mirror of
https://github.com/labwc/labwc.git
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1545 lines
41 KiB
C
1545 lines
41 KiB
C
// SPDX-License-Identifier: GPL-2.0-only
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#define _POSIX_C_SOURCE 200809L
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#include "menu/menu.h"
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#include <assert.h>
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#include <libxml/parser.h>
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#include <signal.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <strings.h>
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#include <unistd.h>
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#include <wlr/types/wlr_scene.h>
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#include <wlr/types/wlr_xdg_shell.h>
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#include <wlr/util/log.h>
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#include "action.h"
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#include "common/buf.h"
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#include "common/dir.h"
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#include "common/font.h"
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#include "common/lab-scene-rect.h"
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#include "common/list.h"
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#include "common/mem.h"
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#include "common/spawn.h"
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#include "common/string-helpers.h"
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#include "common/xml.h"
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#include "config/rcxml.h"
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#include "labwc.h"
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#include "node.h"
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#include "output.h"
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#include "scaled-buffer/scaled-font-buffer.h"
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#include "scaled-buffer/scaled-icon-buffer.h"
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#include "theme.h"
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#include "translate.h"
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#include "view.h"
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#include "workspaces.h"
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#define PIPEMENU_MAX_BUF_SIZE 1048576 /* 1 MiB */
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#define PIPEMENU_TIMEOUT_IN_MS 4000 /* 4 seconds */
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#define ICON_SIZE (rc.theme->menu_item_height - 2 * rc.theme->menu_items_padding_y)
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static bool waiting_for_pipe_menu;
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static struct menuitem *selected_item;
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struct menu_pipe_context {
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struct wlr_box anchor_rect;
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struct menu *pipemenu;
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struct buf buf;
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struct wl_event_source *event_read;
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struct wl_event_source *event_timeout;
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pid_t pid;
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int pipe_fd;
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};
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/* TODO: split this whole file into parser.c and actions.c*/
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static bool
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is_unique_id(struct server *server, const char *id)
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{
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struct menu *menu;
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wl_list_for_each(menu, &server->menus, link) {
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if (!strcmp(menu->id, id)) {
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return false;
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}
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}
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return true;
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}
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static struct menu *
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menu_create(struct server *server, struct menu *parent, const char *id,
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const char *label)
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{
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if (!is_unique_id(server, id)) {
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wlr_log(WLR_ERROR, "menu id %s already exists", id);
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}
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struct menu *menu = znew(*menu);
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wl_list_append(&server->menus, &menu->link);
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wl_list_init(&menu->menuitems);
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menu->id = xstrdup(id);
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menu->label = xstrdup(label ? label : id);
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menu->parent = parent;
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menu->server = server;
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menu->is_pipemenu_child = waiting_for_pipe_menu;
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return menu;
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}
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struct menu *
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menu_get_by_id(struct server *server, const char *id)
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{
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if (!id) {
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return NULL;
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}
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struct menu *menu;
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wl_list_for_each(menu, &server->menus, link) {
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if (!strcmp(menu->id, id)) {
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return menu;
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}
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}
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return NULL;
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}
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static void
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validate_menu(struct menu *menu)
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{
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struct menuitem *item;
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struct action *action, *action_tmp;
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wl_list_for_each(item, &menu->menuitems, link) {
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wl_list_for_each_safe(action, action_tmp, &item->actions, link) {
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bool is_show_menu = action_is_show_menu(action);
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if (!action_is_valid(action) || is_show_menu) {
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if (is_show_menu) {
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wlr_log(WLR_ERROR, "'ShowMenu' action is"
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" not allowed in menu items");
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}
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wl_list_remove(&action->link);
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action_free(action);
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wlr_log(WLR_ERROR, "Removed invalid menu action");
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}
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}
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}
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}
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static void
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validate(struct server *server)
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{
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struct menu *menu;
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wl_list_for_each(menu, &server->menus, link) {
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validate_menu(menu);
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}
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}
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static struct menuitem *
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item_create(struct menu *menu, const char *text, const char *icon_name, bool show_arrow)
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{
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assert(menu);
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assert(text);
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struct theme *theme = menu->server->theme;
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struct menuitem *menuitem = znew(*menuitem);
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menuitem->parent = menu;
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menuitem->selectable = true;
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menuitem->type = LAB_MENU_ITEM;
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menuitem->text = xstrdup(text);
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menuitem->arrow = show_arrow ? "›" : NULL;
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#if HAVE_LIBSFDO
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if (rc.menu_show_icons && !string_null_or_empty(icon_name)) {
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menuitem->icon_name = xstrdup(icon_name);
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menu->has_icons = true;
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}
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#endif
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menuitem->native_width = font_width(&rc.font_menuitem, text);
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if (menuitem->arrow) {
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menuitem->native_width += font_width(&rc.font_menuitem, menuitem->arrow)
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+ theme->menu_items_padding_x;
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}
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wl_list_append(&menu->menuitems, &menuitem->link);
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wl_list_init(&menuitem->actions);
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return menuitem;
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}
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static struct wlr_scene_tree *
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item_create_scene_for_state(struct menuitem *item, float *text_color,
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float *bg_color)
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{
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struct menu *menu = item->parent;
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struct theme *theme = menu->server->theme;
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/* Tree to hold background and label buffers */
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struct wlr_scene_tree *tree = wlr_scene_tree_create(item->tree);
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int icon_width = 0;
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int icon_size = ICON_SIZE;
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if (item->parent->has_icons) {
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icon_width = theme->menu_items_padding_x + icon_size;
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}
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int bg_width = menu->size.width - 2 * theme->menu_border_width;
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int arrow_width = item->arrow ?
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font_width(&rc.font_menuitem, item->arrow) + theme->menu_items_padding_x : 0;
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int label_max_width = bg_width - 2 * theme->menu_items_padding_x
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- arrow_width - icon_width;
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if (label_max_width <= 0) {
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wlr_log(WLR_ERROR, "not enough space for menu contents");
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return tree;
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}
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/* Create background */
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wlr_scene_rect_create(tree, bg_width, theme->menu_item_height, bg_color);
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/* Create icon */
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bool show_app_icon = !strcmp(item->parent->id, "client-list-combined-menu")
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&& item->client_list_view;
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if (item->icon_name || show_app_icon) {
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struct scaled_icon_buffer *icon_buffer = scaled_icon_buffer_create(
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tree, menu->server, icon_size, icon_size);
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if (item->icon_name) {
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/* icon set via <menu icon="..."> */
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scaled_icon_buffer_set_icon_name(icon_buffer, item->icon_name);
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} else if (show_app_icon) {
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/* app icon in client-list-combined-menu */
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scaled_icon_buffer_set_view(icon_buffer,
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item->client_list_view);
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}
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wlr_scene_node_set_position(&icon_buffer->scene_buffer->node,
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theme->menu_items_padding_x, theme->menu_items_padding_y);
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}
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/* Create label */
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struct scaled_font_buffer *label_buffer = scaled_font_buffer_create(tree);
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assert(label_buffer);
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scaled_font_buffer_update(label_buffer, item->text, label_max_width,
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&rc.font_menuitem, text_color, bg_color);
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/* Vertically center and left-align label */
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int x = theme->menu_items_padding_x + icon_width;
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int y = (theme->menu_item_height - label_buffer->height) / 2;
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wlr_scene_node_set_position(&label_buffer->scene_buffer->node, x, y);
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if (!item->arrow) {
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return tree;
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}
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/* Create arrow for submenu items */
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struct scaled_font_buffer *arrow_buffer = scaled_font_buffer_create(tree);
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assert(arrow_buffer);
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scaled_font_buffer_update(arrow_buffer, item->arrow, -1,
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&rc.font_menuitem, text_color, bg_color);
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/* Vertically center and right-align arrow */
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x += label_max_width + theme->menu_items_padding_x;
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y = (theme->menu_item_height - label_buffer->height) / 2;
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wlr_scene_node_set_position(&arrow_buffer->scene_buffer->node, x, y);
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return tree;
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}
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static void
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item_create_scene(struct menuitem *menuitem, int *item_y)
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{
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assert(menuitem);
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assert(menuitem->type == LAB_MENU_ITEM);
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struct menu *menu = menuitem->parent;
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struct theme *theme = menu->server->theme;
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/* Menu item root node */
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menuitem->tree = wlr_scene_tree_create(menu->scene_tree);
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node_descriptor_create(&menuitem->tree->node, LAB_NODE_MENUITEM,
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/*view*/ NULL, menuitem);
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/* Create scenes for unselected/selected states */
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menuitem->normal_tree = item_create_scene_for_state(menuitem,
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theme->menu_items_text_color,
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theme->menu_items_bg_color);
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menuitem->selected_tree = item_create_scene_for_state(menuitem,
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theme->menu_items_active_text_color,
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theme->menu_items_active_bg_color);
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/* Hide selected state */
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wlr_scene_node_set_enabled(&menuitem->selected_tree->node, false);
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/* Position the item in relation to its menu */
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wlr_scene_node_set_position(&menuitem->tree->node,
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theme->menu_border_width, *item_y);
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*item_y += theme->menu_item_height;
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}
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static struct menuitem *
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separator_create(struct menu *menu, const char *label)
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{
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assert(menu);
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struct menuitem *menuitem = znew(*menuitem);
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menuitem->parent = menu;
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menuitem->selectable = false;
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menuitem->type = string_null_or_empty(label) ? LAB_MENU_SEPARATOR_LINE
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: LAB_MENU_TITLE;
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if (menuitem->type == LAB_MENU_TITLE) {
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menuitem->text = xstrdup(label);
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menuitem->native_width = font_width(&rc.font_menuheader, label);
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}
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wl_list_append(&menu->menuitems, &menuitem->link);
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wl_list_init(&menuitem->actions);
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return menuitem;
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}
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static void
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separator_create_scene(struct menuitem *menuitem, int *item_y)
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{
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assert(menuitem);
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assert(menuitem->type == LAB_MENU_SEPARATOR_LINE);
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struct menu *menu = menuitem->parent;
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struct theme *theme = menu->server->theme;
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/* Menu item root node */
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menuitem->tree = wlr_scene_tree_create(menu->scene_tree);
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node_descriptor_create(&menuitem->tree->node, LAB_NODE_MENUITEM,
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/*view*/ NULL, menuitem);
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/* Tree to hold background and line buffer */
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menuitem->normal_tree = wlr_scene_tree_create(menuitem->tree);
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int bg_height = theme->menu_separator_line_thickness
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+ 2 * theme->menu_separator_padding_height;
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int bg_width = menu->size.width - 2 * theme->menu_border_width;
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int line_width = bg_width - 2 * theme->menu_separator_padding_width;
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if (line_width <= 0) {
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wlr_log(WLR_ERROR, "not enough space for menu separator");
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goto error;
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}
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/* Item background nodes */
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wlr_scene_rect_create(menuitem->normal_tree, bg_width, bg_height,
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theme->menu_items_bg_color);
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/* Draw separator line */
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struct wlr_scene_rect *line_rect = wlr_scene_rect_create(
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menuitem->normal_tree, line_width,
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theme->menu_separator_line_thickness,
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theme->menu_separator_color);
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/* Vertically center-align separator line */
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wlr_scene_node_set_position(&line_rect->node,
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theme->menu_separator_padding_width,
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theme->menu_separator_padding_height);
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error:
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wlr_scene_node_set_position(&menuitem->tree->node,
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theme->menu_border_width, *item_y);
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*item_y += bg_height;
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}
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static void
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title_create_scene(struct menuitem *menuitem, int *item_y)
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{
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assert(menuitem);
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assert(menuitem->type == LAB_MENU_TITLE);
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struct menu *menu = menuitem->parent;
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struct theme *theme = menu->server->theme;
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float *bg_color = theme->menu_title_bg_color;
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float *text_color = theme->menu_title_text_color;
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/* Menu item root node */
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menuitem->tree = wlr_scene_tree_create(menu->scene_tree);
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node_descriptor_create(&menuitem->tree->node, LAB_NODE_MENUITEM,
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/*view*/ NULL, menuitem);
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/* Tree to hold background and text buffer */
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menuitem->normal_tree = wlr_scene_tree_create(menuitem->tree);
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int bg_width = menu->size.width - 2 * theme->menu_border_width;
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int text_width = bg_width - 2 * theme->menu_items_padding_x;
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if (text_width <= 0) {
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wlr_log(WLR_ERROR, "not enough space for menu title");
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goto error;
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}
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/* Background */
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wlr_scene_rect_create(menuitem->normal_tree,
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bg_width, theme->menu_header_height, bg_color);
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/* Draw separator title */
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struct scaled_font_buffer *title_font_buffer =
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scaled_font_buffer_create(menuitem->normal_tree);
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assert(title_font_buffer);
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scaled_font_buffer_update(title_font_buffer, menuitem->text,
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text_width, &rc.font_menuheader, text_color, bg_color);
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int title_x = 0;
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switch (theme->menu_title_text_justify) {
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case LAB_JUSTIFY_CENTER:
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title_x = (bg_width - menuitem->native_width) / 2;
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title_x = MAX(title_x, 0);
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break;
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case LAB_JUSTIFY_LEFT:
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title_x = theme->menu_items_padding_x;
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break;
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case LAB_JUSTIFY_RIGHT:
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title_x = bg_width - menuitem->native_width
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- theme->menu_items_padding_x;
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break;
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}
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int title_y = (theme->menu_header_height - title_font_buffer->height) / 2;
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wlr_scene_node_set_position(&title_font_buffer->scene_buffer->node,
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title_x, title_y);
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error:
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wlr_scene_node_set_position(&menuitem->tree->node,
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theme->menu_border_width, *item_y);
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*item_y += theme->menu_header_height;
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}
|
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static void item_destroy(struct menuitem *item);
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static void
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reset_menu(struct menu *menu)
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{
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struct menuitem *item, *next;
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wl_list_for_each_safe(item, next, &menu->menuitems, link) {
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item_destroy(item);
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}
|
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if (menu->scene_tree) {
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wlr_scene_node_destroy(&menu->scene_tree->node);
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menu->scene_tree = NULL;
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}
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/* TODO: also reset other fields? */
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}
|
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|
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static void
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menu_create_scene(struct menu *menu)
|
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{
|
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struct menuitem *item;
|
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struct theme *theme = menu->server->theme;
|
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|
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assert(!menu->scene_tree);
|
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|
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menu->scene_tree = wlr_scene_tree_create(menu->server->menu_tree);
|
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wlr_scene_node_set_enabled(&menu->scene_tree->node, false);
|
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|
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/* Menu width is the maximum item width, capped by menu.width.{min,max} */
|
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menu->size.width = 0;
|
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wl_list_for_each(item, &menu->menuitems, link) {
|
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int width = item->native_width
|
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+ 2 * theme->menu_items_padding_x
|
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+ 2 * theme->menu_border_width;
|
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menu->size.width = MAX(menu->size.width, width);
|
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}
|
||
|
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if (menu->has_icons) {
|
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menu->size.width += theme->menu_items_padding_x + ICON_SIZE;
|
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}
|
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menu->size.width = MAX(menu->size.width, theme->menu_min_width);
|
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menu->size.width = MIN(menu->size.width, theme->menu_max_width);
|
||
|
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/* Update all items for the new size */
|
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int item_y = theme->menu_border_width;
|
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wl_list_for_each(item, &menu->menuitems, link) {
|
||
assert(!item->tree);
|
||
switch (item->type) {
|
||
case LAB_MENU_ITEM:
|
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item_create_scene(item, &item_y);
|
||
break;
|
||
case LAB_MENU_SEPARATOR_LINE:
|
||
separator_create_scene(item, &item_y);
|
||
break;
|
||
case LAB_MENU_TITLE:
|
||
title_create_scene(item, &item_y);
|
||
break;
|
||
}
|
||
}
|
||
menu->size.height = item_y + theme->menu_border_width;
|
||
|
||
struct lab_scene_rect_options opts = {
|
||
.border_colors = (float *[1]) {theme->menu_border_color},
|
||
.nr_borders = 1,
|
||
.border_width = theme->menu_border_width,
|
||
.width = menu->size.width,
|
||
.height = menu->size.height,
|
||
};
|
||
struct lab_scene_rect *bg_rect =
|
||
lab_scene_rect_create(menu->scene_tree, &opts);
|
||
wlr_scene_node_lower_to_bottom(&bg_rect->tree->node);
|
||
}
|
||
|
||
/*
|
||
* Handle the following:
|
||
* <item label="">
|
||
* <action name="">
|
||
* <command></command>
|
||
* </action>
|
||
* </item>
|
||
*/
|
||
static void
|
||
fill_item(struct menu *menu, xmlNode *node)
|
||
{
|
||
char *label = (char *)xmlGetProp(node, (xmlChar *)"label");
|
||
char *icon_name = (char *)xmlGetProp(node, (xmlChar *)"icon");
|
||
if (!label) {
|
||
wlr_log(WLR_ERROR, "missing label in <item>");
|
||
goto out;
|
||
}
|
||
|
||
struct menuitem *item = item_create(menu, label, icon_name, false);
|
||
lab_xml_expand_dotted_attributes(node);
|
||
append_parsed_actions(node, &item->actions);
|
||
|
||
out:
|
||
xmlFree(label);
|
||
xmlFree(icon_name);
|
||
}
|
||
|
||
static void
|
||
item_destroy(struct menuitem *item)
|
||
{
|
||
wl_list_remove(&item->link);
|
||
action_list_free(&item->actions);
|
||
if (item->tree) {
|
||
wlr_scene_node_destroy(&item->tree->node);
|
||
}
|
||
free(item->text);
|
||
free(item->icon_name);
|
||
free(item);
|
||
}
|
||
|
||
static bool parse_buf(struct server *server, struct menu *menu, struct buf *buf);
|
||
static int handle_pipemenu_readable(int fd, uint32_t mask, void *_ctx);
|
||
static int handle_pipemenu_timeout(void *_ctx);
|
||
static void fill_menu_children(struct server *server, struct menu *parent, xmlNode *n);
|
||
|
||
/*
|
||
* <menu> elements have three different roles:
|
||
* * Definition of (sub)menu - has ID, LABEL and CONTENT
|
||
* * Menuitem of pipemenu type - has ID, LABEL and EXECUTE
|
||
* * Menuitem of submenu type - has ID only
|
||
*/
|
||
static void
|
||
fill_menu(struct server *server, struct menu *parent, xmlNode *n)
|
||
{
|
||
char *label = (char *)xmlGetProp(n, (const xmlChar *)"label");
|
||
char *icon_name = (char *)xmlGetProp(n, (const xmlChar *)"icon");
|
||
char *execute = (char *)xmlGetProp(n, (const xmlChar *)"execute");
|
||
char *id = (char *)xmlGetProp(n, (const xmlChar *)"id");
|
||
|
||
if (!id) {
|
||
wlr_log(WLR_ERROR, "<menu> without id is not allowed");
|
||
goto error;
|
||
}
|
||
|
||
if (execute && label) {
|
||
wlr_log(WLR_DEBUG, "pipemenu '%s:%s:%s'", id, label, execute);
|
||
|
||
struct menu *pipemenu = menu_create(server, parent, id, label);
|
||
pipemenu->execute = xstrdup(execute);
|
||
if (!parent) {
|
||
/*
|
||
* A pipemenu may not have its parent like:
|
||
*
|
||
* <?xml version="1.0" encoding="UTF-8"?>
|
||
* <openbox_menu>
|
||
* <menu id="root-menu" label="foo" execute="bar"/>
|
||
* </openbox_menu>
|
||
*/
|
||
} else {
|
||
struct menuitem *item = item_create(parent, label,
|
||
icon_name, /* arrow */ true);
|
||
item->submenu = pipemenu;
|
||
}
|
||
} else if ((label && parent) || !parent) {
|
||
/*
|
||
* (label && parent) refers to <menu id="" label="">
|
||
* which is an nested (inline) menu definition.
|
||
*
|
||
* (!parent) catches:
|
||
* <openbox_menu>
|
||
* <menu id=""></menu>
|
||
* </openbox_menu>
|
||
* or
|
||
* <openbox_menu>
|
||
* <menu id="" label=""></menu>
|
||
* </openbox_menu>
|
||
*
|
||
* which is the highest level a menu can be defined at.
|
||
*
|
||
* Openbox spec requires a label="" defined here, but it is
|
||
* actually pointless so we handle it with or without the label
|
||
* attribute to make it easier for users to define "root-menu"
|
||
* and "client-menu".
|
||
*/
|
||
struct menu *menu = menu_create(server, parent, id, label);
|
||
if (icon_name) {
|
||
menu->icon_name = xstrdup(icon_name);
|
||
}
|
||
if (label && parent) {
|
||
/*
|
||
* In a nested (inline) menu definition we need to
|
||
* create an item pointing to the new submenu
|
||
*/
|
||
struct menuitem *item = item_create(parent, label,
|
||
icon_name, true);
|
||
item->submenu = menu;
|
||
}
|
||
fill_menu_children(server, menu, n);
|
||
} else {
|
||
/*
|
||
* <menu id=""> (when inside another <menu> element) creates an
|
||
* entry which points to a menu defined elsewhere.
|
||
*
|
||
* This is only supported in static menus. Pipemenus need to use
|
||
* nested (inline) menu definitions, otherwise we could have a
|
||
* pipemenu opening the "root-menu" or similar.
|
||
*/
|
||
|
||
if (waiting_for_pipe_menu) {
|
||
wlr_log(WLR_ERROR,
|
||
"cannot link to static menu from pipemenu");
|
||
goto error;
|
||
}
|
||
|
||
struct menu *menu = menu_get_by_id(server, id);
|
||
if (!menu) {
|
||
wlr_log(WLR_ERROR, "no menu with id '%s'", id);
|
||
goto error;
|
||
}
|
||
|
||
struct menu *iter = parent;
|
||
while (iter) {
|
||
if (iter == menu) {
|
||
wlr_log(WLR_ERROR, "menus with the same id '%s' "
|
||
"cannot be nested", id);
|
||
goto error;
|
||
}
|
||
iter = iter->parent;
|
||
}
|
||
|
||
struct menuitem *item = item_create(parent, menu->label,
|
||
icon_name ? icon_name : menu->icon_name, true);
|
||
item->submenu = menu;
|
||
}
|
||
error:
|
||
xmlFree(label);
|
||
xmlFree(icon_name);
|
||
xmlFree(execute);
|
||
xmlFree(id);
|
||
}
|
||
|
||
/* This can be one of <separator> and <separator label=""> */
|
||
static void
|
||
fill_separator(struct menu *menu, xmlNode *n)
|
||
{
|
||
char *label = (char *)xmlGetProp(n, (const xmlChar *)"label");
|
||
separator_create(menu, label);
|
||
xmlFree(label);
|
||
}
|
||
|
||
/* parent==NULL when processing toplevel menus in menu.xml */
|
||
static void
|
||
fill_menu_children(struct server *server, struct menu *parent, xmlNode *n)
|
||
{
|
||
xmlNode *child;
|
||
char *key, *content;
|
||
LAB_XML_FOR_EACH(n, child, key, content) {
|
||
if (!strcasecmp(key, "menu")) {
|
||
fill_menu(server, parent, child);
|
||
} else if (!strcasecmp(key, "separator")) {
|
||
if (!parent) {
|
||
wlr_log(WLR_ERROR,
|
||
"ignoring <separator> without parent <menu>");
|
||
continue;
|
||
}
|
||
fill_separator(parent, child);
|
||
} else if (!strcasecmp(key, "item")) {
|
||
if (!parent) {
|
||
wlr_log(WLR_ERROR,
|
||
"ignoring <item> without parent <menu>");
|
||
continue;
|
||
}
|
||
fill_item(parent, child);
|
||
}
|
||
}
|
||
}
|
||
|
||
static bool
|
||
parse_buf(struct server *server, struct menu *parent, struct buf *buf)
|
||
{
|
||
int options = 0;
|
||
xmlDoc *d = xmlReadMemory(buf->data, buf->len, NULL, NULL, options);
|
||
if (!d) {
|
||
wlr_log(WLR_ERROR, "xmlParseMemory()");
|
||
return false;
|
||
}
|
||
|
||
xmlNode *root = xmlDocGetRootElement(d);
|
||
fill_menu_children(server, parent, root);
|
||
|
||
xmlFreeDoc(d);
|
||
xmlCleanupParser();
|
||
return true;
|
||
}
|
||
|
||
static void
|
||
parse_xml(const char *filename, struct server *server)
|
||
{
|
||
struct wl_list paths;
|
||
paths_config_create(&paths, filename);
|
||
|
||
bool should_merge_config = rc.merge_config;
|
||
struct wl_list *(*iter)(struct wl_list *list);
|
||
iter = should_merge_config ? paths_get_prev : paths_get_next;
|
||
|
||
for (struct wl_list *elm = iter(&paths); elm != &paths; elm = iter(elm)) {
|
||
struct path *path = wl_container_of(elm, path, link);
|
||
struct buf buf = buf_from_file(path->string);
|
||
if (!buf.len) {
|
||
continue;
|
||
}
|
||
wlr_log(WLR_INFO, "read menu file %s", path->string);
|
||
parse_buf(server, /*parent*/ NULL, &buf);
|
||
buf_reset(&buf);
|
||
if (!should_merge_config) {
|
||
break;
|
||
}
|
||
}
|
||
paths_destroy(&paths);
|
||
}
|
||
|
||
/*
|
||
* Returns the box of a menuitem next to which its submenu is opened.
|
||
* This box can be shrunk or expanded by menu overlaps and borders.
|
||
*/
|
||
static struct wlr_box
|
||
get_item_anchor_rect(struct theme *theme, struct menuitem *item)
|
||
{
|
||
struct menu *menu = item->parent;
|
||
int menu_x = menu->scene_tree->node.x;
|
||
int menu_y = menu->scene_tree->node.y;
|
||
int overlap_x = theme->menu_overlap_x + theme->menu_border_width;
|
||
int overlap_y = theme->menu_overlap_y - theme->menu_border_width;
|
||
return (struct wlr_box) {
|
||
.x = menu_x + overlap_x,
|
||
.y = menu_y + item->tree->node.y + overlap_y,
|
||
.width = menu->size.width - 2 * overlap_x,
|
||
.height = theme->menu_item_height - 2 * overlap_y,
|
||
};
|
||
}
|
||
|
||
static void
|
||
menu_reposition(struct menu *menu, struct wlr_box anchor_rect)
|
||
{
|
||
/* Get output usable area to place the menu within */
|
||
struct output *output = output_nearest_to(menu->server,
|
||
anchor_rect.x, anchor_rect.y);
|
||
if (!output) {
|
||
wlr_log(WLR_ERROR, "no output found around (%d,%d)",
|
||
anchor_rect.x, anchor_rect.y);
|
||
return;
|
||
}
|
||
struct wlr_box usable = output_usable_area_in_layout_coords(output);
|
||
|
||
/* Policy for menu placement */
|
||
struct wlr_xdg_positioner_rules rules = {0};
|
||
rules.size.width = menu->size.width;
|
||
rules.size.height = menu->size.height;
|
||
/* A rectangle next to which the menu is opened */
|
||
rules.anchor_rect = anchor_rect;
|
||
/*
|
||
* Place menu at left or right side of anchor_rect, with their
|
||
* top edges aligned. The alignment is inherited from parent.
|
||
*/
|
||
if (menu->parent && menu->parent->align_left) {
|
||
rules.anchor = XDG_POSITIONER_ANCHOR_TOP_LEFT;
|
||
rules.gravity = XDG_POSITIONER_GRAVITY_BOTTOM_LEFT;
|
||
} else {
|
||
rules.anchor = XDG_POSITIONER_ANCHOR_TOP_RIGHT;
|
||
rules.gravity = XDG_POSITIONER_GRAVITY_BOTTOM_RIGHT;
|
||
}
|
||
/* Flip or slide the menu when it overflows from the output */
|
||
rules.constraint_adjustment =
|
||
XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_FLIP_X
|
||
| XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_SLIDE_X
|
||
| XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_SLIDE_Y;
|
||
if (!menu->parent) {
|
||
/* Allow vertically flipping the root menu */
|
||
rules.constraint_adjustment |=
|
||
XDG_POSITIONER_CONSTRAINT_ADJUSTMENT_FLIP_Y;
|
||
}
|
||
|
||
struct wlr_box box;
|
||
wlr_xdg_positioner_rules_get_geometry(&rules, &box);
|
||
wlr_xdg_positioner_rules_unconstrain_box(&rules, &usable, &box);
|
||
wlr_scene_node_set_position(&menu->scene_tree->node, box.x, box.y);
|
||
|
||
menu->align_left = (box.x < anchor_rect.x);
|
||
}
|
||
|
||
static void
|
||
menu_hide_submenu(struct server *server, const char *id)
|
||
{
|
||
struct menu *menu, *hide_menu;
|
||
hide_menu = menu_get_by_id(server, id);
|
||
if (!hide_menu) {
|
||
return;
|
||
}
|
||
wl_list_for_each(menu, &server->menus, link) {
|
||
struct menuitem *item, *next;
|
||
wl_list_for_each_safe(item, next, &menu->menuitems, link) {
|
||
if (item->submenu == hide_menu) {
|
||
item_destroy(item);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
static struct action *
|
||
item_add_action(struct menuitem *item, const char *action_name)
|
||
{
|
||
struct action *action = action_create(action_name);
|
||
wl_list_append(&item->actions, &action->link);
|
||
return action;
|
||
}
|
||
|
||
/*
|
||
* This is client-send-to-menu
|
||
* an internal menu similar to root-menu and client-menu
|
||
*
|
||
* This will look at workspaces and produce a menu
|
||
* with the workspace names that can be used with
|
||
* SendToDesktop, left/right options are included.
|
||
*/
|
||
static void
|
||
update_client_send_to_menu(struct server *server)
|
||
{
|
||
struct menu *menu = menu_get_by_id(server, "client-send-to-menu");
|
||
assert(menu);
|
||
|
||
reset_menu(menu);
|
||
|
||
struct workspace *workspace;
|
||
|
||
/*
|
||
* <action name="SendToDesktop"><follow> is true by default so
|
||
* GoToDesktop will be called as part of the action.
|
||
*/
|
||
struct buf buf = BUF_INIT;
|
||
wl_list_for_each(workspace, &server->workspaces.all, link) {
|
||
if (workspace == server->workspaces.current) {
|
||
buf_add_fmt(&buf, ">%s<", workspace->name);
|
||
} else {
|
||
buf_add(&buf, workspace->name);
|
||
}
|
||
struct menuitem *item = item_create(menu, buf.data,
|
||
NULL, /*show arrow*/ false);
|
||
|
||
struct action *action = item_add_action(item, "SendToDesktop");
|
||
action_arg_add_str(action, "to", workspace->name);
|
||
|
||
buf_clear(&buf);
|
||
}
|
||
buf_reset(&buf);
|
||
|
||
separator_create(menu, "");
|
||
struct menuitem *item = item_create(menu,
|
||
_("Always on Visible Workspace"), NULL, false);
|
||
item_add_action(item, "ToggleOmnipresent");
|
||
|
||
menu_create_scene(menu);
|
||
}
|
||
|
||
/*
|
||
* This is client-list-combined-menu an internal menu similar to root-menu and
|
||
* client-menu.
|
||
*
|
||
* This will look at workspaces and produce a menu with the workspace name as a
|
||
* separator label and the titles of the view, if any, below each workspace
|
||
* name. Active view is indicated by "*" preceding title.
|
||
*/
|
||
static void
|
||
update_client_list_combined_menu(struct server *server)
|
||
{
|
||
struct menu *menu = menu_get_by_id(server, "client-list-combined-menu");
|
||
assert(menu);
|
||
|
||
reset_menu(menu);
|
||
|
||
struct menuitem *item;
|
||
struct workspace *workspace;
|
||
struct view *view;
|
||
struct buf buffer = BUF_INIT;
|
||
|
||
wl_list_for_each(workspace, &server->workspaces.all, link) {
|
||
buf_add_fmt(&buffer, workspace == server->workspaces.current ? ">%s<" : "%s",
|
||
workspace->name);
|
||
separator_create(menu, buffer.data);
|
||
buf_clear(&buffer);
|
||
|
||
wl_list_for_each(view, &server->views, link) {
|
||
if (view->workspace == workspace) {
|
||
if (!view->foreign_toplevel
|
||
|| string_null_or_empty(view->title)) {
|
||
continue;
|
||
}
|
||
|
||
if (view == server->active_view) {
|
||
buf_add(&buffer, "*");
|
||
}
|
||
if (view->minimized) {
|
||
buf_add_fmt(&buffer, "(%s)", view->title);
|
||
} else {
|
||
buf_add(&buffer, view->title);
|
||
}
|
||
item = item_create(menu, buffer.data, NULL,
|
||
/*show arrow*/ false);
|
||
item->client_list_view = view;
|
||
item_add_action(item, "Focus");
|
||
item_add_action(item, "Raise");
|
||
buf_clear(&buffer);
|
||
menu->has_icons = true;
|
||
}
|
||
}
|
||
item = item_create(menu, _("Go there..."), NULL,
|
||
/*show arrow*/ false);
|
||
struct action *action = item_add_action(item, "GoToDesktop");
|
||
action_arg_add_str(action, "to", workspace->name);
|
||
}
|
||
buf_reset(&buffer);
|
||
menu_create_scene(menu);
|
||
}
|
||
|
||
static void
|
||
init_rootmenu(struct server *server)
|
||
{
|
||
struct menu *menu = menu_get_by_id(server, "root-menu");
|
||
struct menuitem *item;
|
||
|
||
/* Default menu if no menu.xml found */
|
||
if (!menu) {
|
||
menu = menu_create(server, NULL, "root-menu", "");
|
||
|
||
item = item_create(menu, _("Terminal"), NULL, false);
|
||
struct action *action = item_add_action(item, "Execute");
|
||
action_arg_add_str(action, "command", "lab-sensible-terminal");
|
||
|
||
separator_create(menu, NULL);
|
||
|
||
item = item_create(menu, _("Reconfigure"), NULL, false);
|
||
item_add_action(item, "Reconfigure");
|
||
item = item_create(menu, _("Exit"), NULL, false);
|
||
item_add_action(item, "Exit");
|
||
}
|
||
}
|
||
|
||
static void
|
||
init_windowmenu(struct server *server)
|
||
{
|
||
struct menu *menu = menu_get_by_id(server, "client-menu");
|
||
struct menuitem *item;
|
||
|
||
/* Default menu if no menu.xml found */
|
||
if (!menu) {
|
||
menu = menu_create(server, NULL, "client-menu", "");
|
||
item = item_create(menu, _("Minimize"), NULL, false);
|
||
item_add_action(item, "Iconify");
|
||
item = item_create(menu, _("Maximize"), NULL, false);
|
||
item_add_action(item, "ToggleMaximize");
|
||
item = item_create(menu, _("Fullscreen"), NULL, false);
|
||
item_add_action(item, "ToggleFullscreen");
|
||
item = item_create(menu, _("Roll Up/Down"), NULL, false);
|
||
item_add_action(item, "ToggleShade");
|
||
item = item_create(menu, _("Decorations"), NULL, false);
|
||
item_add_action(item, "ToggleDecorations");
|
||
item = item_create(menu, _("Always on Top"), NULL, false);
|
||
item_add_action(item, "ToggleAlwaysOnTop");
|
||
|
||
/* Workspace sub-menu */
|
||
item = item_create(menu, _("Workspace"), NULL, true);
|
||
item->submenu = menu_get_by_id(server, "client-send-to-menu");
|
||
|
||
item = item_create(menu, _("Close"), NULL, false);
|
||
item_add_action(item, "Close");
|
||
}
|
||
|
||
if (wl_list_length(&rc.workspace_config.workspaces) == 1) {
|
||
menu_hide_submenu(server, "workspaces");
|
||
}
|
||
}
|
||
|
||
void
|
||
menu_init(struct server *server)
|
||
{
|
||
wl_list_init(&server->menus);
|
||
|
||
/* Just create placeholder. Contents will be created when launched */
|
||
menu_create(server, NULL, "client-list-combined-menu", _("Windows"));
|
||
menu_create(server, NULL, "client-send-to-menu", _("Workspace"));
|
||
|
||
parse_xml("menu.xml", server);
|
||
init_rootmenu(server);
|
||
init_windowmenu(server);
|
||
validate(server);
|
||
}
|
||
|
||
static void
|
||
nullify_item_pointing_to_this_menu(struct menu *menu)
|
||
{
|
||
struct menu *iter;
|
||
wl_list_for_each(iter, &menu->server->menus, link) {
|
||
struct menuitem *item;
|
||
wl_list_for_each(item, &iter->menuitems, link) {
|
||
if (item->submenu == menu) {
|
||
item->submenu = NULL;
|
||
/*
|
||
* Let's not return early here in case we have
|
||
* multiple items pointing to the same menu.
|
||
*/
|
||
}
|
||
}
|
||
|
||
/* This is important for pipe-menus */
|
||
if (iter->parent == menu) {
|
||
iter->parent = NULL;
|
||
}
|
||
|
||
if (iter->selection.menu == menu) {
|
||
iter->selection.menu = NULL;
|
||
}
|
||
}
|
||
}
|
||
|
||
static void pipemenu_ctx_destroy(struct menu_pipe_context *ctx);
|
||
|
||
static void
|
||
menu_free(struct menu *menu)
|
||
{
|
||
/* Keep items clean on pipemenu destruction */
|
||
nullify_item_pointing_to_this_menu(menu);
|
||
|
||
if (menu->server->menu_current == menu) {
|
||
menu_close_root(menu->server);
|
||
}
|
||
|
||
struct menuitem *item, *next;
|
||
wl_list_for_each_safe(item, next, &menu->menuitems, link) {
|
||
item_destroy(item);
|
||
}
|
||
|
||
if (menu->pipe_ctx) {
|
||
pipemenu_ctx_destroy(menu->pipe_ctx);
|
||
assert(!menu->pipe_ctx);
|
||
}
|
||
|
||
/*
|
||
* Destroying the root node will destroy everything,
|
||
* including node descriptors and scaled_font_buffers.
|
||
*/
|
||
if (menu->scene_tree) {
|
||
wlr_scene_node_destroy(&menu->scene_tree->node);
|
||
}
|
||
wl_list_remove(&menu->link);
|
||
zfree(menu->id);
|
||
zfree(menu->label);
|
||
zfree(menu->icon_name);
|
||
zfree(menu->execute);
|
||
zfree(menu);
|
||
}
|
||
|
||
void
|
||
menu_finish(struct server *server)
|
||
{
|
||
struct menu *menu, *tmp_menu;
|
||
wl_list_for_each_safe(menu, tmp_menu, &server->menus, link) {
|
||
menu_free(menu);
|
||
}
|
||
}
|
||
|
||
void
|
||
menu_on_view_destroy(struct view *view)
|
||
{
|
||
struct server *server = view->server;
|
||
|
||
/* If the view being destroy has an open window menu, then close it */
|
||
if (server->menu_current
|
||
&& server->menu_current->triggered_by_view == view) {
|
||
menu_close_root(server);
|
||
}
|
||
|
||
/*
|
||
* TODO: Instead of just setting client_list_view to NULL and deleting
|
||
* the actions (as below), consider destroying the item and somehow
|
||
* updating the menu and its selection state.
|
||
*/
|
||
|
||
/* Also nullify the destroyed view in client-list-combined-menu */
|
||
struct menu *menu = menu_get_by_id(server, "client-list-combined-menu");
|
||
if (menu) {
|
||
struct menuitem *item;
|
||
wl_list_for_each(item, &menu->menuitems, link) {
|
||
if (item->client_list_view == view) {
|
||
item->client_list_view = NULL;
|
||
action_list_free(&item->actions);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
/* Sets selection (or clears selection if passing NULL) */
|
||
static void
|
||
menu_set_selection(struct menu *menu, struct menuitem *item)
|
||
{
|
||
/* Clear old selection */
|
||
if (menu->selection.item) {
|
||
wlr_scene_node_set_enabled(
|
||
&menu->selection.item->normal_tree->node, true);
|
||
wlr_scene_node_set_enabled(
|
||
&menu->selection.item->selected_tree->node, false);
|
||
}
|
||
/* Set new selection */
|
||
if (item) {
|
||
wlr_scene_node_set_enabled(&item->normal_tree->node, false);
|
||
wlr_scene_node_set_enabled(&item->selected_tree->node, true);
|
||
}
|
||
menu->selection.item = item;
|
||
}
|
||
|
||
/*
|
||
* We only destroy pipemenus when closing the entire menu-tree so that pipemenu
|
||
* are cached (for as long as the menu is open). This drastically improves the
|
||
* felt performance when interacting with multiple pipe menus where a single
|
||
* item may be selected multiple times.
|
||
*/
|
||
static void
|
||
reset_pipemenus(struct server *server)
|
||
{
|
||
wlr_log(WLR_DEBUG, "number of menus before close=%d",
|
||
wl_list_length(&server->menus));
|
||
|
||
struct menu *iter, *tmp;
|
||
wl_list_for_each_safe(iter, tmp, &server->menus, link) {
|
||
if (iter->is_pipemenu_child) {
|
||
/* Destroy submenus of pipemenus */
|
||
menu_free(iter);
|
||
} else if (iter->execute) {
|
||
/*
|
||
* Destroy items and scene-nodes of pipemenus so that
|
||
* they are generated again when being opened
|
||
*/
|
||
reset_menu(iter);
|
||
}
|
||
}
|
||
|
||
wlr_log(WLR_DEBUG, "number of menus after close=%d",
|
||
wl_list_length(&server->menus));
|
||
}
|
||
|
||
static void
|
||
_close(struct menu *menu)
|
||
{
|
||
if (menu->scene_tree) {
|
||
wlr_scene_node_set_enabled(&menu->scene_tree->node, false);
|
||
}
|
||
menu_set_selection(menu, NULL);
|
||
if (menu->selection.menu) {
|
||
_close(menu->selection.menu);
|
||
menu->selection.menu = NULL;
|
||
}
|
||
if (menu->pipe_ctx) {
|
||
pipemenu_ctx_destroy(menu->pipe_ctx);
|
||
assert(!menu->pipe_ctx);
|
||
}
|
||
}
|
||
|
||
static void
|
||
menu_close(struct menu *menu)
|
||
{
|
||
if (!menu) {
|
||
wlr_log(WLR_ERROR, "Trying to close non exiting menu");
|
||
return;
|
||
}
|
||
_close(menu);
|
||
}
|
||
|
||
static void
|
||
open_menu(struct menu *menu, struct wlr_box anchor_rect)
|
||
{
|
||
if (!strcmp(menu->id, "client-list-combined-menu")) {
|
||
update_client_list_combined_menu(menu->server);
|
||
} else if (!strcmp(menu->id, "client-send-to-menu")) {
|
||
update_client_send_to_menu(menu->server);
|
||
}
|
||
|
||
if (!menu->scene_tree) {
|
||
menu_create_scene(menu);
|
||
assert(menu->scene_tree);
|
||
}
|
||
menu_reposition(menu, anchor_rect);
|
||
wlr_scene_node_set_enabled(&menu->scene_tree->node, true);
|
||
}
|
||
|
||
static void open_pipemenu_async(struct menu *pipemenu, struct wlr_box anchor_rect);
|
||
|
||
void
|
||
menu_open_root(struct menu *menu, int x, int y)
|
||
{
|
||
assert(menu);
|
||
|
||
if (menu->server->input_mode != LAB_INPUT_STATE_PASSTHROUGH) {
|
||
return;
|
||
}
|
||
|
||
assert(!menu->server->menu_current);
|
||
|
||
struct wlr_box anchor_rect = {.x = x, .y = y};
|
||
if (menu->execute) {
|
||
open_pipemenu_async(menu, anchor_rect);
|
||
} else {
|
||
open_menu(menu, anchor_rect);
|
||
}
|
||
|
||
menu->server->menu_current = menu;
|
||
selected_item = NULL;
|
||
seat_focus_override_begin(&menu->server->seat,
|
||
LAB_INPUT_STATE_MENU, LAB_CURSOR_DEFAULT);
|
||
}
|
||
|
||
static void
|
||
create_pipe_menu(struct menu_pipe_context *ctx)
|
||
{
|
||
struct server *server = ctx->pipemenu->server;
|
||
if (!parse_buf(server, ctx->pipemenu, &ctx->buf)) {
|
||
return;
|
||
}
|
||
/* TODO: apply validate() only for generated pipemenus */
|
||
validate(server);
|
||
|
||
/* Finally open the new submenu tree */
|
||
open_menu(ctx->pipemenu, ctx->anchor_rect);
|
||
}
|
||
|
||
static void
|
||
pipemenu_ctx_destroy(struct menu_pipe_context *ctx)
|
||
{
|
||
wl_event_source_remove(ctx->event_read);
|
||
wl_event_source_remove(ctx->event_timeout);
|
||
spawn_piped_close(ctx->pid, ctx->pipe_fd);
|
||
buf_reset(&ctx->buf);
|
||
if (ctx->pipemenu) {
|
||
ctx->pipemenu->pipe_ctx = NULL;
|
||
}
|
||
free(ctx);
|
||
waiting_for_pipe_menu = false;
|
||
}
|
||
|
||
static int
|
||
handle_pipemenu_timeout(void *_ctx)
|
||
{
|
||
struct menu_pipe_context *ctx = _ctx;
|
||
wlr_log(WLR_ERROR, "[pipemenu %ld] timeout reached, killing %s",
|
||
(long)ctx->pid, ctx->pipemenu->execute);
|
||
kill(ctx->pid, SIGTERM);
|
||
pipemenu_ctx_destroy(ctx);
|
||
return 0;
|
||
}
|
||
|
||
static int
|
||
handle_pipemenu_readable(int fd, uint32_t mask, void *_ctx)
|
||
{
|
||
struct menu_pipe_context *ctx = _ctx;
|
||
/* two 4k pages + 1 NULL byte */
|
||
char data[8193];
|
||
ssize_t size;
|
||
|
||
do {
|
||
/* leave space for terminating NULL byte */
|
||
size = read(fd, data, sizeof(data) - 1);
|
||
} while (size == -1 && errno == EINTR);
|
||
|
||
if (size == -1) {
|
||
wlr_log_errno(WLR_ERROR, "[pipemenu %ld] failed to read data (%s)",
|
||
(long)ctx->pid, ctx->pipemenu->execute);
|
||
goto clean_up;
|
||
}
|
||
|
||
/* Limit pipemenu buffer to 1 MiB for safety */
|
||
if (ctx->buf.len + size > PIPEMENU_MAX_BUF_SIZE) {
|
||
wlr_log(WLR_ERROR, "[pipemenu %ld] too big (> %d bytes); killing %s",
|
||
(long)ctx->pid, PIPEMENU_MAX_BUF_SIZE,
|
||
ctx->pipemenu->execute);
|
||
kill(ctx->pid, SIGTERM);
|
||
goto clean_up;
|
||
}
|
||
|
||
wlr_log(WLR_DEBUG, "[pipemenu %ld] read %ld bytes of data", (long)ctx->pid, size);
|
||
if (size) {
|
||
data[size] = '\0';
|
||
buf_add(&ctx->buf, data);
|
||
return 0;
|
||
}
|
||
|
||
/* Guard against badly formed data such as binary input */
|
||
if (!str_starts_with(ctx->buf.data, '<', " \t\r\n")) {
|
||
wlr_log(WLR_ERROR, "expect xml data to start with '<'; abort pipemenu");
|
||
goto clean_up;
|
||
}
|
||
|
||
create_pipe_menu(ctx);
|
||
|
||
clean_up:
|
||
pipemenu_ctx_destroy(ctx);
|
||
return 0;
|
||
}
|
||
|
||
static void
|
||
open_pipemenu_async(struct menu *pipemenu, struct wlr_box anchor_rect)
|
||
{
|
||
struct server *server = pipemenu->server;
|
||
|
||
assert(!pipemenu->pipe_ctx);
|
||
assert(!pipemenu->scene_tree);
|
||
|
||
int pipe_fd = 0;
|
||
pid_t pid = spawn_piped(pipemenu->execute, &pipe_fd);
|
||
if (pid <= 0) {
|
||
wlr_log(WLR_ERROR, "Failed to spawn pipe menu process %s",
|
||
pipemenu->execute);
|
||
return;
|
||
}
|
||
|
||
waiting_for_pipe_menu = true;
|
||
struct menu_pipe_context *ctx = znew(*ctx);
|
||
ctx->pid = pid;
|
||
ctx->pipe_fd = pipe_fd;
|
||
ctx->buf = BUF_INIT;
|
||
ctx->anchor_rect = anchor_rect;
|
||
ctx->pipemenu = pipemenu;
|
||
pipemenu->pipe_ctx = ctx;
|
||
|
||
ctx->event_read = wl_event_loop_add_fd(server->wl_event_loop,
|
||
pipe_fd, WL_EVENT_READABLE, handle_pipemenu_readable, ctx);
|
||
|
||
ctx->event_timeout = wl_event_loop_add_timer(server->wl_event_loop,
|
||
handle_pipemenu_timeout, ctx);
|
||
wl_event_source_timer_update(ctx->event_timeout, PIPEMENU_TIMEOUT_IN_MS);
|
||
|
||
wlr_log(WLR_DEBUG, "[pipemenu %ld] executed: %s",
|
||
(long)ctx->pid, ctx->pipemenu->execute);
|
||
}
|
||
|
||
static void
|
||
menu_process_item_selection(struct menuitem *item)
|
||
{
|
||
assert(item);
|
||
|
||
/* Do not keep selecting the same item */
|
||
if (item == selected_item) {
|
||
return;
|
||
}
|
||
|
||
if (waiting_for_pipe_menu) {
|
||
return;
|
||
}
|
||
selected_item = item;
|
||
|
||
if (!item->selectable) {
|
||
return;
|
||
}
|
||
|
||
/* We are on an item that has new focus */
|
||
menu_set_selection(item->parent, item);
|
||
if (item->parent->selection.menu) {
|
||
/* Close old submenu tree */
|
||
menu_close(item->parent->selection.menu);
|
||
}
|
||
|
||
if (item->submenu) {
|
||
/* Sync the triggering view */
|
||
item->submenu->triggered_by_view = item->parent->triggered_by_view;
|
||
/* Ensure the submenu has its parent set correctly */
|
||
item->submenu->parent = item->parent;
|
||
/* And open the new submenu tree */
|
||
struct wlr_box anchor_rect =
|
||
get_item_anchor_rect(item->submenu->server->theme, item);
|
||
if (item->submenu->execute && !item->submenu->scene_tree) {
|
||
open_pipemenu_async(item->submenu, anchor_rect);
|
||
} else {
|
||
open_menu(item->submenu, anchor_rect);
|
||
}
|
||
}
|
||
|
||
item->parent->selection.menu = item->submenu;
|
||
}
|
||
|
||
/* Get the deepest submenu with active item selection or the root menu itself */
|
||
static struct menu *
|
||
get_selection_leaf(struct server *server)
|
||
{
|
||
struct menu *menu = server->menu_current;
|
||
if (!menu) {
|
||
return NULL;
|
||
}
|
||
|
||
while (menu->selection.menu) {
|
||
if (!menu->selection.menu->selection.item) {
|
||
return menu;
|
||
}
|
||
menu = menu->selection.menu;
|
||
}
|
||
|
||
return menu;
|
||
}
|
||
|
||
/* Selects the next or previous sibling of the currently selected item */
|
||
static void
|
||
menu_item_select(struct server *server, bool forward)
|
||
{
|
||
struct menu *menu = get_selection_leaf(server);
|
||
if (!menu) {
|
||
return;
|
||
}
|
||
|
||
struct menuitem *item = NULL;
|
||
struct menuitem *selection = menu->selection.item;
|
||
struct wl_list *start = selection ? &selection->link : &menu->menuitems;
|
||
struct wl_list *current = start;
|
||
while (!item || !item->selectable) {
|
||
current = forward ? current->next : current->prev;
|
||
if (current == start) {
|
||
return;
|
||
}
|
||
if (current == &menu->menuitems) {
|
||
/* Allow wrap around */
|
||
item = NULL;
|
||
continue;
|
||
}
|
||
item = wl_container_of(current, item, link);
|
||
}
|
||
|
||
menu_process_item_selection(item);
|
||
}
|
||
|
||
static bool
|
||
menu_execute_item(struct menuitem *item)
|
||
{
|
||
assert(item);
|
||
|
||
if (item->submenu || !item->selectable) {
|
||
/* We received a click on a separator or item that just opens a submenu */
|
||
return false;
|
||
}
|
||
|
||
struct server *server = item->parent->server;
|
||
menu_close(server->menu_current);
|
||
server->menu_current = NULL;
|
||
seat_focus_override_end(&server->seat);
|
||
|
||
/*
|
||
* We call the actions after closing the menu so that virtual keyboard
|
||
* input is sent to the focused_surface instead of being absorbed by the
|
||
* menu. Consider for example: `wlrctl keyboard type abc`
|
||
*
|
||
* We cannot call menu_close_root() directly here because it does both
|
||
* menu_close() and destroy_pipemenus() which we have to handle
|
||
* before/after action_run() respectively.
|
||
*/
|
||
if (!strcmp(item->parent->id, "client-list-combined-menu")
|
||
&& item->client_list_view) {
|
||
if (item->client_list_view->shaded) {
|
||
view_set_shade(item->client_list_view, false);
|
||
}
|
||
actions_run(item->client_list_view, server, &item->actions, NULL);
|
||
} else {
|
||
actions_run(item->parent->triggered_by_view, server,
|
||
&item->actions, NULL);
|
||
}
|
||
|
||
reset_pipemenus(server);
|
||
return true;
|
||
}
|
||
|
||
/* Keyboard based selection */
|
||
void
|
||
menu_item_select_next(struct server *server)
|
||
{
|
||
menu_item_select(server, /* forward */ true);
|
||
}
|
||
|
||
void
|
||
menu_item_select_previous(struct server *server)
|
||
{
|
||
menu_item_select(server, /* forward */ false);
|
||
}
|
||
|
||
bool
|
||
menu_call_selected_actions(struct server *server)
|
||
{
|
||
struct menu *menu = get_selection_leaf(server);
|
||
if (!menu || !menu->selection.item) {
|
||
return false;
|
||
}
|
||
|
||
return menu_execute_item(menu->selection.item);
|
||
}
|
||
|
||
/* Selects the first item on the submenu attached to the current selection */
|
||
void
|
||
menu_submenu_enter(struct server *server)
|
||
{
|
||
struct menu *menu = get_selection_leaf(server);
|
||
if (!menu || !menu->selection.menu) {
|
||
return;
|
||
}
|
||
|
||
struct wl_list *start = &menu->selection.menu->menuitems;
|
||
struct wl_list *current = start;
|
||
struct menuitem *item = NULL;
|
||
while (!item || !item->selectable) {
|
||
current = current->next;
|
||
if (current == start) {
|
||
return;
|
||
}
|
||
item = wl_container_of(current, item, link);
|
||
}
|
||
|
||
menu_process_item_selection(item);
|
||
}
|
||
|
||
/* Re-selects the selected item on the parent menu of the current selection */
|
||
void
|
||
menu_submenu_leave(struct server *server)
|
||
{
|
||
struct menu *menu = get_selection_leaf(server);
|
||
if (!menu || !menu->parent || !menu->parent->selection.item) {
|
||
return;
|
||
}
|
||
|
||
menu_process_item_selection(menu->parent->selection.item);
|
||
}
|
||
|
||
/* Mouse based selection */
|
||
void
|
||
menu_process_cursor_motion(struct wlr_scene_node *node)
|
||
{
|
||
assert(node && node->data);
|
||
struct menuitem *item = node_menuitem_from_node(node);
|
||
menu_process_item_selection(item);
|
||
}
|
||
|
||
void
|
||
menu_close_root(struct server *server)
|
||
{
|
||
assert(server->input_mode == LAB_INPUT_STATE_MENU);
|
||
assert(server->menu_current);
|
||
|
||
menu_close(server->menu_current);
|
||
server->menu_current = NULL;
|
||
reset_pipemenus(server);
|
||
seat_focus_override_end(&server->seat);
|
||
}
|
||
|
||
void
|
||
menu_reconfigure(struct server *server)
|
||
{
|
||
menu_finish(server);
|
||
server->menu_current = NULL;
|
||
menu_init(server);
|
||
}
|