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This patch also changes the semantics of scaled_icon_buffer: rather than calling scaled_icon_buffer_set_app_id() every time an app_id is set, we can now call scaled_icon_buffer_set_view() just once so that multiple scaled_icon_buffers bound to a window are automatically updated when an app_id is set or new icon is set via xdg-toplevel-icon-v1.
124 lines
3.5 KiB
C
124 lines
3.5 KiB
C
/* SPDX-License-Identifier: GPL-2.0-only */
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#ifndef LABWC_SSD_H
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#define LABWC_SSD_H
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#include <wayland-server-core.h>
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#include "common/border.h"
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struct wlr_cursor;
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/*
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* Shadows should start at a point inset from the actual window border, see
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* discussion on https://github.com/labwc/labwc/pull/1648. This constant
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* specifies inset as a multiple of visible shadow size.
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*/
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#define SSD_SHADOW_INSET 0.3
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/*
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* Sequence these according to the order they should be processed for
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* press and hover events. Bear in mind that some of their respective
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* interactive areas overlap, so for example buttons need to come before title.
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*/
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enum ssd_part_type {
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LAB_SSD_NONE = 0,
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LAB_SSD_BUTTON_CLOSE = 1,
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LAB_SSD_BUTTON_MAXIMIZE,
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LAB_SSD_BUTTON_ICONIFY,
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LAB_SSD_BUTTON_WINDOW_ICON,
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LAB_SSD_BUTTON_WINDOW_MENU,
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LAB_SSD_BUTTON_SHADE,
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LAB_SSD_BUTTON_OMNIPRESENT,
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/* only for internal use */
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LAB_SSD_BUTTON_FIRST = LAB_SSD_BUTTON_CLOSE,
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LAB_SSD_BUTTON_LAST = LAB_SSD_BUTTON_OMNIPRESENT,
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LAB_SSD_BUTTON,
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LAB_SSD_PART_TITLEBAR,
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LAB_SSD_PART_TITLEBAR_CORNER_RIGHT,
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LAB_SSD_PART_TITLEBAR_CORNER_LEFT,
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LAB_SSD_PART_TITLE,
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/* shared by shadows, borders and extents */
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LAB_SSD_PART_CORNER_TOP_LEFT,
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LAB_SSD_PART_CORNER_TOP_RIGHT,
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LAB_SSD_PART_CORNER_BOTTOM_RIGHT,
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LAB_SSD_PART_CORNER_BOTTOM_LEFT,
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LAB_SSD_PART_TOP,
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LAB_SSD_PART_RIGHT,
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LAB_SSD_PART_BOTTOM,
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LAB_SSD_PART_LEFT,
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LAB_SSD_CLIENT,
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LAB_SSD_FRAME,
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LAB_SSD_ROOT,
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LAB_SSD_MENU,
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LAB_SSD_OSD,
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LAB_SSD_LAYER_SURFACE,
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LAB_SSD_LAYER_SUBSURFACE,
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LAB_SSD_UNMANAGED,
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LAB_SSD_ALL,
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LAB_SSD_END_MARKER
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};
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enum ssd_mode {
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LAB_SSD_MODE_INVALID,
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LAB_SSD_MODE_NONE,
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LAB_SSD_MODE_BORDER,
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LAB_SSD_MODE_FULL,
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};
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/* Forward declare arguments */
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struct ssd;
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struct ssd_button;
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struct ssd_hover_state;
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struct view;
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struct wlr_scene;
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struct wlr_scene_node;
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/*
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* Public SSD API
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*
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* For convenience in dealing with non-SSD views, this API allows NULL
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* ssd/button/node arguments and attempts to do something sensible in
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* that case (e.g. no-op/return default values).
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*
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* NULL scene/view arguments are not allowed.
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*/
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struct ssd *ssd_create(struct view *view, bool active);
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struct border ssd_get_margin(const struct ssd *ssd);
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int ssd_get_corner_width(void);
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void ssd_update_margin(struct ssd *ssd);
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void ssd_set_active(struct ssd *ssd, bool active);
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void ssd_update_title(struct ssd *ssd);
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void ssd_update_geometry(struct ssd *ssd);
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void ssd_destroy(struct ssd *ssd);
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void ssd_set_titlebar(struct ssd *ssd, bool enabled);
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void ssd_enable_keybind_inhibit_indicator(struct ssd *ssd, bool enable);
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void ssd_enable_shade(struct ssd *ssd, bool enable);
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struct ssd_hover_state *ssd_hover_state_new(void);
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void ssd_update_button_hover(struct wlr_scene_node *node,
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struct ssd_hover_state *hover_state);
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enum ssd_part_type ssd_button_get_type(const struct ssd_button *button);
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struct view *ssd_button_get_view(const struct ssd_button *button);
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/* Public SSD helpers */
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enum ssd_part_type ssd_get_part_type(const struct ssd *ssd,
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struct wlr_scene_node *node, struct wlr_cursor *cursor);
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uint32_t ssd_resize_edges(enum ssd_part_type type);
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bool ssd_part_contains(enum ssd_part_type whole, enum ssd_part_type candidate);
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enum ssd_mode ssd_mode_parse(const char *mode);
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/* TODO: clean up / update */
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struct border ssd_thickness(struct view *view);
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struct wlr_box ssd_max_extents(struct view *view);
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/* SSD debug helpers */
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bool ssd_debug_is_root_node(const struct ssd *ssd, struct wlr_scene_node *node);
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const char *ssd_debug_get_node_name(const struct ssd *ssd,
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struct wlr_scene_node *node);
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#endif /* LABWC_SSD_H */
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