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Use wlr_client_buffer->texture directly instead of wlr_texture_from_buffer. All buffers in content_tree are wlr_client_buffer. wlr_texture_from_buffer calls client_buffer_begin_data_ptr_access which fails when client_buffer->source == NULL (client released buffer early, e.g. wl_shm foot-terminal). |
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| .. | ||
| cycle.c | ||
| meson.build | ||
| osd-classic.c | ||
| osd-field.c | ||
| osd-scroll.c | ||
| osd-thumbnail.c | ||