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Whenever the output layout changes, each view's original geometry will be captured as last_layout_geometry (if it has not already been captured by a previous layout change), which will remain valid unless the user modifies the view's geometry (i.e., by tiling, maximizing, moving, resizing or full-screening). On subsequent output layout changes, views with valid last_layout_geometry will be back to their original position if possible, or else to the closest possible output. |
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| .. | ||
| button | ||
| common | ||
| config | ||
| input | ||
| menu | ||
| action.h | ||
| buffer.h | ||
| debug.h | ||
| decorations.h | ||
| dnd.h | ||
| idle.h | ||
| labwc.h | ||
| layers.h | ||
| meson.build | ||
| node.h | ||
| placement.h | ||
| regions.h | ||
| resistance.h | ||
| resize_indicator.h | ||
| session-lock.h | ||
| snap.h | ||
| ssd-internal.h | ||
| ssd.h | ||
| theme.h | ||
| view-impl-common.h | ||
| view.h | ||
| window-rules.h | ||
| workspaces.h | ||
| xwayland.h | ||