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Split pad initialization from tablet initialization to avoid conflicting handler names. Also reuse 'get_mapped_button'.
46 lines
1.3 KiB
C
46 lines
1.3 KiB
C
// SPDX-License-Identifier: GPL-2.0-only
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#include <assert.h>
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#include <stdlib.h>
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#include <wlr/types/wlr_tablet_pad.h>
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#include <wlr/util/log.h>
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#include "common/macros.h"
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#include "common/mem.h"
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#include "config/rcxml.h"
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#include "input/cursor.h"
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#include "input/tablet.h"
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#include "input/tablet_pad.h"
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static void
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handle_button(struct wl_listener *listener, void *data)
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{
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struct drawing_tablet_pad *tablet_pad =
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wl_container_of(listener, tablet_pad, handlers.button);
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struct wlr_tablet_pad_button_event *ev = data;
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uint32_t button = tablet_get_mapped_button(ev->button);
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if (!button) {
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return;
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}
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cursor_emulate_button(tablet_pad->seat, button, ev->state, ev->time_msec);
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}
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static void
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handle_destroy(struct wl_listener *listener, void *data)
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{
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struct drawing_tablet_pad *tablet =
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wl_container_of(listener, tablet, handlers.destroy);
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free(tablet);
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}
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void
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tablet_pad_init(struct seat *seat, struct wlr_input_device *wlr_device)
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{
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wlr_log(WLR_DEBUG, "setting up tablet pad");
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struct drawing_tablet_pad *tablet = znew(*tablet);
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tablet->seat = seat;
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tablet->tablet = wlr_tablet_pad_from_input_device(wlr_device);
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tablet->tablet->data = tablet;
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CONNECT_SIGNAL(tablet->tablet, &tablet->handlers, button);
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CONNECT_SIGNAL(wlr_device, &tablet->handlers, destroy);
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}
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