mirror of
https://github.com/labwc/labwc.git
synced 2025-10-29 05:40:24 -04:00
Filled/outlined rectangles shown as snapping overlay are now enabled/disabled independently with `snapping.overlay.[region|edge].bg.enabled` and `snapping.overlay.[region|edge].border.enabled`. To keep the default behavior, `*.bg.enabled` is yes and `*.border.enabled` is no for hardware-based renderers, while `*.bg.enabled` is no and `*.border.enabled` is yes for software-based (pixman) renderer. Users can now use a filled rectangle as an overlay even with pixman renderer. However, this may severely impact performance when used with translucent `snapping.overlay.[region|edge].bg.color`. This commit includes a refactor to use substruct `theme_snapping_overlay` inside `theme` in order to pass it to `create_overlay_rect()` in a cleaner way. Breaking changes is: - `snapping.overlay.[region|edge].fill` is now removed.
43 lines
972 B
C
43 lines
972 B
C
/* SPDX-License-Identifier: GPL-2.0-only */
|
|
#ifndef LABWC_OVERLAY_H
|
|
#define LABWC_OVERLAY_H
|
|
|
|
#include <wlr/util/box.h>
|
|
#include "common/graphic-helpers.h"
|
|
#include "regions.h"
|
|
#include "view.h"
|
|
|
|
struct overlay_rect {
|
|
struct wlr_scene_tree *tree;
|
|
|
|
bool bg_enabled;
|
|
struct wlr_scene_rect *bg_rect;
|
|
|
|
bool border_enabled;
|
|
struct multi_rect *border_rect;
|
|
};
|
|
|
|
struct overlay {
|
|
struct overlay_rect region_rect, edge_rect;
|
|
|
|
/* Represents currently shown or delayed overlay */
|
|
struct {
|
|
/* Region overlay */
|
|
struct region *region;
|
|
|
|
/* Snap-to-edge overlay */
|
|
enum view_edge edge;
|
|
struct output *output;
|
|
} active;
|
|
|
|
/* For delayed snap-to-edge overlay */
|
|
struct wl_event_source *timer;
|
|
};
|
|
|
|
void overlay_reconfigure(struct seat *seat);
|
|
/* Calls overlay_hide() internally if there's no overlay to show */
|
|
void overlay_update(struct seat *seat);
|
|
/* This function must be called when server->grabbed_view is destroyed */
|
|
void overlay_hide(struct seat *seat);
|
|
|
|
#endif
|