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			470 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			470 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
// SPDX-License-Identifier: GPL-2.0-only
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#include <assert.h>
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#include <cairo.h>
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#include <wlr/util/log.h>
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#include <wlr/util/box.h>
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#include "common/array.h"
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#include "common/buf.h"
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#include "common/font.h"
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#include "common/macros.h"
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#include "common/scaled-font-buffer.h"
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#include "common/scaled-icon-buffer.h"
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#include "common/scaled-rect-buffer.h"
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#include "common/scene-helpers.h"
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#include "common/string-helpers.h"
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#include "config/rcxml.h"
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#include "labwc.h"
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#include "node.h"
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#include "osd.h"
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#include "theme.h"
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#include "view.h"
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#include "window-rules.h"
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#include "workspaces.h"
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struct osd_scene_item {
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	struct view *view;
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	struct wlr_scene_node *highlight_outline;
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};
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static void update_osd(struct server *server);
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static void
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destroy_osd_scenes(struct server *server)
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{
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	struct output *output;
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	wl_list_for_each(output, &server->outputs, link) {
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		wlr_scene_node_destroy(&output->osd_scene.tree->node);
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		output->osd_scene.tree = NULL;
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		wl_array_release(&output->osd_scene.items);
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		wl_array_init(&output->osd_scene.items);
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	}
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}
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static void
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osd_update_preview_outlines(struct view *view)
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{
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	/* Create / Update preview outline tree */
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	struct server *server = view->server;
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	struct multi_rect *rect = view->server->osd_state.preview_outline;
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	if (!rect) {
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		int line_width = server->theme->osd_window_switcher_preview_border_width;
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		float *colors[] = {
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			server->theme->osd_window_switcher_preview_border_color[0],
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			server->theme->osd_window_switcher_preview_border_color[1],
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			server->theme->osd_window_switcher_preview_border_color[2],
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		};
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		rect = multi_rect_create(&server->scene->tree, colors, line_width);
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		wlr_scene_node_place_above(&rect->tree->node, &server->menu_tree->node);
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		server->osd_state.preview_outline = rect;
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	}
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	struct wlr_box geo = ssd_max_extents(view);
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	multi_rect_set_size(rect, geo.width, geo.height);
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	wlr_scene_node_set_position(&rect->tree->node, geo.x, geo.y);
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}
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/*
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 * Returns the view to select next in the window switcher.
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 * If !start_view, the second focusable view is returned.
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 */
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static struct view *
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get_next_cycle_view(struct server *server, struct view *start_view,
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		enum lab_cycle_dir dir)
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{
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	struct view *(*iter)(struct wl_list *head, struct view *view,
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		enum lab_view_criteria criteria);
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	bool forwards = dir == LAB_CYCLE_DIR_FORWARD;
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	iter = forwards ? view_next_no_head_stop : view_prev_no_head_stop;
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	enum lab_view_criteria criteria = rc.window_switcher.criteria;
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	/*
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	 * Views are listed in stacking order, topmost first.  Usually the
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	 * topmost view is already focused, so when iterating in the forward
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	 * direction we pre-select the view second from the top:
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	 *
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	 *   View #1 (on top, currently focused)
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	 *   View #2 (pre-selected)
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	 *   View #3
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	 *   ...
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	 */
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	if (!start_view && forwards) {
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		start_view = iter(&server->views, NULL, criteria);
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	}
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	return iter(&server->views, start_view, criteria);
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}
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void
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osd_on_view_destroy(struct view *view)
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{
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	assert(view);
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	struct osd_state *osd_state = &view->server->osd_state;
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	if (view->server->input_mode != LAB_INPUT_STATE_WINDOW_SWITCHER) {
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		/* OSD not active, no need for clean up */
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		return;
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	}
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	if (osd_state->cycle_view == view) {
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		/*
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		 * If we are the current OSD selected view, cycle
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		 * to the next because we are dying.
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		 */
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		/* Also resets preview node */
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		osd_state->cycle_view = get_next_cycle_view(view->server,
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			osd_state->cycle_view, LAB_CYCLE_DIR_BACKWARD);
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		/*
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		 * If we cycled back to ourselves, then we have no more windows.
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		 * Just close the OSD for good.
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		 */
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		if (osd_state->cycle_view == view || !osd_state->cycle_view) {
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			/* osd_finish() additionally resets cycle_view to NULL */
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			osd_finish(view->server);
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		}
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	}
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	if (osd_state->cycle_view) {
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		/* Recreate the OSD to reflect the view has now gone. */
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		destroy_osd_scenes(view->server);
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		update_osd(view->server);
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	}
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	if (view->scene_tree) {
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		struct wlr_scene_node *node = &view->scene_tree->node;
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		if (osd_state->preview_anchor == node) {
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			/*
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			 * If we are the anchor for the current OSD selected view,
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			 * replace the anchor with the node before us.
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			 */
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			osd_state->preview_anchor = lab_wlr_scene_get_prev_node(node);
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		}
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	}
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}
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static void
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restore_preview_node(struct server *server)
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{
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	struct osd_state *osd_state = &server->osd_state;
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	if (osd_state->preview_node) {
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		wlr_scene_node_reparent(osd_state->preview_node,
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			osd_state->preview_parent);
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		if (osd_state->preview_anchor) {
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			wlr_scene_node_place_above(osd_state->preview_node,
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				osd_state->preview_anchor);
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		} else {
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			/* Selected view was the first node */
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			wlr_scene_node_lower_to_bottom(osd_state->preview_node);
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		}
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		/* Node was disabled / minimized before, disable again */
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		if (!osd_state->preview_was_enabled) {
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			wlr_scene_node_set_enabled(osd_state->preview_node, false);
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		}
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		osd_state->preview_node = NULL;
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		osd_state->preview_parent = NULL;
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		osd_state->preview_anchor = NULL;
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	}
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}
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void
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osd_begin(struct server *server, enum lab_cycle_dir direction)
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{
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	if (server->input_mode != LAB_INPUT_STATE_PASSTHROUGH) {
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		return;
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	}
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	server->osd_state.cycle_view = get_next_cycle_view(server,
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		server->osd_state.cycle_view, direction);
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	seat_focus_override_begin(&server->seat,
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		LAB_INPUT_STATE_WINDOW_SWITCHER, LAB_CURSOR_DEFAULT);
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	update_osd(server);
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	/* Update cursor, in case it is within the area covered by OSD */
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	cursor_update_focus(server);
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}
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void
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osd_cycle(struct server *server, enum lab_cycle_dir direction)
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{
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	assert(server->input_mode == LAB_INPUT_STATE_WINDOW_SWITCHER);
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	server->osd_state.cycle_view = get_next_cycle_view(server,
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		server->osd_state.cycle_view, direction);
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	update_osd(server);
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}
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void
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osd_finish(struct server *server)
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{
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	restore_preview_node(server);
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	seat_focus_override_end(&server->seat);
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	server->osd_state.preview_node = NULL;
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	server->osd_state.preview_anchor = NULL;
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	server->osd_state.cycle_view = NULL;
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	destroy_osd_scenes(server);
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	if (server->osd_state.preview_outline) {
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		/* Destroy the whole multi_rect so we can easily react to new themes */
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		wlr_scene_node_destroy(&server->osd_state.preview_outline->tree->node);
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		server->osd_state.preview_outline = NULL;
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	}
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	/* Hiding OSD may need a cursor change */
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	cursor_update_focus(server);
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}
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static void
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preview_cycled_view(struct view *view)
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{
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	assert(view);
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	assert(view->scene_tree);
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	struct osd_state *osd_state = &view->server->osd_state;
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	/* Move previous selected node back to its original place */
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	restore_preview_node(view->server);
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	/* Store some pointers so we can reset the preview later on */
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	osd_state->preview_node = &view->scene_tree->node;
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	osd_state->preview_parent = view->scene_tree->node.parent;
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	/* Remember the sibling right before the selected node */
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	osd_state->preview_anchor = lab_wlr_scene_get_prev_node(
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		osd_state->preview_node);
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	while (osd_state->preview_anchor && !osd_state->preview_anchor->data) {
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		/* Ignore non-view nodes */
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		osd_state->preview_anchor = lab_wlr_scene_get_prev_node(
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			osd_state->preview_anchor);
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	}
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	/* Store node enabled / minimized state and force-enable if disabled */
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	osd_state->preview_was_enabled = osd_state->preview_node->enabled;
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	if (!osd_state->preview_was_enabled) {
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		wlr_scene_node_set_enabled(osd_state->preview_node, true);
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	}
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	/*
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	 * FIXME: This abuses an implementation detail of the always-on-top tree.
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	 *        Create a permanent server->osd_preview_tree instead that can
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	 *        also be used as parent for the preview outlines.
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	 */
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	wlr_scene_node_reparent(osd_state->preview_node,
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		view->server->view_tree_always_on_top);
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	/* Finally raise selected node to the top */
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	wlr_scene_node_raise_to_top(osd_state->preview_node);
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}
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static void
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create_osd_scene(struct output *output, struct wl_array *views)
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{
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	struct server *server = output->server;
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	struct theme *theme = server->theme;
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	bool show_workspace = wl_list_length(&rc.workspace_config.workspaces) > 1;
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	const char *workspace_name = server->workspaces.current->name;
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	int w = theme->osd_window_switcher_width;
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	if (theme->osd_window_switcher_width_is_percent) {
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		w = output->wlr_output->width
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			* theme->osd_window_switcher_width / 100;
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	}
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	int h = wl_array_len(views) * rc.theme->osd_window_switcher_item_height
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		+ 2 * rc.theme->osd_border_width
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		+ 2 * rc.theme->osd_window_switcher_padding;
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	if (show_workspace) {
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		/* workspace indicator */
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		h += theme->osd_window_switcher_item_height;
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	}
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	output->osd_scene.tree = wlr_scene_tree_create(output->osd_tree);
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	float *text_color = theme->osd_label_text_color;
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	float *bg_color = theme->osd_bg_color;
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	/* Draw background */
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	scaled_rect_buffer_create(output->osd_scene.tree, w, h,
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		theme->osd_border_width, bg_color, theme->osd_border_color);
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	int y = theme->osd_border_width + theme->osd_window_switcher_padding;
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	/* Draw workspace indicator */
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	if (show_workspace) {
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		struct font font = rc.font_osd;
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		font.weight = PANGO_WEIGHT_BOLD;
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		/* Center workspace indicator on the x axis */
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		int x = (w - font_width(&font, workspace_name)) / 2;
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		struct scaled_font_buffer *font_buffer =
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			scaled_font_buffer_create(output->osd_scene.tree);
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		wlr_scene_node_set_position(&font_buffer->scene_buffer->node,
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			x, y + (theme->osd_window_switcher_item_height
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				- font_height(&font)) / 2);
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		scaled_font_buffer_update(font_buffer, workspace_name, 0,
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			&font, text_color, bg_color);
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		y += theme->osd_window_switcher_item_height;
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	}
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	struct buf buf = BUF_INIT;
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	/* This is the width of the area available for text fields */
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	int available_width = w - 2 * theme->osd_border_width
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		- 2 * theme->osd_window_switcher_padding
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		- 2 * theme->osd_window_switcher_item_active_border_width;
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	/* Draw text for each node */
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	struct view **view;
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	wl_array_for_each(view, views) {
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		struct osd_scene_item *item =
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			wl_array_add(&output->osd_scene.items, sizeof(*item));
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		item->view = *view;
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		/*
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		 *    OSD border
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		 * +---------------------------------+
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		 * |                                 |
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		 * |  item border                    |
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		 * |+-------------------------------+|
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		 * ||                               ||
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		 * ||padding between each field     ||
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		 * ||| field-1 | field-2 | field-n |||
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		 * ||                               ||
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		 * ||                               ||
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		 * |+-------------------------------+|
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		 * |                                 |
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		 * |                                 |
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		 * +---------------------------------+
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		 */
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		int x = theme->osd_border_width
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			+ theme->osd_window_switcher_padding
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			+ theme->osd_window_switcher_item_active_border_width
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			+ theme->osd_window_switcher_item_padding_x;
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		struct wlr_scene_tree *item_root =
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			wlr_scene_tree_create(output->osd_scene.tree);
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		int nr_fields = wl_list_length(&rc.window_switcher.fields);
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		struct window_switcher_field *field;
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		wl_list_for_each(field, &rc.window_switcher.fields, link) {
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			int field_width = (available_width - (nr_fields + 1)
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				* theme->osd_window_switcher_item_padding_x)
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				* field->width / 100.0;
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			struct wlr_scene_node *node = NULL;
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			int height = -1;
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			if (field->content == LAB_FIELD_ICON) {
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				int icon_size = MIN(field_width,
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					theme->osd_window_switcher_item_icon_size);
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				struct scaled_icon_buffer *icon_buffer =
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					scaled_icon_buffer_create(item_root,
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						server, icon_size, icon_size);
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				scaled_icon_buffer_set_app_id(icon_buffer,
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					view_get_string_prop(*view, "app_id"));
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				node = &icon_buffer->scene_buffer->node;
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				height = icon_size;
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			} else {
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				buf_clear(&buf);
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				osd_field_get_content(field, &buf, *view);
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				if (!string_null_or_empty(buf.data)) {
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					struct scaled_font_buffer *font_buffer =
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						scaled_font_buffer_create(item_root);
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					scaled_font_buffer_update(font_buffer,
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						buf.data, field_width,
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						&rc.font_osd, text_color, bg_color);
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					node = &font_buffer->scene_buffer->node;
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					height = font_height(&rc.font_osd);
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				}
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			}
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			if (node) {
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				int item_height =
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					theme->osd_window_switcher_item_height;
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				wlr_scene_node_set_position(node,
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					x, y + (item_height - height) / 2);
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			}
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			x += field_width + theme->osd_window_switcher_item_padding_x;
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		}
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		/* Highlight around selected window's item */
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		int highlight_w = w - 2 * theme->osd_border_width
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				- 2 * theme->osd_window_switcher_padding;
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		int highlight_h = theme->osd_window_switcher_item_height;
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		int highlight_x = theme->osd_border_width
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				+ theme->osd_window_switcher_padding;
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		int border_width = theme->osd_window_switcher_item_active_border_width;
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						|
		float transparent[4] = {0};
 | 
						|
 | 
						|
		struct scaled_rect_buffer *highlight_buffer = scaled_rect_buffer_create(
 | 
						|
				output->osd_scene.tree, highlight_w, highlight_h,
 | 
						|
				border_width, transparent, text_color);
 | 
						|
		assert(highlight_buffer);
 | 
						|
		item->highlight_outline = &highlight_buffer->scene_buffer->node;
 | 
						|
		wlr_scene_node_set_position(item->highlight_outline, highlight_x, y);
 | 
						|
		wlr_scene_node_set_enabled(item->highlight_outline, false);
 | 
						|
 | 
						|
		y += theme->osd_window_switcher_item_height;
 | 
						|
	}
 | 
						|
	buf_reset(&buf);
 | 
						|
 | 
						|
	/* Center OSD */
 | 
						|
	struct wlr_box usable = output_usable_area_in_layout_coords(output);
 | 
						|
	wlr_scene_node_set_position(&output->osd_scene.tree->node,
 | 
						|
		usable.x + usable.width / 2 - w / 2,
 | 
						|
		usable.y + usable.height / 2 - h / 2);
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
update_item_highlight(struct output *output)
 | 
						|
{
 | 
						|
	struct osd_scene_item *item;
 | 
						|
	wl_array_for_each(item, &output->osd_scene.items) {
 | 
						|
		wlr_scene_node_set_enabled(item->highlight_outline,
 | 
						|
			item->view == output->server->osd_state.cycle_view);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
update_osd(struct server *server)
 | 
						|
{
 | 
						|
	struct wl_array views;
 | 
						|
	wl_array_init(&views);
 | 
						|
	view_array_append(server, &views, rc.window_switcher.criteria);
 | 
						|
 | 
						|
	if (!wl_array_len(&views) || !server->osd_state.cycle_view) {
 | 
						|
		osd_finish(server);
 | 
						|
		goto out;
 | 
						|
	}
 | 
						|
 | 
						|
	if (rc.window_switcher.show && rc.theme->osd_window_switcher_width > 0) {
 | 
						|
		/* Display the actual OSD */
 | 
						|
		struct output *output;
 | 
						|
		wl_list_for_each(output, &server->outputs, link) {
 | 
						|
			if (!output_is_usable(output)) {
 | 
						|
				continue;
 | 
						|
			}
 | 
						|
			if (!output->osd_scene.tree) {
 | 
						|
				create_osd_scene(output, &views);
 | 
						|
				assert(output->osd_scene.tree);
 | 
						|
			}
 | 
						|
			update_item_highlight(output);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/* Outline current window */
 | 
						|
	if (rc.window_switcher.outlines) {
 | 
						|
		if (view_is_focusable(server->osd_state.cycle_view)) {
 | 
						|
			osd_update_preview_outlines(server->osd_state.cycle_view);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (rc.window_switcher.preview) {
 | 
						|
		preview_cycled_view(server->osd_state.cycle_view);
 | 
						|
	}
 | 
						|
out:
 | 
						|
	wl_array_release(&views);
 | 
						|
}
 |