
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if (c->isfloating)
setfloating(c, 1);
arrange(c->mon, false);
}
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}
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void setfakefullscreen(Client *c, int fakefullscreen) {
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c->isfakefullscreen = fakefullscreen;
if (!c->mon)
return;
if (c->isfullscreen)
setfullscreen(c, 0);
client_set_fullscreen(c, fakefullscreen);
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}
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void setfullscreen(Client *c, int fullscreen) // 用自定义全屏代理自带全屏
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{
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c->isfullscreen = fullscreen;
if (!c || !c->mon || !client_surface(c)->mapped || c->iskilling)
return;
client_set_fullscreen(c, fullscreen);
if (c->isoverlay) {
wlr_scene_node_reparent(&c->scene->node, layers[LyrOverlay]);
} else {
wlr_scene_node_reparent(&c->scene->node,
layers[fullscreen ? LyrFS
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: c->isfloating ? LyrFloat
: LyrTile]);
}
if (fullscreen) {
if (c->isfloating)
c->oldgeom = c->geom;
if (selmon->isoverview) {
Arg arg = {0};
toggleoverview(&arg);
}
c->bw = 0;
wlr_scene_node_raise_to_top(&c->scene->node); // 将视图提升到顶层
resize(c, c->mon->m, 1);
c->isfullscreen = 1;
// c->isfloating = 0;
} else {
c->bw = c->isnoborder ? 0 : borderpx;
c->isfullscreen = 0;
c->isfullscreen = 0;
c->ismaxmizescreen = 0;
if (c->isfloating)
setfloating(c, 1);
arrange(c->mon, false);
}
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}
void setgaps(int oh, int ov, int ih, int iv) {
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selmon->gappoh = MAX(oh, 0);
selmon->gappov = MAX(ov, 0);
selmon->gappih = MAX(ih, 0);
selmon->gappiv = MAX(iv, 0);
arrange(selmon, false);
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}
void // 17
setlayout(const Arg *arg) {
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int jk;
for (jk = 0; jk < LENGTH(layouts); jk++) {
if (strcmp(layouts[jk].name, arg->v) == 0) {
selmon->pertag->ltidxs[selmon->pertag->curtag] = &layouts[jk];
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arrange(selmon, false);
printstatus();
return;
}
}
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}
char *get_layout_abbr(const char *full_name) {
// 1. 尝试在映射表中查找
for (int i = 0; layout_mappings[i].full_name != NULL; i++) {
if (strcmp(full_name, layout_mappings[i].full_name) == 0) {
return strdup(layout_mappings[i].abbr);
}
}
// 2. 尝试从名称中提取并转换为小写
const char *open = strrchr(full_name, '(');
const char *close = strrchr(full_name, ')');
if (open && close && close > open) {
unsigned int len = close - open - 1;
if (len > 0 && len <= 4) {
char *abbr = malloc(len + 1);
if (abbr) {
// 提取并转换为小写
for (unsigned int j = 0; j < len; j++) {
abbr[j] = tolower(open[j + 1]);
}
abbr[len] = '\0';
return abbr;
}
}
}
// 3. 提取前2-3个字母并转换为小写
char *abbr = malloc(4);
if (abbr) {
unsigned int j = 0;
for (unsigned int i = 0; full_name[i] != '\0' && j < 3; i++) {
if (isalpha(full_name[i])) {
abbr[j++] = tolower(full_name[i]);
}
}
abbr[j] = '\0';
// 确保至少2个字符
if (j >= 2)
return abbr;
free(abbr);
}
// 4. 回退方案:使用首字母小写
char *fallback = malloc(3);
if (fallback) {
fallback[0] = tolower(full_name[0]);
fallback[1] = full_name[1] ? tolower(full_name[1]) : '\0';
fallback[2] = '\0';
return fallback;
}
// 5. 最终回退:返回 "xx"
return strdup("xx");
}
void reset_keyboard_layout(void) {
if (!kb_group || !kb_group->wlr_group || !seat) {
wlr_log(WLR_ERROR, "Invalid keyboard group or seat");
return;
}
struct wlr_keyboard *keyboard = &kb_group->wlr_group->keyboard;
if (!keyboard || !keyboard->keymap) {
wlr_log(WLR_ERROR, "Invalid keyboard or keymap");
return;
}
// Get current layout
xkb_layout_index_t current = xkb_state_serialize_layout(
keyboard->xkb_state, XKB_STATE_LAYOUT_EFFECTIVE);
const int num_layouts = xkb_keymap_num_layouts(keyboard->keymap);
if (num_layouts < 1) {
wlr_log(WLR_INFO, "No layouts available");
return;
}
// Create context
struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
if (!context) {
wlr_log(WLR_ERROR, "Failed to create XKB context");
return;
}
// Get layout abbreviations
char **layout_ids = calloc(num_layouts, sizeof(char *));
if (!layout_ids) {
wlr_log(WLR_ERROR, "Failed to allocate layout IDs");
goto cleanup_context;
}
for (int i = 0; i < num_layouts; i++) {
layout_ids[i] =
get_layout_abbr(xkb_keymap_layout_get_name(keyboard->keymap, i));
if (!layout_ids[i]) {
wlr_log(WLR_ERROR, "Failed to get layout abbreviation");
goto cleanup_layouts;
}
}
// Keep the same rules but just reapply them
struct xkb_rule_names rules = xkb_rules;
// Create new keymap with current rules
struct xkb_keymap *new_keymap =
xkb_keymap_new_from_names(context, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS);
if (!new_keymap) {
wlr_log(WLR_ERROR, "Failed to create keymap for layouts: %s",
rules.layout);
goto cleanup_layouts;
}
// Apply the same keymap (this will reset the layout state)
unsigned int depressed = keyboard->modifiers.depressed;
unsigned int latched = keyboard->modifiers.latched;
unsigned int locked = keyboard->modifiers.locked;
wlr_keyboard_set_keymap(keyboard, new_keymap);
wlr_keyboard_notify_modifiers(keyboard, depressed, latched, locked, 0);
keyboard->modifiers.group = current; // Keep the same layout index
// Update seat
wlr_seat_set_keyboard(seat, keyboard);
wlr_seat_keyboard_notify_modifiers(seat, &keyboard->modifiers);
// Cleanup
xkb_keymap_unref(new_keymap);
cleanup_layouts:
for (int i = 0; i < num_layouts; i++) {
free(layout_ids[i]);
}
free(layout_ids);
cleanup_context:
xkb_context_unref(context);
}
void switch_keyboard_layout(const Arg *arg) {
if (!kb_group || !kb_group->wlr_group || !seat) {
wlr_log(WLR_ERROR, "Invalid keyboard group or seat");
return;
}
struct wlr_keyboard *keyboard = &kb_group->wlr_group->keyboard;
if (!keyboard || !keyboard->keymap) {
wlr_log(WLR_ERROR, "Invalid keyboard or keymap");
return;
}
// 1. 获取当前布局和计算下一个布局
xkb_layout_index_t current = xkb_state_serialize_layout(
keyboard->xkb_state, XKB_STATE_LAYOUT_EFFECTIVE);
const int num_layouts = xkb_keymap_num_layouts(keyboard->keymap);
if (num_layouts < 2) {
wlr_log(WLR_INFO, "Only one layout available");
return;
}
xkb_layout_index_t next = (current + 1) % num_layouts;
// 2. 创建上下文
struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
if (!context) {
wlr_log(WLR_ERROR, "Failed to create XKB context");
return;
}
// 3. 分配并获取布局缩写
char **layout_ids = calloc(num_layouts, sizeof(char *));
if (!layout_ids) {
wlr_log(WLR_ERROR, "Failed to allocate layout IDs");
goto cleanup_context;
}
for (int i = 0; i < num_layouts; i++) {
layout_ids[i] =
get_layout_abbr(xkb_keymap_layout_get_name(keyboard->keymap, i));
if (!layout_ids[i]) {
wlr_log(WLR_ERROR, "Failed to get layout abbreviation");
goto cleanup_layouts;
}
}
// 4. 直接修改 rules.layout保持原有逻辑
struct xkb_rule_names rules = xkb_rules;
char *layout_buf = (char *)rules.layout; // 假设这是可修改的
// 清空原有内容(安全方式)
unsigned int layout_buf_size = strlen(layout_buf) + 1;
memset(layout_buf, 0, layout_buf_size);
// 构建新的布局字符串
for (int i = 0; i < num_layouts; i++) {
const char *layout = layout_ids[(next + i) % num_layouts];
if (i > 0) {
strncat(layout_buf, ",", layout_buf_size - strlen(layout_buf) - 1);
}
if (strchr(layout, ',')) {
// 处理包含逗号的布局名
char *quoted = malloc(strlen(layout) + 3);
if (quoted) {
snprintf(quoted, strlen(layout) + 3, "\"%s\"", layout);
strncat(layout_buf, quoted,
layout_buf_size - strlen(layout_buf) - 1);
free(quoted);
}
} else {
strncat(layout_buf, layout,
layout_buf_size - strlen(layout_buf) - 1);
}
}
// 5. 创建新 keymap
struct xkb_keymap *new_keymap =
xkb_keymap_new_from_names(context, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS);
if (!new_keymap) {
wlr_log(WLR_ERROR, "Failed to create keymap for layouts: %s",
rules.layout);
goto cleanup_layouts;
}
// 6. 应用新 keymap
unsigned int depressed = keyboard->modifiers.depressed;
unsigned int latched = keyboard->modifiers.latched;
unsigned int locked = keyboard->modifiers.locked;
wlr_keyboard_set_keymap(keyboard, new_keymap);
wlr_keyboard_notify_modifiers(keyboard, depressed, latched, locked, 0);
keyboard->modifiers.group = 0;
// 7. 更新 seat
wlr_seat_set_keyboard(seat, keyboard);
wlr_seat_keyboard_notify_modifiers(seat, &keyboard->modifiers);
// 8. 清理资源
xkb_keymap_unref(new_keymap);
cleanup_layouts:
for (int i = 0; i < num_layouts; i++) {
free(layout_ids[i]);
}
free(layout_ids);
cleanup_context:
xkb_context_unref(context);
}
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void switch_layout(const Arg *arg) {
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int jk, ji;
char *target_layout_name = NULL;
unsigned int len;
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if (config.circle_layout_count != 0) {
for (jk = 0; jk < config.circle_layout_count; jk++) {
len = MAX(
strlen(config.circle_layout[jk]),
strlen(selmon->pertag->ltidxs[selmon->pertag->curtag]->name));
if (strncmp(config.circle_layout[jk],
selmon->pertag->ltidxs[selmon->pertag->curtag]->name,
len) == 0) {
target_layout_name = jk == config.circle_layout_count - 1
? config.circle_layout[0]
: config.circle_layout[jk + 1];
break;
}
}
if (!target_layout_name) {
target_layout_name = config.circle_layout[0];
}
for (ji = 0; ji < LENGTH(layouts); ji++) {
len = MAX(strlen(layouts[ji].name), strlen(target_layout_name));
if (strncmp(layouts[ji].name, target_layout_name, len) == 0) {
selmon->pertag->ltidxs[selmon->pertag->curtag] = &layouts[ji];
break;
}
}
arrange(selmon, false);
printstatus();
return;
}
for (jk = 0; jk < LENGTH(layouts); jk++) {
if (strcmp(layouts[jk].name,
selmon->pertag->ltidxs[selmon->pertag->curtag]->name) == 0) {
selmon->pertag->ltidxs[selmon->pertag->curtag] =
jk == LENGTH(layouts) - 1 ? &layouts[0] : &layouts[jk + 1];
arrange(selmon, false);
printstatus();
return;
}
}
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}
/* arg > 1.0 will set mfact absolutely */
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void // 17
setmfact(const Arg *arg) {
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float f;
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if (!arg || !selmon ||
!selmon->pertag->ltidxs[selmon->pertag->curtag]->arrange)
return;
f = arg->f < 1.0 ? arg->f + selmon->pertag->mfacts[selmon->pertag->curtag]
: arg->f - 1.0;
if (f < 0.1 || f > 0.9)
return;
// selmon->mfact = f;
selmon->pertag->mfacts[selmon->pertag->curtag] = f;
arrange(selmon, false);
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}
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void setsmfact(const Arg *arg) {
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float f;
2025-03-02 13:37:59 +08:00
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if (!arg || !selmon ||
!selmon->pertag->ltidxs[selmon->pertag->curtag]->arrange)
return;
f = arg->f < 1.0 ? arg->f + selmon->pertag->smfacts[selmon->pertag->curtag]
: arg->f - 1.0;
if (f < 0.1 || f > 0.9)
return;
// selmon->mfact = f;
selmon->pertag->smfacts[selmon->pertag->curtag] = f;
arrange(selmon, false);
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}
void setmon(Client *c, Monitor *m, unsigned int newtags, bool focus) {
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Monitor *oldmon = c->mon;
if (oldmon == m)
return;
if (oldmon && oldmon->sel == c) {
oldmon->sel = NULL;
}
if (oldmon && oldmon->prevsel == c) {
oldmon->prevsel = NULL;
}
c->mon = m;
/* Scene graph sends surface leave/enter events on move and resize */
if (oldmon)
arrange(oldmon, false);
if (m) {
/* Make sure window actually overlaps with the monitor */
resize(c, c->geom, 0);
c->tags =
newtags ? newtags
: m->tagset[m->seltags]; /* assign tags of target monitor */
setfloating(c, c->isfloating);
setfullscreen(c, c->isfullscreen); /* This will call arrange(c->mon) */
}
if (focus)
focusclient(focustop(selmon), 1);
if (!c->foreign_toplevel && c->mon) {
add_foreign_toplevel(c);
if (selmon->sel && selmon->sel->foreign_toplevel)
wlr_foreign_toplevel_handle_v1_set_activated(
selmon->sel->foreign_toplevel, false);
if (c->foreign_toplevel)
wlr_foreign_toplevel_handle_v1_set_activated(c->foreign_toplevel,
true);
}
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}
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void setpsel(struct wl_listener *listener, void *data) {
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/* This event is raised by the seat when a client wants to set the
* selection, usually when the user copies something. wlroots allows
* compositors to ignore such requests if they so choose, but in dwl we
* always honor
*/
struct wlr_seat_request_set_primary_selection_event *event = data;
wlr_seat_set_primary_selection(seat, event->source, event->serial);
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}
void setsel(struct wl_listener *listener, void *data) {
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/* This event is raised by the seat when a client wants to set the
* selection, usually when the user copies something. wlroots allows
* compositors to ignore such requests if they so choose, but in dwl we
* always honor
*/
struct wlr_seat_request_set_selection_event *event = data;
wlr_seat_set_selection(seat, event->source, event->serial);
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}
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// 获取tags中最前面的tag的tagmask
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unsigned int get_tags_first_tag(unsigned int source_tags) {
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unsigned int i, tag;
tag = 0;
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if (!source_tags) {
return selmon->pertag->curtag;
}
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for (i = 0; !(tag & 1) && source_tags != 0 && i < LENGTH(tags); i++) {
tag = source_tags >> i;
}
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if (i == 1) {
return 1;
} else if (i > 9) {
return 1 << 8;
} else {
return 1 << (i - 1);
}
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}
void show_hide_client(Client *c) {
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unsigned int target = get_tags_first_tag(c->oldtags);
tag_client(&(Arg){.ui = target}, c);
// c->tags = c->oldtags;
c->isminied = 0;
wlr_foreign_toplevel_handle_v1_set_minimized(c->foreign_toplevel, false);
focusclient(c, 1);
wlr_foreign_toplevel_handle_v1_set_activated(c->foreign_toplevel, true);
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}
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void create_output(struct wlr_backend *backend, void *data) {
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bool *done = data;
if (*done) {
return;
}
if (wlr_backend_is_wl(backend)) {
wlr_wl_output_create(backend);
*done = true;
} else if (wlr_backend_is_headless(backend)) {
wlr_headless_add_output(backend, 1920, 1080);
*done = true;
}
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#if WLR_HAS_X11_BACKEND
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else if (wlr_backend_is_x11(backend)) {
wlr_x11_output_create(backend);
*done = true;
}
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#endif
}
/**
* This command is intended for developer use only.
*/
void create_virtual_output(const Arg *arg) {
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if (!wlr_backend_is_multi(backend)) {
wlr_log(WLR_ERROR, "Expected a multi backend");
return;
}
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bool done = false;
wlr_multi_for_each_backend(backend, create_output, &done);
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if (!done) {
wlr_log(WLR_ERROR, "Failed to create virtual output");
return;
}
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wlr_log(WLR_INFO, "Virtual output created");
return;
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}
void destroy_all_virtual_output(const Arg *arg) {
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if (!wlr_backend_is_multi(backend)) {
wlr_log(WLR_ERROR, "Expected a multi backend");
return;
}
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Monitor *m, *tmp;
wl_list_for_each_safe(m, tmp, &mons, link) {
if (wlr_output_is_headless(m->wlr_output)) {
// if(selmon == m)
// selmon = NULL;
wlr_output_destroy(m->wlr_output);
wlr_log(WLR_INFO, "Virtual output destroyed");
}
}
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}
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void setup(void) {
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setenv("XCURSOR_SIZE", "24", 1);
setenv("XDG_CURRENT_DESKTOP", "maomao", 1);
parse_config();
init_baked_points();
int drm_fd, i, sig[] = {SIGCHLD, SIGINT, SIGTERM, SIGPIPE};
struct sigaction sa = {.sa_flags = SA_RESTART, .sa_handler = handlesig};
sigemptyset(&sa.sa_mask);
for (i = 0; i < LENGTH(sig); i++)
sigaction(sig[i], &sa, NULL);
wlr_log_init(log_level, NULL);
/* The Wayland display is managed by libwayland. It handles accepting
* clients from the Unix socket, manging Wayland globals, and so on. */
dpy = wl_display_create();
event_loop = wl_display_get_event_loop(dpy);
pointer_manager = wlr_relative_pointer_manager_v1_create(dpy);
/* The backend is a wlroots feature which abstracts the underlying input and
* output hardware. The autocreate option will choose the most suitable
* backend based on the current environment, such as opening an X11 window
* if an X11 server is running. The NULL argument here optionally allows you
* to pass in a custom renderer if wlr_renderer doesn't meet your needs. The
* backend uses the renderer, for example, to fall back to software cursors
* if the backend does not support hardware cursors (some older GPUs
* don't). */
if (!(backend = wlr_backend_autocreate(event_loop, &session)))
die("couldn't create backend");
headless_backend = wlr_headless_backend_create(event_loop);
if (!headless_backend) {
wlr_log(WLR_ERROR, "Failed to create secondary headless backend");
} else {
wlr_multi_backend_add(backend, headless_backend);
}
/* Initialize the scene graph used to lay out windows */
scene = wlr_scene_create();
root_bg = wlr_scene_rect_create(&scene->tree, 0, 0, rootcolor);
for (i = 0; i < NUM_LAYERS; i++)
layers[i] = wlr_scene_tree_create(&scene->tree);
drag_icon = wlr_scene_tree_create(&scene->tree);
wlr_scene_node_place_below(&drag_icon->node, &layers[LyrBlock]->node);
/* Create a renderer with the default implementation */
if (!(drw = fx_renderer_create(backend)))
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die("couldn't create renderer");
wl_signal_add(&drw->events.lost, &gpu_reset);
/* Create shm, drm and linux_dmabuf interfaces by ourselves.
* The simplest way is call:
* wlr_renderer_init_wl_display(drw);
* but we need to create manually the linux_dmabuf interface to integrate it
* with wlr_scene. */
wlr_renderer_init_wl_shm(drw, dpy);
if (wlr_renderer_get_texture_formats(drw, WLR_BUFFER_CAP_DMABUF)) {
wlr_drm_create(dpy, drw);
wlr_scene_set_linux_dmabuf_v1(
scene, wlr_linux_dmabuf_v1_create_with_renderer(dpy, 5, drw));
}
if (syncobj_enable && (drm_fd = wlr_renderer_get_drm_fd(drw)) >= 0 &&
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drw->features.timeline && backend->features.timeline)
wlr_linux_drm_syncobj_manager_v1_create(dpy, 1, drm_fd);
/* Create a default allocator */
if (!(alloc = wlr_allocator_autocreate(backend, drw)))
die("couldn't create allocator");
/* This creates some hands-off wlroots interfaces. The compositor is
* necessary for clients to allocate surfaces and the data device manager
* handles the clipboard. Each of these wlroots interfaces has room for you
* to dig your fingers in and play with their behavior if you want. Note
* that the clients cannot set the selection directly without compositor
* approval, see the setsel() function. */
compositor = wlr_compositor_create(dpy, 6, drw);
wlr_export_dmabuf_manager_v1_create(dpy);
wlr_screencopy_manager_v1_create(dpy);
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wlr_ext_image_copy_capture_manager_v1_create(dpy, 1);
wlr_ext_output_image_capture_source_manager_v1_create(dpy, 1);
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wlr_data_control_manager_v1_create(dpy);
wlr_data_device_manager_create(dpy);
wlr_primary_selection_v1_device_manager_create(dpy);
wlr_viewporter_create(dpy);
wlr_single_pixel_buffer_manager_v1_create(dpy);
wlr_fractional_scale_manager_v1_create(dpy, 1);
wlr_presentation_create(dpy, backend, 2);
wlr_subcompositor_create(dpy);
wlr_alpha_modifier_v1_create(dpy);
wlr_ext_data_control_manager_v1_create(dpy, 1);
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/* Initializes the interface used to implement urgency hints */
activation = wlr_xdg_activation_v1_create(dpy);
wl_signal_add(&activation->events.request_activate, &request_activate);
wlr_scene_set_gamma_control_manager_v1(
scene, wlr_gamma_control_manager_v1_create(dpy));
power_mgr = wlr_output_power_manager_v1_create(dpy);
wl_signal_add(&power_mgr->events.set_mode, &output_power_mgr_set_mode);
/* Creates an output layout, which a wlroots utility for working with an
* arrangement of screens in a physical layout. */
output_layout = wlr_output_layout_create(dpy);
wl_signal_add(&output_layout->events.change, &layout_change);
wlr_xdg_output_manager_v1_create(dpy, output_layout);
/* Configure a listener to be notified when new outputs are available on the
* backend. */
wl_list_init(&mons);
wl_signal_add(&backend->events.new_output, &new_output);
/* Set up our client lists and the xdg-shell. The xdg-shell is a
* Wayland protocol which is used for application windows. For more
* detail on shells, refer to the article:
*
* https://drewdevault.com/2018/07/29/Wayland-shells.html
*/
wl_list_init(&clients);
wl_list_init(&fstack);
wl_list_init(&fadeout_clients);
wl_list_init(&fadeout_layers);
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idle_notifier = wlr_idle_notifier_v1_create(dpy);
idle_inhibit_mgr = wlr_idle_inhibit_v1_create(dpy);
wl_signal_add(&idle_inhibit_mgr->events.new_inhibitor, &new_idle_inhibitor);
layer_shell = wlr_layer_shell_v1_create(dpy, 4);
wl_signal_add(&layer_shell->events.new_surface, &new_layer_surface);
xdg_shell = wlr_xdg_shell_create(dpy, 6);
wl_signal_add(&xdg_shell->events.new_toplevel, &new_xdg_toplevel);
wl_signal_add(&xdg_shell->events.new_popup, &new_xdg_popup);
session_lock_mgr = wlr_session_lock_manager_v1_create(dpy);
wl_signal_add(&session_lock_mgr->events.new_lock, &new_session_lock);
locked_bg =
wlr_scene_rect_create(layers[LyrBlock], sgeom.width, sgeom.height,
(float[4]){0.1, 0.1, 0.1, 1.0});
wlr_scene_node_set_enabled(&locked_bg->node, false);
/* Use decoration protocols to negotiate server-side decorations */
wlr_server_decoration_manager_set_default_mode(
wlr_server_decoration_manager_create(dpy),
WLR_SERVER_DECORATION_MANAGER_MODE_SERVER);
xdg_decoration_mgr = wlr_xdg_decoration_manager_v1_create(dpy);
wl_signal_add(&xdg_decoration_mgr->events.new_toplevel_decoration,
&new_xdg_decoration);
pointer_constraints = wlr_pointer_constraints_v1_create(dpy);
wl_signal_add(&pointer_constraints->events.new_constraint,
&new_pointer_constraint);
relative_pointer_mgr = wlr_relative_pointer_manager_v1_create(dpy);
/*
* Creates a cursor, which is a wlroots utility for tracking the cursor
* image shown on screen.
*/
cursor = wlr_cursor_create();
wlr_cursor_attach_output_layout(cursor, output_layout);
/* Creates an xcursor manager, another wlroots utility which loads up
* Xcursor themes to source cursor images from and makes sure that cursor
* images are available at all scale factors on the screen (necessary for
* HiDPI support). Scaled cursors will be loaded with each output. */
// cursor_mgr = wlr_xcursor_manager_create(cursor_theme, 24);
cursor_mgr = wlr_xcursor_manager_create(config.cursor_theme, cursor_size);
/*
* wlr_cursor *only* displays an image on screen. It does not move around
* when the pointer moves. However, we can attach input devices to it, and
* it will generate aggregate events for all of them. In these events, we
* can choose how we want to process them, forwarding them to clients and
* moving the cursor around. More detail on this process is described in my
* input handling blog post:
*
* https://drewdevault.com/2018/07/17/Input-handling-in-wlroots.html
*
* And more comments are sprinkled throughout the notify functions above.
*/
wl_signal_add(&cursor->events.motion, &cursor_motion);
wl_signal_add(&cursor->events.motion_absolute, &cursor_motion_absolute);
wl_signal_add(&cursor->events.button, &cursor_button);
wl_signal_add(&cursor->events.axis, &cursor_axis);
wl_signal_add(&cursor->events.frame, &cursor_frame);
// 这两句代码会造成obs窗口里的鼠标光标消失,不知道注释有什么影响
cursor_shape_mgr = wlr_cursor_shape_manager_v1_create(dpy, 1);
wl_signal_add(&cursor_shape_mgr->events.request_set_shape,
&request_set_cursor_shape);
hide_source = wl_event_loop_add_timer(wl_display_get_event_loop(dpy),
hidecursor, cursor);
/*
* Configures a seat, which is a single "seat" at which a user sits and
* operates the computer. This conceptually includes up to one keyboard,
* pointer, touch, and drawing tablet device. We also rig up a listener to
* let us know when new input devices are available on the backend.
*/
wl_list_init(&keyboards);
wl_signal_add(&backend->events.new_input, &new_input_device);
virtual_keyboard_mgr = wlr_virtual_keyboard_manager_v1_create(dpy);
wl_signal_add(&virtual_keyboard_mgr->events.new_virtual_keyboard,
&new_virtual_keyboard);
virtual_pointer_mgr = wlr_virtual_pointer_manager_v1_create(dpy);
wl_signal_add(&virtual_pointer_mgr->events.new_virtual_pointer,
&new_virtual_pointer);
pointer_gestures = wlr_pointer_gestures_v1_create(dpy);
LISTEN_STATIC(&cursor->events.swipe_begin, swipe_begin);
LISTEN_STATIC(&cursor->events.swipe_update, swipe_update);
LISTEN_STATIC(&cursor->events.swipe_end, swipe_end);
LISTEN_STATIC(&cursor->events.pinch_begin, pinch_begin);
LISTEN_STATIC(&cursor->events.pinch_update, pinch_update);
LISTEN_STATIC(&cursor->events.pinch_end, pinch_end);
LISTEN_STATIC(&cursor->events.hold_begin, hold_begin);
LISTEN_STATIC(&cursor->events.hold_end, hold_end);
seat = wlr_seat_create(dpy, "seat0");
wl_signal_add(&seat->events.request_set_cursor, &request_cursor);
wl_signal_add(&seat->events.request_set_selection, &request_set_sel);
wl_signal_add(&seat->events.request_set_primary_selection,
&request_set_psel);
wl_signal_add(&seat->events.request_start_drag, &request_start_drag);
wl_signal_add(&seat->events.start_drag, &start_drag);
kb_group = createkeyboardgroup();
wl_list_init(&kb_group->destroy.link);
output_mgr = wlr_output_manager_v1_create(dpy);
wl_signal_add(&output_mgr->events.apply, &output_mgr_apply);
wl_signal_add(&output_mgr->events.test, &output_mgr_test);
// blur
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wlr_scene_set_blur_data(scene, blur_params.num_passes, blur_params.radius,
blur_params.noise, blur_params.brightness,
blur_params.contrast, blur_params.saturation);
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/* create text_input-, and input_method-protocol relevant globals */
input_method_manager = wlr_input_method_manager_v2_create(dpy);
text_input_manager = wlr_text_input_manager_v3_create(dpy);
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dwl_input_method_relay = calloc(1, sizeof(*dwl_input_method_relay));
dwl_input_method_relay = dwl_im_relay_create();
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wl_global_create(dpy, &zdwl_ipc_manager_v2_interface, 2, NULL,
dwl_ipc_manager_bind);
// 创建顶层管理句柄
foreign_toplevel_manager = wlr_foreign_toplevel_manager_v1_create(dpy);
struct wlr_xdg_foreign_registry *foreign_registry =
wlr_xdg_foreign_registry_create(dpy);
wlr_xdg_foreign_v1_create(dpy, foreign_registry);
wlr_xdg_foreign_v2_create(dpy, foreign_registry);
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#ifdef XWAYLAND
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/*
* Initialise the XWayland X server.
* It will be started when the first X client is started.
*/
xwayland = wlr_xwayland_create(dpy, compositor, !xwayland_persistence);
if (xwayland) {
wl_signal_add(&xwayland->events.ready, &xwayland_ready);
wl_signal_add(&xwayland->events.new_surface, &new_xwayland_surface);
setenv("DISPLAY", xwayland->display_name, 1);
} else {
fprintf(stderr,
"failed to setup XWayland X server, continuing without it\n");
}
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#endif
}
void spawn(const Arg *arg) {
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if (!arg->v)
return;
if (fork() == 0) {
// 1. 忽略可能导致 coredump 的信号
signal(SIGSEGV, SIG_IGN);
signal(SIGABRT, SIG_IGN);
signal(SIGILL, SIG_IGN);
dup2(STDERR_FILENO, STDOUT_FILENO);
setsid();
// 2. 解析参数
char *argv[64];
int argc = 0;
char *token = strtok((char *)arg->v, " ");
while (token != NULL && argc < 63) {
wordexp_t p;
if (wordexp(token, &p, 0) == 0) {
argv[argc++] = p.we_wordv[0];
} else {
argv[argc++] = token;
}
token = strtok(NULL, " ");
}
argv[argc] = NULL;
// 3. 执行命令
execvp(argv[0], argv);
// 4. execvp 失败时:打印错误并直接退出(避免 coredump
wlr_log(WLR_ERROR, "dwl: execvp '%s' failed: %s\n", argv[0],
strerror(errno));
_exit(EXIT_FAILURE); // 使用 _exit 避免缓冲区刷新等操作
}
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}
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void spawn_on_empty(const Arg *arg) {
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bool is_empty = true;
Client *c;
wl_list_for_each(c, &clients, link) {
if (arg->ui & c->tags && c->mon == selmon) {
is_empty = false;
break;
}
}
if (!is_empty) {
view(arg, true);
return;
} else {
view(arg, true);
spawn(arg);
}
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}
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void startdrag(struct wl_listener *listener, void *data) {
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struct wlr_drag *drag = data;
if (!drag->icon)
return;
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drag->icon->data = &wlr_scene_drag_icon_create(drag_icon, drag->icon)->node;
LISTEN_STATIC(&drag->icon->events.destroy, destroydragicon);
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}
void tag_client(const Arg *arg, Client *target_client) {
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Client *fc;
if (target_client && arg->ui & TAGMASK) {
target_client->tags = arg->ui & TAGMASK;
wl_list_for_each(fc, &clients, link) {
if (fc && fc != target_client && target_client->tags & fc->tags &&
ISFULLSCREEN(fc) && !target_client->isfloating) {
clear_fullscreen_flag(fc);
}
}
view(&(Arg){.ui = arg->ui}, false);
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} else {
view(arg, false);
}
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focusclient(target_client, 1);
printstatus();
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}
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void tag(const Arg *arg) {
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Client *target_client = selmon->sel;
tag_client(arg, target_client);
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}
void tagsilent(const Arg *arg) {
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Client *fc;
Client *target_client = selmon->sel;
target_client->tags = arg->ui & TAGMASK;
wl_list_for_each(fc, &clients, link) {
if (fc && fc != target_client && target_client->tags & fc->tags &&
ISFULLSCREEN(fc) && !target_client->isfloating) {
clear_fullscreen_flag(fc);
}
}
focusclient(focustop(selmon), 1);
arrange(target_client->mon, false);
}
void client_update_oldmonname_record(Client *c, Monitor *m) {
if (!c || c->iskilling || !client_surface(c)->mapped || c->mon == m)
return;
memset(c->oldmonname, 0, sizeof(c->oldmonname));
strncpy(c->oldmonname, m->wlr_output->name, sizeof(c->oldmonname) - 1);
c->oldmonname[sizeof(c->oldmonname) - 1] = '\0';
}
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void tagmon(const Arg *arg) {
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Monitor *m;
Client *c = focustop(selmon);
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if (!c)
return;
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unsigned int newtags = arg->ui ? c->tags : 0;
unsigned int target;
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if (c == selmon->sel) {
selmon->sel = NULL;
}
m = dirtomon(arg->i);
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setmon(c, m, newtags, true);
client_update_oldmonname_record(c, m);
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reset_foreign_tolevel(c);
// 重新计算居中的坐标
if (c->isfloating) {
c->geom.width =
(int)(c->geom.width * c->mon->w.width / selmon->w.width);
c->geom.height =
(int)(c->geom.height * c->mon->w.height / selmon->w.height);
selmon = c->mon;
c->geom = setclient_coordinate_center(c, c->geom, 0, 0);
target = get_tags_first_tag(c->tags);
view(&(Arg){.ui = target}, true);
focusclient(c, 1);
c->oldgeom = c->geom;
resize(c, c->geom, 1);
} else {
selmon = c->mon;
target = get_tags_first_tag(c->tags);
view(&(Arg){.ui = target}, true);
focusclient(c, 1);
arrange(selmon, false);
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}
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warp_cursor_to_selmon(c->mon);
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}
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void overview(Monitor *m) { grid(m); }
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// 目标窗口有其他窗口和它同个tag就返回0
unsigned int want_restore_fullscreen(Client *target_client) {
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Client *c = NULL;
wl_list_for_each(c, &clients, link) {
if (c && c != target_client && c->tags == target_client->tags &&
c == selmon->sel) {
return 0;
}
}
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return 1;
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}
// 普通视图切换到overview时保存窗口的旧状态
void overview_backup(Client *c) {
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c->overview_isfloatingbak = c->isfloating;
c->overview_isfullscreenbak = c->isfullscreen;
c->overview_ismaxmizescreenbak = c->ismaxmizescreen;
c->overview_isfullscreenbak = c->isfullscreen;
c->animation.tagining = false;
c->animation.tagouted = false;
c->animation.tagouting = false;
c->overview_backup_geom = c->geom;
c->overview_backup_bw = c->bw;
if (c->isfloating) {
c->isfloating = 0;
}
if (c->isfullscreen || c->ismaxmizescreen) {
c->isfullscreen = 0; // 清除窗口全屏标志
c->ismaxmizescreen = 0;
}
c->bw = c->isnoborder ? 0 : borderpx;
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}
// overview切回到普通视图还原窗口的状态
void overview_restore(Client *c, const Arg *arg) {
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c->isfloating = c->overview_isfloatingbak;
c->isfullscreen = c->overview_isfullscreenbak;
c->ismaxmizescreen = c->overview_ismaxmizescreenbak;
c->overview_isfloatingbak = 0;
c->overview_isfullscreenbak = 0;
c->overview_ismaxmizescreenbak = 0;
c->geom = c->overview_backup_geom;
c->bw = c->overview_backup_bw;
c->animation.tagining = false;
c->is_restoring_from_ov = (arg->ui & c->tags & TAGMASK) == 0 ? true : false;
if (c->isfloating) {
// XRaiseWindow(dpy, c->win); // 提升悬浮窗口到顶层
resize(c, c->overview_backup_geom, 0);
} else if (c->isfullscreen || c->ismaxmizescreen) {
if (want_restore_fullscreen(
c)) { // 如果同tag有其他窗口,且其他窗口是将要聚焦的,那么不恢复该窗口的全屏状态
resize(c, c->overview_backup_geom, 0);
} else {
c->isfullscreen = 0;
c->ismaxmizescreen = 0;
setfullscreen(c, false);
}
} else {
if (c->is_restoring_from_ov) {
c->is_restoring_from_ov = false;
resize(c, c->overview_backup_geom, 0);
}
}
if (c->bw == 0 &&
!c->isfullscreen) { // 如果是在ov模式中创建的窗口,没有bw记录
c->bw = c->isnoborder ? 0 : borderpx;
}
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}
void switch_proportion_preset(const Arg *arg) {
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float target_proportion = 0;
if (config.scroller_proportion_preset_count == 0) {
return;
}
if (selmon->sel) {
for (int i = 0; i < config.scroller_proportion_preset_count; i++) {
if (config.scroller_proportion_preset[i] ==
selmon->sel->scroller_proportion) {
if (i == config.scroller_proportion_preset_count - 1) {
target_proportion = config.scroller_proportion_preset[0];
break;
} else {
target_proportion =
config.scroller_proportion_preset[i + 1];
break;
}
}
}
if (target_proportion == 0) {
target_proportion = config.scroller_proportion_preset[0];
}
unsigned int max_client_width =
selmon->w.width - 2 * scroller_structs - gappih;
selmon->sel->scroller_proportion = target_proportion;
selmon->sel->geom.width = max_client_width * target_proportion;
// resize(selmon->sel, selmon->sel->geom, 0);
arrange(selmon, false);
}
}
void set_proportion(const Arg *arg) {
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if (selmon->sel) {
unsigned int max_client_width =
selmon->w.width - 2 * scroller_structs - gappih;
selmon->sel->scroller_proportion = arg->f;
selmon->sel->geom.width = max_client_width * arg->f;
// resize(selmon->sel, selmon->sel->geom, 0);
arrange(selmon, false);
}
}
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void handlecursoractivity(void) {
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wl_event_source_timer_update(hide_source, cursor_hide_timeout * 1000);
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if (!cursor_hidden)
return;
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cursor_hidden = false;
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if (last_cursor.shape)
wlr_cursor_set_xcursor(cursor, cursor_mgr,
wlr_cursor_shape_v1_name(last_cursor.shape));
else
wlr_cursor_set_surface(cursor, last_cursor.surface,
last_cursor.hotspot_x, last_cursor.hotspot_y);
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}
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int hidecursor(void *data) {
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wlr_cursor_unset_image(cursor);
cursor_hidden = true;
return 1;
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}
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void increase_proportion(const Arg *arg) {
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if (selmon->sel) {
unsigned int max_client_width =
selmon->w.width - 2 * scroller_structs - gappih;
selmon->sel->scroller_proportion =
MIN(MAX(arg->f + selmon->sel->scroller_proportion, 0.1), 1.0);
selmon->sel->geom.width = max_client_width * arg->f;
arrange(selmon, false);
}
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}
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// 显示所有tag 或 跳转到聚焦窗口的tag
void toggleoverview(const Arg *arg) {
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Client *c;
if (selmon->isoverview && ov_tab_mode && arg->i != -1 && selmon->sel) {
focusstack(&(Arg){.i = 1});
return;
}
selmon->isoverview ^= 1;
unsigned int target;
unsigned int visible_client_number = 0;
if (selmon->isoverview) {
wl_list_for_each(c, &clients,
link) if (c && c->mon == selmon &&
!client_is_unmanaged(c) &&
!client_should_ignore_focus(c) &&
!c->isminied && !c->isunglobal) {
visible_client_number++;
}
if (visible_client_number > 0) {
target = ~0;
} else {
selmon->isoverview ^= 1;
return;
}
} else if (!selmon->isoverview && selmon->sel) {
target = get_tags_first_tag(selmon->sel->tags);
} else if (!selmon->isoverview && !selmon->sel) {
target = (1 << (selmon->pertag->prevtag - 1));
view(&(Arg){.ui = target}, false);
return;
}
// 正常视图到overview,退出所有窗口的浮动和全屏状态参与平铺,
// overview到正常视图,还原之前退出的浮动和全屏窗口状态
if (selmon->isoverview) {
wl_list_for_each(c, &clients, link) {
if (c && !client_is_unmanaged(c) &&
!client_should_ignore_focus(c) && !c->isunglobal)
overview_backup(c);
}
} else {
wl_list_for_each(c, &clients, link) {
if (c && !c->iskilling && !client_is_unmanaged(c) &&
!c->isunglobal && !client_should_ignore_focus(c) &&
client_surface(c)->mapped)
overview_restore(c, &(Arg){.ui = target});
}
}
view(&(Arg){.ui = target}, false);
if (ov_tab_mode && selmon->isoverview && selmon->sel) {
focusstack(&(Arg){.i = 1});
}
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}
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void togglefloating(const Arg *arg) {
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Client *sel = focustop(selmon);
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if (!sel)
return;
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if ((sel->isfullscreen || sel->ismaxmizescreen)) {
sel->isfloating = 1;
} else {
sel->isfloating = !sel->isfloating;
}
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setfloating(sel, sel->isfloating);
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}
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void togglefakefullscreen(const Arg *arg) {
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Client *sel = focustop(selmon);
if (sel)
setfakefullscreen(sel, !sel->isfakefullscreen);
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}
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void togglefullscreen(const Arg *arg) {
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Client *sel = focustop(selmon);
if (!sel)
return;
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// if(sel->isfloating)
// setfloating(sel, 0);
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if (sel->isfullscreen || sel->ismaxmizescreen)
setfullscreen(sel, 0);
else
setfullscreen(sel, 1);
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sel->is_scratchpad_show = 0;
sel->is_in_scratchpad = 0;
sel->isnamedscratchpand = 0;
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}
void togglemaxmizescreen(const Arg *arg) {
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Client *sel = focustop(selmon);
if (!sel)
return;
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// if(sel->isfloating)
// setfloating(sel, 0);
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if (sel->isfullscreen || sel->ismaxmizescreen)
setmaxmizescreen(sel, 0);
else
setmaxmizescreen(sel, 1);
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sel->is_scratchpad_show = 0;
sel->is_in_scratchpad = 0;
sel->isnamedscratchpand = 0;
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}
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void togglegaps(const Arg *arg) {
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enablegaps ^= 1;
arrange(selmon, false);
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}
void toggletag(const Arg *arg) {
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unsigned int newtags;
Client *sel = focustop(selmon);
if (!sel)
return;
newtags = sel->tags ^ (arg->ui & TAGMASK);
if (newtags) {
sel->tags = newtags;
focusclient(focustop(selmon), 1);
arrange(selmon, false);
}
printstatus();
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}
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void toggleview(const Arg *arg) {
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unsigned int newtagset =
selmon ? selmon->tagset[selmon->seltags] ^ (arg->ui & TAGMASK) : 0;
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if (newtagset) {
selmon->tagset[selmon->seltags] = newtagset;
focusclient(focustop(selmon), 1);
arrange(selmon, false);
}
printstatus();
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}
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void unlocksession(struct wl_listener *listener, void *data) {
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SessionLock *lock = wl_container_of(listener, lock, unlock);
destroylock(lock, 1);
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}
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void unmaplayersurfacenotify(struct wl_listener *listener, void *data) {
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LayerSurface *l = wl_container_of(listener, l, unmap);
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l->mapped = 0;
init_fadeout_layers(l);
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wlr_scene_node_set_enabled(&l->scene->node, false);
if (l == exclusive_focus)
exclusive_focus = NULL;
if (l->layer_surface->output && (l->mon = l->layer_surface->output->data))
arrangelayers(l->mon);
if (l->layer_surface->surface == seat->keyboard_state.focused_surface)
focusclient(focustop(selmon), 1);
motionnotify(0, NULL, 0, 0, 0, 0);
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}
void init_fadeout_layers(LayerSurface *l) {
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if (!layer_animations || l->noanim) {
return;
}
if (!l->mon)
return;
if (!l->scene) {
return;
}
if (l->layer_surface->current.layer == ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM ||
l->layer_surface->current.layer == ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND)
return;
LayerSurface *fadeout_layer = ecalloc(1, sizeof(*fadeout_layer));
wlr_scene_node_set_enabled(&l->scene->node, true);
fadeout_layer->scene =
wlr_scene_tree_snapshot(&l->scene->node, layers[LyrFadeOut]);
wlr_scene_node_set_enabled(&l->scene->node, false);
if (!fadeout_layer->scene) {
free(fadeout_layer);
return;
}
fadeout_layer->animation.duration = animation_duration_close;
fadeout_layer->geom = fadeout_layer->current =
fadeout_layer->animainit_geom = fadeout_layer->animation.initial =
l->animation.current;
fadeout_layer->mon = l->mon;
fadeout_layer->animation.action = CLOSE;
// 这里snap节点的坐标设置是使用的相对坐标所以不能加上原来坐标
// 这跟普通node有区别
fadeout_layer->animation.initial.x = 0;
fadeout_layer->animation.initial.y = 0;
fadeout_layer->current.y =
l->geom.y + l->geom.height / 2 > l->mon->m.y + l->mon->m.height / 2
? l->mon->m.height -
(l->animation.current.y - l->mon->m.y) // down out
: l->mon->m.y - l->geom.height; // up out
fadeout_layer->current.x = 0; // x无偏差垂直划出
fadeout_layer->animation.passed_frames = 0;
fadeout_layer->animation.total_frames =
fadeout_layer->animation.duration / output_frame_duration_ms();
wlr_scene_node_set_enabled(&fadeout_layer->scene->node, true);
wl_list_insert(&fadeout_layers, &fadeout_layer->fadeout_link);
}
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void init_fadeout_client(Client *c) {
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if (!c->mon || client_is_unmanaged(c))
return;
if (!c->scene) {
return;
}
if (c->animation_type_close &&
strcmp(c->animation_type_close, "none") == 0) {
return;
}
Client *fadeout_cient = ecalloc(1, sizeof(*fadeout_cient));
wlr_scene_node_set_enabled(&c->scene->node, true);
client_set_border_color(c, bordercolor);
fadeout_cient->scene =
wlr_scene_tree_snapshot(&c->scene->node, layers[LyrFadeOut]);
wlr_scene_node_set_enabled(&c->scene->node, false);
if (!fadeout_cient->scene) {
free(fadeout_cient);
return;
}
fadeout_cient->animation.duration = animation_duration_close;
fadeout_cient->geom = fadeout_cient->current =
fadeout_cient->animainit_geom = fadeout_cient->animation.initial =
c->animation.current;
fadeout_cient->mon = c->mon;
fadeout_cient->animation_type_close = c->animation_type_close;
fadeout_cient->animation.action = CLOSE;
fadeout_cient->bw = c->bw;
fadeout_cient->nofadeout = c->nofadeout;
// 这里snap节点的坐标设置是使用的相对坐标所以不能加上原来坐标
// 这跟普通node有区别
fadeout_cient->animation.initial.x = 0;
fadeout_cient->animation.initial.y = 0;
if ((c->animation_type_close &&
strcmp(c->animation_type_close, "slide") == 0) ||
(!c->animation_type_close &&
strcmp(animation_type_close, "slide") == 0)) {
fadeout_cient->current.y =
c->geom.y + c->geom.height / 2 > c->mon->m.y + c->mon->m.height / 2
? c->mon->m.height -
(c->animation.current.y - c->mon->m.y) // down out
: c->mon->m.y - c->geom.height; // up out
fadeout_cient->current.x = 0; // x无偏差垂直划出
} else {
fadeout_cient->current.y =
(fadeout_cient->geom.height -
fadeout_cient->geom.height * zoom_initial_ratio) /
2;
fadeout_cient->current.x =
(fadeout_cient->geom.width -
fadeout_cient->geom.width * zoom_initial_ratio) /
2;
fadeout_cient->current.width =
fadeout_cient->geom.width * zoom_initial_ratio;
fadeout_cient->current.height =
fadeout_cient->geom.height * zoom_initial_ratio;
}
fadeout_cient->animation.passed_frames = 0;
fadeout_cient->animation.total_frames =
fadeout_cient->animation.duration / output_frame_duration_ms();
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wlr_scene_node_set_enabled(&fadeout_cient->scene->node, true);
wl_list_insert(&fadeout_clients, &fadeout_cient->fadeout_link);
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}
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void unmapnotify(struct wl_listener *listener, void *data) {
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/* Called when the surface is unmapped, and should no longer be shown. */
Client *c = wl_container_of(listener, c, unmap);
Monitor *m;
c->iskilling = 1;
if (animations && !c->is_clip_to_hide && !c->isminied &&
(!c->mon || VISIBLEON(c, c->mon)))
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init_fadeout_client(c);
if (c->swallowedby) {
c->swallowedby->mon = c->mon;
swallow(c->swallowedby, c);
}
if (c == grabc) {
cursor_mode = CurNormal;
grabc = NULL;
}
wl_list_for_each(m, &mons, link) {
if (!m->wlr_output->enabled) {
continue;
}
if (c == m->sel) {
m->sel = NULL;
}
if (c == m->prevsel) {
m->prevsel = NULL;
}
}
if (c->mon && c->mon == selmon) {
Client *nextfocus = focustop(selmon);
if (nextfocus) {
focusclient(nextfocus, 0);
}
if (!nextfocus && selmon->isoverview) {
Arg arg = {0};
toggleoverview(&arg);
}
}
if (client_is_unmanaged(c)) {
#ifdef XWAYLAND
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if (client_is_x11(c)) {
wl_list_remove(&c->set_geometry.link);
}
#endif
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if (c == exclusive_focus)
exclusive_focus = NULL;
if (client_surface(c) == seat->keyboard_state.focused_surface)
focusclient(focustop(selmon), 1);
} else {
if (!c->swallowing)
wl_list_remove(&c->link);
setmon(c, NULL, 0, true);
if (!c->swallowing)
wl_list_remove(&c->flink);
}
if (c->foreign_toplevel) {
wlr_foreign_toplevel_handle_v1_destroy(c->foreign_toplevel);
c->foreign_toplevel = NULL;
}
if (c->swallowedby) {
setfullscreen(c->swallowedby, c->isfullscreen);
setmaxmizescreen(c->swallowedby, c->ismaxmizescreen);
c->swallowedby->swallowing = NULL;
c->swallowedby = NULL;
}
if (c->swallowing) {
c->swallowing->swallowedby = NULL;
c->swallowing = NULL;
}
wlr_scene_node_destroy(&c->scene->node);
printstatus();
motionnotify(0, NULL, 0, 0, 0, 0);
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}
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void updatemons(struct wl_listener *listener, void *data) {
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/*
* Called whenever the output layout changes: adding or removing a
* monitor, changing an output's mode or position, etc. This is where
* the change officially happens and we update geometry, window
* positions, focus, and the stored configuration in wlroots'
* output-manager implementation.
*/
struct wlr_output_configuration_v1 *config =
wlr_output_configuration_v1_create();
Client *c;
struct wlr_output_configuration_head_v1 *config_head;
Monitor *m;
int mon_pos_offsetx, mon_pos_offsety, oldx, oldy;
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/* First remove from the layout the disabled monitors */
wl_list_for_each(m, &mons, link) {
if (m->wlr_output->enabled || m->asleep)
continue;
config_head =
wlr_output_configuration_head_v1_create(config, m->wlr_output);
config_head->state.enabled = 0;
/* Remove this output from the layout to avoid cursor enter inside it */
wlr_output_layout_remove(output_layout, m->wlr_output);
closemon(m);
m->m = m->w = (struct wlr_box){0};
}
/* Insert outputs that need to */
wl_list_for_each(m, &mons, link) {
if (m->wlr_output->enabled &&
!wlr_output_layout_get(output_layout, m->wlr_output))
wlr_output_layout_add_auto(output_layout, m->wlr_output);
}
/* Now that we update the output layout we can get its box */
wlr_output_layout_get_box(output_layout, NULL, &sgeom);
wlr_scene_node_set_position(&root_bg->node, sgeom.x, sgeom.y);
wlr_scene_rect_set_size(root_bg, sgeom.width, sgeom.height);
/* Make sure the clients are hidden when dwl is locked */
wlr_scene_node_set_position(&locked_bg->node, sgeom.x, sgeom.y);
wlr_scene_rect_set_size(locked_bg, sgeom.width, sgeom.height);
wl_list_for_each(m, &mons, link) {
if (!m->wlr_output->enabled)
continue;
config_head =
wlr_output_configuration_head_v1_create(config, m->wlr_output);
oldx = m->m.x;
oldy = m->m.y;
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/* Get the effective monitor geometry to use for surfaces */
wlr_output_layout_get_box(output_layout, m->wlr_output, &m->m);
m->w = m->m;
mon_pos_offsetx = m->m.x - oldx;
mon_pos_offsety = m->m.y - oldy;
wl_list_for_each(c, &clients, link) {
// floating window position auto adjust the change of monitor
// position
if (c->isfloating && c->mon == m) {
c->geom.x += mon_pos_offsetx;
c->geom.y += mon_pos_offsety;
c->oldgeom = c->geom;
resize(c, c->geom, 1);
}
// restore window to old monitor
if (c->mon && c->mon != m && client_surface(c)->mapped &&
strcmp(c->oldmonname, m->wlr_output->name) == 0) {
client_change_mon(c, m);
}
}
/*
must put it under the floating window position adjustment,
Otherwise, incorrect floating window calculations will occur here.
*/
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wlr_scene_output_set_position(m->scene_output, m->m.x, m->m.y);
// wlr_scene_node_set_position(&m->fullscreen_bg->node, m->m.x, m->m.y);
// wlr_scene_rect_set_size(m->fullscreen_bg, m->m.width, m->m.height);
if (blur && m->blur) {
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wlr_scene_node_set_position(&m->blur->node, m->m.x, m->m.y);
wlr_scene_optimized_blur_set_size(m->blur, m->m.width, m->m.height);
}
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if (m->lock_surface) {
struct wlr_scene_tree *scene_tree = m->lock_surface->surface->data;
wlr_scene_node_set_position(&scene_tree->node, m->m.x, m->m.y);
wlr_session_lock_surface_v1_configure(m->lock_surface, m->m.width,
m->m.height);
}
/* Calculate the effective monitor geometry to use for clients */
arrangelayers(m);
/* Don't move clients to the left output when plugging monitors */
arrange(m, false);
/* make sure fullscreen clients have the right size */
if ((c = focustop(m)) && c->isfullscreen)
resize(c, m->m, 0);
/* Try to re-set the gamma LUT when updating monitors,
* it's only really needed when enabling a disabled output, but meh. */
m->gamma_lut_changed = 1;
config_head->state.x = m->m.x;
config_head->state.y = m->m.y;
if (!selmon)
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selmon = m;
}
if (selmon && selmon->wlr_output->enabled) {
wl_list_for_each(c, &clients, link) {
if (!c->mon && client_surface(c)->mapped) {
client_change_mon(c, selmon);
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}
}
focusclient(focustop(selmon), 1);
if (selmon->lock_surface) {
client_notify_enter(selmon->lock_surface->surface,
wlr_seat_get_keyboard(seat));
client_activate_surface(selmon->lock_surface->surface, 1);
}
}
/* FIXME: figure out why the cursor image is at 0,0 after turning all
* the monitors on.
* Move the cursor image where it used to be. It does not generate a
* wl_pointer.motion event for the clients, it's only the image what it's
* at the wrong position after all. */
wlr_cursor_move(cursor, NULL, 0, 0);
wlr_output_manager_v1_set_configuration(output_mgr, config);
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}
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void updatetitle(struct wl_listener *listener, void *data) {
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Client *c = wl_container_of(listener, c, set_title);
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if (!c || c->iskilling)
return;
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const char *title;
title = client_get_title(c);
if (title && c->foreign_toplevel)
wlr_foreign_toplevel_handle_v1_set_title(c->foreign_toplevel, title);
if (c == focustop(c->mon))
printstatus();
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}
void // 17 fix to 0.5
urgent(struct wl_listener *listener, void *data) {
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struct wlr_xdg_activation_v1_request_activate_event *event = data;
Client *c = NULL;
toplevel_from_wlr_surface(event->surface, &c, NULL);
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if (!c || !c->foreign_toplevel)
return;
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if (focus_on_activate && c != selmon->sel) {
view(&(Arg){.ui = c->tags}, true);
focusclient(c, 1);
} else if (c != focustop(selmon)) {
if (client_surface(c)->mapped)
client_set_border_color(c, urgentcolor);
c->isurgent = 1;
printstatus();
}
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}
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void bind_to_view(const Arg *arg) { view(arg, true); }
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void view_in_mon(const Arg *arg, bool want_animation, Monitor *m) {
unsigned int i, tmptag;
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if (!m || (arg->ui != ~0 && m->isoverview)) {
return;
}
if (arg->ui == 0)
return;
if ((m->tagset[m->seltags] & arg->ui & TAGMASK) != 0) {
want_animation = false;
}
m->seltags ^= 1; /* toggle sel tagset */
if (arg->ui & TAGMASK) {
m->tagset[m->seltags] = arg->ui & TAGMASK;
tmptag = m->pertag->curtag;
if (arg->ui == ~0)
m->pertag->curtag = 0;
else {
for (i = 0; !(arg->ui & 1 << i) && i < LENGTH(tags) && arg->ui != 0;
i++)
;
m->pertag->curtag = i >= LENGTH(tags) ? LENGTH(tags) : i + 1;
}
m->pertag->prevtag =
tmptag == m->pertag->curtag ? m->pertag->prevtag : tmptag;
} else {
tmptag = m->pertag->prevtag;
m->pertag->prevtag = m->pertag->curtag;
m->pertag->curtag = tmptag;
}
focusclient(focustop(m), 1);
arrange(m, want_animation);
printstatus();
}
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void view(const Arg *arg, bool want_animation) {
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view_in_mon(arg, want_animation, selmon);
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}
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void viewtoleft(const Arg *arg) {
unsigned int tmptag;
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unsigned int target = selmon->tagset[selmon->seltags];
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if (selmon->isoverview || selmon->pertag->curtag == 0) {
return;
}
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target >>= 1;
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if (target == 0) {
return;
}
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if (!selmon || (target) == selmon->tagset[selmon->seltags])
return;
selmon->seltags ^= 1; /* toggle sel tagset */
if (target) {
selmon->tagset[selmon->seltags] = target;
selmon->pertag->prevtag = selmon->pertag->curtag;
selmon->pertag->curtag = selmon->pertag->curtag - 1;
} else {
tmptag = selmon->pertag->prevtag;
selmon->pertag->prevtag = selmon->pertag->curtag;
selmon->pertag->curtag = tmptag;
}
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focusclient(focustop(selmon), 1);
arrange(selmon, true);
printstatus();
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}
void viewtoright_have_client(const Arg *arg) {
unsigned int tmptag;
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Client *c;
unsigned int found = 0;
unsigned int n = 1;
unsigned int target = selmon->tagset[selmon->seltags];
if (selmon->isoverview || selmon->pertag->curtag == 0) {
return;
}
for (target <<= 1; target & TAGMASK && n <= LENGTH(tags);
target <<= 1, n++) {
wl_list_for_each(c, &clients, link) {
if (c->mon == selmon && target & c->tags) {
found = 1;
break;
}
}
if (found) {
break;
}
}
if (!(target & TAGMASK)) {
return;
}
if (!selmon || (target) == selmon->tagset[selmon->seltags])
return;
selmon->seltags ^= 1; /* toggle sel tagset */
int new_tag = selmon->pertag->curtag + n;
if (new_tag > LENGTH(tags))
new_tag = LENGTH(tags);
if (target) {
selmon->tagset[selmon->seltags] = target;
selmon->pertag->prevtag = selmon->pertag->curtag;
selmon->pertag->curtag = new_tag;
} else {
tmptag = selmon->pertag->prevtag;
selmon->pertag->prevtag = selmon->pertag->curtag;
selmon->pertag->curtag = tmptag;
}
focusclient(focustop(selmon), 1);
arrange(selmon, true);
printstatus();
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}
void viewtoright(const Arg *arg) {
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if (selmon->isoverview || selmon->pertag->curtag == 0) {
return;
}
unsigned int tmptag;
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unsigned int target = selmon->tagset[selmon->seltags];
target <<= 1;
if (!selmon || (target) == selmon->tagset[selmon->seltags])
return;
if (!(target & TAGMASK)) {
return;
}
selmon->seltags ^= 1; /* toggle sel tagset */
if (target) {
selmon->tagset[selmon->seltags] = target;
selmon->pertag->prevtag = selmon->pertag->curtag;
selmon->pertag->curtag = selmon->pertag->curtag + 1;
} else {
tmptag = selmon->pertag->prevtag;
selmon->pertag->prevtag = selmon->pertag->curtag;
selmon->pertag->curtag = tmptag;
}
focusclient(focustop(selmon), 1);
arrange(selmon, true);
printstatus();
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}
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void viewtoleft_have_client(const Arg *arg) {
unsigned int tmptag;
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Client *c;
unsigned int found = 0;
unsigned int n = 1;
unsigned int target = selmon->tagset[selmon->seltags];
if (selmon->isoverview || selmon->pertag->curtag == 0) {
return;
}
for (target >>= 1; target > 0 && n <= LENGTH(tags); target >>= 1, n++) {
wl_list_for_each(c, &clients, link) {
if (c->mon == selmon && target & c->tags) {
found = 1;
break;
}
}
if (found) {
break;
}
}
if (target == 0) {
return;
}
if (!selmon || (target) == selmon->tagset[selmon->seltags])
return;
selmon->seltags ^= 1; /* toggle sel tagset */
int new_tag = selmon->pertag->curtag - n;
if (new_tag < 1)
new_tag = 1;
if (target) {
selmon->tagset[selmon->seltags] = target;
selmon->pertag->prevtag = selmon->pertag->curtag;
selmon->pertag->curtag = new_tag;
} else {
tmptag = selmon->pertag->prevtag;
selmon->pertag->prevtag = selmon->pertag->curtag;
selmon->pertag->curtag = tmptag;
}
focusclient(focustop(selmon), 1);
arrange(selmon, true);
printstatus();
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}
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void tagtoleft(const Arg *arg) {
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if (selmon->sel != NULL &&
__builtin_popcount(selmon->tagset[selmon->seltags] & TAGMASK) == 1 &&
selmon->tagset[selmon->seltags] > 1) {
tag(&(Arg){.ui = selmon->tagset[selmon->seltags] >> 1});
}
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}
void tagtoright(const Arg *arg) {
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if (selmon->sel != NULL &&
__builtin_popcount(selmon->tagset[selmon->seltags] & TAGMASK) == 1 &&
selmon->tagset[selmon->seltags] & (TAGMASK >> 1)) {
tag(&(Arg){.ui = selmon->tagset[selmon->seltags] << 1});
}
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}
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void virtualkeyboard(struct wl_listener *listener, void *data) {
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struct wlr_virtual_keyboard_v1 *kb = data;
/* virtual keyboards shouldn't share keyboard group */
KeyboardGroup *group = createkeyboardgroup();
/* Set the keymap to match the group keymap */
wlr_keyboard_set_keymap(&kb->keyboard, group->wlr_group->keyboard.keymap);
LISTEN(&kb->keyboard.base.events.destroy, &group->destroy,
destroykeyboardgroup);
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/* Add the new keyboard to the group */
wlr_keyboard_group_add_keyboard(group->wlr_group, &kb->keyboard);
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}
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void warp_cursor(const Client *c) {
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if (cursor->x < c->geom.x || cursor->x > c->geom.x + c->geom.width ||
cursor->y < c->geom.y || cursor->y > c->geom.y + c->geom.height) {
wlr_cursor_warp_closest(cursor, NULL, c->geom.x + c->geom.width / 2.0,
c->geom.y + c->geom.height / 2.0);
motionnotify(0, NULL, 0, 0, 0, 0);
}
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}
void warp_cursor_to_selmon(Monitor *m) {
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wlr_cursor_warp_closest(cursor, NULL, m->w.x + m->w.width / 2.0,
m->w.y + m->w.height / 2.0);
wlr_cursor_set_xcursor(cursor, cursor_mgr, "default");
handlecursoractivity();
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}
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void virtualpointer(struct wl_listener *listener, void *data) {
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struct wlr_virtual_pointer_v1_new_pointer_event *event = data;
struct wlr_input_device *device = &event->new_pointer->pointer.base;
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wlr_cursor_attach_input_device(cursor, device);
if (event->suggested_output)
wlr_cursor_map_input_to_output(cursor, device, event->suggested_output);
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handlecursoractivity();
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}
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Monitor *xytomon(double x, double y) {
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struct wlr_output *o = wlr_output_layout_output_at(output_layout, x, y);
return o ? o->data : NULL;
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}
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void xytonode(double x, double y, struct wlr_surface **psurface, Client **pc,
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LayerSurface **pl, double *nx, double *ny) {
struct wlr_scene_node *node, *pnode;
struct wlr_surface *surface = NULL;
Client *c = NULL;
LayerSurface *l = NULL;
int layer;
for (layer = NUM_LAYERS - 1; !surface && layer >= 0; layer--) {
// ignore text-input layer
if (layer == LyrIMPopup)
continue;
if (layer == LyrFadeOut)
continue;
if (!(node = wlr_scene_node_at(&layers[layer]->node, x, y, nx, ny)))
continue;
if (node->type == WLR_SCENE_NODE_BUFFER)
surface = wlr_scene_surface_try_from_buffer(
wlr_scene_buffer_from_node(node))
->surface;
/* Walk the tree to find a node that knows the client */
for (pnode = node; pnode && !c; pnode = &pnode->parent->node)
c = pnode->data;
if (c && c->type == LayerShell) {
c = NULL;
l = pnode->data;
}
}
if (psurface)
*psurface = surface;
if (pc)
*pc = c;
if (pl)
*pl = l;
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}
void toggleglobal(const Arg *arg) {
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if (!selmon->sel)
return;
if (selmon->sel->is_in_scratchpad) {
selmon->sel->is_in_scratchpad = 0;
selmon->sel->is_scratchpad_show = 0;
selmon->sel->isnamedscratchpand = 0;
}
selmon->sel->isglobal ^= 1;
// selmon->sel->tags =
// selmon->sel->isglobal ? TAGMASK : selmon->tagset[selmon->seltags];
// focustop(selmon);
setborder_color(selmon->sel);
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}
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void zoom(const Arg *arg) {
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Client *c, *sel = focustop(selmon);
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if (!sel || !selmon ||
!selmon->pertag->ltidxs[selmon->pertag->curtag]->arrange ||
sel->isfloating)
return;
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/* Search for the first tiled window that is not sel, marking sel as
* NULL if we pass it along the way */
wl_list_for_each(c, &clients,
link) if (VISIBLEON(c, selmon) && !c->isfloating) {
if (c != sel)
break;
sel = NULL;
}
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/* Return if no other tiled window was found */
if (&c->link == &clients)
return;
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/* If we passed sel, move c to the front; otherwise, move sel to the
* front */
if (!sel)
sel = c;
wl_list_remove(&sel->link);
wl_list_insert(&clients, &sel->link);
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focusclient(sel, 1);
arrange(selmon, false);
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}
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void resizewin(const Arg *arg) {
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Client *c;
c = selmon->sel;
if (!c || c->isfullscreen)
return;
if (!c->isfloating)
togglefloating(NULL);
switch (arg->ui) {
case NUM_TYPE_MINUS:
c->geom.width -= arg->i;
break;
case NUM_TYPE_PLUS:
c->geom.width += arg->i;
break;
default:
c->geom.width = arg->i;
break;
}
switch (arg->ui2) {
case NUM_TYPE_MINUS:
c->geom.height -= arg->i2;
break;
case NUM_TYPE_PLUS:
c->geom.height += arg->i2;
break;
default:
c->geom.height = arg->i2;
break;
}
c->oldgeom = c->geom;
resize(c, c->geom, 0);
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}
void movewin(const Arg *arg) {
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Client *c;
c = selmon->sel;
if (!c || c->isfullscreen)
return;
if (!c->isfloating)
togglefloating(NULL);
switch (arg->ui) {
case NUM_TYPE_MINUS:
c->geom.x -= arg->i;
break;
case NUM_TYPE_PLUS:
c->geom.x += arg->i;
break;
default:
c->geom.x = arg->i;
break;
}
switch (arg->ui2) {
case NUM_TYPE_MINUS:
c->geom.y -= arg->i2;
break;
case NUM_TYPE_PLUS:
c->geom.y += arg->i2;
break;
default:
c->geom.y = arg->i2;
break;
}
c->oldgeom = c->geom;
resize(c, c->geom, 0);
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}
void smartmovewin(const Arg *arg) {
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Client *c, *tc;
int nx, ny;
int buttom, top, left, right, tar;
c = selmon->sel;
if (!c || c->isfullscreen)
return;
if (!c->isfloating)
setfloating(selmon->sel, true);
nx = c->geom.x;
ny = c->geom.y;
switch (arg->i) {
case UP:
tar = -99999;
top = c->geom.y;
ny -= c->mon->w.height / 4;
wl_list_for_each(tc, &clients, link) {
if (!VISIBLEON(tc, selmon) || !tc->isfloating || tc == c)
continue;
if (c->geom.x + c->geom.width < tc->geom.x ||
c->geom.x > tc->geom.x + tc->geom.width)
continue;
buttom = tc->geom.y + tc->geom.height + gappiv;
if (top > buttom && ny < buttom) {
tar = MAX(tar, buttom);
};
}
ny = tar == -99999 ? ny : tar;
ny = MAX(ny, c->mon->w.y + c->mon->gappov);
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break;
case DOWN:
tar = 99999;
buttom = c->geom.y + c->geom.height;
ny += c->mon->w.height / 4;
wl_list_for_each(tc, &clients, link) {
if (!VISIBLEON(tc, selmon) || !tc->isfloating || tc == c)
continue;
if (c->geom.x + c->geom.width < tc->geom.x ||
c->geom.x > tc->geom.x + tc->geom.width)
continue;
top = tc->geom.y - gappiv;
if (buttom < top && (ny + c->geom.height) > top) {
tar = MIN(tar, top - c->geom.height);
};
}
ny = tar == 99999 ? ny : tar;
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ny = MIN(ny, c->mon->w.y + c->mon->w.height - c->geom.height -
c->mon->gappov);
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break;
case LEFT:
tar = -99999;
left = c->geom.x;
nx -= c->mon->w.width / 6;
wl_list_for_each(tc, &clients, link) {
if (!VISIBLEON(tc, selmon) || !tc->isfloating || tc == c)
continue;
if (c->geom.y + c->geom.height < tc->geom.y ||
c->geom.y > tc->geom.y + tc->geom.height)
continue;
right = tc->geom.x + tc->geom.width + gappih;
if (left > right && nx < right) {
tar = MAX(tar, right);
};
}
nx = tar == -99999 ? nx : tar;
nx = MAX(nx, c->mon->w.x + c->mon->gappoh);
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break;
case RIGHT:
tar = 99999;
right = c->geom.x + c->geom.width;
nx += c->mon->w.width / 6;
wl_list_for_each(tc, &clients, link) {
if (!VISIBLEON(tc, selmon) || !tc->isfloating || tc == c)
continue;
if (c->geom.y + c->geom.height < tc->geom.y ||
c->geom.y > tc->geom.y + tc->geom.height)
continue;
left = tc->geom.x - gappih;
if (right < left && (nx + c->geom.width) > left) {
tar = MIN(tar, left - c->geom.width);
};
}
nx = tar == 99999 ? nx : tar;
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nx = MIN(nx, c->mon->w.x + c->mon->w.width - c->geom.width -
c->mon->gappoh);
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break;
}
c->oldgeom = (struct wlr_box){
.x = nx, .y = ny, .width = c->geom.width, .height = c->geom.height};
resize(c, c->oldgeom, 1);
}
void smartresizewin(const Arg *arg) {
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Client *c, *tc;
int nw, nh;
int buttom, top, left, right, tar;
c = selmon->sel;
if (!c || c->isfullscreen)
return;
if (!c->isfloating)
setfloating(c, true);
nw = c->geom.width;
nh = c->geom.height;
switch (arg->i) {
case UP:
nh -= selmon->w.height / 8;
nh = MAX(nh, selmon->w.height / 10);
break;
case DOWN:
tar = -99999;
buttom = c->geom.y + c->geom.height;
nh += selmon->w.height / 8;
wl_list_for_each(tc, &clients, link) {
if (!VISIBLEON(tc, selmon) || !tc->isfloating || tc == c)
continue;
if (c->geom.x + c->geom.width < tc->geom.x ||
c->geom.x > tc->geom.x + tc->geom.width)
continue;
top = tc->geom.y - gappiv;
if (buttom < top && (nh + c->geom.y) > top) {
tar = MAX(tar, top - c->geom.y);
};
}
nh = tar == -99999 ? nh : tar;
if (c->geom.y + nh + gappov > selmon->w.y + selmon->w.height)
nh = selmon->w.y + selmon->w.height - c->geom.y - gappov;
break;
case LEFT:
nw -= selmon->w.width / 16;
nw = MAX(nw, selmon->w.width / 10);
break;
case RIGHT:
tar = 99999;
right = c->geom.x + c->geom.width;
nw += selmon->w.width / 16;
wl_list_for_each(tc, &clients, link) {
if (!VISIBLEON(tc, selmon) || !tc->isfloating || tc == c)
continue;
if (c->geom.y + c->geom.height < tc->geom.y ||
c->geom.y > tc->geom.y + tc->geom.height)
continue;
left = tc->geom.x - gappih;
if (right < left && (nw + c->geom.x) > left) {
tar = MIN(tar, left - c->geom.x);
};
}
nw = tar == 99999 ? nw : tar;
if (c->geom.x + nw + gappoh > selmon->w.x + selmon->w.width)
nw = selmon->w.x + selmon->w.width - c->geom.x - gappoh;
break;
}
c->oldgeom = (struct wlr_box){
.x = c->geom.x, .y = c->geom.y, .width = nw, .height = nh};
resize(c, c->oldgeom, 1);
}
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#ifdef XWAYLAND
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void activatex11(struct wl_listener *listener, void *data) {
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Client *c = wl_container_of(listener, c, activate);
bool need_arrange = false;
if (!c || c->iskilling || !c->foreign_toplevel || client_is_unmanaged(c))
return;
if (c && c->swallowing)
return;
if (c->isminied) {
c->isminied = 0;
c->tags = c->mini_restore_tag;
c->is_scratchpad_show = 0;
c->is_in_scratchpad = 0;
c->isnamedscratchpand = 0;
wlr_foreign_toplevel_handle_v1_set_minimized(c->foreign_toplevel,
false);
setborder_color(c);
if (VISIBLEON(c, c->mon)) {
need_arrange = true;
}
}
if (focus_on_activate && c != selmon->sel) {
view(&(Arg){.ui = c->tags}, true);
wlr_xwayland_surface_activate(c->surface.xwayland, 1);
focusclient(c, 1);
need_arrange = false;
} else if (c != focustop(selmon)) {
c->isurgent = 1;
if (client_surface(c)->mapped)
client_set_border_color(c, urgentcolor);
}
if (need_arrange) {
arrange(c->mon, false);
}
printstatus();
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}
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void configurex11(struct wl_listener *listener, void *data) {
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Client *c = wl_container_of(listener, c, configure);
struct wlr_xwayland_surface_configure_event *event = data;
if (!client_surface(c) || !client_surface(c)->mapped) {
wlr_xwayland_surface_configure(c->surface.xwayland, event->x, event->y,
event->width, event->height);
return;
}
if (client_is_unmanaged(c)) {
wlr_scene_node_set_position(&c->scene->node, event->x, event->y);
wlr_xwayland_surface_configure(c->surface.xwayland, event->x, event->y,
event->width, event->height);
return;
}
if ((c->isfloating && c != grabc) ||
!c->mon->pertag->ltidxs[c->mon->pertag->curtag]->arrange) {
resize(c,
(struct wlr_box){.x = event->x - c->bw,
.y = event->y - c->bw,
.width = event->width + c->bw * 2,
.height = event->height + c->bw * 2},
0);
} else {
arrange(c->mon, false);
}
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}
void createnotifyx11(struct wl_listener *listener, void *data) {
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struct wlr_xwayland_surface *xsurface = data;
Client *c;
/* Allocate a Client for this surface */
c = xsurface->data = ecalloc(1, sizeof(*c));
c->surface.xwayland = xsurface;
c->type = X11;
/* Listen to the various events it can emit */
LISTEN(&xsurface->events.associate, &c->associate, associatex11);
LISTEN(&xsurface->events.destroy, &c->destroy, destroynotify);
LISTEN(&xsurface->events.dissociate, &c->dissociate, dissociatex11);
LISTEN(&xsurface->events.request_activate, &c->activate, activatex11);
LISTEN(&xsurface->events.request_configure, &c->configure, configurex11);
LISTEN(&xsurface->events.request_fullscreen, &c->fullscreen,
fullscreennotify);
LISTEN(&xsurface->events.set_hints, &c->set_hints, sethints);
LISTEN(&xsurface->events.set_title, &c->set_title, updatetitle);
LISTEN(&xsurface->events.request_maximize, &c->maximize, maximizenotify);
LISTEN(&xsurface->events.request_minimize, &c->minimize, minimizenotify);
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}
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void associatex11(struct wl_listener *listener, void *data) {
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Client *c = wl_container_of(listener, c, associate);
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LISTEN(&client_surface(c)->events.map, &c->map, mapnotify);
LISTEN(&client_surface(c)->events.unmap, &c->unmap, unmapnotify);
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}
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void dissociatex11(struct wl_listener *listener, void *data) {
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Client *c = wl_container_of(listener, c, dissociate);
wl_list_remove(&c->map.link);
wl_list_remove(&c->unmap.link);
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}
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void sethints(struct wl_listener *listener, void *data) {
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Client *c = wl_container_of(listener, c, set_hints);
struct wlr_surface *surface = client_surface(c);
if (c == focustop(selmon) || !c || !c->surface.xwayland->hints)
return;
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c->isurgent = xcb_icccm_wm_hints_get_urgency(c->surface.xwayland->hints);
printstatus();
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if (c->isurgent && surface && surface->mapped)
client_set_border_color(c, urgentcolor);
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}
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void xwaylandready(struct wl_listener *listener, void *data) {
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struct wlr_xcursor *xcursor;
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/* assign the one and only seat */
wlr_xwayland_set_seat(xwayland, seat);
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/* Set the default XWayland cursor to match the rest of dwl. */
if ((xcursor = wlr_xcursor_manager_get_xcursor(cursor_mgr, "default", 1)))
wlr_xwayland_set_cursor(
xwayland, xcursor->images[0]->buffer, xcursor->images[0]->width * 4,
xcursor->images[0]->width, xcursor->images[0]->height,
xcursor->images[0]->hotspot_x, xcursor->images[0]->hotspot_y);
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}
static void setgeometrynotify(struct wl_listener *listener, void *data) {
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Client *c = wl_container_of(listener, c, set_geometry);
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wlr_scene_node_set_position(&c->scene->node, c->surface.xwayland->x,
c->surface.xwayland->y);
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motionnotify(0, NULL, 0, 0, 0, 0);
}
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#endif
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int main(int argc, char *argv[]) {
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char *startup_cmd = NULL;
int c;
while ((c = getopt(argc, argv, "s:hdv")) != -1) {
if (c == 's')
startup_cmd = optarg;
else if (c == 'd')
log_level = WLR_DEBUG;
else if (c == 'v')
die("maomao " VERSION);
else
goto usage;
}
if (optind < argc)
goto usage;
/* Wayland requires XDG_RUNTIME_DIR for creating its communications socket
*/
if (!getenv("XDG_RUNTIME_DIR"))
die("XDG_RUNTIME_DIR must be set");
setup();
run(startup_cmd);
cleanup();
return EXIT_SUCCESS;
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usage:
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die("Usage: %s [-v] [-d] [-s startup command]", argv[0]);
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}