maomaowm/src/text_input/ime.h

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// SPDX-License-Identifier: GPL-2.0-only
/* Based on labwc (https://github.com/labwc/labwc) */
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#include "../common/mem.h"
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#include <assert.h>
#include <wlr/types/wlr_input_method_v2.h>
#include <wlr/types/wlr_text_input_v3.h>
#define DWL_SET_MAX_SIZE 16
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#define SAME_CLIENT(wlr_obj1, wlr_obj2) \
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(wl_resource_get_client((wlr_obj1)->resource) == \
wl_resource_get_client((wlr_obj2)->resource))
struct dwl_set {
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uint32_t values[DWL_SET_MAX_SIZE];
int size;
};
/*
* The relay structure manages the relationship between text-inputs and
* input-method on a given seat. Multiple text-inputs may be bound to a relay,
* but at most one will be "active" (communicating with input-method) at a time.
* At most one input-method may be bound to the seat. When an input-method and
* an active text-input is present, the relay passes messages between them.
*/
struct input_method_relay {
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struct wl_list text_inputs; /* struct text_input.link */
struct wlr_input_method_v2 *input_method;
struct wlr_surface *focused_surface;
struct dwl_set forwarded_pressed_keys;
struct wlr_keyboard_modifiers forwarded_modifiers;
/*
* Text-input which is enabled by the client and communicating with
* input-method.
* This must be NULL if input-method is not present.
* Its client must be the same as that of focused_surface.
*/
struct text_input *active_text_input;
struct wl_list popups; /* input_method_popup.link */
struct wlr_scene_tree *popup_tree;
struct wl_listener new_text_input;
struct wl_listener new_input_method;
struct wl_listener input_method_commit;
struct wl_listener input_method_grab_keyboard;
struct wl_listener input_method_destroy;
struct wl_listener input_method_new_popup_surface;
struct wl_listener keyboard_grab_destroy;
struct wl_listener focused_surface_destroy;
};
struct input_method_popup {
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struct wlr_input_popup_surface_v2 *popup_surface;
struct wlr_scene_tree *tree;
struct wlr_scene_tree *scene_surface;
struct input_method_relay *relay;
struct wl_list link; /* input_method_relay.popups */
struct wl_listener destroy;
struct wl_listener commit;
};
struct text_input {
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struct input_method_relay *relay;
struct wlr_text_input_v3 *input;
struct wl_list link;
struct wl_listener enable;
struct wl_listener commit;
struct wl_listener disable;
struct wl_listener destroy;
};
struct wlr_input_method_manager_v2 *input_method_manager;
struct wlr_text_input_manager_v3 *text_input_manager;
struct input_method_relay *input_method_relay;
/*
* Forward key event to keyboard grab of the seat from the keyboard
* if the keyboard grab exists.
* Returns true if the key event was forwarded.
*/
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bool input_method_keyboard_grab_forward_key(
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KeyboardGroup *keyboard, struct wlr_keyboard_key_event *event);
/*
* Forward modifier state to keyboard grab of the seat from the keyboard
* if the keyboard grab exists.
* Returns true if the modifier state was forwarded.
*/
bool input_method_keyboard_grab_forward_modifiers(KeyboardGroup *keyboard);
struct input_method_relay *input_method_relay_create();
void input_method_relay_finish(struct input_method_relay *relay);
/* Updates currently focused surface. Surface must belong to the same seat. */
void input_method_relay_set_focus(struct input_method_relay *relay,
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struct wlr_surface *surface);
bool dwl_set_contains(struct dwl_set *set, uint32_t value) {
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for (int i = 0; i < set->size; ++i) {
if (set->values[i] == value) {
return true;
}
}
return false;
}
void dwl_set_add(struct dwl_set *set, uint32_t value) {
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if (dwl_set_contains(set, value)) {
return;
}
if (set->size >= DWL_SET_MAX_SIZE) {
wlr_log(WLR_ERROR, "dwl_set size exceeded");
return;
}
set->values[set->size++] = value;
}
void dwl_set_remove(struct dwl_set *set, uint32_t value) {
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for (int i = 0; i < set->size; ++i) {
if (set->values[i] == value) {
--set->size;
set->values[i] = set->values[set->size];
return;
}
}
}
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Monitor *output_from_wlr_output(struct wlr_output *wlr_output) {
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Monitor *m;
wl_list_for_each(m, &mons, link) {
if (m->wlr_output == wlr_output) {
return m;
}
}
return NULL;
}
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Monitor *output_nearest_to(int lx, int ly) {
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double closest_x, closest_y;
wlr_output_layout_closest_point(output_layout, NULL, lx, ly, &closest_x,
&closest_y);
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return output_from_wlr_output(
wlr_output_layout_output_at(output_layout, closest_x, closest_y));
}
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bool output_is_usable(Monitor *m) {
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/* output_is_usable(NULL) is safe and returns false */
return m && m->wlr_output->enabled;
}
static bool
is_keyboard_emulated_by_input_method(struct wlr_keyboard *keyboard,
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struct wlr_input_method_v2 *input_method) {
if (!keyboard || !input_method) {
return false;
}
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struct wlr_virtual_keyboard_v1 *virtual_keyboard =
wlr_input_device_get_virtual_keyboard(&keyboard->base);
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return virtual_keyboard && SAME_CLIENT(virtual_keyboard, input_method);
}
/*
* Get keyboard grab of the seat from keyboard if we should forward events
* to it.
*/
static struct wlr_input_method_keyboard_grab_v2 *
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get_keyboard_grab(KeyboardGroup *keyboard) {
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struct wlr_input_method_v2 *input_method = input_method_relay->input_method;
if (!input_method || !input_method->keyboard_grab) {
return NULL;
}
// labwc not need this , but maomao need
if (keyboard != kb_group)
return NULL;
/*
* Input-methods often use virtual keyboard to send raw key signals
* instead of sending encoded text via set_preedit_string and
* commit_string. We should not forward those key events back to the
* input-method so key events don't loop between the compositor and
* the input-method.
*/
if (is_keyboard_emulated_by_input_method(&keyboard->wlr_group->keyboard,
input_method)) {
return NULL;
}
return input_method->keyboard_grab;
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}
bool input_method_keyboard_grab_forward_modifiers(KeyboardGroup *keyboard) {
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struct wlr_input_method_keyboard_grab_v2 *keyboard_grab =
get_keyboard_grab(keyboard);
struct wlr_keyboard_modifiers *forwarded_modifiers =
&input_method_relay->forwarded_modifiers;
struct wlr_keyboard_modifiers *modifiers =
&keyboard->wlr_group->keyboard.modifiers;
if (forwarded_modifiers->depressed == modifiers->depressed &&
forwarded_modifiers->latched == modifiers->latched &&
forwarded_modifiers->locked == modifiers->locked &&
forwarded_modifiers->group == modifiers->group) {
return false;
}
if (keyboard_grab) {
*forwarded_modifiers = keyboard->wlr_group->keyboard.modifiers;
wlr_input_method_keyboard_grab_v2_set_keyboard(
keyboard_grab, &keyboard->wlr_group->keyboard);
wlr_input_method_keyboard_grab_v2_send_modifiers(keyboard_grab,
modifiers);
return true;
} else {
return false;
}
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}
bool input_method_keyboard_grab_forward_key(
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KeyboardGroup *keyboard, struct wlr_keyboard_key_event *event) {
/*
* We should not forward key-release events without corresponding
* key-press events forwarded
*/
struct dwl_set *pressed_keys = &input_method_relay->forwarded_pressed_keys;
if (event->state == WL_KEYBOARD_KEY_STATE_RELEASED &&
!dwl_set_contains(pressed_keys, event->keycode)) {
return false;
}
struct wlr_input_method_keyboard_grab_v2 *keyboard_grab =
get_keyboard_grab(keyboard);
if (keyboard_grab) {
if (event->state == WL_KEYBOARD_KEY_STATE_PRESSED) {
dwl_set_add(pressed_keys, event->keycode);
} else {
dwl_set_remove(pressed_keys, event->keycode);
}
wlr_input_method_keyboard_grab_v2_set_keyboard(
keyboard_grab, &keyboard->wlr_group->keyboard);
wlr_input_method_keyboard_grab_v2_send_key(
keyboard_grab, event->time_msec, event->keycode, event->state);
return true;
} else {
return false;
}
}
/*
* update_text_inputs_focused_surface() should be called beforehand to set
* right text-inputs to choose from.
*/
static struct text_input *
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get_active_text_input(struct input_method_relay *relay) {
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if (!relay->input_method) {
return NULL;
}
struct text_input *text_input;
wl_list_for_each(text_input, &relay->text_inputs, link) {
if (text_input->input->focused_surface &&
text_input->input->current_enabled) {
return text_input;
}
}
return NULL;
}
/*
* Updates active text-input and activates/deactivates the input-method if the
* value is changed.
*/
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static void update_active_text_input(struct input_method_relay *relay) {
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struct text_input *active_text_input = get_active_text_input(relay);
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if (relay->input_method && relay->active_text_input != active_text_input) {
if (active_text_input) {
wlr_input_method_v2_send_activate(relay->input_method);
} else {
wlr_input_method_v2_send_deactivate(relay->input_method);
}
wlr_input_method_v2_send_done(relay->input_method);
}
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relay->active_text_input = active_text_input;
}
/*
* Updates focused surface of text-inputs and sends enter/leave events to
* the text-inputs whose focused surface is changed.
* When input-method is present, text-inputs whose client is the same as the
* relay's focused surface also have that focused surface. Clients can then
* send enable request on a text-input which has the focused surface to make
* the text-input active and start communicating with input-method.
*/
static void
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update_text_inputs_focused_surface(struct input_method_relay *relay) {
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struct text_input *text_input;
wl_list_for_each(text_input, &relay->text_inputs, link) {
struct wlr_text_input_v3 *input = text_input->input;
struct wlr_surface *new_focused_surface;
if (relay->input_method && relay->focused_surface &&
SAME_CLIENT(input, relay->focused_surface)) {
new_focused_surface = relay->focused_surface;
} else {
new_focused_surface = NULL;
}
if (input->focused_surface == new_focused_surface) {
continue;
}
if (input->focused_surface) {
wlr_text_input_v3_send_leave(input);
}
if (new_focused_surface) {
wlr_text_input_v3_send_enter(input, new_focused_surface);
}
}
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}
static void update_popup_position(struct input_method_popup *popup) {
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struct input_method_relay *relay = popup->relay;
struct text_input *text_input = relay->active_text_input;
if (!text_input || !relay->focused_surface ||
!popup->popup_surface->surface->mapped) {
return;
}
struct wlr_box cursor_rect;
struct wlr_xdg_surface *xdg_surface =
wlr_xdg_surface_try_from_wlr_surface(relay->focused_surface);
struct wlr_layer_surface_v1 *layer_surface =
wlr_layer_surface_v1_try_from_wlr_surface(relay->focused_surface);
if ((text_input->input->current.features &
WLR_TEXT_INPUT_V3_FEATURE_CURSOR_RECTANGLE) &&
(xdg_surface || layer_surface)) {
cursor_rect = text_input->input->current.cursor_rectangle;
/*
* wlr_surface->data is:
* - for XDG surfaces: view->content_tree
* - for layer surfaces: dwl_layer_surface->scene_layer_surface->tree
* - for layer popups: dwl_layer_popup->scene_tree
*/
struct wlr_scene_tree *tree = relay->focused_surface->data;
int lx, ly;
wlr_scene_node_coords(&tree->node, &lx, &ly);
cursor_rect.x += lx;
cursor_rect.y += ly;
if (xdg_surface) {
/* Take into account invisible xdg-shell CSD borders */
cursor_rect.x -= xdg_surface->geometry.x;
cursor_rect.y -= xdg_surface->geometry.y;
}
} else {
cursor_rect = (struct wlr_box){0};
}
Monitor *output = output_nearest_to(cursor_rect.x, cursor_rect.y);
if (!output_is_usable(output)) {
wlr_log(WLR_ERROR, "Cannot position IME popup (unusable output)");
return;
}
struct wlr_box output_box;
wlr_output_layout_get_box(output_layout, output->wlr_output, &output_box);
/* Use xdg-positioner utilities to position popup */
struct wlr_xdg_positioner_rules rules = {
.anchor_rect = cursor_rect,
.anchor = XDG_POSITIONER_ANCHOR_BOTTOM_LEFT,
.gravity = XDG_POSITIONER_GRAVITY_BOTTOM_RIGHT,
.size =
{
.width = popup->popup_surface->surface->current.width,
.height = popup->popup_surface->surface->current.height,
},
.constraint_adjustment = XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_FLIP_Y |
XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_SLIDE_X,
};
struct wlr_box popup_box;
wlr_xdg_positioner_rules_get_geometry(&rules, &popup_box);
wlr_xdg_positioner_rules_unconstrain_box(&rules, &output_box, &popup_box);
wlr_scene_node_set_position(&popup->tree->node, popup_box.x, popup_box.y);
/* Make sure IME popups are always on top, above layer-shell surfaces */
wlr_scene_node_raise_to_top(&relay->popup_tree->node);
wlr_input_popup_surface_v2_send_text_input_rectangle(
popup->popup_surface, &(struct wlr_box){
.x = cursor_rect.x - popup_box.x,
.y = cursor_rect.y - popup_box.y,
.width = cursor_rect.width,
.height = cursor_rect.height,
});
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}
static void update_popups_position(struct input_method_relay *relay) {
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struct input_method_popup *popup;
wl_list_for_each(popup, &relay->popups, link) {
update_popup_position(popup);
}
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}
static void handle_input_method_commit(struct wl_listener *listener,
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void *data) {
struct input_method_relay *relay =
wl_container_of(listener, relay, input_method_commit);
struct wlr_input_method_v2 *input_method = data;
assert(relay->input_method == input_method);
struct text_input *text_input = relay->active_text_input;
if (!text_input) {
return;
}
if (input_method->current.preedit.text) {
wlr_text_input_v3_send_preedit_string(
text_input->input, input_method->current.preedit.text,
input_method->current.preedit.cursor_begin,
input_method->current.preedit.cursor_end);
}
if (input_method->current.commit_text) {
wlr_text_input_v3_send_commit_string(text_input->input,
input_method->current.commit_text);
}
if (input_method->current.delete.before_length ||
input_method->current.delete.after_length) {
wlr_text_input_v3_send_delete_surrounding_text(
text_input->input, input_method->current.delete.before_length,
input_method->current.delete.after_length);
}
wlr_text_input_v3_send_done(text_input->input);
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}
static void handle_keyboard_grab_destroy(struct wl_listener *listener,
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void *data) {
struct input_method_relay *relay =
wl_container_of(listener, relay, keyboard_grab_destroy);
struct wlr_input_method_keyboard_grab_v2 *keyboard_grab = data;
wl_list_remove(&relay->keyboard_grab_destroy.link);
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if (keyboard_grab->keyboard) {
/* Send modifier state to original client */
wlr_seat_keyboard_notify_modifiers(keyboard_grab->input_method->seat,
&keyboard_grab->keyboard->modifiers);
}
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}
static void handle_input_method_grab_keyboard(struct wl_listener *listener,
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void *data) {
struct input_method_relay *relay =
wl_container_of(listener, relay, input_method_grab_keyboard);
struct wlr_input_method_keyboard_grab_v2 *keyboard_grab = data;
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struct wlr_keyboard *active_keyboard = wlr_seat_get_keyboard(seat);
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if (!is_keyboard_emulated_by_input_method(active_keyboard,
relay->input_method)) {
/* Send modifier state to grab */
wlr_input_method_keyboard_grab_v2_set_keyboard(keyboard_grab,
active_keyboard);
}
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relay->forwarded_pressed_keys = (struct dwl_set){0};
relay->forwarded_modifiers = (struct wlr_keyboard_modifiers){0};
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relay->keyboard_grab_destroy.notify = handle_keyboard_grab_destroy;
wl_signal_add(&keyboard_grab->events.destroy,
&relay->keyboard_grab_destroy);
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}
static void handle_input_method_destroy(struct wl_listener *listener,
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void *data) {
struct input_method_relay *relay =
wl_container_of(listener, relay, input_method_destroy);
assert(relay->input_method == data);
wl_list_remove(&relay->input_method_commit.link);
wl_list_remove(&relay->input_method_grab_keyboard.link);
wl_list_remove(&relay->input_method_new_popup_surface.link);
wl_list_remove(&relay->input_method_destroy.link);
relay->input_method = NULL;
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update_text_inputs_focused_surface(relay);
update_active_text_input(relay);
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}
static void handle_popup_surface_destroy(struct wl_listener *listener,
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void *data) {
struct input_method_popup *popup =
wl_container_of(listener, popup, destroy);
wlr_scene_node_destroy(&popup->tree->node);
wl_list_remove(&popup->destroy.link);
wl_list_remove(&popup->commit.link);
wl_list_remove(&popup->link);
free(popup);
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}
static void handle_popup_surface_commit(struct wl_listener *listener,
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void *data) {
struct input_method_popup *popup = wl_container_of(listener, popup, commit);
update_popup_position(popup);
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}
static void handle_input_method_new_popup_surface(struct wl_listener *listener,
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void *data) {
struct input_method_relay *relay =
wl_container_of(listener, relay, input_method_new_popup_surface);
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struct input_method_popup *popup = znew(*popup);
popup->popup_surface = data;
popup->relay = relay;
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popup->destroy.notify = handle_popup_surface_destroy;
wl_signal_add(&popup->popup_surface->events.destroy, &popup->destroy);
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popup->commit.notify = handle_popup_surface_commit;
wl_signal_add(&popup->popup_surface->surface->events.commit,
&popup->commit);
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// popup->tree = wlr_scene_subsurface_tree_create(
// relay->popup_tree, popup->popup_surface->surface);
// node_descriptor_create(&popup->tree->node, dwl_NODE_DESC_IME_POPUP,
// NULL);
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popup->tree = wlr_scene_tree_create(layers[LyrIMPopup]);
popup->scene_surface = wlr_scene_subsurface_tree_create(
popup->tree, popup->popup_surface->surface);
popup->scene_surface->node.data = popup;
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wl_list_insert(&relay->popups, &popup->link);
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update_popup_position(popup);
}
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static void handle_new_input_method(struct wl_listener *listener, void *data) {
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struct input_method_relay *relay =
wl_container_of(listener, relay, new_input_method);
struct wlr_input_method_v2 *input_method = data;
if (seat != input_method->seat) {
return;
}
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if (relay->input_method) {
wlr_log(WLR_INFO, "Attempted to connect second input method to a seat");
wlr_input_method_v2_send_unavailable(input_method);
return;
}
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relay->input_method = input_method;
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relay->input_method_commit.notify = handle_input_method_commit;
wl_signal_add(&relay->input_method->events.commit,
&relay->input_method_commit);
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relay->input_method_grab_keyboard.notify =
handle_input_method_grab_keyboard;
wl_signal_add(&relay->input_method->events.grab_keyboard,
&relay->input_method_grab_keyboard);
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relay->input_method_destroy.notify = handle_input_method_destroy;
wl_signal_add(&relay->input_method->events.destroy,
&relay->input_method_destroy);
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relay->input_method_new_popup_surface.notify =
handle_input_method_new_popup_surface;
wl_signal_add(&relay->input_method->events.new_popup_surface,
&relay->input_method_new_popup_surface);
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update_text_inputs_focused_surface(relay);
update_active_text_input(relay);
}
/* Conveys state from active text-input to input-method */
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static void send_state_to_input_method(struct input_method_relay *relay) {
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assert(relay->active_text_input && relay->input_method);
struct wlr_input_method_v2 *input_method = relay->input_method;
struct wlr_text_input_v3 *input = relay->active_text_input->input;
/* TODO: only send each of those if they were modified */
if (input->active_features & WLR_TEXT_INPUT_V3_FEATURE_SURROUNDING_TEXT) {
wlr_input_method_v2_send_surrounding_text(
input_method, input->current.surrounding.text,
input->current.surrounding.cursor,
input->current.surrounding.anchor);
}
wlr_input_method_v2_send_text_change_cause(
input_method, input->current.text_change_cause);
if (input->active_features & WLR_TEXT_INPUT_V3_FEATURE_CONTENT_TYPE) {
wlr_input_method_v2_send_content_type(
input_method, input->current.content_type.hint,
input->current.content_type.purpose);
}
wlr_input_method_v2_send_done(input_method);
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}
static void handle_text_input_enable(struct wl_listener *listener, void *data) {
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struct text_input *text_input =
wl_container_of(listener, text_input, enable);
struct input_method_relay *relay = text_input->relay;
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update_active_text_input(relay);
if (relay->active_text_input == text_input) {
update_popups_position(relay);
send_state_to_input_method(relay);
}
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}
static void handle_text_input_disable(struct wl_listener *listener,
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void *data) {
struct text_input *text_input =
wl_container_of(listener, text_input, disable);
/*
* When the focus is moved between surfaces from different clients and
* then the old client sends "disable" event, the relay ignores it and
* doesn't deactivate the input-method.
*/
update_active_text_input(text_input->relay);
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}
static void handle_text_input_commit(struct wl_listener *listener, void *data) {
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struct text_input *text_input =
wl_container_of(listener, text_input, commit);
struct input_method_relay *relay = text_input->relay;
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if (relay->active_text_input == text_input) {
update_popups_position(relay);
send_state_to_input_method(relay);
}
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}
static void handle_text_input_destroy(struct wl_listener *listener,
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void *data) {
struct text_input *text_input =
wl_container_of(listener, text_input, destroy);
wl_list_remove(&text_input->enable.link);
wl_list_remove(&text_input->disable.link);
wl_list_remove(&text_input->commit.link);
wl_list_remove(&text_input->destroy.link);
wl_list_remove(&text_input->link);
update_active_text_input(text_input->relay);
free(text_input);
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}
static void handle_new_text_input(struct wl_listener *listener, void *data) {
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struct input_method_relay *relay =
wl_container_of(listener, relay, new_text_input);
struct wlr_text_input_v3 *wlr_text_input = data;
if (seat != wlr_text_input->seat) {
return;
}
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struct text_input *text_input = znew(*text_input);
text_input->input = wlr_text_input;
text_input->relay = relay;
wl_list_insert(&relay->text_inputs, &text_input->link);
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text_input->enable.notify = handle_text_input_enable;
wl_signal_add(&text_input->input->events.enable, &text_input->enable);
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text_input->disable.notify = handle_text_input_disable;
wl_signal_add(&text_input->input->events.disable, &text_input->disable);
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text_input->commit.notify = handle_text_input_commit;
wl_signal_add(&text_input->input->events.commit, &text_input->commit);
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text_input->destroy.notify = handle_text_input_destroy;
wl_signal_add(&text_input->input->events.destroy, &text_input->destroy);
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update_text_inputs_focused_surface(relay);
}
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/*
* Usually this function is not called because the client destroys the surface
* role (like xdg_toplevel) first and input_method_relay_set_focus() is called
* before wl_surface is destroyed.
*/
static void handle_focused_surface_destroy(struct wl_listener *listener,
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void *data) {
struct input_method_relay *relay =
wl_container_of(listener, relay, focused_surface_destroy);
assert(relay->focused_surface == data);
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input_method_relay_set_focus(relay, NULL);
}
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struct input_method_relay *input_method_relay_create() {
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struct input_method_relay *relay = znew(*relay);
wl_list_init(&relay->text_inputs);
wl_list_init(&relay->popups);
relay->popup_tree = wlr_scene_tree_create(&scene->tree);
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relay->new_text_input.notify = handle_new_text_input;
wl_signal_add(&text_input_manager->events.text_input,
&relay->new_text_input);
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relay->new_input_method.notify = handle_new_input_method;
wl_signal_add(&input_method_manager->events.input_method,
&relay->new_input_method);
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relay->focused_surface_destroy.notify = handle_focused_surface_destroy;
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return relay;
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}
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void input_method_relay_finish(struct input_method_relay *relay) {
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wl_list_remove(&relay->new_text_input.link);
wl_list_remove(&relay->new_input_method.link);
free(relay);
}
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void input_method_relay_set_focus(struct input_method_relay *relay,
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struct wlr_surface *surface) {
if (relay->focused_surface == surface) {
wlr_log(WLR_INFO, "The surface is already focused");
return;
}
if (relay->focused_surface) {
wl_list_remove(&relay->focused_surface_destroy.link);
}
relay->focused_surface = surface;
if (surface) {
wl_signal_add(&surface->events.destroy,
&relay->focused_surface_destroy);
}
update_text_inputs_focused_surface(relay);
update_active_text_input(relay);
}