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This is a useful (if lesser-known) feature of at least a few popular X11 window managers, for example Openbox and XFWM4. Typically right-click on the maximize button toggles horizontal maximize, while middle-click toggles vertical maximize. Support in labwc uses the same configuration syntax as Openbox, where the Maximize/ToggleMaximize actions have an optional "direction" argument: horizontal, vertical, or both (default). The default mouse bindings match the XFWM4 defaults (not sure what Openbox has by default). Most of the external protocols still assume "maximized" is a Boolean, which is no longer true internally. For the sake of the outside world, a view is only "maximized" if maximized in both directions. Internally, I've taken the following approach: - SSD code decorates the view as "maximized" (i.e. hiding borders) only if maximized in both directions. - Layout code (interactive move/resize, tiling, etc.) generally treats the view as "maximized" (with the restrictions that entails) if maximized in either direction. For example, moving a vertically- maximized view first restores the natural geometry (this differs from Openbox, which instead allows the view to move only horizontally.) v2: use enum view_axis for view->maximized v3: - update docs - allow resizing if partly maximized - add TODOs & corrections noted by Consolatis
151 lines
4.1 KiB
C
151 lines
4.1 KiB
C
// SPDX-License-Identifier: GPL-2.0-only
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#include <assert.h>
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#include "common/scene-helpers.h"
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#include "labwc.h"
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#include "ssd-internal.h"
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#include "theme.h"
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#include "view.h"
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#define FOR_EACH_STATE(ssd, tmp) FOR_EACH(tmp, \
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&(ssd)->border.active, \
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&(ssd)->border.inactive)
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void
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ssd_border_create(struct ssd *ssd)
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{
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assert(ssd);
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assert(!ssd->border.tree);
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struct view *view = ssd->view;
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struct theme *theme = view->server->theme;
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int width = view->current.width;
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int height = view->current.height;
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int full_width = width + 2 * theme->border_width;
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float *color;
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struct wlr_scene_tree *parent;
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struct ssd_sub_tree *subtree;
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ssd->border.tree = wlr_scene_tree_create(ssd->tree);
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wlr_scene_node_set_position(&ssd->border.tree->node, -theme->border_width, 0);
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FOR_EACH_STATE(ssd, subtree) {
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subtree->tree = wlr_scene_tree_create(ssd->border.tree);
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parent = subtree->tree;
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if (subtree == &ssd->border.active) {
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color = theme->window_active_border_color;
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} else {
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color = theme->window_inactive_border_color;
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wlr_scene_node_set_enabled(&parent->node, false);
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}
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wl_list_init(&subtree->parts);
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add_scene_rect(&subtree->parts, LAB_SSD_PART_LEFT, parent,
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theme->border_width, height, 0, 0, color);
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add_scene_rect(&subtree->parts, LAB_SSD_PART_RIGHT, parent,
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theme->border_width, height,
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theme->border_width + width, 0, color);
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add_scene_rect(&subtree->parts, LAB_SSD_PART_BOTTOM, parent,
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full_width, theme->border_width, 0, height, color);
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add_scene_rect(&subtree->parts, LAB_SSD_PART_TOP, parent,
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width - 2 * SSD_BUTTON_WIDTH, theme->border_width,
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theme->border_width + SSD_BUTTON_WIDTH,
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-(ssd->titlebar.height + theme->border_width), color);
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} FOR_EACH_END
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if (view->maximized == VIEW_AXIS_BOTH) {
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wlr_scene_node_set_enabled(&ssd->border.tree->node, false);
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}
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}
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void
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ssd_border_update(struct ssd *ssd)
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{
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assert(ssd);
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assert(ssd->border.tree);
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struct view *view = ssd->view;
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if (view->maximized == VIEW_AXIS_BOTH
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&& ssd->border.tree->node.enabled) {
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/* Disable borders on maximize */
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wlr_scene_node_set_enabled(&ssd->border.tree->node, false);
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ssd->margin = ssd_thickness(ssd->view);
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}
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if (view->maximized == VIEW_AXIS_BOTH) {
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return;
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} else if (!ssd->border.tree->node.enabled) {
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/* And re-enabled them when unmaximized */
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wlr_scene_node_set_enabled(&ssd->border.tree->node, true);
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ssd->margin = ssd_thickness(ssd->view);
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}
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struct theme *theme = view->server->theme;
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int width = view->current.width;
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int height = view->current.height;
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int full_width = width + 2 * theme->border_width;
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struct ssd_part *part;
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struct wlr_scene_rect *rect;
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struct ssd_sub_tree *subtree;
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FOR_EACH_STATE(ssd, subtree) {
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wl_list_for_each(part, &subtree->parts, link) {
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rect = lab_wlr_scene_get_rect(part->node);
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switch (part->type) {
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case LAB_SSD_PART_LEFT:
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wlr_scene_rect_set_size(rect,
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theme->border_width, height);
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continue;
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case LAB_SSD_PART_RIGHT:
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wlr_scene_rect_set_size(rect,
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theme->border_width, height);
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wlr_scene_node_set_position(part->node,
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theme->border_width + width, 0);
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continue;
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case LAB_SSD_PART_BOTTOM:
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wlr_scene_rect_set_size(rect,
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full_width, theme->border_width);
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wlr_scene_node_set_position(part->node,
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0, height);
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continue;
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case LAB_SSD_PART_TOP:
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if (ssd->titlebar.height > 0) {
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wlr_scene_rect_set_size(rect,
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width - 2 * SSD_BUTTON_WIDTH,
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theme->border_width);
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wlr_scene_node_set_position(part->node,
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theme->border_width + SSD_BUTTON_WIDTH,
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-(ssd->titlebar.height + theme->border_width));
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} else {
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wlr_scene_rect_set_size(rect,
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full_width, theme->border_width);
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wlr_scene_node_set_position(part->node,
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0, -theme->border_width);
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}
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continue;
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default:
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continue;
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}
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}
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} FOR_EACH_END
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}
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void
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ssd_border_destroy(struct ssd *ssd)
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{
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assert(ssd);
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assert(ssd->border.tree);
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struct ssd_sub_tree *subtree;
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FOR_EACH_STATE(ssd, subtree) {
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ssd_destroy_parts(&subtree->parts);
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wlr_scene_node_destroy(&subtree->tree->node);
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subtree->tree = NULL;
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} FOR_EACH_END
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wlr_scene_node_destroy(&ssd->border.tree->node);
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ssd->border.tree = NULL;
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}
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#undef FOR_EACH_STATE
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