labwc/src/edges.c

303 lines
8.7 KiB
C

// SPDX-License-Identifier: GPL-2.0-only
#include <assert.h>
#include <limits.h>
#include <wlr/util/box.h>
#include "common/border.h"
#include "common/macros.h"
#include "config/rcxml.h"
#include "edges.h"
#include "labwc.h"
#include "view.h"
static void
edges_for_target_geometry(struct border *edges, struct view *view,
struct wlr_box target)
{
struct border border = ssd_get_margin(view->ssd);
/* Use the effective height to properly handle shaded views */
int eff_height = view->shaded ? 0 : target.height;
edges->left = target.x - border.left - rc.gap;
edges->top = target.y - border.top - rc.gap;
edges->right = target.x + target.width + border.right + rc.gap;
edges->bottom = target.y + eff_height + border.bottom + rc.gap;
}
void
edges_initialize(struct border *edges)
{
assert(edges);
edges->top = INT_MIN;
edges->right = INT_MAX;
edges->bottom = INT_MAX;
edges->left = INT_MIN;
}
static void
validate_edges(struct border *valid_edges,
struct border view, struct border target,
struct border region, edge_validator_t validator)
{
/* When a view snaps to a region while moving to its target, it can do
* so in two ways: a view edge can snap to an "opposing" edge of the
* region (left <-> right, top <-> bottom) or to an "aligned" edge
* (left <-> left, right <-> right, top <-> top, bottom <-> bottom).
*
* When a view hits the opposing edge of a region, it should be
* separated by a gap; when a view hits the aligned edge, it should not
* be separated. The view and its target already include necessary
* padding to reflect the gap. The region does not. To make sure the
* "aligned" edges are properly aligned, add padding to the region
* borders for aligned edges only.
*/
struct border region_pad = {
.top = clipped_sub(region.top, rc.gap),
.right = clipped_add(region.right, rc.gap),
.bottom = clipped_add(region.bottom, rc.gap),
.left = clipped_sub(region.left, rc.gap),
};
/* Check for edges encountered during movement of left edge */
validator(&valid_edges->left, view.left, target.left,
region.right, region_pad.left, /* lesser */ true);
/* Check for edges encountered during movement of right edge */
validator(&valid_edges->right, view.right, target.right,
region.left, region_pad.right, /* lesser */ false);
/* Check for edges encountered during movement of top edge */
validator(&valid_edges->top, view.top, target.top,
region.bottom, region_pad.top, /* lesser */ true);
/* Check for edges encountered during movement of bottom edge */
validator(&valid_edges->bottom, view.bottom, target.bottom,
region.top, region_pad.bottom, /* lesser */ false);
}
void
edges_find_neighbors(struct border *nearest_edges, struct view *view,
struct wlr_box target, struct output *output,
edge_validator_t validator, bool use_pending)
{
assert(view);
assert(validator);
assert(nearest_edges);
struct border view_edges = { 0 };
struct border target_edges = { 0 };
edges_for_target_geometry(&view_edges, view,
use_pending ? view->pending : view->current);
edges_for_target_geometry(&target_edges, view, target);
struct view *v;
for_each_view(v, &view->server->views, LAB_VIEW_CRITERIA_CURRENT_WORKSPACE) {
if (v == view || !output_is_usable(v->output)) {
continue;
}
if (output && v->output != output) {
continue;
}
struct border border = ssd_get_margin(v->ssd);
struct border win_edges = {
.top = v->current.y - border.top,
.left = v->current.x - border.left,
.bottom = v->current.y + border.bottom
+ view_effective_height(v, /* use_pending */ false),
.right = v->current.x + v->current.width + border.right,
};
validate_edges(nearest_edges, view_edges,
target_edges, win_edges, validator);
}
}
void
edges_find_outputs(struct border *nearest_edges, struct view *view,
struct wlr_box target, struct output *output,
edge_validator_t validator, bool use_pending)
{
assert(view);
assert(validator);
assert(nearest_edges);
struct border view_edges = { 0 };
struct border target_edges = { 0 };
struct wlr_box *view_geom =
use_pending ? &view->pending : &view->current;
edges_for_target_geometry(&view_edges, view, *view_geom);
edges_for_target_geometry(&target_edges, view, target);
struct output *o;
wl_list_for_each(o, &view->server->outputs, link) {
if (!output_is_usable(o)) {
continue;
}
if (output && o != output) {
continue;
}
struct wlr_box usable =
output_usable_area_in_layout_coords(o);
struct wlr_box ol;
if (!wlr_box_intersection(&ol, view_geom, &usable) &&
!wlr_box_intersection(&ol, &target, &usable)) {
continue;
}
/*
* Split a single "leaving output" problem into four "entering
* complementary region" problems, treating the view, its
* target and the screen boundaries as half planes. This
* prevents unexpected snapping behavior like the bottom of a
* window snapping above the top of an output, where it would
* become invisible.
*/
struct border screen;
struct border view_eff;
struct border target_eff;
/* First problem: view toward upper half-plane */
edges_initialize(&screen);
edges_initialize(&view_eff);
edges_initialize(&target_eff);
screen.bottom = usable.y;
view_eff.top = view_edges.top;
target_eff.top = target_edges.top;
validate_edges(nearest_edges, view_eff, target_eff, screen, validator);
/* Second problem: view toward lower half-plane */
edges_initialize(&screen);
edges_initialize(&view_eff);
edges_initialize(&target_eff);
screen.top = usable.y + usable.height;
view_eff.bottom = view_edges.bottom;
target_eff.bottom = target_edges.bottom;
validate_edges(nearest_edges, view_eff, target_eff, screen, validator);
/* Third problem: view toward left half-plane */
edges_initialize(&screen);
edges_initialize(&view_eff);
edges_initialize(&target_eff);
screen.right = usable.x;
view_eff.left = view_edges.left;
target_eff.left = target_edges.left;
validate_edges(nearest_edges, view_eff, target_eff, screen, validator);
/* Fourth problem: view toward right half-plane */
edges_initialize(&screen);
edges_initialize(&view_eff);
edges_initialize(&target_eff);
screen.left = usable.x + usable.width;
view_eff.right = view_edges.right;
target_eff.right = target_edges.right;
validate_edges(nearest_edges, view_eff, target_eff, screen, validator);
}
}
static void
adjust_move_coords_1d(int *edge, int lesser, int lesser_offset,
int greater, int greater_offset, bool decreasing)
{
/* Default best candidate is not valid */
int best = INT_MAX;
if (BOUNDED_INT(lesser)) {
/* A valid lesser edge is the always the first candidate */
best = clipped_add(lesser, lesser_offset);
}
if (BOUNDED_INT(greater)) {
/* Check if a valid greater edge is a better candidate */
best = edge_get_best(best,
clipped_sub(greater, greater_offset), decreasing);
}
if (BOUNDED_INT(best)) {
/* Replace the edge if a valid candidate was found */
*edge = best;
}
}
void
edges_adjust_move_coords(struct view *view, struct border edges,
int *x, int *y, bool use_pending)
{
assert(view);
struct border border = ssd_get_margin(view->ssd);
struct wlr_box *view_geom =
use_pending ? &view->pending : &view->current;
/* When moving, limit motion to the best valid, intervening edge */
if (view_geom->x != *x) {
int lshift = border.left + rc.gap;
int rshift = border.right + rc.gap + view->pending.width;
adjust_move_coords_1d(x, edges.left, lshift,
edges.right, rshift, *x < view_geom->x);
}
if (view_geom->y != *y) {
int tshift = border.top + rc.gap;
int bshift = border.bottom + rc.gap
+ view_effective_height(view, /* use_pending */ true);
adjust_move_coords_1d(y, edges.top, tshift,
edges.bottom, bshift, *y < view_geom->y);
}
}
void
edges_adjust_resize_geom(struct view *view, struct border edges,
uint32_t resize_edges, struct wlr_box *geom, bool use_pending)
{
assert(view);
struct border border = ssd_get_margin(view->ssd);
struct wlr_box *view_geom =
use_pending ? &view->pending : &view->current;
/*
* When resizing along a given edge, limit the motion of that edge to
* any valid nearest edge in the corresponding direction.
*/
if (resize_edges & WLR_EDGE_LEFT) {
if (BOUNDED_INT(edges.left)) {
geom->x = edges.left + border.left + rc.gap;
geom->width = view_geom->width + view_geom->x - geom->x;
}
} else if (resize_edges & WLR_EDGE_RIGHT) {
if (BOUNDED_INT(edges.right)) {
geom->width = edges.right
- view_geom->x - border.right - rc.gap;
}
}
if (resize_edges & WLR_EDGE_TOP) {
if (BOUNDED_INT(edges.top)) {
geom->y = edges.top + border.top + rc.gap;
geom->height = view_geom->height + view_geom->y - geom->y;
}
} else if (resize_edges & WLR_EDGE_BOTTOM) {
if (BOUNDED_INT(edges.bottom)) {
geom->height = edges.bottom
- view_geom->y - border.bottom - rc.gap;
}
}
}