mirror of
https://github.com/labwc/labwc.git
synced 2025-10-29 05:40:24 -04:00
2647 lines
64 KiB
C
2647 lines
64 KiB
C
// SPDX-License-Identifier: GPL-2.0-only
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#include "view.h"
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#include <assert.h>
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#include <strings.h>
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#include <wlr/types/wlr_keyboard_group.h>
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#include <wlr/types/wlr_output_layout.h>
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#include <wlr/types/wlr_scene.h>
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#include <wlr/types/wlr_security_context_v1.h>
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#include <wlr/types/wlr_xdg_shell.h>
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#include "action.h"
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#include "buffer.h"
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#include "common/box.h"
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#include "common/list.h"
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#include "common/match.h"
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#include "common/mem.h"
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#include "common/scene-helpers.h"
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#include "config/rcxml.h"
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#include "foreign-toplevel/foreign.h"
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#include "input/keyboard.h"
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#include "labwc.h"
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#include "menu/menu.h"
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#include "osd.h"
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#include "output.h"
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#include "output-state.h"
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#include "placement.h"
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#include "regions.h"
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#include "resize-indicator.h"
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#include "session-lock.h"
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#include "snap-constraints.h"
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#include "snap.h"
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#include "ssd.h"
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#include "theme.h"
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#include "window-rules.h"
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#include "wlr/util/log.h"
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#include "workspaces.h"
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#include "xwayland.h"
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#if HAVE_XWAYLAND
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#include <wlr/xwayland.h>
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#endif
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struct view *
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view_from_wlr_surface(struct wlr_surface *surface)
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{
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assert(surface);
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/*
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* TODO:
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* - find a way to get rid of xdg/xwayland-specific stuff
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* - look up root/toplevel surface if passed a subsurface?
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*/
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struct wlr_xdg_surface *xdg_surface =
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wlr_xdg_surface_try_from_wlr_surface(surface);
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if (xdg_surface) {
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return xdg_surface->data;
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}
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#if HAVE_XWAYLAND
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struct wlr_xwayland_surface *xsurface =
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wlr_xwayland_surface_try_from_wlr_surface(surface);
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if (xsurface) {
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return xsurface->data;
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}
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#endif
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return NULL;
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}
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static const struct wlr_security_context_v1_state *
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security_context_from_view(struct view *view)
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{
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if (view && view->surface && view->surface->resource) {
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struct wl_client *client = wl_resource_get_client(view->surface->resource);
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return wlr_security_context_manager_v1_lookup_client(
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view->server->security_context_manager_v1, client);
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}
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return NULL;
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}
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struct view_query *
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view_query_create(void)
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{
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struct view_query *query = znew(*query);
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/* Must be synced with view_matches_criteria() in window-rules.c */
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query->window_type = LAB_WINDOW_TYPE_INVALID;
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query->maximized = VIEW_AXIS_INVALID;
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query->decoration = LAB_SSD_MODE_INVALID;
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return query;
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}
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void
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view_query_free(struct view_query *query)
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{
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wl_list_remove(&query->link);
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zfree(query->identifier);
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zfree(query->title);
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zfree(query->sandbox_engine);
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zfree(query->sandbox_app_id);
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zfree(query->tiled_region);
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zfree(query->desktop);
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zfree(query->monitor);
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zfree(query);
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}
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static bool
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query_tristate_match(enum lab_tristate desired, bool actual)
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{
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switch (desired) {
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case LAB_STATE_ENABLED:
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return actual;
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case LAB_STATE_DISABLED:
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return !actual;
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default:
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return true;
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}
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}
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static bool
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query_str_match(const char *condition, const char *value)
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{
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if (!condition) {
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return true;
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}
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return value && match_glob(condition, value);
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}
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bool
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view_matches_query(struct view *view, struct view_query *query)
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{
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if (!query_str_match(query->identifier, view_get_string_prop(view, "app_id"))) {
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return false;
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}
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if (!query_str_match(query->title, view_get_string_prop(view, "title"))) {
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return false;
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}
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if (query->window_type != LAB_WINDOW_TYPE_INVALID
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&& !view_contains_window_type(view, query->window_type)) {
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return false;
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}
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if (query->sandbox_engine || query->sandbox_app_id) {
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const struct wlr_security_context_v1_state *ctx =
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security_context_from_view(view);
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if (!ctx) {
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return false;
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}
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if (!query_str_match(query->sandbox_engine, ctx->sandbox_engine)) {
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return false;
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}
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if (!query_str_match(query->sandbox_app_id, ctx->app_id)) {
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return false;
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}
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}
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if (!query_tristate_match(query->shaded, view->shaded)) {
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return false;
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}
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if (query->maximized != VIEW_AXIS_INVALID && view->maximized != query->maximized) {
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return false;
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}
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if (!query_tristate_match(query->iconified, view->minimized)) {
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return false;
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}
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if (!query_tristate_match(query->focused, view->server->active_view == view)) {
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return false;
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}
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if (!query_tristate_match(query->omnipresent, view->visible_on_all_workspaces)) {
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return false;
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}
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if (query->tiled == LAB_EDGE_ANY) {
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if (!view->tiled) {
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return false;
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}
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} else if (query->tiled != LAB_EDGE_NONE) {
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if (query->tiled != view->tiled) {
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return false;
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}
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}
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const char *tiled_region =
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view->tiled_region ? view->tiled_region->name : NULL;
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if (!query_str_match(query->tiled_region, tiled_region)) {
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return false;
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}
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if (query->desktop) {
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const char *view_workspace = view->workspace->name;
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struct workspace *current = view->server->workspaces.current;
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if (!strcasecmp(query->desktop, "other")) {
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/* "other" means the view is NOT on the current desktop */
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if (!strcasecmp(view_workspace, current->name)) {
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return false;
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}
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} else {
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// TODO: perhaps wrap "left" and "right" workspaces
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struct workspace *target =
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workspaces_find(current, query->desktop, /* wrap */ false);
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if (!target || strcasecmp(view_workspace, target->name)) {
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return false;
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}
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}
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}
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if (query->decoration != LAB_SSD_MODE_INVALID
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&& query->decoration != view->ssd_mode) {
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return false;
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}
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if (query->monitor) {
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struct output *current = output_nearest_to_cursor(view->server);
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if (!strcasecmp(query->monitor, "current") && current != view->output) {
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return false;
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}
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if (!strcasecmp(query->monitor, "left") &&
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output_get_adjacent(current, LAB_EDGE_LEFT, false) != view->output) {
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return false;
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}
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if (!strcasecmp(query->monitor, "right") &&
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output_get_adjacent(current, LAB_EDGE_RIGHT, false) != view->output) {
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return false;
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}
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if (output_from_name(view->server, query->monitor) != view->output) {
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return false;
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}
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}
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return true;
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}
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static bool
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matches_criteria(struct view *view, enum lab_view_criteria criteria)
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{
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if (!view_is_focusable(view)) {
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return false;
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}
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if (criteria & LAB_VIEW_CRITERIA_CURRENT_WORKSPACE) {
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/*
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* Always-on-top views are always on the current desktop and are
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* special in that they live in a different tree.
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*/
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struct server *server = view->server;
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if (view->scene_tree->node.parent != server->workspaces.current->tree
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&& !view_is_always_on_top(view)) {
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return false;
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}
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}
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if (criteria & LAB_VIEW_CRITERIA_FULLSCREEN) {
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if (!view->fullscreen) {
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return false;
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}
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}
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if (criteria & LAB_VIEW_CRITERIA_ALWAYS_ON_TOP) {
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if (!view_is_always_on_top(view)) {
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return false;
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}
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}
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if (criteria & LAB_VIEW_CRITERIA_ROOT_TOPLEVEL) {
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if (view != view_get_root(view)) {
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return false;
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}
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}
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if (criteria & LAB_VIEW_CRITERIA_NO_ALWAYS_ON_TOP) {
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if (view_is_always_on_top(view)) {
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return false;
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}
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}
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if (criteria & LAB_VIEW_CRITERIA_NO_SKIP_WINDOW_SWITCHER) {
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if (window_rules_get_property(view, "skipWindowSwitcher") == LAB_PROP_TRUE) {
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return false;
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}
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}
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if (criteria & LAB_VIEW_CRITERIA_NO_OMNIPRESENT) {
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/*
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* TODO: Once always-on-top views use a per-workspace
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* sub-tree we can remove the check from this condition.
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*/
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if (view->visible_on_all_workspaces || view_is_always_on_top(view)) {
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return false;
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}
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}
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return true;
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}
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struct view *
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view_next(struct wl_list *head, struct view *view, enum lab_view_criteria criteria)
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{
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assert(head);
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struct wl_list *elm = view ? &view->link : head;
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for (elm = elm->next; elm != head; elm = elm->next) {
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view = wl_container_of(elm, view, link);
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if (matches_criteria(view, criteria)) {
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return view;
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}
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}
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return NULL;
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}
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struct view *
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view_prev(struct wl_list *head, struct view *view, enum lab_view_criteria criteria)
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{
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assert(head);
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struct wl_list *elm = view ? &view->link : head;
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for (elm = elm->prev; elm != head; elm = elm->prev) {
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view = wl_container_of(elm, view, link);
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if (matches_criteria(view, criteria)) {
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return view;
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}
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}
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return NULL;
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}
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struct view *
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view_next_no_head_stop(struct wl_list *head, struct view *from,
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enum lab_view_criteria criteria)
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{
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assert(head);
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struct wl_list *elm = from ? &from->link : head;
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struct wl_list *end = elm;
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for (elm = elm->next; elm != end; elm = elm->next) {
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if (elm == head) {
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continue;
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}
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struct view *view = wl_container_of(elm, view, link);
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if (matches_criteria(view, criteria)) {
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return view;
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}
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}
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return from;
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}
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struct view *
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view_prev_no_head_stop(struct wl_list *head, struct view *from,
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enum lab_view_criteria criteria)
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{
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assert(head);
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struct wl_list *elm = from ? &from->link : head;
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struct wl_list *end = elm;
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for (elm = elm->prev; elm != end; elm = elm->prev) {
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if (elm == head) {
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continue;
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}
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struct view *view = wl_container_of(elm, view, link);
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if (matches_criteria(view, criteria)) {
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return view;
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}
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}
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return from;
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}
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void
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view_array_append(struct server *server, struct wl_array *views,
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enum lab_view_criteria criteria)
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{
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struct view *view;
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for_each_view(view, &server->views, criteria) {
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struct view **entry = wl_array_add(views, sizeof(*entry));
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if (!entry) {
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wlr_log(WLR_ERROR, "wl_array_add(): out of memory");
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continue;
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}
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*entry = view;
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}
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}
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enum view_wants_focus
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view_wants_focus(struct view *view)
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{
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assert(view);
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if (view->impl->wants_focus) {
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return view->impl->wants_focus(view);
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}
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return VIEW_WANTS_FOCUS_ALWAYS;
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}
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bool
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view_contains_window_type(struct view *view, enum lab_window_type window_type)
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{
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assert(view);
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if (view->impl->contains_window_type) {
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return view->impl->contains_window_type(view, window_type);
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}
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return false;
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}
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bool
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view_is_focusable(struct view *view)
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{
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assert(view);
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if (!view->surface) {
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return false;
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}
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switch (view_wants_focus(view)) {
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case VIEW_WANTS_FOCUS_ALWAYS:
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case VIEW_WANTS_FOCUS_LIKELY:
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return (view->mapped || view->minimized);
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default:
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return false;
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}
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}
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void
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view_offer_focus(struct view *view)
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{
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assert(view);
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if (view->impl->offer_focus) {
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view->impl->offer_focus(view);
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}
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}
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/**
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* All view_apply_xxx_geometry() functions must *not* modify
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* any state besides repositioning or resizing the view.
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*
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* They may be called repeatably during output layout changes.
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*/
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struct wlr_box
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view_get_edge_snap_box(struct view *view, struct output *output,
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enum lab_edge edge)
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{
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struct wlr_box usable = output_usable_area_in_layout_coords(output);
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int x1 = rc.gap;
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int y1 = rc.gap;
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int x2 = usable.width - rc.gap;
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int y2 = usable.height - rc.gap;
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if (edge & LAB_EDGE_RIGHT) {
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x1 = (usable.width + rc.gap) / 2;
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}
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if (edge & LAB_EDGE_LEFT) {
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x2 = (usable.width - rc.gap) / 2;
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}
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if (edge & LAB_EDGE_BOTTOM) {
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y1 = (usable.height + rc.gap) / 2;
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}
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if (edge & LAB_EDGE_TOP) {
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y2 = (usable.height - rc.gap) / 2;
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}
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struct wlr_box dst = {
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.x = x1 + usable.x,
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.y = y1 + usable.y,
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.width = x2 - x1,
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.height = y2 - y1,
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};
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if (view) {
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struct border margin = ssd_get_margin(view->ssd);
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dst.x += margin.left;
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dst.y += margin.top;
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dst.width -= margin.left + margin.right;
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dst.height -= margin.top + margin.bottom;
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}
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return dst;
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}
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static bool
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view_discover_output(struct view *view, struct wlr_box *geometry)
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{
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assert(view);
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if (!geometry) {
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geometry = &view->current;
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}
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struct output *output =
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output_nearest_to(view->server,
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geometry->x + geometry->width / 2,
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geometry->y + geometry->height / 2);
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if (output && output != view->output) {
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view->output = output;
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/* Show fullscreen views above top-layer */
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if (view->fullscreen) {
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desktop_update_top_layer_visibility(view->server);
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}
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return true;
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}
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return false;
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}
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static void
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set_adaptive_sync_fullscreen(struct view *view)
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{
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if (!output_is_usable(view->output)) {
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return;
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}
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if (rc.adaptive_sync != LAB_ADAPTIVE_SYNC_FULLSCREEN) {
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return;
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}
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/* Enable adaptive sync if view is fullscreen */
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output_enable_adaptive_sync(view->output, view->fullscreen);
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output_state_commit(view->output);
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}
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void
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view_set_activated(struct view *view, bool activated)
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{
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assert(view);
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ssd_set_active(view->ssd, activated);
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if (view->impl->set_activated) {
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view->impl->set_activated(view, activated);
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}
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wl_signal_emit_mutable(&view->events.activated, &activated);
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if (rc.kb_layout_per_window) {
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if (!activated) {
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/* Store configured keyboard layout per view */
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view->keyboard_layout =
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view->server->seat.keyboard_group->keyboard.modifiers.group;
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} else {
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/* Switch to previously stored keyboard layout */
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keyboard_update_layout(&view->server->seat, view->keyboard_layout);
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}
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}
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set_adaptive_sync_fullscreen(view);
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}
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void
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view_set_output(struct view *view, struct output *output)
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{
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assert(view);
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if (!output_is_usable(output)) {
|
|
wlr_log(WLR_ERROR, "invalid output set for view");
|
|
return;
|
|
}
|
|
view->output = output;
|
|
/* Show fullscreen views above top-layer */
|
|
if (view->fullscreen) {
|
|
desktop_update_top_layer_visibility(view->server);
|
|
}
|
|
}
|
|
|
|
void
|
|
view_close(struct view *view)
|
|
{
|
|
assert(view);
|
|
if (view->impl->close) {
|
|
view->impl->close(view);
|
|
}
|
|
}
|
|
|
|
static void
|
|
view_update_outputs(struct view *view)
|
|
{
|
|
struct output *output;
|
|
struct wlr_output_layout *layout = view->server->output_layout;
|
|
|
|
uint64_t new_outputs = 0;
|
|
wl_list_for_each(output, &view->server->outputs, link) {
|
|
if (output_is_usable(output) && wlr_output_layout_intersects(
|
|
layout, output->wlr_output, &view->current)) {
|
|
new_outputs |= (1ull << output->scene_output->WLR_PRIVATE.index);
|
|
}
|
|
}
|
|
|
|
if (new_outputs != view->outputs) {
|
|
view->outputs = new_outputs;
|
|
wl_signal_emit_mutable(&view->events.new_outputs, NULL);
|
|
desktop_update_top_layer_visibility(view->server);
|
|
}
|
|
}
|
|
|
|
bool
|
|
view_on_output(struct view *view, struct output *output)
|
|
{
|
|
assert(view);
|
|
assert(output);
|
|
return output->scene_output
|
|
&& (view->outputs & (1ull << output->scene_output->WLR_PRIVATE.index));
|
|
}
|
|
|
|
void
|
|
view_move(struct view *view, int x, int y)
|
|
{
|
|
assert(view);
|
|
view_move_resize(view, (struct wlr_box){
|
|
.x = x, .y = y,
|
|
.width = view->pending.width,
|
|
.height = view->pending.height
|
|
});
|
|
}
|
|
|
|
void
|
|
view_moved(struct view *view)
|
|
{
|
|
assert(view);
|
|
wlr_scene_node_set_position(&view->scene_tree->node,
|
|
view->current.x, view->current.y);
|
|
/*
|
|
* Only floating views change output when moved. Non-floating
|
|
* views (maximized/tiled/fullscreen) are tied to a particular
|
|
* output when they enter that state.
|
|
*/
|
|
if (view_is_floating(view)) {
|
|
view_discover_output(view, NULL);
|
|
}
|
|
view_update_outputs(view);
|
|
ssd_update_geometry(view->ssd);
|
|
cursor_update_focus(view->server);
|
|
if (rc.resize_indicator && view->server->grabbed_view == view) {
|
|
resize_indicator_update(view);
|
|
}
|
|
}
|
|
|
|
void
|
|
view_move_resize(struct view *view, struct wlr_box geo)
|
|
{
|
|
assert(view);
|
|
if (view->impl->configure) {
|
|
view->impl->configure(view, geo);
|
|
}
|
|
}
|
|
|
|
void
|
|
view_resize_relative(struct view *view, int left, int right, int top, int bottom)
|
|
{
|
|
assert(view);
|
|
if (view->fullscreen || view->maximized != VIEW_AXIS_NONE) {
|
|
return;
|
|
}
|
|
view_set_shade(view, false);
|
|
struct wlr_box newgeo = view->pending;
|
|
newgeo.x -= left;
|
|
newgeo.width += left + right;
|
|
newgeo.y -= top;
|
|
newgeo.height += top + bottom;
|
|
view_move_resize(view, newgeo);
|
|
view_set_untiled(view);
|
|
}
|
|
|
|
void
|
|
view_move_relative(struct view *view, int x, int y)
|
|
{
|
|
assert(view);
|
|
if (view->fullscreen) {
|
|
return;
|
|
}
|
|
view_maximize(view, VIEW_AXIS_NONE, /*store_natural_geometry*/ false);
|
|
if (view_is_tiled(view)) {
|
|
view_set_untiled(view);
|
|
view_restore_to(view, view->natural_geometry);
|
|
}
|
|
view_move(view, view->pending.x + x, view->pending.y + y);
|
|
}
|
|
|
|
void
|
|
view_move_to_cursor(struct view *view)
|
|
{
|
|
assert(view);
|
|
|
|
struct output *pending_output = output_nearest_to_cursor(view->server);
|
|
if (!output_is_usable(pending_output)) {
|
|
return;
|
|
}
|
|
view_set_fullscreen(view, false);
|
|
view_maximize(view, VIEW_AXIS_NONE, /*store_natural_geometry*/ false);
|
|
if (view_is_tiled(view)) {
|
|
view_set_untiled(view);
|
|
view_restore_to(view, view->natural_geometry);
|
|
}
|
|
|
|
struct border margin = ssd_thickness(view);
|
|
struct wlr_box geo = view->pending;
|
|
geo.width += margin.left + margin.right;
|
|
geo.height += margin.top + margin.bottom;
|
|
|
|
int x = view->server->seat.cursor->x - (geo.width / 2);
|
|
int y = view->server->seat.cursor->y - (geo.height / 2);
|
|
|
|
struct wlr_box usable = output_usable_area_in_layout_coords(pending_output);
|
|
|
|
/* Limit usable region to account for gap */
|
|
usable.x += rc.gap;
|
|
usable.y += rc.gap;
|
|
usable.width -= 2 * rc.gap;
|
|
usable.height -= 2 * rc.gap;
|
|
|
|
if (x + geo.width > usable.x + usable.width) {
|
|
x = usable.x + usable.width - geo.width;
|
|
}
|
|
x = MAX(x, usable.x) + margin.left;
|
|
|
|
if (y + geo.height > usable.y + usable.height) {
|
|
y = usable.y + usable.height - geo.height;
|
|
}
|
|
y = MAX(y, usable.y) + margin.top;
|
|
|
|
view_move(view, x, y);
|
|
}
|
|
|
|
struct view_size_hints
|
|
view_get_size_hints(struct view *view)
|
|
{
|
|
assert(view);
|
|
if (view->impl->get_size_hints) {
|
|
return view->impl->get_size_hints(view);
|
|
}
|
|
return (struct view_size_hints){0};
|
|
}
|
|
|
|
static void
|
|
substitute_nonzero(int *a, int *b)
|
|
{
|
|
if (!(*a)) {
|
|
*a = *b;
|
|
} else if (!(*b)) {
|
|
*b = *a;
|
|
}
|
|
}
|
|
|
|
static int
|
|
round_to_increment(int val, int base, int inc)
|
|
{
|
|
if (base < 0 || inc <= 0) {
|
|
return val;
|
|
}
|
|
return base + (val - base + inc / 2) / inc * inc;
|
|
}
|
|
|
|
void
|
|
view_adjust_size(struct view *view, int *w, int *h)
|
|
{
|
|
assert(view);
|
|
struct view_size_hints hints = view_get_size_hints(view);
|
|
|
|
/*
|
|
* "If a base size is not provided, the minimum size is to be
|
|
* used in its place and vice versa." (ICCCM 4.1.2.3)
|
|
*/
|
|
substitute_nonzero(&hints.min_width, &hints.base_width);
|
|
substitute_nonzero(&hints.min_height, &hints.base_height);
|
|
|
|
/*
|
|
* Snap width/height to requested size increments (if any).
|
|
* Typically, terminal emulators use these to make sure that the
|
|
* terminal is resized to a width/height evenly divisible by the
|
|
* cell (character) size.
|
|
*/
|
|
*w = round_to_increment(*w, hints.base_width, hints.width_inc);
|
|
*h = round_to_increment(*h, hints.base_height, hints.height_inc);
|
|
|
|
/* If a minimum width/height was not set, then use default */
|
|
if (hints.min_width < 1) {
|
|
hints.min_width = LAB_MIN_VIEW_WIDTH;
|
|
}
|
|
if (hints.min_height < 1) {
|
|
hints.min_height = LAB_MIN_VIEW_HEIGHT;
|
|
}
|
|
*w = MAX(*w, hints.min_width);
|
|
*h = MAX(*h, hints.min_height);
|
|
}
|
|
|
|
static void
|
|
_minimize(struct view *view, bool minimized)
|
|
{
|
|
assert(view);
|
|
if (view->minimized == minimized) {
|
|
return;
|
|
}
|
|
|
|
if (view->impl->minimize) {
|
|
view->impl->minimize(view, minimized);
|
|
}
|
|
|
|
view->minimized = minimized;
|
|
wl_signal_emit_mutable(&view->events.minimized, NULL);
|
|
|
|
if (minimized) {
|
|
view->impl->unmap(view, /* client_request */ false);
|
|
} else {
|
|
view->impl->map(view);
|
|
}
|
|
}
|
|
|
|
static void
|
|
minimize_sub_views(struct view *view, bool minimized)
|
|
{
|
|
struct view **child;
|
|
struct wl_array children;
|
|
|
|
wl_array_init(&children);
|
|
view_append_children(view, &children);
|
|
wl_array_for_each(child, &children) {
|
|
_minimize(*child, minimized);
|
|
minimize_sub_views(*child, minimized);
|
|
}
|
|
wl_array_release(&children);
|
|
}
|
|
|
|
/*
|
|
* Minimize the whole view-hierarchy from top to bottom regardless of which one
|
|
* in the hierarchy requested the minimize. For example, if an 'About' or
|
|
* 'Open File' dialog is minimized, its toplevel is minimized also. And vice
|
|
* versa.
|
|
*/
|
|
void
|
|
view_minimize(struct view *view, bool minimized)
|
|
{
|
|
assert(view);
|
|
|
|
if (view->server->input_mode == LAB_INPUT_STATE_WINDOW_SWITCHER) {
|
|
wlr_log(WLR_ERROR, "not minimizing window while window switching");
|
|
return;
|
|
}
|
|
|
|
/*
|
|
* Minimize the root window first because some xwayland clients send a
|
|
* request-unmap to sub-windows at this point (for example gimp and its
|
|
* 'open file' dialog), so it saves trying to unmap them twice
|
|
*/
|
|
struct view *root = view_get_root(view);
|
|
_minimize(root, minimized);
|
|
minimize_sub_views(root, minimized);
|
|
|
|
/* Enable top-layer when full-screen views are minimized */
|
|
if (view->fullscreen && view->output) {
|
|
desktop_update_top_layer_visibility(view->server);
|
|
}
|
|
}
|
|
|
|
bool
|
|
view_compute_centered_position(struct view *view, const struct wlr_box *ref,
|
|
int w, int h, int *x, int *y)
|
|
{
|
|
assert(view);
|
|
if (w <= 0 || h <= 0) {
|
|
wlr_log(WLR_ERROR, "view has empty geometry, not centering");
|
|
return false;
|
|
}
|
|
if (!output_is_usable(view->output)) {
|
|
wlr_log(WLR_ERROR, "view has no output, not centering");
|
|
return false;
|
|
}
|
|
|
|
struct border margin = ssd_get_margin(view->ssd);
|
|
struct wlr_box usable = output_usable_area_in_layout_coords(view->output);
|
|
int width = w + margin.left + margin.right;
|
|
int height = h + margin.top + margin.bottom;
|
|
|
|
/* If reference box is NULL then center to usable area */
|
|
if (!ref) {
|
|
ref = &usable;
|
|
}
|
|
*x = ref->x + (ref->width - width) / 2;
|
|
*y = ref->y + (ref->height - height) / 2;
|
|
|
|
/* Fit the view within the usable area */
|
|
if (*x < usable.x) {
|
|
*x = usable.x;
|
|
} else if (*x + width > usable.x + usable.width) {
|
|
*x = usable.x + usable.width - width;
|
|
}
|
|
if (*y < usable.y) {
|
|
*y = usable.y;
|
|
} else if (*y + height > usable.y + usable.height) {
|
|
*y = usable.y + usable.height - height;
|
|
}
|
|
|
|
*x += margin.left;
|
|
*y += margin.top;
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool
|
|
adjust_floating_geometry(struct view *view, struct wlr_box *geometry,
|
|
bool midpoint_visibility)
|
|
{
|
|
assert(view);
|
|
|
|
if (!output_is_usable(view->output)) {
|
|
wlr_log(WLR_ERROR, "view has no output, not positioning");
|
|
return false;
|
|
}
|
|
|
|
/* Avoid moving panels out of their own reserved area ("strut") */
|
|
if (window_rules_get_property(view, "fixedPosition") == LAB_PROP_TRUE
|
|
|| view_has_strut_partial(view)) {
|
|
return false;
|
|
}
|
|
|
|
bool adjusted = false;
|
|
bool onscreen = false;
|
|
if (wlr_output_layout_intersects(view->server->output_layout,
|
|
view->output->wlr_output, geometry)) {
|
|
/* Always make sure the titlebar starts within the usable area */
|
|
struct border margin = ssd_get_margin(view->ssd);
|
|
struct wlr_box usable =
|
|
output_usable_area_in_layout_coords(view->output);
|
|
|
|
if (geometry->x < usable.x + margin.left) {
|
|
geometry->x = usable.x + margin.left;
|
|
adjusted = true;
|
|
}
|
|
|
|
if (geometry->y < usable.y + margin.top) {
|
|
geometry->y = usable.y + margin.top;
|
|
adjusted = true;
|
|
}
|
|
|
|
if (!midpoint_visibility) {
|
|
/*
|
|
* If midpoint visibility is not required, the view is
|
|
* on screen if at least one pixel is visible.
|
|
*/
|
|
onscreen = true;
|
|
} else {
|
|
/* Otherwise, make sure the midpoint is on screen */
|
|
int mx = geometry->x + geometry->width / 2;
|
|
int my = geometry->y + geometry->height / 2;
|
|
|
|
onscreen = mx <= usable.x + usable.width &&
|
|
my <= usable.y + usable.height;
|
|
}
|
|
}
|
|
|
|
if (onscreen) {
|
|
return adjusted;
|
|
}
|
|
|
|
/* Reposition offscreen automatically if configured to do so */
|
|
if (rc.placement_policy == LAB_PLACE_AUTOMATIC) {
|
|
if (placement_find_best(view, geometry)) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
/* If automatic placement failed or was not enabled, just center */
|
|
return view_compute_centered_position(view, NULL,
|
|
geometry->width, geometry->height,
|
|
&geometry->x, &geometry->y);
|
|
}
|
|
|
|
struct wlr_box
|
|
view_get_fallback_natural_geometry(struct view *view)
|
|
{
|
|
struct wlr_box box = {
|
|
.width = VIEW_FALLBACK_WIDTH,
|
|
.height = VIEW_FALLBACK_HEIGHT,
|
|
};
|
|
view_compute_centered_position(view, NULL,
|
|
box.width, box.height, &box.x, &box.y);
|
|
return box;
|
|
}
|
|
|
|
void
|
|
view_store_natural_geometry(struct view *view)
|
|
{
|
|
assert(view);
|
|
/*
|
|
* Do not overwrite the stored geometry if fullscreen or tiled.
|
|
* Maximized views are handled on a per-axis basis (see below).
|
|
*/
|
|
if (view->fullscreen || view_is_tiled(view)) {
|
|
return;
|
|
}
|
|
|
|
/*
|
|
* Note that for xdg-shell views that start fullscreen or maximized,
|
|
* we end up storing a natural geometry of 0x0. This is intentional.
|
|
* When leaving fullscreen or unmaximizing, we pass 0x0 to the
|
|
* xdg-toplevel configure event, which means the application should
|
|
* choose its own size.
|
|
*/
|
|
if (!(view->maximized & VIEW_AXIS_HORIZONTAL)) {
|
|
view->natural_geometry.x = view->pending.x;
|
|
view->natural_geometry.width = view->pending.width;
|
|
}
|
|
if (!(view->maximized & VIEW_AXIS_VERTICAL)) {
|
|
view->natural_geometry.y = view->pending.y;
|
|
view->natural_geometry.height = view->pending.height;
|
|
}
|
|
}
|
|
|
|
int
|
|
view_effective_height(struct view *view, bool use_pending)
|
|
{
|
|
assert(view);
|
|
|
|
if (view->shaded) {
|
|
return 0;
|
|
}
|
|
|
|
return use_pending ? view->pending.height : view->current.height;
|
|
}
|
|
|
|
void
|
|
view_center(struct view *view, const struct wlr_box *ref)
|
|
{
|
|
assert(view);
|
|
int x, y;
|
|
if (view_compute_centered_position(view, ref, view->pending.width,
|
|
view->pending.height, &x, &y)) {
|
|
view_move(view, x, y);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Algorithm based on KWin's implementation:
|
|
* https://github.com/KDE/kwin/blob/df9f8f8346b5b7645578e37365dabb1a7b02ca5a/src/placement.cpp#L589
|
|
*/
|
|
static void
|
|
view_cascade(struct view *view)
|
|
{
|
|
/* "cascade" policy places a new view at center by default */
|
|
struct wlr_box center = view->pending;
|
|
view_compute_centered_position(view, NULL,
|
|
center.width, center.height, ¢er.x, ¢er.y);
|
|
struct border margin = ssd_get_margin(view->ssd);
|
|
center.x -= margin.left;
|
|
center.y -= margin.top;
|
|
center.width += margin.left + margin.right;
|
|
center.height += margin.top + margin.bottom;
|
|
|
|
/* Candidate geometry to which the view is moved */
|
|
struct wlr_box candidate = center;
|
|
|
|
struct wlr_box usable = output_usable_area_in_layout_coords(view->output);
|
|
|
|
/* TODO: move this logic to rcxml.c */
|
|
int offset_x = rc.placement_cascade_offset_x;
|
|
int offset_y = rc.placement_cascade_offset_y;
|
|
struct theme *theme = view->server->theme;
|
|
int default_offset = theme->titlebar_height + theme->border_width + 5;
|
|
if (offset_x <= 0) {
|
|
offset_x = default_offset;
|
|
}
|
|
if (offset_y <= 0) {
|
|
offset_y = default_offset;
|
|
}
|
|
|
|
/*
|
|
* Keep updating the candidate until it doesn't cover any existing views
|
|
* or doesn't fit within the usable area.
|
|
*/
|
|
bool candidate_updated = true;
|
|
while (candidate_updated) {
|
|
candidate_updated = false;
|
|
struct wlr_box covered = {0};
|
|
|
|
/* Iterate over views from top to bottom */
|
|
struct view *other_view;
|
|
for_each_view(other_view, &view->server->views,
|
|
LAB_VIEW_CRITERIA_CURRENT_WORKSPACE) {
|
|
struct wlr_box other = ssd_max_extents(other_view);
|
|
if (other_view == view
|
|
|| view->minimized
|
|
|| !box_intersects(&candidate, &other)) {
|
|
continue;
|
|
}
|
|
/*
|
|
* If the candidate covers an existing view whose
|
|
* top-left corner is not covered by other views,
|
|
* shift the candidate to bottom-right.
|
|
*/
|
|
if (wlr_box_contains_box(&candidate, &other)
|
|
&& !wlr_box_contains_point(
|
|
&covered, other.x, other.y)) {
|
|
candidate.x = other.x + offset_x;
|
|
candidate.y = other.y + offset_y;
|
|
if (!wlr_box_contains_box(&usable, &candidate)) {
|
|
/*
|
|
* If the candidate doesn't fit within
|
|
* the usable area, fall back to center
|
|
* and finish updating the candidate.
|
|
*/
|
|
candidate = center;
|
|
break;
|
|
} else {
|
|
/* Repeat with the new candidate */
|
|
candidate_updated = true;
|
|
break;
|
|
}
|
|
}
|
|
/*
|
|
* We use just a bounding box to represent the covered
|
|
* area, which would be fine for our use-case.
|
|
*/
|
|
box_union(&covered, &covered, &other);
|
|
}
|
|
}
|
|
|
|
view_move(view, candidate.x + margin.left, candidate.y + margin.top);
|
|
}
|
|
|
|
void
|
|
view_place_by_policy(struct view *view, bool allow_cursor,
|
|
enum lab_placement_policy policy)
|
|
{
|
|
if (allow_cursor && policy == LAB_PLACE_CURSOR) {
|
|
view_move_to_cursor(view);
|
|
return;
|
|
} else if (policy == LAB_PLACE_AUTOMATIC) {
|
|
struct wlr_box geometry = view->pending;
|
|
if (placement_find_best(view, &geometry)) {
|
|
view_move(view, geometry.x, geometry.y);
|
|
return;
|
|
}
|
|
} else if (policy == LAB_PLACE_CASCADE) {
|
|
view_cascade(view);
|
|
return;
|
|
}
|
|
|
|
view_center(view, NULL);
|
|
}
|
|
|
|
void
|
|
view_constrain_size_to_that_of_usable_area(struct view *view)
|
|
{
|
|
if (!view || !view->output || view->fullscreen) {
|
|
return;
|
|
}
|
|
|
|
struct wlr_box usable_area =
|
|
output_usable_area_in_layout_coords(view->output);
|
|
struct border margin = ssd_get_margin(view->ssd);
|
|
|
|
int available_width = usable_area.width - margin.left - margin.right;
|
|
int available_height = usable_area.height - margin.top - margin.bottom;
|
|
|
|
if (available_width <= 0 || available_height <= 0) {
|
|
return;
|
|
}
|
|
|
|
if (available_height >= view->pending.height &&
|
|
available_width >= view->pending.width) {
|
|
return;
|
|
}
|
|
|
|
int width = MIN(view->pending.width, available_width);
|
|
int height = MIN(view->pending.height, available_height);
|
|
|
|
int right_edge = usable_area.x + usable_area.width;
|
|
int bottom_edge = usable_area.y + usable_area.height;
|
|
|
|
int x =
|
|
MAX(usable_area.x + margin.left,
|
|
MIN(view->pending.x, right_edge - width - margin.right));
|
|
|
|
int y =
|
|
MAX(usable_area.y + margin.top,
|
|
MIN(view->pending.y, bottom_edge - height - margin.bottom));
|
|
|
|
struct wlr_box box = {
|
|
.x = x,
|
|
.y = y,
|
|
.width = width,
|
|
.height = height,
|
|
};
|
|
view_move_resize(view, box);
|
|
}
|
|
|
|
void
|
|
view_apply_natural_geometry(struct view *view)
|
|
{
|
|
assert(view);
|
|
assert(view_is_floating(view));
|
|
|
|
struct wlr_box geometry = view->natural_geometry;
|
|
/* Only adjust natural geometry if known (not 0x0) */
|
|
if (!wlr_box_empty(&geometry)) {
|
|
adjust_floating_geometry(view, &geometry,
|
|
/* midpoint_visibility */ false);
|
|
}
|
|
view_move_resize(view, geometry);
|
|
}
|
|
|
|
struct wlr_box
|
|
view_get_region_snap_box(struct view *view, struct region *region)
|
|
{
|
|
struct wlr_box geo = region->geo;
|
|
|
|
/* Adjust for rc.gap */
|
|
if (rc.gap) {
|
|
double half_gap = rc.gap / 2.0;
|
|
struct wlr_fbox offset = {
|
|
.x = half_gap,
|
|
.y = half_gap,
|
|
.width = -rc.gap,
|
|
.height = -rc.gap
|
|
};
|
|
struct wlr_box usable =
|
|
output_usable_area_in_layout_coords(region->output);
|
|
if (geo.x == usable.x) {
|
|
offset.x += half_gap;
|
|
offset.width -= half_gap;
|
|
}
|
|
if (geo.y == usable.y) {
|
|
offset.y += half_gap;
|
|
offset.height -= half_gap;
|
|
}
|
|
if (geo.x + geo.width == usable.x + usable.width) {
|
|
offset.width -= half_gap;
|
|
}
|
|
if (geo.y + geo.height == usable.y + usable.height) {
|
|
offset.height -= half_gap;
|
|
}
|
|
geo.x += offset.x;
|
|
geo.y += offset.y;
|
|
geo.width += offset.width;
|
|
geo.height += offset.height;
|
|
}
|
|
|
|
/* And adjust for current view */
|
|
if (view) {
|
|
struct border margin = ssd_get_margin(view->ssd);
|
|
geo.x += margin.left;
|
|
geo.y += margin.top;
|
|
geo.width -= margin.left + margin.right;
|
|
geo.height -= margin.top + margin.bottom;
|
|
}
|
|
|
|
return geo;
|
|
}
|
|
|
|
static void
|
|
view_apply_region_geometry(struct view *view)
|
|
{
|
|
assert(view);
|
|
assert(view->tiled_region || view->tiled_region_evacuate);
|
|
struct output *output = view->output;
|
|
assert(output_is_usable(output));
|
|
|
|
if (view->tiled_region_evacuate) {
|
|
/* View was evacuated from a destroying output */
|
|
/* Get new output local region, may be NULL */
|
|
view->tiled_region = regions_from_name(
|
|
view->tiled_region_evacuate, output);
|
|
|
|
/* Get rid of the evacuate instruction */
|
|
zfree(view->tiled_region_evacuate);
|
|
|
|
if (!view->tiled_region) {
|
|
/* Existing region name doesn't exist in rc.xml anymore */
|
|
view_set_untiled(view);
|
|
view_apply_natural_geometry(view);
|
|
return;
|
|
}
|
|
}
|
|
|
|
struct wlr_box geo = view_get_region_snap_box(view, view->tiled_region);
|
|
view_move_resize(view, geo);
|
|
}
|
|
|
|
static void
|
|
view_apply_tiled_geometry(struct view *view)
|
|
{
|
|
assert(view);
|
|
assert(view->tiled);
|
|
assert(output_is_usable(view->output));
|
|
|
|
view_move_resize(view, view_get_edge_snap_box(view,
|
|
view->output, view->tiled));
|
|
}
|
|
|
|
static void
|
|
view_apply_fullscreen_geometry(struct view *view)
|
|
{
|
|
assert(view);
|
|
assert(view->fullscreen);
|
|
assert(output_is_usable(view->output));
|
|
|
|
struct wlr_box box = { 0 };
|
|
wlr_output_effective_resolution(view->output->wlr_output,
|
|
&box.width, &box.height);
|
|
double ox = 0, oy = 0;
|
|
wlr_output_layout_output_coords(view->server->output_layout,
|
|
view->output->wlr_output, &ox, &oy);
|
|
box.x -= ox;
|
|
box.y -= oy;
|
|
view_move_resize(view, box);
|
|
}
|
|
|
|
static void
|
|
view_apply_maximized_geometry(struct view *view)
|
|
{
|
|
assert(view);
|
|
assert(view->maximized != VIEW_AXIS_NONE);
|
|
struct output *output = view->output;
|
|
assert(output_is_usable(output));
|
|
|
|
struct wlr_box box = output_usable_area_in_layout_coords(output);
|
|
if (box.height == output->wlr_output->height
|
|
&& output->wlr_output->scale != 1) {
|
|
box.height /= output->wlr_output->scale;
|
|
}
|
|
if (box.width == output->wlr_output->width
|
|
&& output->wlr_output->scale != 1) {
|
|
box.width /= output->wlr_output->scale;
|
|
}
|
|
|
|
/*
|
|
* If one axis (horizontal or vertical) is unmaximized, it
|
|
* should use the natural geometry. But if that geometry is not
|
|
* on-screen on the output where the view is maximized, then
|
|
* center the unmaximized axis.
|
|
*/
|
|
struct wlr_box natural = view->natural_geometry;
|
|
if (view->maximized != VIEW_AXIS_BOTH
|
|
&& !box_intersects(&box, &natural)) {
|
|
view_compute_centered_position(view, NULL,
|
|
natural.width, natural.height,
|
|
&natural.x, &natural.y);
|
|
}
|
|
|
|
if (view->ssd_mode) {
|
|
struct border border = ssd_thickness(view);
|
|
box.x += border.left;
|
|
box.y += border.top;
|
|
box.width -= border.right + border.left;
|
|
box.height -= border.top + border.bottom;
|
|
}
|
|
|
|
if (view->maximized == VIEW_AXIS_VERTICAL) {
|
|
box.x = natural.x;
|
|
box.width = natural.width;
|
|
} else if (view->maximized == VIEW_AXIS_HORIZONTAL) {
|
|
box.y = natural.y;
|
|
box.height = natural.height;
|
|
}
|
|
|
|
view_move_resize(view, box);
|
|
}
|
|
|
|
static void
|
|
view_apply_special_geometry(struct view *view)
|
|
{
|
|
assert(view);
|
|
assert(!view_is_floating(view));
|
|
if (!output_is_usable(view->output)) {
|
|
wlr_log(WLR_ERROR, "view has no output, not updating geometry");
|
|
return;
|
|
}
|
|
|
|
if (view->fullscreen) {
|
|
view_apply_fullscreen_geometry(view);
|
|
} else if (view->maximized != VIEW_AXIS_NONE) {
|
|
view_apply_maximized_geometry(view);
|
|
} else if (view->tiled) {
|
|
view_apply_tiled_geometry(view);
|
|
} else if (view->tiled_region || view->tiled_region_evacuate) {
|
|
view_apply_region_geometry(view);
|
|
} else {
|
|
assert(false); // not reached
|
|
}
|
|
}
|
|
|
|
/* For internal use only. Does not update geometry. */
|
|
static void
|
|
set_maximized(struct view *view, enum view_axis maximized)
|
|
{
|
|
if (view->impl->maximize) {
|
|
view->impl->maximize(view, maximized);
|
|
}
|
|
|
|
view->maximized = maximized;
|
|
wl_signal_emit_mutable(&view->events.maximized, NULL);
|
|
|
|
/*
|
|
* Ensure that follow-up actions like SnapToEdge / SnapToRegion
|
|
* use up-to-date SSD margin information. Otherwise we will end
|
|
* up using an outdated ssd->margin to calculate offsets.
|
|
*/
|
|
ssd_update_margin(view->ssd);
|
|
}
|
|
|
|
/*
|
|
* Un-maximize view and move it to specific geometry. Does not reset
|
|
* tiled state (use view_set_untiled() if you want that).
|
|
*/
|
|
void
|
|
view_restore_to(struct view *view, struct wlr_box geometry)
|
|
{
|
|
assert(view);
|
|
if (view->fullscreen) {
|
|
return;
|
|
}
|
|
if (view->maximized != VIEW_AXIS_NONE) {
|
|
set_maximized(view, VIEW_AXIS_NONE);
|
|
}
|
|
view_move_resize(view, geometry);
|
|
}
|
|
|
|
bool
|
|
view_is_tiled(struct view *view)
|
|
{
|
|
assert(view);
|
|
return (view->tiled || view->tiled_region
|
|
|| view->tiled_region_evacuate);
|
|
}
|
|
|
|
bool
|
|
view_is_tiled_and_notify_tiled(struct view *view)
|
|
{
|
|
switch (rc.snap_tiling_events_mode) {
|
|
case LAB_TILING_EVENTS_NEVER:
|
|
return false;
|
|
case LAB_TILING_EVENTS_REGION:
|
|
return view->tiled_region || view->tiled_region_evacuate;
|
|
case LAB_TILING_EVENTS_EDGE:
|
|
return view->tiled;
|
|
case LAB_TILING_EVENTS_ALWAYS:
|
|
return view_is_tiled(view);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool
|
|
view_is_floating(struct view *view)
|
|
{
|
|
assert(view);
|
|
return !(view->fullscreen || (view->maximized != VIEW_AXIS_NONE)
|
|
|| view_is_tiled(view));
|
|
}
|
|
|
|
static void
|
|
view_notify_tiled(struct view *view)
|
|
{
|
|
assert(view);
|
|
if (view->impl->notify_tiled) {
|
|
view->impl->notify_tiled(view);
|
|
}
|
|
}
|
|
|
|
/* Reset tiled state of view without changing geometry */
|
|
void
|
|
view_set_untiled(struct view *view)
|
|
{
|
|
assert(view);
|
|
view->tiled = LAB_EDGE_NONE;
|
|
view->tiled_region = NULL;
|
|
zfree(view->tiled_region_evacuate);
|
|
view_notify_tiled(view);
|
|
}
|
|
|
|
void
|
|
view_maximize(struct view *view, enum view_axis axis,
|
|
bool store_natural_geometry)
|
|
{
|
|
assert(view);
|
|
|
|
if (view->maximized == axis) {
|
|
return;
|
|
}
|
|
|
|
if (view->fullscreen) {
|
|
return;
|
|
}
|
|
|
|
view_set_shade(view, false);
|
|
|
|
if (axis != VIEW_AXIS_NONE) {
|
|
/*
|
|
* Maximize via keybind or client request cancels
|
|
* interactive move/resize since we can't move/resize
|
|
* a maximized view.
|
|
*/
|
|
interactive_cancel(view);
|
|
if (store_natural_geometry && view_is_floating(view)) {
|
|
view_invalidate_last_layout_geometry(view);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Update natural geometry for any axis that wasn't already
|
|
* maximized. This is needed even when unmaximizing, because in
|
|
* single-axis cases the client may have resized the other axis
|
|
* while one axis was maximized.
|
|
*/
|
|
if (store_natural_geometry) {
|
|
view_store_natural_geometry(view);
|
|
}
|
|
|
|
/*
|
|
* When natural geometry is unknown (0x0) for an xdg-shell view,
|
|
* we normally send a configure event of 0x0 to get the client's
|
|
* preferred size, but this doesn't work if unmaximizing only
|
|
* one axis. So in that corner case, set a fallback geometry.
|
|
*/
|
|
if ((axis == VIEW_AXIS_HORIZONTAL || axis == VIEW_AXIS_VERTICAL)
|
|
&& wlr_box_empty(&view->natural_geometry)) {
|
|
view->natural_geometry = view_get_fallback_natural_geometry(view);
|
|
}
|
|
|
|
set_maximized(view, axis);
|
|
if (view_is_floating(view)) {
|
|
view_apply_natural_geometry(view);
|
|
} else {
|
|
view_apply_special_geometry(view);
|
|
}
|
|
}
|
|
|
|
void
|
|
view_toggle_maximize(struct view *view, enum view_axis axis)
|
|
{
|
|
assert(view);
|
|
switch (axis) {
|
|
case VIEW_AXIS_HORIZONTAL:
|
|
case VIEW_AXIS_VERTICAL:
|
|
/* Toggle one axis (XOR) */
|
|
view_maximize(view, view->maximized ^ axis,
|
|
/*store_natural_geometry*/ true);
|
|
break;
|
|
case VIEW_AXIS_BOTH:
|
|
/*
|
|
* Maximize in both directions if unmaximized or partially
|
|
* maximized, otherwise unmaximize.
|
|
*/
|
|
view_maximize(view, (view->maximized == VIEW_AXIS_BOTH) ?
|
|
VIEW_AXIS_NONE : VIEW_AXIS_BOTH,
|
|
/*store_natural_geometry*/ true);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
bool
|
|
view_wants_decorations(struct view *view)
|
|
{
|
|
/* Window-rules take priority if they exist for this view */
|
|
switch (window_rules_get_property(view, "serverDecoration")) {
|
|
case LAB_PROP_TRUE:
|
|
return true;
|
|
case LAB_PROP_FALSE:
|
|
return false;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
/*
|
|
* view->ssd_preference may be set by the decoration implementation
|
|
* e.g. src/decorations/xdg-deco.c or src/decorations/kde-deco.c.
|
|
*/
|
|
switch (view->ssd_preference) {
|
|
case LAB_SSD_PREF_SERVER:
|
|
return true;
|
|
case LAB_SSD_PREF_CLIENT:
|
|
return false;
|
|
default:
|
|
/*
|
|
* We don't know anything about the client preference
|
|
* so fall back to core.decoration settings in rc.xml
|
|
*/
|
|
return rc.xdg_shell_server_side_deco;
|
|
}
|
|
}
|
|
|
|
void
|
|
view_set_decorations(struct view *view, enum lab_ssd_mode mode, bool force_ssd)
|
|
{
|
|
assert(view);
|
|
|
|
if (force_ssd || view_wants_decorations(view)
|
|
|| mode < view->ssd_mode) {
|
|
view_set_ssd_mode(view, mode);
|
|
}
|
|
}
|
|
|
|
void
|
|
view_toggle_decorations(struct view *view)
|
|
{
|
|
assert(view);
|
|
|
|
if (rc.ssd_keep_border && view->ssd_mode == LAB_SSD_MODE_FULL) {
|
|
view_set_ssd_mode(view, LAB_SSD_MODE_BORDER);
|
|
} else if (view->ssd_mode != LAB_SSD_MODE_NONE) {
|
|
view_set_ssd_mode(view, LAB_SSD_MODE_NONE);
|
|
} else {
|
|
view_set_ssd_mode(view, LAB_SSD_MODE_FULL);
|
|
}
|
|
}
|
|
|
|
bool
|
|
view_is_always_on_top(struct view *view)
|
|
{
|
|
assert(view);
|
|
return view->scene_tree->node.parent ==
|
|
view->server->view_tree_always_on_top;
|
|
}
|
|
|
|
void
|
|
view_toggle_always_on_top(struct view *view)
|
|
{
|
|
assert(view);
|
|
if (view_is_always_on_top(view)) {
|
|
view->workspace = view->server->workspaces.current;
|
|
wlr_scene_node_reparent(&view->scene_tree->node,
|
|
view->workspace->tree);
|
|
} else {
|
|
wlr_scene_node_reparent(&view->scene_tree->node,
|
|
view->server->view_tree_always_on_top);
|
|
}
|
|
}
|
|
|
|
bool
|
|
view_is_always_on_bottom(struct view *view)
|
|
{
|
|
assert(view);
|
|
return view->scene_tree->node.parent ==
|
|
view->server->view_tree_always_on_bottom;
|
|
}
|
|
|
|
void
|
|
view_toggle_always_on_bottom(struct view *view)
|
|
{
|
|
assert(view);
|
|
if (view_is_always_on_bottom(view)) {
|
|
view->workspace = view->server->workspaces.current;
|
|
wlr_scene_node_reparent(&view->scene_tree->node,
|
|
view->workspace->tree);
|
|
} else {
|
|
wlr_scene_node_reparent(&view->scene_tree->node,
|
|
view->server->view_tree_always_on_bottom);
|
|
}
|
|
}
|
|
|
|
void
|
|
view_toggle_visible_on_all_workspaces(struct view *view)
|
|
{
|
|
assert(view);
|
|
view->visible_on_all_workspaces = !view->visible_on_all_workspaces;
|
|
ssd_update_geometry(view->ssd);
|
|
}
|
|
|
|
void
|
|
view_move_to_workspace(struct view *view, struct workspace *workspace)
|
|
{
|
|
assert(view);
|
|
assert(workspace);
|
|
if (view->workspace != workspace) {
|
|
view->workspace = workspace;
|
|
wlr_scene_node_reparent(&view->scene_tree->node,
|
|
workspace->tree);
|
|
}
|
|
}
|
|
|
|
static void
|
|
decorate(struct view *view)
|
|
{
|
|
if (!view->ssd) {
|
|
view->ssd = ssd_create(view,
|
|
view == view->server->active_view);
|
|
}
|
|
}
|
|
|
|
static void
|
|
undecorate(struct view *view)
|
|
{
|
|
ssd_destroy(view->ssd);
|
|
view->ssd = NULL;
|
|
}
|
|
|
|
bool
|
|
view_titlebar_visible(struct view *view)
|
|
{
|
|
if (view->maximized == VIEW_AXIS_BOTH
|
|
&& rc.hide_maximized_window_titlebar) {
|
|
return false;
|
|
}
|
|
return view->ssd_mode == LAB_SSD_MODE_FULL;
|
|
}
|
|
|
|
void
|
|
view_set_ssd_mode(struct view *view, enum lab_ssd_mode mode)
|
|
{
|
|
assert(view);
|
|
|
|
if (view->shaded || view->fullscreen
|
|
|| mode == view->ssd_mode) {
|
|
return;
|
|
}
|
|
|
|
/*
|
|
* Set these first since they are referenced
|
|
* within the call tree of ssd_create() and ssd_thickness()
|
|
*/
|
|
view->ssd_mode = mode;
|
|
|
|
if (mode) {
|
|
decorate(view);
|
|
ssd_set_titlebar(view->ssd, view_titlebar_visible(view));
|
|
} else {
|
|
undecorate(view);
|
|
}
|
|
|
|
if (!view_is_floating(view)) {
|
|
view_apply_special_geometry(view);
|
|
}
|
|
}
|
|
|
|
void
|
|
view_toggle_fullscreen(struct view *view)
|
|
{
|
|
assert(view);
|
|
|
|
view_set_fullscreen(view, !view->fullscreen);
|
|
}
|
|
|
|
/* For internal use only. Does not update geometry. */
|
|
static void
|
|
set_fullscreen(struct view *view, bool fullscreen)
|
|
{
|
|
/* When going fullscreen, unshade the window */
|
|
if (fullscreen) {
|
|
view_set_shade(view, false);
|
|
}
|
|
|
|
/* Hide decorations when going fullscreen */
|
|
if (fullscreen && view->ssd_mode) {
|
|
undecorate(view);
|
|
}
|
|
|
|
if (view->impl->set_fullscreen) {
|
|
view->impl->set_fullscreen(view, fullscreen);
|
|
}
|
|
|
|
view->fullscreen = fullscreen;
|
|
wl_signal_emit_mutable(&view->events.fullscreened, NULL);
|
|
|
|
/* Re-show decorations when no longer fullscreen */
|
|
if (!fullscreen && view->ssd_mode) {
|
|
decorate(view);
|
|
}
|
|
|
|
/* Show fullscreen views above top-layer */
|
|
if (view->output) {
|
|
desktop_update_top_layer_visibility(view->server);
|
|
}
|
|
}
|
|
|
|
void
|
|
view_set_fullscreen(struct view *view, bool fullscreen)
|
|
{
|
|
assert(view);
|
|
if (fullscreen == view->fullscreen) {
|
|
return;
|
|
}
|
|
if (fullscreen) {
|
|
if (!output_is_usable(view->output)) {
|
|
/* Prevent fullscreen with no available outputs */
|
|
return;
|
|
}
|
|
/*
|
|
* Fullscreen via keybind or client request cancels
|
|
* interactive move/resize since we can't move/resize
|
|
* a fullscreen view.
|
|
*/
|
|
interactive_cancel(view);
|
|
view_store_natural_geometry(view);
|
|
view_invalidate_last_layout_geometry(view);
|
|
}
|
|
|
|
set_fullscreen(view, fullscreen);
|
|
if (view_is_floating(view)) {
|
|
view_apply_natural_geometry(view);
|
|
} else {
|
|
view_apply_special_geometry(view);
|
|
}
|
|
set_adaptive_sync_fullscreen(view);
|
|
}
|
|
|
|
static bool
|
|
last_layout_geometry_is_valid(struct view *view)
|
|
{
|
|
return view->last_layout_geometry.width > 0
|
|
&& view->last_layout_geometry.height > 0;
|
|
}
|
|
|
|
static void
|
|
update_last_layout_geometry(struct view *view)
|
|
{
|
|
/*
|
|
* Only update an invalid last-layout geometry to prevent a series of
|
|
* successive layout changes from continually replacing the "preferred"
|
|
* location with whatever location the view currently holds. The
|
|
* "preferred" location should be whatever state was set by user
|
|
* interaction, not automatic responses to layout changes.
|
|
*/
|
|
if (last_layout_geometry_is_valid(view)) {
|
|
return;
|
|
}
|
|
|
|
if (view_is_floating(view)) {
|
|
view->last_layout_geometry = view->pending;
|
|
} else {
|
|
view->last_layout_geometry = view->natural_geometry;
|
|
}
|
|
}
|
|
|
|
static bool
|
|
apply_last_layout_geometry(struct view *view, bool force_update)
|
|
{
|
|
/* Only apply a valid last-layout geometry */
|
|
if (!last_layout_geometry_is_valid(view)) {
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
* Unless forced, the last-layout geometry is only applied
|
|
* when the relevant view geometry is distinct.
|
|
*/
|
|
if (!force_update) {
|
|
struct wlr_box *relevant = view_is_floating(view) ?
|
|
&view->pending : &view->natural_geometry;
|
|
|
|
if (wlr_box_equal(relevant, &view->last_layout_geometry)) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
view->natural_geometry = view->last_layout_geometry;
|
|
adjust_floating_geometry(view, &view->natural_geometry,
|
|
/* midpoint_visibility */ true);
|
|
return true;
|
|
}
|
|
|
|
void
|
|
view_invalidate_last_layout_geometry(struct view *view)
|
|
{
|
|
assert(view);
|
|
view->last_layout_geometry.width = 0;
|
|
view->last_layout_geometry.height = 0;
|
|
}
|
|
|
|
void
|
|
view_adjust_for_layout_change(struct view *view)
|
|
{
|
|
assert(view);
|
|
|
|
bool is_floating = view_is_floating(view);
|
|
bool use_natural = false;
|
|
|
|
if (!output_is_usable(view->output)) {
|
|
/* A view losing an output should have a last-layout geometry */
|
|
update_last_layout_geometry(view);
|
|
}
|
|
|
|
/* Capture a pointer to the last-layout geometry (only if valid) */
|
|
struct wlr_box *last_geometry = NULL;
|
|
if (last_layout_geometry_is_valid(view)) {
|
|
last_geometry = &view->last_layout_geometry;
|
|
}
|
|
|
|
/*
|
|
* Check if an output change is required:
|
|
* - Floating views are always mapped to the nearest output
|
|
* - Any view without a usable output needs to be repositioned
|
|
* - Any view with a valid last-layout geometry might be better
|
|
* positioned on another output
|
|
*/
|
|
if (is_floating || last_geometry || !output_is_usable(view->output)) {
|
|
/* Move the view to an appropriate output, if needed */
|
|
bool output_changed = view_discover_output(view, last_geometry);
|
|
|
|
/*
|
|
* Try to apply the last-layout to the natural geometry
|
|
* (adjusting to ensure that it fits on the screen). This is
|
|
* forced if the output has changed, but will be done
|
|
* opportunistically even on the same output if the last-layout
|
|
* geometry is different from the view's governing geometry.
|
|
*/
|
|
if (apply_last_layout_geometry(view, output_changed)) {
|
|
use_natural = true;
|
|
}
|
|
|
|
/*
|
|
* Whether or not the view has moved, the layout has changed.
|
|
* Ensure that the view now has a valid last-layout geometry.
|
|
*/
|
|
update_last_layout_geometry(view);
|
|
}
|
|
|
|
if (!is_floating) {
|
|
view_apply_special_geometry(view);
|
|
} else if (use_natural) {
|
|
/*
|
|
* Move the window to its natural location, because
|
|
* we are trying to restore a prior layout.
|
|
*/
|
|
view_apply_natural_geometry(view);
|
|
} else {
|
|
/* Otherwise, just ensure the view is on screen. */
|
|
struct wlr_box geometry = view->pending;
|
|
if (adjust_floating_geometry(view, &geometry,
|
|
/* midpoint_visibility */ true)) {
|
|
view_move_resize(view, geometry);
|
|
}
|
|
}
|
|
|
|
view_update_outputs(view);
|
|
}
|
|
|
|
void
|
|
view_evacuate_region(struct view *view)
|
|
{
|
|
assert(view);
|
|
assert(view->tiled_region);
|
|
if (!view->tiled_region_evacuate) {
|
|
view->tiled_region_evacuate = xstrdup(view->tiled_region->name);
|
|
}
|
|
view->tiled_region = NULL;
|
|
}
|
|
|
|
void
|
|
view_on_output_destroy(struct view *view)
|
|
{
|
|
assert(view);
|
|
view->output = NULL;
|
|
}
|
|
|
|
static int
|
|
shift_view_to_usable_1d(int size,
|
|
int cur_pos, int cur_lo, int cur_extent,
|
|
int next_pos, int next_lo, int next_extent,
|
|
int margin_lo, int margin_hi)
|
|
{
|
|
int cur_min = cur_lo + rc.gap + margin_lo;
|
|
int cur_max = cur_lo + cur_extent - rc.gap - margin_hi;
|
|
|
|
int next_min = next_lo + rc.gap + margin_lo;
|
|
int next_max = next_lo + next_extent - rc.gap - margin_hi;
|
|
|
|
/*
|
|
* If the view is fully within the usable area of its original display,
|
|
* ensure that it is also fully within the usable area of the target.
|
|
*/
|
|
if (cur_pos >= cur_min && cur_pos + size <= cur_max) {
|
|
if (next_pos >= next_min && next_pos + size > next_max) {
|
|
next_pos = next_max - size;
|
|
}
|
|
|
|
return MAX(next_pos, next_min);
|
|
}
|
|
|
|
/*
|
|
* If the view was not fully within the usable area of its original
|
|
* display, kick it onscreen if its midpoint will be off the target.
|
|
*/
|
|
int midpoint = next_pos + size / 2;
|
|
if (next_pos >= next_min && midpoint > next_lo + next_extent) {
|
|
next_pos = next_max - size;
|
|
}
|
|
|
|
return MAX(next_pos, next_min);
|
|
}
|
|
|
|
void
|
|
view_move_to_edge(struct view *view, enum lab_edge direction, bool snap_to_windows)
|
|
{
|
|
assert(view);
|
|
if (!output_is_usable(view->output)) {
|
|
wlr_log(WLR_ERROR, "view has no output, not moving to edge");
|
|
return;
|
|
}
|
|
|
|
int dx = 0, dy = 0;
|
|
snap_move_to_edge(view, direction, snap_to_windows, &dx, &dy);
|
|
|
|
if (dx != 0 || dy != 0) {
|
|
/* Move the window if a change was discovered */
|
|
view_move(view, view->pending.x + dx, view->pending.y + dy);
|
|
return;
|
|
}
|
|
|
|
/* If the view is maximized, do not attempt to jump displays */
|
|
if (view->maximized != VIEW_AXIS_NONE) {
|
|
return;
|
|
}
|
|
|
|
/* Otherwise, move to edge of next adjacent display, if possible */
|
|
struct output *output =
|
|
output_get_adjacent(view->output, direction, /* wrap */ false);
|
|
if (!output) {
|
|
return;
|
|
}
|
|
|
|
/* When jumping to next output, attach to edge nearest the motion */
|
|
struct wlr_box usable = output_usable_area_in_layout_coords(output);
|
|
struct border margin = ssd_get_margin(view->ssd);
|
|
|
|
/* Bounds of the possible placement zone in this output */
|
|
int left = usable.x + rc.gap + margin.left;
|
|
int right = usable.x + usable.width - rc.gap - margin.right;
|
|
int top = usable.y + rc.gap + margin.top;
|
|
int bottom = usable.y + usable.height - rc.gap - margin.bottom;
|
|
|
|
/* Default target position on new output is current target position */
|
|
int destination_x = view->pending.x;
|
|
int destination_y = view->pending.y;
|
|
|
|
/* Compute the new position in the direction of motion */
|
|
direction = lab_edge_invert(direction);
|
|
switch (direction) {
|
|
case LAB_EDGE_LEFT:
|
|
destination_x = left;
|
|
break;
|
|
case LAB_EDGE_RIGHT:
|
|
destination_x = right - view->pending.width;
|
|
break;
|
|
case LAB_EDGE_TOP:
|
|
destination_y = top;
|
|
break;
|
|
case LAB_EDGE_BOTTOM:
|
|
destination_y = bottom
|
|
- view_effective_height(view, /* use_pending */ true);
|
|
break;
|
|
default:
|
|
return;
|
|
}
|
|
|
|
struct wlr_box original_usable =
|
|
output_usable_area_in_layout_coords(view->output);
|
|
|
|
/* Make sure the window is appropriately in view along the x direction */
|
|
destination_x = shift_view_to_usable_1d(view->pending.width,
|
|
view->pending.x, original_usable.x, original_usable.width,
|
|
destination_x, usable.x, usable.width, margin.left, margin.right);
|
|
|
|
/* Make sure the window is appropriately in view along the y direction */
|
|
int eff_height = view_effective_height(view, /* use_pending */ true);
|
|
destination_y = shift_view_to_usable_1d(eff_height,
|
|
view->pending.y, original_usable.y, original_usable.height,
|
|
destination_y, usable.y, usable.height, margin.top, margin.bottom);
|
|
|
|
view_set_untiled(view);
|
|
view_set_output(view, output);
|
|
view_move(view, destination_x, destination_y);
|
|
}
|
|
|
|
void
|
|
view_grow_to_edge(struct view *view, enum lab_edge direction)
|
|
{
|
|
assert(view);
|
|
/* TODO: allow grow to edge if maximized along the other axis */
|
|
if (view->fullscreen || view->maximized != VIEW_AXIS_NONE) {
|
|
return;
|
|
}
|
|
|
|
if (!output_is_usable(view->output)) {
|
|
wlr_log(WLR_ERROR, "view has no output, not growing view");
|
|
return;
|
|
}
|
|
|
|
view_set_shade(view, false);
|
|
|
|
struct wlr_box geo;
|
|
snap_grow_to_next_edge(view, direction, &geo);
|
|
view_move_resize(view, geo);
|
|
}
|
|
|
|
void
|
|
view_shrink_to_edge(struct view *view, enum lab_edge direction)
|
|
{
|
|
assert(view);
|
|
|
|
/* TODO: allow shrink to edge if maximized along the other axis */
|
|
if (view->fullscreen || view->maximized != VIEW_AXIS_NONE) {
|
|
return;
|
|
}
|
|
|
|
if (!output_is_usable(view->output)) {
|
|
wlr_log(WLR_ERROR, "view has no output, not shrinking view");
|
|
return;
|
|
}
|
|
|
|
view_set_shade(view, false);
|
|
|
|
struct wlr_box geo = view->pending;
|
|
snap_shrink_to_next_edge(view, direction, &geo);
|
|
view_move_resize(view, geo);
|
|
}
|
|
|
|
enum view_axis
|
|
view_axis_parse(const char *direction)
|
|
{
|
|
if (!direction) {
|
|
return VIEW_AXIS_INVALID;
|
|
}
|
|
if (!strcasecmp(direction, "horizontal")) {
|
|
return VIEW_AXIS_HORIZONTAL;
|
|
} else if (!strcasecmp(direction, "vertical")) {
|
|
return VIEW_AXIS_VERTICAL;
|
|
} else if (!strcasecmp(direction, "both")) {
|
|
return VIEW_AXIS_BOTH;
|
|
} else if (!strcasecmp(direction, "none")) {
|
|
return VIEW_AXIS_NONE;
|
|
} else {
|
|
return VIEW_AXIS_INVALID;
|
|
}
|
|
}
|
|
|
|
enum lab_placement_policy
|
|
view_placement_parse(const char *policy)
|
|
{
|
|
if (!policy) {
|
|
return LAB_PLACE_CENTER;
|
|
}
|
|
|
|
if (!strcasecmp(policy, "automatic")) {
|
|
return LAB_PLACE_AUTOMATIC;
|
|
} else if (!strcasecmp(policy, "cursor")) {
|
|
return LAB_PLACE_CURSOR;
|
|
} else if (!strcasecmp(policy, "center")) {
|
|
return LAB_PLACE_CENTER;
|
|
} else if (!strcasecmp(policy, "cascade")) {
|
|
return LAB_PLACE_CASCADE;
|
|
}
|
|
|
|
return LAB_PLACE_INVALID;
|
|
}
|
|
|
|
void
|
|
view_snap_to_edge(struct view *view, enum lab_edge edge,
|
|
bool across_outputs, bool store_natural_geometry)
|
|
{
|
|
assert(view);
|
|
|
|
if (view->fullscreen) {
|
|
return;
|
|
}
|
|
|
|
struct output *output = view->output;
|
|
if (!output_is_usable(output)) {
|
|
wlr_log(WLR_ERROR, "view has no output, not snapping to edge");
|
|
return;
|
|
}
|
|
|
|
view_set_shade(view, false);
|
|
|
|
if (across_outputs && view->tiled == edge && view->maximized == VIEW_AXIS_NONE) {
|
|
/* We are already tiled for this edge; try to switch outputs */
|
|
output = output_get_adjacent(view->output, edge, /* wrap */ false);
|
|
|
|
if (!output) {
|
|
/*
|
|
* No more output to move to
|
|
*
|
|
* We re-apply the tiled geometry without changing any
|
|
* state because the window might have been moved away
|
|
* (and thus got untiled) and then snapped back to the
|
|
* original edge.
|
|
*/
|
|
view_apply_tiled_geometry(view);
|
|
return;
|
|
}
|
|
|
|
/* When switching outputs, jump to the opposite edge */
|
|
edge = lab_edge_invert(edge);
|
|
}
|
|
|
|
if (view->maximized != VIEW_AXIS_NONE) {
|
|
/* Unmaximize + keep using existing natural_geometry */
|
|
view_maximize(view, VIEW_AXIS_NONE,
|
|
/*store_natural_geometry*/ false);
|
|
} else if (store_natural_geometry) {
|
|
/* store current geometry as new natural_geometry */
|
|
view_store_natural_geometry(view);
|
|
view_invalidate_last_layout_geometry(view);
|
|
}
|
|
view_set_untiled(view);
|
|
view_set_output(view, output);
|
|
view->tiled = edge;
|
|
view_notify_tiled(view);
|
|
view_apply_tiled_geometry(view);
|
|
}
|
|
|
|
void
|
|
view_snap_to_region(struct view *view, struct region *region,
|
|
bool store_natural_geometry)
|
|
{
|
|
assert(view);
|
|
assert(region);
|
|
|
|
if (view->fullscreen) {
|
|
return;
|
|
}
|
|
|
|
/* view_apply_region_geometry() needs a usable output */
|
|
if (!output_is_usable(view->output)) {
|
|
wlr_log(WLR_ERROR, "view has no output, not snapping to region");
|
|
return;
|
|
}
|
|
|
|
view_set_shade(view, false);
|
|
|
|
if (view->maximized != VIEW_AXIS_NONE) {
|
|
/* Unmaximize + keep using existing natural_geometry */
|
|
view_maximize(view, VIEW_AXIS_NONE,
|
|
/*store_natural_geometry*/ false);
|
|
} else if (store_natural_geometry) {
|
|
/* store current geometry as new natural_geometry */
|
|
view_store_natural_geometry(view);
|
|
view_invalidate_last_layout_geometry(view);
|
|
}
|
|
view_set_untiled(view);
|
|
view->tiled_region = region;
|
|
view_notify_tiled(view);
|
|
view_apply_region_geometry(view);
|
|
}
|
|
|
|
void
|
|
view_move_to_output(struct view *view, struct output *output)
|
|
{
|
|
assert(view);
|
|
|
|
view_invalidate_last_layout_geometry(view);
|
|
view_set_output(view, output);
|
|
if (view_is_floating(view)) {
|
|
struct wlr_box output_area = output_usable_area_in_layout_coords(output);
|
|
view->pending.x = output_area.x;
|
|
view->pending.y = output_area.y;
|
|
view_place_by_policy(view,
|
|
/* allow_cursor */ false, rc.placement_policy);
|
|
} else if (view->fullscreen) {
|
|
view_apply_fullscreen_geometry(view);
|
|
} else if (view->maximized != VIEW_AXIS_NONE) {
|
|
view_apply_maximized_geometry(view);
|
|
} else if (view->tiled) {
|
|
view_apply_tiled_geometry(view);
|
|
} else if (view->tiled_region) {
|
|
struct region *region = regions_from_name(view->tiled_region->name, output);
|
|
view_snap_to_region(view, region, /*store_natural_geometry*/ false);
|
|
}
|
|
}
|
|
|
|
static void
|
|
for_each_subview(struct view *view, void (*action)(struct view *))
|
|
{
|
|
struct wl_array subviews;
|
|
struct view **subview;
|
|
|
|
wl_array_init(&subviews);
|
|
view_append_children(view, &subviews);
|
|
wl_array_for_each(subview, &subviews) {
|
|
action(*subview);
|
|
}
|
|
wl_array_release(&subviews);
|
|
}
|
|
|
|
static void
|
|
move_to_front(struct view *view)
|
|
{
|
|
wl_list_remove(&view->link);
|
|
wl_list_insert(&view->server->views, &view->link);
|
|
wlr_scene_node_raise_to_top(&view->scene_tree->node);
|
|
}
|
|
|
|
static void
|
|
move_to_back(struct view *view)
|
|
{
|
|
wl_list_remove(&view->link);
|
|
wl_list_append(&view->server->views, &view->link);
|
|
wlr_scene_node_lower_to_bottom(&view->scene_tree->node);
|
|
}
|
|
|
|
/*
|
|
* In the view_move_to_{front,back} functions, a modal dialog is always
|
|
* shown above its parent window, and the two always move together, so
|
|
* other windows cannot come between them.
|
|
* This is consistent with GTK3/Qt5 applications on mutter and openbox.
|
|
*/
|
|
void
|
|
view_move_to_front(struct view *view)
|
|
{
|
|
assert(view);
|
|
|
|
struct view *root = view_get_root(view);
|
|
assert(root);
|
|
|
|
move_to_front(root);
|
|
for_each_subview(root, move_to_front);
|
|
/* make sure view is in front of other sub-views */
|
|
if (view != root) {
|
|
move_to_front(view);
|
|
}
|
|
|
|
cursor_update_focus(view->server);
|
|
desktop_update_top_layer_visibility(view->server);
|
|
}
|
|
|
|
void
|
|
view_move_to_back(struct view *view)
|
|
{
|
|
assert(view);
|
|
struct view *root = view_get_root(view);
|
|
assert(root);
|
|
|
|
for_each_subview(root, move_to_back);
|
|
move_to_back(root);
|
|
|
|
cursor_update_focus(view->server);
|
|
desktop_update_top_layer_visibility(view->server);
|
|
}
|
|
|
|
struct view *
|
|
view_get_root(struct view *view)
|
|
{
|
|
assert(view);
|
|
if (view->impl->get_root) {
|
|
return view->impl->get_root(view);
|
|
}
|
|
return view;
|
|
}
|
|
|
|
void
|
|
view_append_children(struct view *view, struct wl_array *children)
|
|
{
|
|
assert(view);
|
|
if (view->impl->append_children) {
|
|
view->impl->append_children(view, children);
|
|
}
|
|
}
|
|
|
|
struct view *
|
|
view_get_modal_dialog(struct view *view)
|
|
{
|
|
assert(view);
|
|
if (!view->impl->is_modal_dialog) {
|
|
return NULL;
|
|
}
|
|
/* check view itself first */
|
|
if (view->impl->is_modal_dialog(view)) {
|
|
return view;
|
|
}
|
|
|
|
/* check sibling views */
|
|
struct view *dialog = NULL;
|
|
struct view *root = view_get_root(view);
|
|
struct wl_array children;
|
|
struct view **child;
|
|
|
|
wl_array_init(&children);
|
|
view_append_children(root, &children);
|
|
wl_array_for_each(child, &children) {
|
|
if (view->impl->is_modal_dialog(*child)) {
|
|
dialog = *child;
|
|
break;
|
|
}
|
|
}
|
|
wl_array_release(&children);
|
|
return dialog;
|
|
}
|
|
|
|
bool
|
|
view_has_strut_partial(struct view *view)
|
|
{
|
|
assert(view);
|
|
return view->impl->has_strut_partial &&
|
|
view->impl->has_strut_partial(view);
|
|
}
|
|
|
|
/* Note: It is safe to assume that this function never returns NULL */
|
|
const char *
|
|
view_get_string_prop(struct view *view, const char *prop)
|
|
{
|
|
assert(view);
|
|
assert(prop);
|
|
if (view->impl->get_string_prop) {
|
|
const char *ret = view->impl->get_string_prop(view, prop);
|
|
return ret ? ret : "";
|
|
}
|
|
return "";
|
|
}
|
|
|
|
void
|
|
view_update_title(struct view *view)
|
|
{
|
|
assert(view);
|
|
ssd_update_title(view->ssd);
|
|
wl_signal_emit_mutable(&view->events.new_title, NULL);
|
|
}
|
|
|
|
void
|
|
view_update_app_id(struct view *view)
|
|
{
|
|
assert(view);
|
|
wl_signal_emit_mutable(&view->events.new_app_id, NULL);
|
|
}
|
|
|
|
void
|
|
view_reload_ssd(struct view *view)
|
|
{
|
|
assert(view);
|
|
if (view->ssd_mode && !view->fullscreen) {
|
|
undecorate(view);
|
|
decorate(view);
|
|
}
|
|
}
|
|
|
|
void
|
|
view_toggle_keybinds(struct view *view)
|
|
{
|
|
assert(view);
|
|
view->inhibits_keybinds = !view->inhibits_keybinds;
|
|
|
|
if (view->ssd_mode) {
|
|
ssd_enable_keybind_inhibit_indicator(view->ssd,
|
|
view->inhibits_keybinds);
|
|
}
|
|
}
|
|
|
|
bool
|
|
view_inhibits_actions(struct view *view, struct wl_list *actions)
|
|
{
|
|
return view && view->inhibits_keybinds && !actions_contain_toggle_keybinds(actions);
|
|
}
|
|
|
|
void
|
|
mappable_connect(struct mappable *mappable, struct wlr_surface *surface,
|
|
wl_notify_func_t notify_map, wl_notify_func_t notify_unmap)
|
|
{
|
|
assert(mappable);
|
|
assert(!mappable->connected);
|
|
mappable->map.notify = notify_map;
|
|
wl_signal_add(&surface->events.map, &mappable->map);
|
|
mappable->unmap.notify = notify_unmap;
|
|
wl_signal_add(&surface->events.unmap, &mappable->unmap);
|
|
mappable->connected = true;
|
|
}
|
|
|
|
void
|
|
mappable_disconnect(struct mappable *mappable)
|
|
{
|
|
assert(mappable);
|
|
assert(mappable->connected);
|
|
wl_list_remove(&mappable->map.link);
|
|
wl_list_remove(&mappable->unmap.link);
|
|
mappable->connected = false;
|
|
}
|
|
|
|
static void
|
|
handle_map(struct wl_listener *listener, void *data)
|
|
{
|
|
struct view *view = wl_container_of(listener, view, mappable.map);
|
|
if (view->minimized) {
|
|
/*
|
|
* The view->impl functions do not directly support
|
|
* mapping a view while minimized. Instead, mark it as
|
|
* not minimized, map it, and then minimize it again.
|
|
*/
|
|
view->minimized = false;
|
|
view->impl->map(view);
|
|
view_minimize(view, true);
|
|
} else {
|
|
view->impl->map(view);
|
|
}
|
|
}
|
|
|
|
static void
|
|
handle_unmap(struct wl_listener *listener, void *data)
|
|
{
|
|
struct view *view = wl_container_of(listener, view, mappable.unmap);
|
|
view->impl->unmap(view, /* client_request */ true);
|
|
}
|
|
|
|
/*
|
|
* TODO: after the release of wlroots 0.17, consider incorporating this
|
|
* function into a more general view_set_surface() function, which could
|
|
* connect other surface event handlers (like commit) as well.
|
|
*/
|
|
void
|
|
view_connect_map(struct view *view, struct wlr_surface *surface)
|
|
{
|
|
assert(view);
|
|
mappable_connect(&view->mappable, surface, handle_map, handle_unmap);
|
|
}
|
|
|
|
void
|
|
view_set_shade(struct view *view, bool shaded)
|
|
{
|
|
assert(view);
|
|
|
|
if (view->shaded == shaded) {
|
|
return;
|
|
}
|
|
|
|
/* Views without a title-bar or SSD cannot be shaded */
|
|
if (shaded && (!view->ssd || !view_titlebar_visible(view))) {
|
|
return;
|
|
}
|
|
|
|
/* If this window is being resized, cancel the resize when shading */
|
|
if (shaded && view->server->input_mode == LAB_INPUT_STATE_RESIZE) {
|
|
interactive_cancel(view);
|
|
}
|
|
|
|
view->shaded = shaded;
|
|
ssd_enable_shade(view->ssd, view->shaded);
|
|
wlr_scene_node_set_enabled(&view->content_tree->node, !view->shaded);
|
|
}
|
|
|
|
void
|
|
view_set_icon(struct view *view, const char *icon_name, struct wl_array *buffers)
|
|
{
|
|
/* Update icon name */
|
|
zfree(view->icon.name);
|
|
if (icon_name) {
|
|
view->icon.name = xstrdup(icon_name);
|
|
}
|
|
|
|
/* Update icon images */
|
|
struct lab_data_buffer **buffer;
|
|
wl_array_for_each(buffer, &view->icon.buffers) {
|
|
wlr_buffer_drop(&(*buffer)->base);
|
|
}
|
|
wl_array_release(&view->icon.buffers);
|
|
wl_array_init(&view->icon.buffers);
|
|
if (buffers) {
|
|
wl_array_copy(&view->icon.buffers, buffers);
|
|
}
|
|
|
|
wl_signal_emit_mutable(&view->events.set_icon, NULL);
|
|
}
|
|
|
|
void
|
|
view_init(struct view *view)
|
|
{
|
|
assert(view);
|
|
|
|
wl_signal_init(&view->events.new_app_id);
|
|
wl_signal_init(&view->events.new_title);
|
|
wl_signal_init(&view->events.new_outputs);
|
|
wl_signal_init(&view->events.maximized);
|
|
wl_signal_init(&view->events.minimized);
|
|
wl_signal_init(&view->events.fullscreened);
|
|
wl_signal_init(&view->events.activated);
|
|
wl_signal_init(&view->events.set_icon);
|
|
wl_signal_init(&view->events.destroy);
|
|
}
|
|
|
|
void
|
|
view_destroy(struct view *view)
|
|
{
|
|
assert(view);
|
|
struct server *server = view->server;
|
|
|
|
wl_signal_emit_mutable(&view->events.destroy, NULL);
|
|
snap_constraints_invalidate(view);
|
|
|
|
if (view->mappable.connected) {
|
|
mappable_disconnect(&view->mappable);
|
|
}
|
|
|
|
wl_list_remove(&view->request_move.link);
|
|
wl_list_remove(&view->request_resize.link);
|
|
wl_list_remove(&view->request_minimize.link);
|
|
wl_list_remove(&view->request_maximize.link);
|
|
wl_list_remove(&view->request_fullscreen.link);
|
|
wl_list_remove(&view->set_title.link);
|
|
wl_list_remove(&view->destroy.link);
|
|
|
|
if (view->foreign_toplevel) {
|
|
foreign_toplevel_destroy(view->foreign_toplevel);
|
|
view->foreign_toplevel = NULL;
|
|
}
|
|
|
|
if (server->grabbed_view == view) {
|
|
/* Application got killed while moving around */
|
|
interactive_cancel(view);
|
|
}
|
|
|
|
if (server->active_view == view) {
|
|
server->active_view = NULL;
|
|
}
|
|
|
|
if (server->session_lock_manager->last_active_view == view) {
|
|
server->session_lock_manager->last_active_view = NULL;
|
|
}
|
|
|
|
if (server->seat.pressed.view == view) {
|
|
seat_reset_pressed(&server->seat);
|
|
}
|
|
|
|
if (view->tiled_region_evacuate) {
|
|
zfree(view->tiled_region_evacuate);
|
|
}
|
|
|
|
osd_on_view_destroy(view);
|
|
undecorate(view);
|
|
|
|
view_set_icon(view, NULL, NULL);
|
|
|
|
/*
|
|
* The layer-shell top-layer is disabled when an application is running
|
|
* in fullscreen mode, so if that's the case, we may have to re-enable
|
|
* it here.
|
|
*/
|
|
if (view->fullscreen && view->output) {
|
|
view->fullscreen = false;
|
|
desktop_update_top_layer_visibility(server);
|
|
if (rc.adaptive_sync == LAB_ADAPTIVE_SYNC_FULLSCREEN) {
|
|
set_adaptive_sync_fullscreen(view);
|
|
}
|
|
}
|
|
|
|
menu_on_view_destroy(view);
|
|
|
|
/*
|
|
* Destroy the view's scene tree. View methods assume this is non-NULL,
|
|
* so we should avoid any calls to those between this and freeing the
|
|
* view.
|
|
*/
|
|
if (view->scene_tree) {
|
|
wlr_scene_node_destroy(&view->scene_tree->node);
|
|
view->scene_tree = NULL;
|
|
}
|
|
|
|
assert(wl_list_empty(&view->events.new_app_id.listener_list));
|
|
assert(wl_list_empty(&view->events.new_title.listener_list));
|
|
assert(wl_list_empty(&view->events.new_outputs.listener_list));
|
|
assert(wl_list_empty(&view->events.maximized.listener_list));
|
|
assert(wl_list_empty(&view->events.minimized.listener_list));
|
|
assert(wl_list_empty(&view->events.fullscreened.listener_list));
|
|
assert(wl_list_empty(&view->events.activated.listener_list));
|
|
assert(wl_list_empty(&view->events.set_icon.listener_list));
|
|
assert(wl_list_empty(&view->events.destroy.listener_list));
|
|
|
|
/* Remove view from server->views */
|
|
wl_list_remove(&view->link);
|
|
free(view);
|
|
|
|
cursor_update_focus(server);
|
|
}
|