labwc/include/view.h
tokyo4j bb1d0b4352 Implement <resize><drawContents>
<resize><drawContents>[yes|no] configures whether to let the clients
redraw its window content content while resizing.

When <resize><drawContents> is set to no, a multi-rect is shown to
indicate the geometry of the resized window.
2024-06-15 21:17:01 +01:00

552 lines
18 KiB
C

/* SPDX-License-Identifier: GPL-2.0-only */
#ifndef LABWC_VIEW_H
#define LABWC_VIEW_H
#include "config.h"
#include "ssd.h"
#include <stdbool.h>
#include <stdint.h>
#include <wayland-util.h>
#include <wlr/util/box.h>
#include <xkbcommon/xkbcommon.h>
#define LAB_MIN_VIEW_WIDTH (SSD_BUTTON_WIDTH * SSD_BUTTON_COUNT)
#define LAB_MIN_VIEW_HEIGHT 60
/*
* In labwc, a view is a container for surfaces which can be moved around by
* the user. In practice this means XDG toplevel and XWayland windows.
*/
enum view_type {
LAB_XDG_SHELL_VIEW,
#if HAVE_XWAYLAND
LAB_XWAYLAND_VIEW,
#endif
};
enum ssd_preference {
LAB_SSD_PREF_UNSPEC = 0,
LAB_SSD_PREF_CLIENT,
LAB_SSD_PREF_SERVER,
};
/**
* Directions in which a view can be maximized. "None" is used
* internally to mean "not maximized" but is not valid in rc.xml.
* Therefore when parsing rc.xml, "None" means "Invalid".
*/
enum view_axis {
VIEW_AXIS_NONE = 0,
VIEW_AXIS_HORIZONTAL = (1 << 0),
VIEW_AXIS_VERTICAL = (1 << 1),
VIEW_AXIS_BOTH = (VIEW_AXIS_HORIZONTAL | VIEW_AXIS_VERTICAL),
};
enum view_edge {
VIEW_EDGE_INVALID = 0,
VIEW_EDGE_LEFT,
VIEW_EDGE_RIGHT,
VIEW_EDGE_UP,
VIEW_EDGE_DOWN,
VIEW_EDGE_CENTER,
};
enum view_wants_focus {
/* View does not want focus */
VIEW_WANTS_FOCUS_NEVER = 0,
/* View wants focus */
VIEW_WANTS_FOCUS_ALWAYS,
/*
* View should be offered focus and may accept or decline
* (a.k.a. ICCCM Globally Active input model). Labwc generally
* avoids focusing these views automatically (e.g. when another
* view on top is closed) but they may be focused by user action
* (e.g. mouse click).
*/
VIEW_WANTS_FOCUS_OFFER,
};
enum window_type {
/* https://specifications.freedesktop.org/wm-spec/wm-spec-1.4.html#idm45649101374512 */
NET_WM_WINDOW_TYPE_DESKTOP = 0,
NET_WM_WINDOW_TYPE_DOCK,
NET_WM_WINDOW_TYPE_TOOLBAR,
NET_WM_WINDOW_TYPE_MENU,
NET_WM_WINDOW_TYPE_UTILITY,
NET_WM_WINDOW_TYPE_SPLASH,
NET_WM_WINDOW_TYPE_DIALOG,
NET_WM_WINDOW_TYPE_DROPDOWN_MENU,
NET_WM_WINDOW_TYPE_POPUP_MENU,
NET_WM_WINDOW_TYPE_TOOLTIP,
NET_WM_WINDOW_TYPE_NOTIFICATION,
NET_WM_WINDOW_TYPE_COMBO,
NET_WM_WINDOW_TYPE_DND,
NET_WM_WINDOW_TYPE_NORMAL,
WINDOW_TYPE_LEN
};
struct view;
struct wlr_surface;
/* Common to struct view and struct xwayland_unmanaged */
struct mappable {
bool connected;
struct wl_listener map;
struct wl_listener unmap;
};
/* Basic size hints (subset of XSizeHints from X11) */
struct view_size_hints {
int min_width;
int min_height;
int width_inc;
int height_inc;
int base_width;
int base_height;
};
struct view_impl {
void (*configure)(struct view *view, struct wlr_box geo);
void (*close)(struct view *view);
const char *(*get_string_prop)(struct view *view, const char *prop);
void (*map)(struct view *view);
void (*set_activated)(struct view *view, bool activated);
void (*set_fullscreen)(struct view *view, bool fullscreen);
void (*notify_tiled)(struct view *view);
/*
* client_request is true if the client unmapped its own
* surface; false if we are just minimizing the view. The two
* cases are similar but have subtle differences (e.g., when
* minimizing we don't destroy the foreign toplevel handle).
*/
void (*unmap)(struct view *view, bool client_request);
void (*maximize)(struct view *view, bool maximize);
void (*minimize)(struct view *view, bool minimize);
void (*move_to_front)(struct view *view);
void (*move_to_back)(struct view *view);
void (*shade)(struct view *view, bool shaded);
struct view *(*get_root)(struct view *self);
void (*append_children)(struct view *self, struct wl_array *children);
struct view_size_hints (*get_size_hints)(struct view *self);
/* if not implemented, VIEW_WANTS_FOCUS_ALWAYS is assumed */
enum view_wants_focus (*wants_focus)(struct view *self);
/* returns true if view reserves space at screen edge */
bool (*has_strut_partial)(struct view *self);
/* returns true if view declared itself a window type */
bool (*contains_window_type)(struct view *view, int32_t window_type);
/* returns the client pid that this view belongs to */
pid_t (*get_pid)(struct view *view);
};
struct view {
struct server *server;
enum view_type type;
const struct view_impl *impl;
struct wl_list link;
/*
* The primary output that the view is displayed on. Specifically:
*
* - For floating views, this is the output nearest to the
* center of the view. It is computed automatically when the
* view is moved or the output layout changes.
*
* - For fullscreen/maximized/tiled views, this is the output
* used to compute the view's geometry. The view remains on
* the same output unless it is disabled or disconnected.
*
* Many view functions (e.g. view_center(), view_fullscreen(),
* view_maximize(), etc.) allow specifying a particular output
* by calling view_set_output() beforehand.
*/
struct output *output;
/*
* The outputs that the view is displayed on.
* This is used to notify the foreign toplevel
* implementation and to update the SSD invisible
* resize area.
* It is a bitset of output->scene_output->index.
*/
uint64_t outputs;
struct workspace *workspace;
struct wlr_surface *surface;
struct wlr_scene_tree *scene_tree;
struct wlr_scene_node *scene_node;
bool mapped;
bool been_mapped;
bool ssd_enabled;
bool ssd_titlebar_hidden;
enum ssd_preference ssd_preference;
bool shaded;
bool minimized;
enum view_axis maximized;
bool fullscreen;
bool tearing_hint;
bool visible_on_all_workspaces;
enum view_edge tiled;
uint32_t edges_visible; /* enum wlr_edges bitset */
bool inhibits_keybinds;
xkb_layout_index_t keyboard_layout;
/* Pointer to an output owned struct region, may be NULL */
struct region *tiled_region;
/* Set to region->name when tiled_region is free'd by a destroying output */
char *tiled_region_evacuate;
/*
* Geometry of the wlr_surface contained within the view, as
* currently displayed. Should be kept in sync with the
* scene-graph at all times.
*/
struct wlr_box current;
/*
* Expected geometry after any pending move/resize requests
* have been processed. Should match current geometry when no
* move/resize requests are pending.
*/
struct wlr_box pending;
/*
* Saved geometry which will be restored when the view returns
* to normal/floating state after being maximized/fullscreen/
* tiled. Values are undefined/out-of-date when the view is not
* maximized/fullscreen/tiled.
*/
struct wlr_box natural_geometry;
/*
* Whenever an output layout change triggers a view relocation, the
* last pending position (or natural geometry) will be saved so the
* view may be restored to its original location on a subsequent layout
* change.
*/
struct wlr_box last_layout_geometry;
/* used by xdg-shell views */
uint32_t pending_configure_serial;
struct wl_event_source *pending_configure_timeout;
struct ssd *ssd;
struct resize_indicator {
int width, height;
struct wlr_scene_tree *tree;
struct wlr_scene_rect *border;
struct wlr_scene_rect *background;
struct scaled_font_buffer *text;
} resize_indicator;
struct resize_outlines {
struct wlr_box view_geo;
struct multi_rect *rect;
} resize_outlines;
struct foreign_toplevel {
struct wlr_foreign_toplevel_handle_v1 *handle;
struct wl_listener maximize;
struct wl_listener minimize;
struct wl_listener fullscreen;
struct wl_listener activate;
struct wl_listener close;
struct wl_listener destroy;
} toplevel;
struct mappable mappable;
struct wl_listener destroy;
struct wl_listener surface_destroy;
struct wl_listener commit;
struct wl_listener request_move;
struct wl_listener request_resize;
struct wl_listener request_minimize;
struct wl_listener request_maximize;
struct wl_listener request_fullscreen;
struct wl_listener set_title;
};
struct view_query {
struct wl_list link;
char *identifier;
char *title;
int window_type;
char *sandbox_engine;
char *sandbox_app_id;
};
struct xdg_toplevel_view {
struct view base;
struct wlr_xdg_surface *xdg_surface;
/* Events unique to xdg-toplevel views */
struct wl_listener set_app_id;
struct wl_listener new_popup;
};
/* All criteria is applied in AND logic */
enum lab_view_criteria {
/* No filter -> all focusable views */
LAB_VIEW_CRITERIA_NONE = 0,
/*
* Includes always-on-top views, e.g.
* what is visible on the current workspace
*/
LAB_VIEW_CRITERIA_CURRENT_WORKSPACE = 1 << 0,
/* Positive criteria */
LAB_VIEW_CRITERIA_FULLSCREEN = 1 << 1,
LAB_VIEW_CRITERIA_ALWAYS_ON_TOP = 1 << 2,
LAB_VIEW_CRITERIA_ROOT_TOPLEVEL = 1 << 3,
/* Negative criteria */
LAB_VIEW_CRITERIA_NO_ALWAYS_ON_TOP = 1 << 6,
LAB_VIEW_CRITERIA_NO_SKIP_WINDOW_SWITCHER = 1 << 7,
};
/**
* view_from_wlr_surface() - returns the view associated with a
* wlr_surface, or NULL if the surface has no associated view.
*/
struct view *view_from_wlr_surface(struct wlr_surface *surface);
/**
* view_query_create() - Create a new heap allocated view query with
* all members initialized to their default values (window_type = -1,
* NULL for strings)
*/
struct view_query *view_query_create(void);
/**
* view_query_free() - Free a given view query
* @query: Query to be freed.
*/
void view_query_free(struct view_query *view);
/**
* view_matches_query() - Check if view matches the given criteria
* @view: View to checked.
* @query: Criteria to match against.
*
* Returns true if %view matches all of the criteria given in %query, false
* otherwise.
*/
bool view_matches_query(struct view *view, struct view_query *query);
/**
* for_each_view() - iterate over all views which match criteria
* @view: Iterator.
* @head: Head of list to iterate over.
* @criteria: Criteria to match against.
* Example:
* struct view *view;
* for_each_view(view, &server->views, LAB_VIEW_CRITERIA_NONE) {
* printf("%s\n", view_get_string_prop(view, "app_id"));
* }
*/
#define for_each_view(view, head, criteria) \
for (view = view_next(head, NULL, criteria); \
view; \
view = view_next(head, view, criteria))
/**
* view_next() - Get next view which matches criteria.
* @head: Head of list to iterate over.
* @view: Current view from which to find the next one. If NULL is provided as
* the view argument, the start of the list will be used.
* @criteria: Criteria to match against.
*
* Returns NULL if there are no views matching the criteria.
*/
struct view *view_next(struct wl_list *head, struct view *view,
enum lab_view_criteria criteria);
/*
* Same as `view_next()` except that they iterate one whole cycle rather than
* stopping at the list-head
*/
struct view *view_next_no_head_stop(struct wl_list *head, struct view *from,
enum lab_view_criteria criteria);
struct view *view_prev_no_head_stop(struct wl_list *head, struct view *from,
enum lab_view_criteria criteria);
/**
* view_array_append() - Append views that match criteria to array
* @server: server context
* @views: arrays to append to
* @criteria: criteria to match against
*
* This function is useful in cases where the calling function may change the
* stacking order or where it needs to iterate over the views multiple times,
* for example to get the number of views before processing them.
*
* Note: This array has a very short shelf-life so it is intended to be used
* with a single-use-throw-away approach.
*
* Example usage:
* struct view **view;
* struct wl_array views;
* wl_array_init(&views);
* view_array_append(server, &views, LAB_VIEW_CRITERIA_CURRENT_WORKSPACE);
* wl_array_for_each(view, &views) {
* // Do something with *view
* }
* wl_array_release(&views);
*/
void view_array_append(struct server *server, struct wl_array *views,
enum lab_view_criteria criteria);
enum view_wants_focus view_wants_focus(struct view *view);
bool view_contains_window_type(struct view *view, enum window_type window_type);
/**
* view_edge_invert() - select the opposite of a provided edge
*
* VIEW_EDGE_CENTER and VIEW_EDGE_INVALID both map to VIEW_EDGE_INVALID.
*
* @edge: edge to be inverted
*/
enum view_edge view_edge_invert(enum view_edge edge);
/**
* view_is_focusable() - Check whether or not a view can be focused
* @view: view to be checked
*
* The purpose of this test is to filter out views (generally Xwayland) which
* are not meant to be focused such as those with surfaces
* a. that have been created but never mapped;
* b. set to NULL after client minimize-request.
*
* The only views that are allowed to be focused are those that have a surface
* and have been mapped at some point since creation.
*/
bool view_is_focusable(struct view *view);
void mappable_connect(struct mappable *mappable, struct wlr_surface *surface,
wl_notify_func_t notify_map, wl_notify_func_t notify_unmap);
void mappable_disconnect(struct mappable *mappable);
void view_toggle_keybinds(struct view *view);
void view_set_activated(struct view *view, bool activated);
void view_set_output(struct view *view, struct output *output);
void view_close(struct view *view);
/**
* view_move_resize - resize and move view
* @view: view to be resized and moved
* @geo: the new geometry
* NOTE: Only use this when the view actually changes width and/or height
* otherwise the serials might cause a delay in moving xdg-shell clients.
* For move only, use view_move()
*/
void view_move_resize(struct view *view, struct wlr_box geo);
void view_resize_relative(struct view *view,
int left, int right, int top, int bottom);
void view_move_relative(struct view *view, int x, int y);
void view_move(struct view *view, int x, int y);
void view_move_to_cursor(struct view *view);
void view_moved(struct view *view);
void view_minimize(struct view *view, bool minimized);
bool view_compute_centered_position(struct view *view,
const struct wlr_box *ref, int w, int h, int *x, int *y);
void view_store_natural_geometry(struct view *view);
/**
* view_effective_height - effective height of view, with respect to shaded state
* @view: view for which effective height is desired
* @use_pending: if false, report current height; otherwise, report pending height
*/
int view_effective_height(struct view *view, bool use_pending);
/**
* view_center - center view within some region
* @view: view to be centered
* @ref: optional reference region (in layout coordinates) to center
* within; if NULL, view is centered within usable area of its output
*/
void view_center(struct view *view, const struct wlr_box *ref);
/**
* view_place_by_policy - apply placement strategy to view
* @view: view to be placed
* @allow_cursor: set to false to ignore center-on-cursor policy
* @policy: placement policy to apply
*/
void view_place_by_policy(struct view *view, bool allow_cursor,
enum view_placement_policy);
void view_constrain_size_to_that_of_usable_area(struct view *view);
void view_restore_to(struct view *view, struct wlr_box geometry);
void view_set_untiled(struct view *view);
void view_maximize(struct view *view, enum view_axis axis,
bool store_natural_geometry);
void view_set_fullscreen(struct view *view, bool fullscreen);
void view_toggle_maximize(struct view *view, enum view_axis axis);
bool view_wants_decorations(struct view *view);
void view_toggle_decorations(struct view *view);
bool view_is_always_on_top(struct view *view);
bool view_is_always_on_bottom(struct view *view);
bool view_is_omnipresent(struct view *view);
void view_toggle_always_on_top(struct view *view);
void view_toggle_always_on_bottom(struct view *view);
void view_toggle_visible_on_all_workspaces(struct view *view);
bool view_is_tiled(struct view *view);
bool view_is_floating(struct view *view);
void view_move_to_workspace(struct view *view, struct workspace *workspace);
enum ssd_mode view_get_ssd_mode(struct view *view);
void view_set_ssd_mode(struct view *view, enum ssd_mode mode);
void view_set_decorations(struct view *view, enum ssd_mode mode, bool force_ssd);
void view_toggle_fullscreen(struct view *view);
void view_invalidate_last_layout_geometry(struct view *view);
void view_adjust_for_layout_change(struct view *view);
void view_move_to_edge(struct view *view, enum view_edge direction, bool snap_to_windows);
void view_grow_to_edge(struct view *view, enum view_edge direction);
void view_shrink_to_edge(struct view *view, enum view_edge direction);
void view_snap_to_edge(struct view *view, enum view_edge direction,
bool across_outputs, bool store_natural_geometry);
void view_snap_to_region(struct view *view, struct region *region, bool store_natural_geometry);
void view_move_to_output(struct view *view, struct output *output);
void view_move_to_front(struct view *view);
void view_move_to_back(struct view *view);
struct view *view_get_root(struct view *view);
void view_append_children(struct view *view, struct wl_array *children);
bool view_on_output(struct view *view, struct output *output);
/**
* view_has_strut_partial() - returns true for views that reserve space
* at a screen edge (e.g. panels). These views are treated as if they
* have the fixedPosition window rule: i.e. they are not restricted to
* the usable area and cannot be moved/resized interactively.
*/
bool view_has_strut_partial(struct view *view);
const char *view_get_string_prop(struct view *view, const char *prop);
void view_update_title(struct view *view);
void view_update_app_id(struct view *view);
void view_reload_ssd(struct view *view);
void view_set_shade(struct view *view, bool shaded);
struct view_size_hints view_get_size_hints(struct view *view);
void view_adjust_size(struct view *view, int *w, int *h);
void view_evacuate_region(struct view *view);
void view_on_output_destroy(struct view *view);
void view_connect_map(struct view *view, struct wlr_surface *surface);
void view_destroy(struct view *view);
struct output *view_get_adjacent_output(struct view *view, enum view_edge edge,
bool wrap);
enum view_axis view_axis_parse(const char *direction);
enum view_edge view_edge_parse(const char *direction);
enum view_placement_policy view_placement_parse(const char *policy);
/* xdg.c */
struct wlr_xdg_surface *xdg_surface_from_view(struct view *view);
#endif /* LABWC_VIEW_H */