labwc/src/interactive.c
John Lindgren f5909ac54d view: eliminate store_natural_geometry arguments
These were added to fix handling of natural geometry for snap-to-edge
behavior back in 9021020f6e and seemed like a good idea at the time.
Since then, the number of call sites has exploded, so it seems more
maintainable to put explicit checks for interactive move within the
three functions affected.
2026-01-01 12:54:16 +00:00

338 lines
8.9 KiB
C

// SPDX-License-Identifier: GPL-2.0-only
#include <assert.h>
#include <wlr/types/wlr_cursor.h>
#include "config/rcxml.h"
#include "edges.h"
#include "input/keyboard.h"
#include "labwc.h"
#include "output.h"
#include "regions.h"
#include "resize-indicator.h"
#include "view.h"
#include "window-rules.h"
/*
* pos_old pos_cursor
* v v
* +---------+-------------------+
* <-----------size_old---------->
*
* return value
* v
* +----+---------+
* <---size_new--->
*/
static int
max_move_scale(double pos_cursor, double pos_old, double size_old,
double size_new)
{
double anchor_frac = (pos_cursor - pos_old) / size_old;
int pos_new = pos_cursor - (size_new * anchor_frac);
if (pos_new < pos_old) {
/* Clamp by using the old offsets of the maximized window */
pos_new = pos_old;
}
return pos_new;
}
void
interactive_anchor_to_cursor(struct server *server, struct wlr_box *geo)
{
assert(server->input_mode == LAB_INPUT_STATE_MOVE);
if (wlr_box_empty(geo)) {
return;
}
/* Resize grab_box while anchoring it to grab_{x,y} */
server->grab_box.x = max_move_scale(server->grab_x, server->grab_box.x,
server->grab_box.width, geo->width);
server->grab_box.y = max_move_scale(server->grab_y, server->grab_box.y,
server->grab_box.height, geo->height);
server->grab_box.width = geo->width;
server->grab_box.height = geo->height;
geo->x = server->grab_box.x + (server->seat.cursor->x - server->grab_x);
geo->y = server->grab_box.y + (server->seat.cursor->y - server->grab_y);
}
void
interactive_begin(struct view *view, enum input_mode mode, enum lab_edge edges)
{
/*
* This function sets up an interactive move or resize operation, where
* the compositor stops propagating pointer events to clients and
* instead consumes them itself, to move or resize windows.
*/
struct server *server = view->server;
struct seat *seat = &server->seat;
if (server->input_mode != LAB_INPUT_STATE_PASSTHROUGH) {
return;
}
/* Prevent moving/resizing fixed-position and panel-like views */
if (window_rules_get_property(view, "fixedPosition") == LAB_PROP_TRUE
|| view_has_strut_partial(view)) {
return;
}
enum lab_cursors cursor_shape = LAB_CURSOR_DEFAULT;
switch (mode) {
case LAB_INPUT_STATE_MOVE:
if (view->fullscreen) {
/**
* We don't allow moving fullscreen windows.
*
* If you think there is a good reason to allow
* it, feel free to open an issue explaining
* your use-case.
*/
return;
}
/* Store natural geometry at start of move */
view_store_natural_geometry(view);
if (view_is_floating(view)) {
view_invalidate_last_layout_geometry(view);
}
/* Prevent region snapping when just moving via A-Left mousebind */
seat->region_prevent_snap = keyboard_get_all_modifiers(seat);
cursor_shape = LAB_CURSOR_GRAB;
break;
case LAB_INPUT_STATE_RESIZE: {
if (view->shaded || view->fullscreen ||
view->maximized == VIEW_AXIS_BOTH) {
/*
* We don't allow resizing while shaded,
* fullscreen or maximized in both directions.
*/
return;
}
/*
* Resizing overrides any attempt to restore window
* geometries altered by layout changes.
*/
view_invalidate_last_layout_geometry(view);
/*
* If tiled or maximized in only one direction, reset
* tiled state and un-maximize the relevant axes, but
* keep the same geometry as the starting point.
*/
enum view_axis maximized = view->maximized;
if (edges & LAB_EDGES_LEFT_RIGHT) {
maximized &= ~VIEW_AXIS_HORIZONTAL;
}
if (edges & LAB_EDGES_TOP_BOTTOM) {
maximized &= ~VIEW_AXIS_VERTICAL;
}
view_set_maximized(view, maximized);
view_set_untiled(view);
cursor_shape = cursor_get_from_edge(edges);
break;
}
default:
/* Should not be reached */
return;
}
server->grabbed_view = view;
/* Remember view and cursor positions at start of move/resize */
server->grab_x = seat->cursor->x;
server->grab_y = seat->cursor->y;
server->grab_box = view->current;
server->resize_edges = edges;
seat_focus_override_begin(seat, mode, cursor_shape);
/*
* Un-tile maximized/tiled view immediately if <unSnapThreshold> is
* zero. Otherwise, un-tile it later in cursor motion handler.
* If the natural geometry is unknown (possible with xdg-shell views),
* then we set a size of 0x0 here and determine the correct geometry
* later. See do_late_positioning() in xdg.c.
*/
if (mode == LAB_INPUT_STATE_MOVE && !view_is_floating(view)
&& rc.unsnap_threshold <= 0) {
struct wlr_box natural_geo = view->natural_geometry;
interactive_anchor_to_cursor(server, &natural_geo);
/* Shaded clients will not process resize events until unshaded */
view_set_shade(view, false);
view_set_maximized(view, VIEW_AXIS_NONE);
view_set_untiled(view);
view_move_resize(view, natural_geo);
}
if (rc.resize_indicator) {
resize_indicator_show(view);
}
if (rc.window_edge_strength) {
edges_calculate_visibility(server, view);
}
}
bool
edge_from_cursor(struct seat *seat, struct output **dest_output,
enum lab_edge *edge1, enum lab_edge *edge2)
{
*dest_output = NULL;
*edge1 = LAB_EDGE_NONE;
*edge2 = LAB_EDGE_NONE;
if (!view_is_floating(seat->server->grabbed_view)) {
return false;
}
if (rc.snap_edge_range_inner == 0 && rc.snap_edge_range_outer == 0) {
return false;
}
struct output *output = output_nearest_to_cursor(seat->server);
if (!output_is_usable(output)) {
wlr_log(WLR_ERROR, "output at cursor is unusable");
return false;
}
*dest_output = output;
double cursor_x = seat->cursor->x;
double cursor_y = seat->cursor->y;
int top_range = rc.snap_edge_range_outer;
int bottom_range = rc.snap_edge_range_outer;
int left_range = rc.snap_edge_range_outer;
int right_range = rc.snap_edge_range_outer;
if (wlr_output_layout_adjacent_output(seat->server->output_layout, WLR_DIRECTION_UP,
output->wlr_output, cursor_x, cursor_y)) {
top_range = rc.snap_edge_range_inner;
}
if (wlr_output_layout_adjacent_output(seat->server->output_layout, WLR_DIRECTION_DOWN,
output->wlr_output, cursor_x, cursor_y)) {
bottom_range = rc.snap_edge_range_inner;
}
if (wlr_output_layout_adjacent_output(seat->server->output_layout, WLR_DIRECTION_LEFT,
output->wlr_output, cursor_x, cursor_y)) {
left_range = rc.snap_edge_range_inner;
}
if (wlr_output_layout_adjacent_output(seat->server->output_layout, WLR_DIRECTION_RIGHT,
output->wlr_output, cursor_x, cursor_y)) {
right_range = rc.snap_edge_range_inner;
}
/* Translate into output local coordinates */
wlr_output_layout_output_coords(seat->server->output_layout,
output->wlr_output, &cursor_x, &cursor_y);
struct wlr_box *area = &output->usable_area;
int top = cursor_y - area->y;
int bottom = area->y + area->height - cursor_y;
int left = cursor_x - area->x;
int right = area->x + area->width - cursor_x;
if (top < top_range) {
*edge1 = LAB_EDGE_TOP;
} else if (bottom < bottom_range) {
*edge1 = LAB_EDGE_BOTTOM;
} else if (left < left_range) {
*edge1 = LAB_EDGE_LEFT;
} else if (right < right_range) {
*edge1 = LAB_EDGE_RIGHT;
} else {
return false;
}
if (*edge1 == LAB_EDGE_TOP || *edge1 == LAB_EDGE_BOTTOM) {
if (left < rc.snap_edge_corner_range) {
*edge2 = LAB_EDGE_LEFT;
} else if (right < rc.snap_edge_corner_range) {
*edge2 = LAB_EDGE_RIGHT;
}
} else if (*edge1 == LAB_EDGE_LEFT || *edge1 == LAB_EDGE_RIGHT) {
if (top < rc.snap_edge_corner_range) {
*edge2 = LAB_EDGE_TOP;
} else if (bottom < rc.snap_edge_corner_range) {
*edge2 = LAB_EDGE_BOTTOM;
}
}
return true;
}
/* Returns true if view was snapped to any edge */
static bool
snap_to_edge(struct view *view)
{
struct output *output;
enum lab_edge edge1, edge2;
if (!edge_from_cursor(&view->server->seat, &output, &edge1, &edge2)) {
return false;
}
enum lab_edge edge = edge1 | edge2;
view_set_output(view, output);
if (edge == LAB_EDGE_TOP && rc.snap_top_maximize) {
/* <topMaximize> */
view_maximize(view, VIEW_AXIS_BOTH);
} else {
view_snap_to_edge(view, edge, /*across_outputs*/ false,
/*combine*/ false);
}
return true;
}
static bool
snap_to_region(struct view *view)
{
if (!regions_should_snap(view->server)) {
return false;
}
struct region *region = regions_from_cursor(view->server);
if (region) {
view_snap_to_region(view, region);
return true;
}
return false;
}
void
interactive_finish(struct view *view)
{
if (view->server->grabbed_view != view) {
return;
}
if (view->server->input_mode == LAB_INPUT_STATE_MOVE) {
if (!snap_to_region(view)) {
snap_to_edge(view);
}
}
interactive_cancel(view);
}
/*
* Cancels interactive move/resize without changing the state of the of
* the view in any way. This may leave the tiled state inconsistent with
* the actual geometry of the view.
*/
void
interactive_cancel(struct view *view)
{
if (view->server->grabbed_view != view) {
return;
}
overlay_finish(&view->server->seat);
resize_indicator_hide(view);
view->server->grabbed_view = NULL;
/* Restore keyboard/pointer focus */
seat_focus_override_end(&view->server->seat);
}