labwc/src/view.c

2647 lines
64 KiB
C

// SPDX-License-Identifier: GPL-2.0-only
#include "view.h"
#include <assert.h>
#include <strings.h>
#include <wlr/types/wlr_keyboard_group.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_scene.h>
#include <wlr/types/wlr_security_context_v1.h>
#include <wlr/types/wlr_xdg_shell.h>
#include "action.h"
#include "buffer.h"
#include "common/box.h"
#include "common/list.h"
#include "common/match.h"
#include "common/mem.h"
#include "common/scene-helpers.h"
#include "config/rcxml.h"
#include "foreign-toplevel/foreign.h"
#include "input/keyboard.h"
#include "labwc.h"
#include "menu/menu.h"
#include "osd.h"
#include "output.h"
#include "output-state.h"
#include "placement.h"
#include "regions.h"
#include "resize-indicator.h"
#include "session-lock.h"
#include "snap-constraints.h"
#include "snap.h"
#include "ssd.h"
#include "theme.h"
#include "window-rules.h"
#include "wlr/util/log.h"
#include "workspaces.h"
#include "xwayland.h"
#if HAVE_XWAYLAND
#include <wlr/xwayland.h>
#endif
struct view *
view_from_wlr_surface(struct wlr_surface *surface)
{
assert(surface);
/*
* TODO:
* - find a way to get rid of xdg/xwayland-specific stuff
* - look up root/toplevel surface if passed a subsurface?
*/
struct wlr_xdg_surface *xdg_surface =
wlr_xdg_surface_try_from_wlr_surface(surface);
if (xdg_surface) {
return xdg_surface->data;
}
#if HAVE_XWAYLAND
struct wlr_xwayland_surface *xsurface =
wlr_xwayland_surface_try_from_wlr_surface(surface);
if (xsurface) {
return xsurface->data;
}
#endif
return NULL;
}
static const struct wlr_security_context_v1_state *
security_context_from_view(struct view *view)
{
if (view && view->surface && view->surface->resource) {
struct wl_client *client = wl_resource_get_client(view->surface->resource);
return wlr_security_context_manager_v1_lookup_client(
view->server->security_context_manager_v1, client);
}
return NULL;
}
struct view_query *
view_query_create(void)
{
struct view_query *query = znew(*query);
/* Must be synced with view_matches_criteria() in window-rules.c */
query->window_type = LAB_WINDOW_TYPE_INVALID;
query->maximized = VIEW_AXIS_INVALID;
query->decoration = LAB_SSD_MODE_INVALID;
return query;
}
void
view_query_free(struct view_query *query)
{
wl_list_remove(&query->link);
zfree(query->identifier);
zfree(query->title);
zfree(query->sandbox_engine);
zfree(query->sandbox_app_id);
zfree(query->tiled_region);
zfree(query->desktop);
zfree(query->monitor);
zfree(query);
}
static bool
query_tristate_match(enum lab_tristate desired, bool actual)
{
switch (desired) {
case LAB_STATE_ENABLED:
return actual;
case LAB_STATE_DISABLED:
return !actual;
default:
return true;
}
}
static bool
query_str_match(const char *condition, const char *value)
{
if (!condition) {
return true;
}
return value && match_glob(condition, value);
}
bool
view_matches_query(struct view *view, struct view_query *query)
{
if (!query_str_match(query->identifier, view_get_string_prop(view, "app_id"))) {
return false;
}
if (!query_str_match(query->title, view_get_string_prop(view, "title"))) {
return false;
}
if (query->window_type != LAB_WINDOW_TYPE_INVALID
&& !view_contains_window_type(view, query->window_type)) {
return false;
}
if (query->sandbox_engine || query->sandbox_app_id) {
const struct wlr_security_context_v1_state *ctx =
security_context_from_view(view);
if (!ctx) {
return false;
}
if (!query_str_match(query->sandbox_engine, ctx->sandbox_engine)) {
return false;
}
if (!query_str_match(query->sandbox_app_id, ctx->app_id)) {
return false;
}
}
if (!query_tristate_match(query->shaded, view->shaded)) {
return false;
}
if (query->maximized != VIEW_AXIS_INVALID && view->maximized != query->maximized) {
return false;
}
if (!query_tristate_match(query->iconified, view->minimized)) {
return false;
}
if (!query_tristate_match(query->focused, view->server->active_view == view)) {
return false;
}
if (!query_tristate_match(query->omnipresent, view->visible_on_all_workspaces)) {
return false;
}
if (query->tiled == LAB_EDGE_ANY) {
if (!view->tiled) {
return false;
}
} else if (query->tiled != LAB_EDGE_NONE) {
if (query->tiled != view->tiled) {
return false;
}
}
const char *tiled_region =
view->tiled_region ? view->tiled_region->name : NULL;
if (!query_str_match(query->tiled_region, tiled_region)) {
return false;
}
if (query->desktop) {
const char *view_workspace = view->workspace->name;
struct workspace *current = view->server->workspaces.current;
if (!strcasecmp(query->desktop, "other")) {
/* "other" means the view is NOT on the current desktop */
if (!strcasecmp(view_workspace, current->name)) {
return false;
}
} else {
// TODO: perhaps wrap "left" and "right" workspaces
struct workspace *target =
workspaces_find(current, query->desktop, /* wrap */ false);
if (!target || strcasecmp(view_workspace, target->name)) {
return false;
}
}
}
if (query->decoration != LAB_SSD_MODE_INVALID
&& query->decoration != view->ssd_mode) {
return false;
}
if (query->monitor) {
struct output *current = output_nearest_to_cursor(view->server);
if (!strcasecmp(query->monitor, "current") && current != view->output) {
return false;
}
if (!strcasecmp(query->monitor, "left") &&
output_get_adjacent(current, LAB_EDGE_LEFT, false) != view->output) {
return false;
}
if (!strcasecmp(query->monitor, "right") &&
output_get_adjacent(current, LAB_EDGE_RIGHT, false) != view->output) {
return false;
}
if (output_from_name(view->server, query->monitor) != view->output) {
return false;
}
}
return true;
}
static bool
matches_criteria(struct view *view, enum lab_view_criteria criteria)
{
if (!view_is_focusable(view)) {
return false;
}
if (criteria & LAB_VIEW_CRITERIA_CURRENT_WORKSPACE) {
/*
* Always-on-top views are always on the current desktop and are
* special in that they live in a different tree.
*/
struct server *server = view->server;
if (view->scene_tree->node.parent != server->workspaces.current->tree
&& !view_is_always_on_top(view)) {
return false;
}
}
if (criteria & LAB_VIEW_CRITERIA_FULLSCREEN) {
if (!view->fullscreen) {
return false;
}
}
if (criteria & LAB_VIEW_CRITERIA_ALWAYS_ON_TOP) {
if (!view_is_always_on_top(view)) {
return false;
}
}
if (criteria & LAB_VIEW_CRITERIA_ROOT_TOPLEVEL) {
if (view != view_get_root(view)) {
return false;
}
}
if (criteria & LAB_VIEW_CRITERIA_NO_ALWAYS_ON_TOP) {
if (view_is_always_on_top(view)) {
return false;
}
}
if (criteria & LAB_VIEW_CRITERIA_NO_SKIP_WINDOW_SWITCHER) {
if (window_rules_get_property(view, "skipWindowSwitcher") == LAB_PROP_TRUE) {
return false;
}
}
if (criteria & LAB_VIEW_CRITERIA_NO_OMNIPRESENT) {
/*
* TODO: Once always-on-top views use a per-workspace
* sub-tree we can remove the check from this condition.
*/
if (view->visible_on_all_workspaces || view_is_always_on_top(view)) {
return false;
}
}
return true;
}
struct view *
view_next(struct wl_list *head, struct view *view, enum lab_view_criteria criteria)
{
assert(head);
struct wl_list *elm = view ? &view->link : head;
for (elm = elm->next; elm != head; elm = elm->next) {
view = wl_container_of(elm, view, link);
if (matches_criteria(view, criteria)) {
return view;
}
}
return NULL;
}
struct view *
view_prev(struct wl_list *head, struct view *view, enum lab_view_criteria criteria)
{
assert(head);
struct wl_list *elm = view ? &view->link : head;
for (elm = elm->prev; elm != head; elm = elm->prev) {
view = wl_container_of(elm, view, link);
if (matches_criteria(view, criteria)) {
return view;
}
}
return NULL;
}
struct view *
view_next_no_head_stop(struct wl_list *head, struct view *from,
enum lab_view_criteria criteria)
{
assert(head);
struct wl_list *elm = from ? &from->link : head;
struct wl_list *end = elm;
for (elm = elm->next; elm != end; elm = elm->next) {
if (elm == head) {
continue;
}
struct view *view = wl_container_of(elm, view, link);
if (matches_criteria(view, criteria)) {
return view;
}
}
return from;
}
struct view *
view_prev_no_head_stop(struct wl_list *head, struct view *from,
enum lab_view_criteria criteria)
{
assert(head);
struct wl_list *elm = from ? &from->link : head;
struct wl_list *end = elm;
for (elm = elm->prev; elm != end; elm = elm->prev) {
if (elm == head) {
continue;
}
struct view *view = wl_container_of(elm, view, link);
if (matches_criteria(view, criteria)) {
return view;
}
}
return from;
}
void
view_array_append(struct server *server, struct wl_array *views,
enum lab_view_criteria criteria)
{
struct view *view;
for_each_view(view, &server->views, criteria) {
struct view **entry = wl_array_add(views, sizeof(*entry));
if (!entry) {
wlr_log(WLR_ERROR, "wl_array_add(): out of memory");
continue;
}
*entry = view;
}
}
enum view_wants_focus
view_wants_focus(struct view *view)
{
assert(view);
if (view->impl->wants_focus) {
return view->impl->wants_focus(view);
}
return VIEW_WANTS_FOCUS_ALWAYS;
}
bool
view_contains_window_type(struct view *view, enum lab_window_type window_type)
{
assert(view);
if (view->impl->contains_window_type) {
return view->impl->contains_window_type(view, window_type);
}
return false;
}
bool
view_is_focusable(struct view *view)
{
assert(view);
if (!view->surface) {
return false;
}
switch (view_wants_focus(view)) {
case VIEW_WANTS_FOCUS_ALWAYS:
case VIEW_WANTS_FOCUS_LIKELY:
return (view->mapped || view->minimized);
default:
return false;
}
}
void
view_offer_focus(struct view *view)
{
assert(view);
if (view->impl->offer_focus) {
view->impl->offer_focus(view);
}
}
/**
* All view_apply_xxx_geometry() functions must *not* modify
* any state besides repositioning or resizing the view.
*
* They may be called repeatably during output layout changes.
*/
struct wlr_box
view_get_edge_snap_box(struct view *view, struct output *output,
enum lab_edge edge)
{
struct wlr_box usable = output_usable_area_in_layout_coords(output);
int x1 = rc.gap;
int y1 = rc.gap;
int x2 = usable.width - rc.gap;
int y2 = usable.height - rc.gap;
if (edge & LAB_EDGE_RIGHT) {
x1 = (usable.width + rc.gap) / 2;
}
if (edge & LAB_EDGE_LEFT) {
x2 = (usable.width - rc.gap) / 2;
}
if (edge & LAB_EDGE_BOTTOM) {
y1 = (usable.height + rc.gap) / 2;
}
if (edge & LAB_EDGE_TOP) {
y2 = (usable.height - rc.gap) / 2;
}
struct wlr_box dst = {
.x = x1 + usable.x,
.y = y1 + usable.y,
.width = x2 - x1,
.height = y2 - y1,
};
if (view) {
struct border margin = ssd_get_margin(view->ssd);
dst.x += margin.left;
dst.y += margin.top;
dst.width -= margin.left + margin.right;
dst.height -= margin.top + margin.bottom;
}
return dst;
}
static bool
view_discover_output(struct view *view, struct wlr_box *geometry)
{
assert(view);
if (!geometry) {
geometry = &view->current;
}
struct output *output =
output_nearest_to(view->server,
geometry->x + geometry->width / 2,
geometry->y + geometry->height / 2);
if (output && output != view->output) {
view->output = output;
/* Show fullscreen views above top-layer */
if (view->fullscreen) {
desktop_update_top_layer_visibility(view->server);
}
return true;
}
return false;
}
static void
set_adaptive_sync_fullscreen(struct view *view)
{
if (!output_is_usable(view->output)) {
return;
}
if (rc.adaptive_sync != LAB_ADAPTIVE_SYNC_FULLSCREEN) {
return;
}
/* Enable adaptive sync if view is fullscreen */
output_enable_adaptive_sync(view->output, view->fullscreen);
output_state_commit(view->output);
}
void
view_set_activated(struct view *view, bool activated)
{
assert(view);
ssd_set_active(view->ssd, activated);
if (view->impl->set_activated) {
view->impl->set_activated(view, activated);
}
wl_signal_emit_mutable(&view->events.activated, &activated);
if (rc.kb_layout_per_window) {
if (!activated) {
/* Store configured keyboard layout per view */
view->keyboard_layout =
view->server->seat.keyboard_group->keyboard.modifiers.group;
} else {
/* Switch to previously stored keyboard layout */
keyboard_update_layout(&view->server->seat, view->keyboard_layout);
}
}
set_adaptive_sync_fullscreen(view);
}
void
view_set_output(struct view *view, struct output *output)
{
assert(view);
if (!output_is_usable(output)) {
wlr_log(WLR_ERROR, "invalid output set for view");
return;
}
view->output = output;
/* Show fullscreen views above top-layer */
if (view->fullscreen) {
desktop_update_top_layer_visibility(view->server);
}
}
void
view_close(struct view *view)
{
assert(view);
if (view->impl->close) {
view->impl->close(view);
}
}
static void
view_update_outputs(struct view *view)
{
struct output *output;
struct wlr_output_layout *layout = view->server->output_layout;
uint64_t new_outputs = 0;
wl_list_for_each(output, &view->server->outputs, link) {
if (output_is_usable(output) && wlr_output_layout_intersects(
layout, output->wlr_output, &view->current)) {
new_outputs |= (1ull << output->scene_output->WLR_PRIVATE.index);
}
}
if (new_outputs != view->outputs) {
view->outputs = new_outputs;
wl_signal_emit_mutable(&view->events.new_outputs, NULL);
desktop_update_top_layer_visibility(view->server);
}
}
bool
view_on_output(struct view *view, struct output *output)
{
assert(view);
assert(output);
return output->scene_output
&& (view->outputs & (1ull << output->scene_output->WLR_PRIVATE.index));
}
void
view_move(struct view *view, int x, int y)
{
assert(view);
view_move_resize(view, (struct wlr_box){
.x = x, .y = y,
.width = view->pending.width,
.height = view->pending.height
});
}
void
view_moved(struct view *view)
{
assert(view);
wlr_scene_node_set_position(&view->scene_tree->node,
view->current.x, view->current.y);
/*
* Only floating views change output when moved. Non-floating
* views (maximized/tiled/fullscreen) are tied to a particular
* output when they enter that state.
*/
if (view_is_floating(view)) {
view_discover_output(view, NULL);
}
view_update_outputs(view);
ssd_update_geometry(view->ssd);
cursor_update_focus(view->server);
if (rc.resize_indicator && view->server->grabbed_view == view) {
resize_indicator_update(view);
}
}
void
view_move_resize(struct view *view, struct wlr_box geo)
{
assert(view);
if (view->impl->configure) {
view->impl->configure(view, geo);
}
}
void
view_resize_relative(struct view *view, int left, int right, int top, int bottom)
{
assert(view);
if (view->fullscreen || view->maximized != VIEW_AXIS_NONE) {
return;
}
view_set_shade(view, false);
struct wlr_box newgeo = view->pending;
newgeo.x -= left;
newgeo.width += left + right;
newgeo.y -= top;
newgeo.height += top + bottom;
view_move_resize(view, newgeo);
view_set_untiled(view);
}
void
view_move_relative(struct view *view, int x, int y)
{
assert(view);
if (view->fullscreen) {
return;
}
view_maximize(view, VIEW_AXIS_NONE, /*store_natural_geometry*/ false);
if (view_is_tiled(view)) {
view_set_untiled(view);
view_restore_to(view, view->natural_geometry);
}
view_move(view, view->pending.x + x, view->pending.y + y);
}
void
view_move_to_cursor(struct view *view)
{
assert(view);
struct output *pending_output = output_nearest_to_cursor(view->server);
if (!output_is_usable(pending_output)) {
return;
}
view_set_fullscreen(view, false);
view_maximize(view, VIEW_AXIS_NONE, /*store_natural_geometry*/ false);
if (view_is_tiled(view)) {
view_set_untiled(view);
view_restore_to(view, view->natural_geometry);
}
struct border margin = ssd_thickness(view);
struct wlr_box geo = view->pending;
geo.width += margin.left + margin.right;
geo.height += margin.top + margin.bottom;
int x = view->server->seat.cursor->x - (geo.width / 2);
int y = view->server->seat.cursor->y - (geo.height / 2);
struct wlr_box usable = output_usable_area_in_layout_coords(pending_output);
/* Limit usable region to account for gap */
usable.x += rc.gap;
usable.y += rc.gap;
usable.width -= 2 * rc.gap;
usable.height -= 2 * rc.gap;
if (x + geo.width > usable.x + usable.width) {
x = usable.x + usable.width - geo.width;
}
x = MAX(x, usable.x) + margin.left;
if (y + geo.height > usable.y + usable.height) {
y = usable.y + usable.height - geo.height;
}
y = MAX(y, usable.y) + margin.top;
view_move(view, x, y);
}
struct view_size_hints
view_get_size_hints(struct view *view)
{
assert(view);
if (view->impl->get_size_hints) {
return view->impl->get_size_hints(view);
}
return (struct view_size_hints){0};
}
static void
substitute_nonzero(int *a, int *b)
{
if (!(*a)) {
*a = *b;
} else if (!(*b)) {
*b = *a;
}
}
static int
round_to_increment(int val, int base, int inc)
{
if (base < 0 || inc <= 0) {
return val;
}
return base + (val - base + inc / 2) / inc * inc;
}
void
view_adjust_size(struct view *view, int *w, int *h)
{
assert(view);
struct view_size_hints hints = view_get_size_hints(view);
/*
* "If a base size is not provided, the minimum size is to be
* used in its place and vice versa." (ICCCM 4.1.2.3)
*/
substitute_nonzero(&hints.min_width, &hints.base_width);
substitute_nonzero(&hints.min_height, &hints.base_height);
/*
* Snap width/height to requested size increments (if any).
* Typically, terminal emulators use these to make sure that the
* terminal is resized to a width/height evenly divisible by the
* cell (character) size.
*/
*w = round_to_increment(*w, hints.base_width, hints.width_inc);
*h = round_to_increment(*h, hints.base_height, hints.height_inc);
/* If a minimum width/height was not set, then use default */
if (hints.min_width < 1) {
hints.min_width = LAB_MIN_VIEW_WIDTH;
}
if (hints.min_height < 1) {
hints.min_height = LAB_MIN_VIEW_HEIGHT;
}
*w = MAX(*w, hints.min_width);
*h = MAX(*h, hints.min_height);
}
static void
_minimize(struct view *view, bool minimized)
{
assert(view);
if (view->minimized == minimized) {
return;
}
if (view->impl->minimize) {
view->impl->minimize(view, minimized);
}
view->minimized = minimized;
wl_signal_emit_mutable(&view->events.minimized, NULL);
if (minimized) {
view->impl->unmap(view, /* client_request */ false);
} else {
view->impl->map(view);
}
}
static void
minimize_sub_views(struct view *view, bool minimized)
{
struct view **child;
struct wl_array children;
wl_array_init(&children);
view_append_children(view, &children);
wl_array_for_each(child, &children) {
_minimize(*child, minimized);
minimize_sub_views(*child, minimized);
}
wl_array_release(&children);
}
/*
* Minimize the whole view-hierarchy from top to bottom regardless of which one
* in the hierarchy requested the minimize. For example, if an 'About' or
* 'Open File' dialog is minimized, its toplevel is minimized also. And vice
* versa.
*/
void
view_minimize(struct view *view, bool minimized)
{
assert(view);
if (view->server->input_mode == LAB_INPUT_STATE_WINDOW_SWITCHER) {
wlr_log(WLR_ERROR, "not minimizing window while window switching");
return;
}
/*
* Minimize the root window first because some xwayland clients send a
* request-unmap to sub-windows at this point (for example gimp and its
* 'open file' dialog), so it saves trying to unmap them twice
*/
struct view *root = view_get_root(view);
_minimize(root, minimized);
minimize_sub_views(root, minimized);
/* Enable top-layer when full-screen views are minimized */
if (view->fullscreen && view->output) {
desktop_update_top_layer_visibility(view->server);
}
}
bool
view_compute_centered_position(struct view *view, const struct wlr_box *ref,
int w, int h, int *x, int *y)
{
assert(view);
if (w <= 0 || h <= 0) {
wlr_log(WLR_ERROR, "view has empty geometry, not centering");
return false;
}
if (!output_is_usable(view->output)) {
wlr_log(WLR_ERROR, "view has no output, not centering");
return false;
}
struct border margin = ssd_get_margin(view->ssd);
struct wlr_box usable = output_usable_area_in_layout_coords(view->output);
int width = w + margin.left + margin.right;
int height = h + margin.top + margin.bottom;
/* If reference box is NULL then center to usable area */
if (!ref) {
ref = &usable;
}
*x = ref->x + (ref->width - width) / 2;
*y = ref->y + (ref->height - height) / 2;
/* Fit the view within the usable area */
if (*x < usable.x) {
*x = usable.x;
} else if (*x + width > usable.x + usable.width) {
*x = usable.x + usable.width - width;
}
if (*y < usable.y) {
*y = usable.y;
} else if (*y + height > usable.y + usable.height) {
*y = usable.y + usable.height - height;
}
*x += margin.left;
*y += margin.top;
return true;
}
static bool
adjust_floating_geometry(struct view *view, struct wlr_box *geometry,
bool midpoint_visibility)
{
assert(view);
if (!output_is_usable(view->output)) {
wlr_log(WLR_ERROR, "view has no output, not positioning");
return false;
}
/* Avoid moving panels out of their own reserved area ("strut") */
if (window_rules_get_property(view, "fixedPosition") == LAB_PROP_TRUE
|| view_has_strut_partial(view)) {
return false;
}
bool adjusted = false;
bool onscreen = false;
if (wlr_output_layout_intersects(view->server->output_layout,
view->output->wlr_output, geometry)) {
/* Always make sure the titlebar starts within the usable area */
struct border margin = ssd_get_margin(view->ssd);
struct wlr_box usable =
output_usable_area_in_layout_coords(view->output);
if (geometry->x < usable.x + margin.left) {
geometry->x = usable.x + margin.left;
adjusted = true;
}
if (geometry->y < usable.y + margin.top) {
geometry->y = usable.y + margin.top;
adjusted = true;
}
if (!midpoint_visibility) {
/*
* If midpoint visibility is not required, the view is
* on screen if at least one pixel is visible.
*/
onscreen = true;
} else {
/* Otherwise, make sure the midpoint is on screen */
int mx = geometry->x + geometry->width / 2;
int my = geometry->y + geometry->height / 2;
onscreen = mx <= usable.x + usable.width &&
my <= usable.y + usable.height;
}
}
if (onscreen) {
return adjusted;
}
/* Reposition offscreen automatically if configured to do so */
if (rc.placement_policy == LAB_PLACE_AUTOMATIC) {
if (placement_find_best(view, geometry)) {
return true;
}
}
/* If automatic placement failed or was not enabled, just center */
return view_compute_centered_position(view, NULL,
geometry->width, geometry->height,
&geometry->x, &geometry->y);
}
struct wlr_box
view_get_fallback_natural_geometry(struct view *view)
{
struct wlr_box box = {
.width = VIEW_FALLBACK_WIDTH,
.height = VIEW_FALLBACK_HEIGHT,
};
view_compute_centered_position(view, NULL,
box.width, box.height, &box.x, &box.y);
return box;
}
void
view_store_natural_geometry(struct view *view)
{
assert(view);
/*
* Do not overwrite the stored geometry if fullscreen or tiled.
* Maximized views are handled on a per-axis basis (see below).
*/
if (view->fullscreen || view_is_tiled(view)) {
return;
}
/*
* Note that for xdg-shell views that start fullscreen or maximized,
* we end up storing a natural geometry of 0x0. This is intentional.
* When leaving fullscreen or unmaximizing, we pass 0x0 to the
* xdg-toplevel configure event, which means the application should
* choose its own size.
*/
if (!(view->maximized & VIEW_AXIS_HORIZONTAL)) {
view->natural_geometry.x = view->pending.x;
view->natural_geometry.width = view->pending.width;
}
if (!(view->maximized & VIEW_AXIS_VERTICAL)) {
view->natural_geometry.y = view->pending.y;
view->natural_geometry.height = view->pending.height;
}
}
int
view_effective_height(struct view *view, bool use_pending)
{
assert(view);
if (view->shaded) {
return 0;
}
return use_pending ? view->pending.height : view->current.height;
}
void
view_center(struct view *view, const struct wlr_box *ref)
{
assert(view);
int x, y;
if (view_compute_centered_position(view, ref, view->pending.width,
view->pending.height, &x, &y)) {
view_move(view, x, y);
}
}
/*
* Algorithm based on KWin's implementation:
* https://github.com/KDE/kwin/blob/df9f8f8346b5b7645578e37365dabb1a7b02ca5a/src/placement.cpp#L589
*/
static void
view_cascade(struct view *view)
{
/* "cascade" policy places a new view at center by default */
struct wlr_box center = view->pending;
view_compute_centered_position(view, NULL,
center.width, center.height, &center.x, &center.y);
struct border margin = ssd_get_margin(view->ssd);
center.x -= margin.left;
center.y -= margin.top;
center.width += margin.left + margin.right;
center.height += margin.top + margin.bottom;
/* Candidate geometry to which the view is moved */
struct wlr_box candidate = center;
struct wlr_box usable = output_usable_area_in_layout_coords(view->output);
/* TODO: move this logic to rcxml.c */
int offset_x = rc.placement_cascade_offset_x;
int offset_y = rc.placement_cascade_offset_y;
struct theme *theme = view->server->theme;
int default_offset = theme->titlebar_height + theme->border_width + 5;
if (offset_x <= 0) {
offset_x = default_offset;
}
if (offset_y <= 0) {
offset_y = default_offset;
}
/*
* Keep updating the candidate until it doesn't cover any existing views
* or doesn't fit within the usable area.
*/
bool candidate_updated = true;
while (candidate_updated) {
candidate_updated = false;
struct wlr_box covered = {0};
/* Iterate over views from top to bottom */
struct view *other_view;
for_each_view(other_view, &view->server->views,
LAB_VIEW_CRITERIA_CURRENT_WORKSPACE) {
struct wlr_box other = ssd_max_extents(other_view);
if (other_view == view
|| view->minimized
|| !box_intersects(&candidate, &other)) {
continue;
}
/*
* If the candidate covers an existing view whose
* top-left corner is not covered by other views,
* shift the candidate to bottom-right.
*/
if (wlr_box_contains_box(&candidate, &other)
&& !wlr_box_contains_point(
&covered, other.x, other.y)) {
candidate.x = other.x + offset_x;
candidate.y = other.y + offset_y;
if (!wlr_box_contains_box(&usable, &candidate)) {
/*
* If the candidate doesn't fit within
* the usable area, fall back to center
* and finish updating the candidate.
*/
candidate = center;
break;
} else {
/* Repeat with the new candidate */
candidate_updated = true;
break;
}
}
/*
* We use just a bounding box to represent the covered
* area, which would be fine for our use-case.
*/
box_union(&covered, &covered, &other);
}
}
view_move(view, candidate.x + margin.left, candidate.y + margin.top);
}
void
view_place_by_policy(struct view *view, bool allow_cursor,
enum lab_placement_policy policy)
{
if (allow_cursor && policy == LAB_PLACE_CURSOR) {
view_move_to_cursor(view);
return;
} else if (policy == LAB_PLACE_AUTOMATIC) {
struct wlr_box geometry = view->pending;
if (placement_find_best(view, &geometry)) {
view_move(view, geometry.x, geometry.y);
return;
}
} else if (policy == LAB_PLACE_CASCADE) {
view_cascade(view);
return;
}
view_center(view, NULL);
}
void
view_constrain_size_to_that_of_usable_area(struct view *view)
{
if (!view || !view->output || view->fullscreen) {
return;
}
struct wlr_box usable_area =
output_usable_area_in_layout_coords(view->output);
struct border margin = ssd_get_margin(view->ssd);
int available_width = usable_area.width - margin.left - margin.right;
int available_height = usable_area.height - margin.top - margin.bottom;
if (available_width <= 0 || available_height <= 0) {
return;
}
if (available_height >= view->pending.height &&
available_width >= view->pending.width) {
return;
}
int width = MIN(view->pending.width, available_width);
int height = MIN(view->pending.height, available_height);
int right_edge = usable_area.x + usable_area.width;
int bottom_edge = usable_area.y + usable_area.height;
int x =
MAX(usable_area.x + margin.left,
MIN(view->pending.x, right_edge - width - margin.right));
int y =
MAX(usable_area.y + margin.top,
MIN(view->pending.y, bottom_edge - height - margin.bottom));
struct wlr_box box = {
.x = x,
.y = y,
.width = width,
.height = height,
};
view_move_resize(view, box);
}
void
view_apply_natural_geometry(struct view *view)
{
assert(view);
assert(view_is_floating(view));
struct wlr_box geometry = view->natural_geometry;
/* Only adjust natural geometry if known (not 0x0) */
if (!wlr_box_empty(&geometry)) {
adjust_floating_geometry(view, &geometry,
/* midpoint_visibility */ false);
}
view_move_resize(view, geometry);
}
struct wlr_box
view_get_region_snap_box(struct view *view, struct region *region)
{
struct wlr_box geo = region->geo;
/* Adjust for rc.gap */
if (rc.gap) {
double half_gap = rc.gap / 2.0;
struct wlr_fbox offset = {
.x = half_gap,
.y = half_gap,
.width = -rc.gap,
.height = -rc.gap
};
struct wlr_box usable =
output_usable_area_in_layout_coords(region->output);
if (geo.x == usable.x) {
offset.x += half_gap;
offset.width -= half_gap;
}
if (geo.y == usable.y) {
offset.y += half_gap;
offset.height -= half_gap;
}
if (geo.x + geo.width == usable.x + usable.width) {
offset.width -= half_gap;
}
if (geo.y + geo.height == usable.y + usable.height) {
offset.height -= half_gap;
}
geo.x += offset.x;
geo.y += offset.y;
geo.width += offset.width;
geo.height += offset.height;
}
/* And adjust for current view */
if (view) {
struct border margin = ssd_get_margin(view->ssd);
geo.x += margin.left;
geo.y += margin.top;
geo.width -= margin.left + margin.right;
geo.height -= margin.top + margin.bottom;
}
return geo;
}
static void
view_apply_region_geometry(struct view *view)
{
assert(view);
assert(view->tiled_region || view->tiled_region_evacuate);
struct output *output = view->output;
assert(output_is_usable(output));
if (view->tiled_region_evacuate) {
/* View was evacuated from a destroying output */
/* Get new output local region, may be NULL */
view->tiled_region = regions_from_name(
view->tiled_region_evacuate, output);
/* Get rid of the evacuate instruction */
zfree(view->tiled_region_evacuate);
if (!view->tiled_region) {
/* Existing region name doesn't exist in rc.xml anymore */
view_set_untiled(view);
view_apply_natural_geometry(view);
return;
}
}
struct wlr_box geo = view_get_region_snap_box(view, view->tiled_region);
view_move_resize(view, geo);
}
static void
view_apply_tiled_geometry(struct view *view)
{
assert(view);
assert(view->tiled);
assert(output_is_usable(view->output));
view_move_resize(view, view_get_edge_snap_box(view,
view->output, view->tiled));
}
static void
view_apply_fullscreen_geometry(struct view *view)
{
assert(view);
assert(view->fullscreen);
assert(output_is_usable(view->output));
struct wlr_box box = { 0 };
wlr_output_effective_resolution(view->output->wlr_output,
&box.width, &box.height);
double ox = 0, oy = 0;
wlr_output_layout_output_coords(view->server->output_layout,
view->output->wlr_output, &ox, &oy);
box.x -= ox;
box.y -= oy;
view_move_resize(view, box);
}
static void
view_apply_maximized_geometry(struct view *view)
{
assert(view);
assert(view->maximized != VIEW_AXIS_NONE);
struct output *output = view->output;
assert(output_is_usable(output));
struct wlr_box box = output_usable_area_in_layout_coords(output);
if (box.height == output->wlr_output->height
&& output->wlr_output->scale != 1) {
box.height /= output->wlr_output->scale;
}
if (box.width == output->wlr_output->width
&& output->wlr_output->scale != 1) {
box.width /= output->wlr_output->scale;
}
/*
* If one axis (horizontal or vertical) is unmaximized, it
* should use the natural geometry. But if that geometry is not
* on-screen on the output where the view is maximized, then
* center the unmaximized axis.
*/
struct wlr_box natural = view->natural_geometry;
if (view->maximized != VIEW_AXIS_BOTH
&& !box_intersects(&box, &natural)) {
view_compute_centered_position(view, NULL,
natural.width, natural.height,
&natural.x, &natural.y);
}
if (view->ssd_mode) {
struct border border = ssd_thickness(view);
box.x += border.left;
box.y += border.top;
box.width -= border.right + border.left;
box.height -= border.top + border.bottom;
}
if (view->maximized == VIEW_AXIS_VERTICAL) {
box.x = natural.x;
box.width = natural.width;
} else if (view->maximized == VIEW_AXIS_HORIZONTAL) {
box.y = natural.y;
box.height = natural.height;
}
view_move_resize(view, box);
}
static void
view_apply_special_geometry(struct view *view)
{
assert(view);
assert(!view_is_floating(view));
if (!output_is_usable(view->output)) {
wlr_log(WLR_ERROR, "view has no output, not updating geometry");
return;
}
if (view->fullscreen) {
view_apply_fullscreen_geometry(view);
} else if (view->maximized != VIEW_AXIS_NONE) {
view_apply_maximized_geometry(view);
} else if (view->tiled) {
view_apply_tiled_geometry(view);
} else if (view->tiled_region || view->tiled_region_evacuate) {
view_apply_region_geometry(view);
} else {
assert(false); // not reached
}
}
/* For internal use only. Does not update geometry. */
static void
set_maximized(struct view *view, enum view_axis maximized)
{
if (view->impl->maximize) {
view->impl->maximize(view, maximized);
}
view->maximized = maximized;
wl_signal_emit_mutable(&view->events.maximized, NULL);
/*
* Ensure that follow-up actions like SnapToEdge / SnapToRegion
* use up-to-date SSD margin information. Otherwise we will end
* up using an outdated ssd->margin to calculate offsets.
*/
ssd_update_margin(view->ssd);
}
/*
* Un-maximize view and move it to specific geometry. Does not reset
* tiled state (use view_set_untiled() if you want that).
*/
void
view_restore_to(struct view *view, struct wlr_box geometry)
{
assert(view);
if (view->fullscreen) {
return;
}
if (view->maximized != VIEW_AXIS_NONE) {
set_maximized(view, VIEW_AXIS_NONE);
}
view_move_resize(view, geometry);
}
bool
view_is_tiled(struct view *view)
{
assert(view);
return (view->tiled || view->tiled_region
|| view->tiled_region_evacuate);
}
bool
view_is_tiled_and_notify_tiled(struct view *view)
{
switch (rc.snap_tiling_events_mode) {
case LAB_TILING_EVENTS_NEVER:
return false;
case LAB_TILING_EVENTS_REGION:
return view->tiled_region || view->tiled_region_evacuate;
case LAB_TILING_EVENTS_EDGE:
return view->tiled;
case LAB_TILING_EVENTS_ALWAYS:
return view_is_tiled(view);
}
return false;
}
bool
view_is_floating(struct view *view)
{
assert(view);
return !(view->fullscreen || (view->maximized != VIEW_AXIS_NONE)
|| view_is_tiled(view));
}
static void
view_notify_tiled(struct view *view)
{
assert(view);
if (view->impl->notify_tiled) {
view->impl->notify_tiled(view);
}
}
/* Reset tiled state of view without changing geometry */
void
view_set_untiled(struct view *view)
{
assert(view);
view->tiled = LAB_EDGE_NONE;
view->tiled_region = NULL;
zfree(view->tiled_region_evacuate);
view_notify_tiled(view);
}
void
view_maximize(struct view *view, enum view_axis axis,
bool store_natural_geometry)
{
assert(view);
if (view->maximized == axis) {
return;
}
if (view->fullscreen) {
return;
}
view_set_shade(view, false);
if (axis != VIEW_AXIS_NONE) {
/*
* Maximize via keybind or client request cancels
* interactive move/resize since we can't move/resize
* a maximized view.
*/
interactive_cancel(view);
if (store_natural_geometry && view_is_floating(view)) {
view_invalidate_last_layout_geometry(view);
}
}
/*
* Update natural geometry for any axis that wasn't already
* maximized. This is needed even when unmaximizing, because in
* single-axis cases the client may have resized the other axis
* while one axis was maximized.
*/
if (store_natural_geometry) {
view_store_natural_geometry(view);
}
/*
* When natural geometry is unknown (0x0) for an xdg-shell view,
* we normally send a configure event of 0x0 to get the client's
* preferred size, but this doesn't work if unmaximizing only
* one axis. So in that corner case, set a fallback geometry.
*/
if ((axis == VIEW_AXIS_HORIZONTAL || axis == VIEW_AXIS_VERTICAL)
&& wlr_box_empty(&view->natural_geometry)) {
view->natural_geometry = view_get_fallback_natural_geometry(view);
}
set_maximized(view, axis);
if (view_is_floating(view)) {
view_apply_natural_geometry(view);
} else {
view_apply_special_geometry(view);
}
}
void
view_toggle_maximize(struct view *view, enum view_axis axis)
{
assert(view);
switch (axis) {
case VIEW_AXIS_HORIZONTAL:
case VIEW_AXIS_VERTICAL:
/* Toggle one axis (XOR) */
view_maximize(view, view->maximized ^ axis,
/*store_natural_geometry*/ true);
break;
case VIEW_AXIS_BOTH:
/*
* Maximize in both directions if unmaximized or partially
* maximized, otherwise unmaximize.
*/
view_maximize(view, (view->maximized == VIEW_AXIS_BOTH) ?
VIEW_AXIS_NONE : VIEW_AXIS_BOTH,
/*store_natural_geometry*/ true);
break;
default:
break;
}
}
bool
view_wants_decorations(struct view *view)
{
/* Window-rules take priority if they exist for this view */
switch (window_rules_get_property(view, "serverDecoration")) {
case LAB_PROP_TRUE:
return true;
case LAB_PROP_FALSE:
return false;
default:
break;
}
/*
* view->ssd_preference may be set by the decoration implementation
* e.g. src/decorations/xdg-deco.c or src/decorations/kde-deco.c.
*/
switch (view->ssd_preference) {
case LAB_SSD_PREF_SERVER:
return true;
case LAB_SSD_PREF_CLIENT:
return false;
default:
/*
* We don't know anything about the client preference
* so fall back to core.decoration settings in rc.xml
*/
return rc.xdg_shell_server_side_deco;
}
}
void
view_set_decorations(struct view *view, enum lab_ssd_mode mode, bool force_ssd)
{
assert(view);
if (force_ssd || view_wants_decorations(view)
|| mode < view->ssd_mode) {
view_set_ssd_mode(view, mode);
}
}
void
view_toggle_decorations(struct view *view)
{
assert(view);
if (rc.ssd_keep_border && view->ssd_mode == LAB_SSD_MODE_FULL) {
view_set_ssd_mode(view, LAB_SSD_MODE_BORDER);
} else if (view->ssd_mode != LAB_SSD_MODE_NONE) {
view_set_ssd_mode(view, LAB_SSD_MODE_NONE);
} else {
view_set_ssd_mode(view, LAB_SSD_MODE_FULL);
}
}
bool
view_is_always_on_top(struct view *view)
{
assert(view);
return view->scene_tree->node.parent ==
view->server->view_tree_always_on_top;
}
void
view_toggle_always_on_top(struct view *view)
{
assert(view);
if (view_is_always_on_top(view)) {
view->workspace = view->server->workspaces.current;
wlr_scene_node_reparent(&view->scene_tree->node,
view->workspace->tree);
} else {
wlr_scene_node_reparent(&view->scene_tree->node,
view->server->view_tree_always_on_top);
}
}
bool
view_is_always_on_bottom(struct view *view)
{
assert(view);
return view->scene_tree->node.parent ==
view->server->view_tree_always_on_bottom;
}
void
view_toggle_always_on_bottom(struct view *view)
{
assert(view);
if (view_is_always_on_bottom(view)) {
view->workspace = view->server->workspaces.current;
wlr_scene_node_reparent(&view->scene_tree->node,
view->workspace->tree);
} else {
wlr_scene_node_reparent(&view->scene_tree->node,
view->server->view_tree_always_on_bottom);
}
}
void
view_toggle_visible_on_all_workspaces(struct view *view)
{
assert(view);
view->visible_on_all_workspaces = !view->visible_on_all_workspaces;
ssd_update_geometry(view->ssd);
}
void
view_move_to_workspace(struct view *view, struct workspace *workspace)
{
assert(view);
assert(workspace);
if (view->workspace != workspace) {
view->workspace = workspace;
wlr_scene_node_reparent(&view->scene_tree->node,
workspace->tree);
}
}
static void
decorate(struct view *view)
{
if (!view->ssd) {
view->ssd = ssd_create(view,
view == view->server->active_view);
}
}
static void
undecorate(struct view *view)
{
ssd_destroy(view->ssd);
view->ssd = NULL;
}
bool
view_titlebar_visible(struct view *view)
{
if (view->maximized == VIEW_AXIS_BOTH
&& rc.hide_maximized_window_titlebar) {
return false;
}
return view->ssd_mode == LAB_SSD_MODE_FULL;
}
void
view_set_ssd_mode(struct view *view, enum lab_ssd_mode mode)
{
assert(view);
if (view->shaded || view->fullscreen
|| mode == view->ssd_mode) {
return;
}
/*
* Set these first since they are referenced
* within the call tree of ssd_create() and ssd_thickness()
*/
view->ssd_mode = mode;
if (mode) {
decorate(view);
ssd_set_titlebar(view->ssd, view_titlebar_visible(view));
} else {
undecorate(view);
}
if (!view_is_floating(view)) {
view_apply_special_geometry(view);
}
}
void
view_toggle_fullscreen(struct view *view)
{
assert(view);
view_set_fullscreen(view, !view->fullscreen);
}
/* For internal use only. Does not update geometry. */
static void
set_fullscreen(struct view *view, bool fullscreen)
{
/* When going fullscreen, unshade the window */
if (fullscreen) {
view_set_shade(view, false);
}
/* Hide decorations when going fullscreen */
if (fullscreen && view->ssd_mode) {
undecorate(view);
}
if (view->impl->set_fullscreen) {
view->impl->set_fullscreen(view, fullscreen);
}
view->fullscreen = fullscreen;
wl_signal_emit_mutable(&view->events.fullscreened, NULL);
/* Re-show decorations when no longer fullscreen */
if (!fullscreen && view->ssd_mode) {
decorate(view);
}
/* Show fullscreen views above top-layer */
if (view->output) {
desktop_update_top_layer_visibility(view->server);
}
}
void
view_set_fullscreen(struct view *view, bool fullscreen)
{
assert(view);
if (fullscreen == view->fullscreen) {
return;
}
if (fullscreen) {
if (!output_is_usable(view->output)) {
/* Prevent fullscreen with no available outputs */
return;
}
/*
* Fullscreen via keybind or client request cancels
* interactive move/resize since we can't move/resize
* a fullscreen view.
*/
interactive_cancel(view);
view_store_natural_geometry(view);
view_invalidate_last_layout_geometry(view);
}
set_fullscreen(view, fullscreen);
if (view_is_floating(view)) {
view_apply_natural_geometry(view);
} else {
view_apply_special_geometry(view);
}
set_adaptive_sync_fullscreen(view);
}
static bool
last_layout_geometry_is_valid(struct view *view)
{
return view->last_layout_geometry.width > 0
&& view->last_layout_geometry.height > 0;
}
static void
update_last_layout_geometry(struct view *view)
{
/*
* Only update an invalid last-layout geometry to prevent a series of
* successive layout changes from continually replacing the "preferred"
* location with whatever location the view currently holds. The
* "preferred" location should be whatever state was set by user
* interaction, not automatic responses to layout changes.
*/
if (last_layout_geometry_is_valid(view)) {
return;
}
if (view_is_floating(view)) {
view->last_layout_geometry = view->pending;
} else {
view->last_layout_geometry = view->natural_geometry;
}
}
static bool
apply_last_layout_geometry(struct view *view, bool force_update)
{
/* Only apply a valid last-layout geometry */
if (!last_layout_geometry_is_valid(view)) {
return false;
}
/*
* Unless forced, the last-layout geometry is only applied
* when the relevant view geometry is distinct.
*/
if (!force_update) {
struct wlr_box *relevant = view_is_floating(view) ?
&view->pending : &view->natural_geometry;
if (wlr_box_equal(relevant, &view->last_layout_geometry)) {
return false;
}
}
view->natural_geometry = view->last_layout_geometry;
adjust_floating_geometry(view, &view->natural_geometry,
/* midpoint_visibility */ true);
return true;
}
void
view_invalidate_last_layout_geometry(struct view *view)
{
assert(view);
view->last_layout_geometry.width = 0;
view->last_layout_geometry.height = 0;
}
void
view_adjust_for_layout_change(struct view *view)
{
assert(view);
bool is_floating = view_is_floating(view);
bool use_natural = false;
if (!output_is_usable(view->output)) {
/* A view losing an output should have a last-layout geometry */
update_last_layout_geometry(view);
}
/* Capture a pointer to the last-layout geometry (only if valid) */
struct wlr_box *last_geometry = NULL;
if (last_layout_geometry_is_valid(view)) {
last_geometry = &view->last_layout_geometry;
}
/*
* Check if an output change is required:
* - Floating views are always mapped to the nearest output
* - Any view without a usable output needs to be repositioned
* - Any view with a valid last-layout geometry might be better
* positioned on another output
*/
if (is_floating || last_geometry || !output_is_usable(view->output)) {
/* Move the view to an appropriate output, if needed */
bool output_changed = view_discover_output(view, last_geometry);
/*
* Try to apply the last-layout to the natural geometry
* (adjusting to ensure that it fits on the screen). This is
* forced if the output has changed, but will be done
* opportunistically even on the same output if the last-layout
* geometry is different from the view's governing geometry.
*/
if (apply_last_layout_geometry(view, output_changed)) {
use_natural = true;
}
/*
* Whether or not the view has moved, the layout has changed.
* Ensure that the view now has a valid last-layout geometry.
*/
update_last_layout_geometry(view);
}
if (!is_floating) {
view_apply_special_geometry(view);
} else if (use_natural) {
/*
* Move the window to its natural location, because
* we are trying to restore a prior layout.
*/
view_apply_natural_geometry(view);
} else {
/* Otherwise, just ensure the view is on screen. */
struct wlr_box geometry = view->pending;
if (adjust_floating_geometry(view, &geometry,
/* midpoint_visibility */ true)) {
view_move_resize(view, geometry);
}
}
view_update_outputs(view);
}
void
view_evacuate_region(struct view *view)
{
assert(view);
assert(view->tiled_region);
if (!view->tiled_region_evacuate) {
view->tiled_region_evacuate = xstrdup(view->tiled_region->name);
}
view->tiled_region = NULL;
}
void
view_on_output_destroy(struct view *view)
{
assert(view);
view->output = NULL;
}
static int
shift_view_to_usable_1d(int size,
int cur_pos, int cur_lo, int cur_extent,
int next_pos, int next_lo, int next_extent,
int margin_lo, int margin_hi)
{
int cur_min = cur_lo + rc.gap + margin_lo;
int cur_max = cur_lo + cur_extent - rc.gap - margin_hi;
int next_min = next_lo + rc.gap + margin_lo;
int next_max = next_lo + next_extent - rc.gap - margin_hi;
/*
* If the view is fully within the usable area of its original display,
* ensure that it is also fully within the usable area of the target.
*/
if (cur_pos >= cur_min && cur_pos + size <= cur_max) {
if (next_pos >= next_min && next_pos + size > next_max) {
next_pos = next_max - size;
}
return MAX(next_pos, next_min);
}
/*
* If the view was not fully within the usable area of its original
* display, kick it onscreen if its midpoint will be off the target.
*/
int midpoint = next_pos + size / 2;
if (next_pos >= next_min && midpoint > next_lo + next_extent) {
next_pos = next_max - size;
}
return MAX(next_pos, next_min);
}
void
view_move_to_edge(struct view *view, enum lab_edge direction, bool snap_to_windows)
{
assert(view);
if (!output_is_usable(view->output)) {
wlr_log(WLR_ERROR, "view has no output, not moving to edge");
return;
}
int dx = 0, dy = 0;
snap_move_to_edge(view, direction, snap_to_windows, &dx, &dy);
if (dx != 0 || dy != 0) {
/* Move the window if a change was discovered */
view_move(view, view->pending.x + dx, view->pending.y + dy);
return;
}
/* If the view is maximized, do not attempt to jump displays */
if (view->maximized != VIEW_AXIS_NONE) {
return;
}
/* Otherwise, move to edge of next adjacent display, if possible */
struct output *output =
output_get_adjacent(view->output, direction, /* wrap */ false);
if (!output) {
return;
}
/* When jumping to next output, attach to edge nearest the motion */
struct wlr_box usable = output_usable_area_in_layout_coords(output);
struct border margin = ssd_get_margin(view->ssd);
/* Bounds of the possible placement zone in this output */
int left = usable.x + rc.gap + margin.left;
int right = usable.x + usable.width - rc.gap - margin.right;
int top = usable.y + rc.gap + margin.top;
int bottom = usable.y + usable.height - rc.gap - margin.bottom;
/* Default target position on new output is current target position */
int destination_x = view->pending.x;
int destination_y = view->pending.y;
/* Compute the new position in the direction of motion */
direction = lab_edge_invert(direction);
switch (direction) {
case LAB_EDGE_LEFT:
destination_x = left;
break;
case LAB_EDGE_RIGHT:
destination_x = right - view->pending.width;
break;
case LAB_EDGE_TOP:
destination_y = top;
break;
case LAB_EDGE_BOTTOM:
destination_y = bottom
- view_effective_height(view, /* use_pending */ true);
break;
default:
return;
}
struct wlr_box original_usable =
output_usable_area_in_layout_coords(view->output);
/* Make sure the window is appropriately in view along the x direction */
destination_x = shift_view_to_usable_1d(view->pending.width,
view->pending.x, original_usable.x, original_usable.width,
destination_x, usable.x, usable.width, margin.left, margin.right);
/* Make sure the window is appropriately in view along the y direction */
int eff_height = view_effective_height(view, /* use_pending */ true);
destination_y = shift_view_to_usable_1d(eff_height,
view->pending.y, original_usable.y, original_usable.height,
destination_y, usable.y, usable.height, margin.top, margin.bottom);
view_set_untiled(view);
view_set_output(view, output);
view_move(view, destination_x, destination_y);
}
void
view_grow_to_edge(struct view *view, enum lab_edge direction)
{
assert(view);
/* TODO: allow grow to edge if maximized along the other axis */
if (view->fullscreen || view->maximized != VIEW_AXIS_NONE) {
return;
}
if (!output_is_usable(view->output)) {
wlr_log(WLR_ERROR, "view has no output, not growing view");
return;
}
view_set_shade(view, false);
struct wlr_box geo;
snap_grow_to_next_edge(view, direction, &geo);
view_move_resize(view, geo);
}
void
view_shrink_to_edge(struct view *view, enum lab_edge direction)
{
assert(view);
/* TODO: allow shrink to edge if maximized along the other axis */
if (view->fullscreen || view->maximized != VIEW_AXIS_NONE) {
return;
}
if (!output_is_usable(view->output)) {
wlr_log(WLR_ERROR, "view has no output, not shrinking view");
return;
}
view_set_shade(view, false);
struct wlr_box geo = view->pending;
snap_shrink_to_next_edge(view, direction, &geo);
view_move_resize(view, geo);
}
enum view_axis
view_axis_parse(const char *direction)
{
if (!direction) {
return VIEW_AXIS_INVALID;
}
if (!strcasecmp(direction, "horizontal")) {
return VIEW_AXIS_HORIZONTAL;
} else if (!strcasecmp(direction, "vertical")) {
return VIEW_AXIS_VERTICAL;
} else if (!strcasecmp(direction, "both")) {
return VIEW_AXIS_BOTH;
} else if (!strcasecmp(direction, "none")) {
return VIEW_AXIS_NONE;
} else {
return VIEW_AXIS_INVALID;
}
}
enum lab_placement_policy
view_placement_parse(const char *policy)
{
if (!policy) {
return LAB_PLACE_CENTER;
}
if (!strcasecmp(policy, "automatic")) {
return LAB_PLACE_AUTOMATIC;
} else if (!strcasecmp(policy, "cursor")) {
return LAB_PLACE_CURSOR;
} else if (!strcasecmp(policy, "center")) {
return LAB_PLACE_CENTER;
} else if (!strcasecmp(policy, "cascade")) {
return LAB_PLACE_CASCADE;
}
return LAB_PLACE_INVALID;
}
void
view_snap_to_edge(struct view *view, enum lab_edge edge,
bool across_outputs, bool store_natural_geometry)
{
assert(view);
if (view->fullscreen) {
return;
}
struct output *output = view->output;
if (!output_is_usable(output)) {
wlr_log(WLR_ERROR, "view has no output, not snapping to edge");
return;
}
view_set_shade(view, false);
if (across_outputs && view->tiled == edge && view->maximized == VIEW_AXIS_NONE) {
/* We are already tiled for this edge; try to switch outputs */
output = output_get_adjacent(view->output, edge, /* wrap */ false);
if (!output) {
/*
* No more output to move to
*
* We re-apply the tiled geometry without changing any
* state because the window might have been moved away
* (and thus got untiled) and then snapped back to the
* original edge.
*/
view_apply_tiled_geometry(view);
return;
}
/* When switching outputs, jump to the opposite edge */
edge = lab_edge_invert(edge);
}
if (view->maximized != VIEW_AXIS_NONE) {
/* Unmaximize + keep using existing natural_geometry */
view_maximize(view, VIEW_AXIS_NONE,
/*store_natural_geometry*/ false);
} else if (store_natural_geometry) {
/* store current geometry as new natural_geometry */
view_store_natural_geometry(view);
view_invalidate_last_layout_geometry(view);
}
view_set_untiled(view);
view_set_output(view, output);
view->tiled = edge;
view_notify_tiled(view);
view_apply_tiled_geometry(view);
}
void
view_snap_to_region(struct view *view, struct region *region,
bool store_natural_geometry)
{
assert(view);
assert(region);
if (view->fullscreen) {
return;
}
/* view_apply_region_geometry() needs a usable output */
if (!output_is_usable(view->output)) {
wlr_log(WLR_ERROR, "view has no output, not snapping to region");
return;
}
view_set_shade(view, false);
if (view->maximized != VIEW_AXIS_NONE) {
/* Unmaximize + keep using existing natural_geometry */
view_maximize(view, VIEW_AXIS_NONE,
/*store_natural_geometry*/ false);
} else if (store_natural_geometry) {
/* store current geometry as new natural_geometry */
view_store_natural_geometry(view);
view_invalidate_last_layout_geometry(view);
}
view_set_untiled(view);
view->tiled_region = region;
view_notify_tiled(view);
view_apply_region_geometry(view);
}
void
view_move_to_output(struct view *view, struct output *output)
{
assert(view);
view_invalidate_last_layout_geometry(view);
view_set_output(view, output);
if (view_is_floating(view)) {
struct wlr_box output_area = output_usable_area_in_layout_coords(output);
view->pending.x = output_area.x;
view->pending.y = output_area.y;
view_place_by_policy(view,
/* allow_cursor */ false, rc.placement_policy);
} else if (view->fullscreen) {
view_apply_fullscreen_geometry(view);
} else if (view->maximized != VIEW_AXIS_NONE) {
view_apply_maximized_geometry(view);
} else if (view->tiled) {
view_apply_tiled_geometry(view);
} else if (view->tiled_region) {
struct region *region = regions_from_name(view->tiled_region->name, output);
view_snap_to_region(view, region, /*store_natural_geometry*/ false);
}
}
static void
for_each_subview(struct view *view, void (*action)(struct view *))
{
struct wl_array subviews;
struct view **subview;
wl_array_init(&subviews);
view_append_children(view, &subviews);
wl_array_for_each(subview, &subviews) {
action(*subview);
}
wl_array_release(&subviews);
}
static void
move_to_front(struct view *view)
{
wl_list_remove(&view->link);
wl_list_insert(&view->server->views, &view->link);
wlr_scene_node_raise_to_top(&view->scene_tree->node);
}
static void
move_to_back(struct view *view)
{
wl_list_remove(&view->link);
wl_list_append(&view->server->views, &view->link);
wlr_scene_node_lower_to_bottom(&view->scene_tree->node);
}
/*
* In the view_move_to_{front,back} functions, a modal dialog is always
* shown above its parent window, and the two always move together, so
* other windows cannot come between them.
* This is consistent with GTK3/Qt5 applications on mutter and openbox.
*/
void
view_move_to_front(struct view *view)
{
assert(view);
struct view *root = view_get_root(view);
assert(root);
move_to_front(root);
for_each_subview(root, move_to_front);
/* make sure view is in front of other sub-views */
if (view != root) {
move_to_front(view);
}
cursor_update_focus(view->server);
desktop_update_top_layer_visibility(view->server);
}
void
view_move_to_back(struct view *view)
{
assert(view);
struct view *root = view_get_root(view);
assert(root);
for_each_subview(root, move_to_back);
move_to_back(root);
cursor_update_focus(view->server);
desktop_update_top_layer_visibility(view->server);
}
struct view *
view_get_root(struct view *view)
{
assert(view);
if (view->impl->get_root) {
return view->impl->get_root(view);
}
return view;
}
void
view_append_children(struct view *view, struct wl_array *children)
{
assert(view);
if (view->impl->append_children) {
view->impl->append_children(view, children);
}
}
struct view *
view_get_modal_dialog(struct view *view)
{
assert(view);
if (!view->impl->is_modal_dialog) {
return NULL;
}
/* check view itself first */
if (view->impl->is_modal_dialog(view)) {
return view;
}
/* check sibling views */
struct view *dialog = NULL;
struct view *root = view_get_root(view);
struct wl_array children;
struct view **child;
wl_array_init(&children);
view_append_children(root, &children);
wl_array_for_each(child, &children) {
if (view->impl->is_modal_dialog(*child)) {
dialog = *child;
break;
}
}
wl_array_release(&children);
return dialog;
}
bool
view_has_strut_partial(struct view *view)
{
assert(view);
return view->impl->has_strut_partial &&
view->impl->has_strut_partial(view);
}
/* Note: It is safe to assume that this function never returns NULL */
const char *
view_get_string_prop(struct view *view, const char *prop)
{
assert(view);
assert(prop);
if (view->impl->get_string_prop) {
const char *ret = view->impl->get_string_prop(view, prop);
return ret ? ret : "";
}
return "";
}
void
view_update_title(struct view *view)
{
assert(view);
ssd_update_title(view->ssd);
wl_signal_emit_mutable(&view->events.new_title, NULL);
}
void
view_update_app_id(struct view *view)
{
assert(view);
wl_signal_emit_mutable(&view->events.new_app_id, NULL);
}
void
view_reload_ssd(struct view *view)
{
assert(view);
if (view->ssd_mode && !view->fullscreen) {
undecorate(view);
decorate(view);
}
}
void
view_toggle_keybinds(struct view *view)
{
assert(view);
view->inhibits_keybinds = !view->inhibits_keybinds;
if (view->ssd_mode) {
ssd_enable_keybind_inhibit_indicator(view->ssd,
view->inhibits_keybinds);
}
}
bool
view_inhibits_actions(struct view *view, struct wl_list *actions)
{
return view && view->inhibits_keybinds && !actions_contain_toggle_keybinds(actions);
}
void
mappable_connect(struct mappable *mappable, struct wlr_surface *surface,
wl_notify_func_t notify_map, wl_notify_func_t notify_unmap)
{
assert(mappable);
assert(!mappable->connected);
mappable->map.notify = notify_map;
wl_signal_add(&surface->events.map, &mappable->map);
mappable->unmap.notify = notify_unmap;
wl_signal_add(&surface->events.unmap, &mappable->unmap);
mappable->connected = true;
}
void
mappable_disconnect(struct mappable *mappable)
{
assert(mappable);
assert(mappable->connected);
wl_list_remove(&mappable->map.link);
wl_list_remove(&mappable->unmap.link);
mappable->connected = false;
}
static void
handle_map(struct wl_listener *listener, void *data)
{
struct view *view = wl_container_of(listener, view, mappable.map);
if (view->minimized) {
/*
* The view->impl functions do not directly support
* mapping a view while minimized. Instead, mark it as
* not minimized, map it, and then minimize it again.
*/
view->minimized = false;
view->impl->map(view);
view_minimize(view, true);
} else {
view->impl->map(view);
}
}
static void
handle_unmap(struct wl_listener *listener, void *data)
{
struct view *view = wl_container_of(listener, view, mappable.unmap);
view->impl->unmap(view, /* client_request */ true);
}
/*
* TODO: after the release of wlroots 0.17, consider incorporating this
* function into a more general view_set_surface() function, which could
* connect other surface event handlers (like commit) as well.
*/
void
view_connect_map(struct view *view, struct wlr_surface *surface)
{
assert(view);
mappable_connect(&view->mappable, surface, handle_map, handle_unmap);
}
void
view_set_shade(struct view *view, bool shaded)
{
assert(view);
if (view->shaded == shaded) {
return;
}
/* Views without a title-bar or SSD cannot be shaded */
if (shaded && (!view->ssd || !view_titlebar_visible(view))) {
return;
}
/* If this window is being resized, cancel the resize when shading */
if (shaded && view->server->input_mode == LAB_INPUT_STATE_RESIZE) {
interactive_cancel(view);
}
view->shaded = shaded;
ssd_enable_shade(view->ssd, view->shaded);
wlr_scene_node_set_enabled(&view->content_tree->node, !view->shaded);
}
void
view_set_icon(struct view *view, const char *icon_name, struct wl_array *buffers)
{
/* Update icon name */
zfree(view->icon.name);
if (icon_name) {
view->icon.name = xstrdup(icon_name);
}
/* Update icon images */
struct lab_data_buffer **buffer;
wl_array_for_each(buffer, &view->icon.buffers) {
wlr_buffer_drop(&(*buffer)->base);
}
wl_array_release(&view->icon.buffers);
wl_array_init(&view->icon.buffers);
if (buffers) {
wl_array_copy(&view->icon.buffers, buffers);
}
wl_signal_emit_mutable(&view->events.set_icon, NULL);
}
void
view_init(struct view *view)
{
assert(view);
wl_signal_init(&view->events.new_app_id);
wl_signal_init(&view->events.new_title);
wl_signal_init(&view->events.new_outputs);
wl_signal_init(&view->events.maximized);
wl_signal_init(&view->events.minimized);
wl_signal_init(&view->events.fullscreened);
wl_signal_init(&view->events.activated);
wl_signal_init(&view->events.set_icon);
wl_signal_init(&view->events.destroy);
}
void
view_destroy(struct view *view)
{
assert(view);
struct server *server = view->server;
wl_signal_emit_mutable(&view->events.destroy, NULL);
snap_constraints_invalidate(view);
if (view->mappable.connected) {
mappable_disconnect(&view->mappable);
}
wl_list_remove(&view->request_move.link);
wl_list_remove(&view->request_resize.link);
wl_list_remove(&view->request_minimize.link);
wl_list_remove(&view->request_maximize.link);
wl_list_remove(&view->request_fullscreen.link);
wl_list_remove(&view->set_title.link);
wl_list_remove(&view->destroy.link);
if (view->foreign_toplevel) {
foreign_toplevel_destroy(view->foreign_toplevel);
view->foreign_toplevel = NULL;
}
if (server->grabbed_view == view) {
/* Application got killed while moving around */
interactive_cancel(view);
}
if (server->active_view == view) {
server->active_view = NULL;
}
if (server->session_lock_manager->last_active_view == view) {
server->session_lock_manager->last_active_view = NULL;
}
if (server->seat.pressed.view == view) {
seat_reset_pressed(&server->seat);
}
if (view->tiled_region_evacuate) {
zfree(view->tiled_region_evacuate);
}
osd_on_view_destroy(view);
undecorate(view);
view_set_icon(view, NULL, NULL);
/*
* The layer-shell top-layer is disabled when an application is running
* in fullscreen mode, so if that's the case, we may have to re-enable
* it here.
*/
if (view->fullscreen && view->output) {
view->fullscreen = false;
desktop_update_top_layer_visibility(server);
if (rc.adaptive_sync == LAB_ADAPTIVE_SYNC_FULLSCREEN) {
set_adaptive_sync_fullscreen(view);
}
}
menu_on_view_destroy(view);
/*
* Destroy the view's scene tree. View methods assume this is non-NULL,
* so we should avoid any calls to those between this and freeing the
* view.
*/
if (view->scene_tree) {
wlr_scene_node_destroy(&view->scene_tree->node);
view->scene_tree = NULL;
}
assert(wl_list_empty(&view->events.new_app_id.listener_list));
assert(wl_list_empty(&view->events.new_title.listener_list));
assert(wl_list_empty(&view->events.new_outputs.listener_list));
assert(wl_list_empty(&view->events.maximized.listener_list));
assert(wl_list_empty(&view->events.minimized.listener_list));
assert(wl_list_empty(&view->events.fullscreened.listener_list));
assert(wl_list_empty(&view->events.activated.listener_list));
assert(wl_list_empty(&view->events.set_icon.listener_list));
assert(wl_list_empty(&view->events.destroy.listener_list));
/* Remove view from server->views */
wl_list_remove(&view->link);
free(view);
cursor_update_focus(server);
}