mirror of
https://github.com/labwc/labwc.git
synced 2025-10-29 05:40:24 -04:00
94 lines
2.1 KiB
C
94 lines
2.1 KiB
C
/* SPDX-License-Identifier: GPL-2.0-only */
|
|
#ifndef __LABWC_MENU_H
|
|
#define __LABWC_MENU_H
|
|
|
|
#include <wayland-server.h>
|
|
|
|
struct lab_data_buffer;
|
|
struct wlr_scene_node;
|
|
|
|
enum menu_align {
|
|
LAB_MENU_OPEN_AUTO = 0,
|
|
LAB_MENU_OPEN_LEFT = 1 << 0,
|
|
LAB_MENU_OPEN_RIGHT = 1 << 1,
|
|
LAB_MENU_OPEN_TOP = 1 << 2,
|
|
LAB_MENU_OPEN_BOTTOM = 1 << 3,
|
|
};
|
|
|
|
struct menu_scene {
|
|
struct lab_data_buffer *buffer;
|
|
struct wlr_scene_node *text;
|
|
struct wlr_scene_node *background;
|
|
};
|
|
|
|
struct menuitem {
|
|
struct wl_list actions;
|
|
struct menu *submenu;
|
|
struct menu_scene normal;
|
|
struct menu_scene selected;
|
|
struct wl_list link; /* menu::menuitems */
|
|
};
|
|
|
|
/* This could be the root-menu or a submenu */
|
|
struct menu {
|
|
char *id;
|
|
char *label;
|
|
int item_height;
|
|
struct menu *parent;
|
|
struct {
|
|
int width;
|
|
int height;
|
|
} size;
|
|
struct wl_list menuitems;
|
|
struct server *server;
|
|
struct {
|
|
struct menu *menu;
|
|
struct menuitem *item;
|
|
} selection;
|
|
struct wlr_scene_tree *scene_tree;
|
|
};
|
|
|
|
void menu_init_rootmenu(struct server *server);
|
|
void menu_init_windowmenu(struct server *server);
|
|
void menu_finish(void);
|
|
|
|
/**
|
|
* menu_get_by_id - get menu by id
|
|
*
|
|
* @id id string defined in menu.xml like "root-menu"
|
|
*/
|
|
struct menu *menu_get_by_id(const char *id);
|
|
|
|
/**
|
|
* menu_open - open menu on position (x, y)
|
|
*
|
|
* This function will close server->menu_current, open the
|
|
* new menu and assign @menu to server->menu_current.
|
|
*
|
|
* Additionally, server->input_mode wil be set to LAB_INPUT_STATE_MENU.
|
|
*/
|
|
void menu_open(struct menu *menu, int x, int y);
|
|
|
|
/**
|
|
* menu_process_cursor_motion
|
|
*
|
|
* - handles hover effects
|
|
* - may open/close submenus
|
|
*/
|
|
void menu_process_cursor_motion(struct menu *menu, struct wlr_scene_node *node);
|
|
|
|
/**
|
|
* menu_call_actions - call actions associated with a menu entry
|
|
*
|
|
* If actions are found, server->menu_current will be closed and set to NULL
|
|
* Returns true if handled
|
|
*/
|
|
bool menu_call_actions(struct menu *menu, struct wlr_scene_node *node);
|
|
|
|
/* menu_close - close menu */
|
|
void menu_close(struct menu *menu);
|
|
|
|
/* menu_reconfigure - reload theme and content */
|
|
void menu_reconfigure(struct server *server);
|
|
|
|
#endif /* __LABWC_MENU_H */
|